tree_desertpalm01_strongwind tree_desertpalm01_still tree_desertpalm02_strongwind tree_desertpalm02_still tree_desertpalm03_strongwind tree_desertpalm03_still palmtree_tall1_sway palmtree_tall1_still palmtree_tall2_sway palmtree_tall2_still palmtree_tall3_sway palmtree_tall3_still palmtree_med1_sway palmtree_med1_still palmtree_med2_sway palmtree_med2_still palmtree_bushy1_sway palmtree_bushy1_still palmtree_bushy2_sway palmtree_bushy2_still palmtree_bushy3_sway palmtree_bushy3_still ICBM_turbofan50_spin ICBM_turbofan64_spin ICBM_turbofan176_spin launchfacility_b_emergencylight me_statue_destroy_base_01 o_peleliu1_b_outro_handset o_peleliu1_b_outro_handset_loop ch_incubator_ropebridge_collapsingbridge prop_contextual_melee_garrote_garrotewire prop_contextual_melee_garrote_garrotewire_quick prop_contextual_melee_garrotesit_garrotewire prop_contextual_melee_garrotesit_garrotewire_quick prop_contextual_melee_garrotesit_chair prop_contextual_melee_garrotesit_chair_quick p_quag_b05_repeltomacv_carabiner o_quag_b02_nvaambush_thatch o_quag_b05_moris_code_chair o_quag_b02_tree_falling_1 o_quag_b02_tree_falling_2 o_quag_b02_tree_falling_3 o_quag_b02_tree_falling_4 o_quag_b02_tree_falling_5 o_quag_b06_doorbreach_door p_quag_b05_repeltomacv_gun o_pentagon_limo_doss_first o_pentagon_limo_doss_second o_pentagon_chair_typing01 o_pentagon_chair_typing02 o_pentagon_chair_pool07 o_pentagon_chair_pool08 o_pentagon_chair_pool01 o_pentagon_chair_pool02 o_pentagon_cart_cartpush_walk o_pentagon_cart_cartpush_hurry o_pentagon_rail_finest_people_cig o_pentagon_rail_the_vip_phone o_pentagon_rail_we_are_ready_phone o_pentagon_rail_we_are_ready_clipboard o_pentagon_chair_moon_walk01 o_pentagon_chair_moon_walk02 o_pentagon_rail_take_care_chair01 o_pentagon_rail_take_care_chair02 o_pentagon_rail_take_care_dossier ch_hue_b02_killingcivilians1_chair ch_hue_b02_killingcivilians1_chair_idle o_hue_b01_reznov_reveal_dossier v_hue_b02_tankblast_car v_hue_b02_tankblast_tank o_hue_b02_rope_bowman_A o_hue_b02_rope_bowman_B o_hue_b02_rope_troop1_A o_hue_b02_rope_troop1_B ch_flash_b01_kristinafight_door ch_flash_b01_kristinafight_table v_flash_b01_takeoutjeep_uaz o_flash_ev04_comm_link_door o_flash_ev04_comm_link_door_close prop_comms_floor1_green_idle_chair prop_comms_floor1_green_idle_2_alert_chair prop_comms_floor2_green_idle_chair prop_comms_floor2_green_idle_2_alert_chair prop_comms_floor3_orange_idle_chair prop_comms_floor3_orange_idle_2_alert_chair prop_comms_floor3_green_idle_chair prop_comms_floor3_green_idle_2_alert_chair prop_contextual_melee_comms_floor3_green_chair prop_comms_floor2_blue_idle_chair prop_comms_floor2_blue_idle_2_alert_chair prop_comms_floor2_blue_turn_2_left_chair prop_comms_floor2_blue_left_idle_chair prop_comms_floor2_blue_left_2_front_chair prop_comms_floor2_blue_turn_2_right_chair prop_comms_floor2_blue_right_idle_chair prop_comms_floor2_blue_right_2_front_chair prop_comms_floor2_blue_turn_2_back_chair prop_comms_floor2_blue_back_idle_chair prop_comms_floor2_blue_back_2_front_chair o_flash_ev06_stilltime_door1 o_flash_ev06_stilltime_door2 o_flash_ev06_stilltime_door1_close o_flash_ev06_stilltime_door1_open o_flash_ev10_gastrap_door_left o_flash_ev10_gastrap_door_right o_flash_ev10_weavervomit_door_left o_flash_ev10_weavervomit_door_right o_flash_ev10_gastrap_playermask o_flash_ev10_gastrap_weavermask_A o_flash_ev10_gastrap_woodsmask_A o_flash_ev10_weavervomit_playermask o_flash_ev10_weavervomit_weavermask o_flash_ev10_weavervomit_woodsmask o_flash_ev09_one_handed_fire_table fxanim_flash_car_crash_anim o_incountry_spiketrap_launch o_incountry_spiketrap__trap_death o_incountry_spiketrap__trap_loop o_incountry_b02_bike_equip fxanim_quag_hueyExplode prop_meatshield_bullet_tip_cam prop_meatshield_bullet_tip_spin prop_meatshield_bullet_tip_cam_cuba o_pow_b01_1a_2_cage_lid o_pow_b03_cockpit_headset_barnes o_pow_b03_cockpit_headset_player o_pow_b03_cockpit_headset_barnes_exit o_pow_b03_cockpit_headset_player_exit o_pow_b01_1a_cleaver o_pow_b01_1a_roulettegun o_pow_b01_1a_otherchair o_pow_b01_1a_playerchair o_pow_b01_1a_table o_pow_b01_1b_cleaver o_pow_b01_1b_roulettegun o_pow_b01_1b_pipe o_pow_b01_1b_otherchair o_pow_b01_1b_playerchair o_pow_b01_1b_table o_pow_b01_1b2_cleaver o_pow_b01_1b2_roulettegun o_pow_b01_1b2_pipe o_pow_b01_1b2_otherchair o_pow_b01_1b2_playerchair o_pow_b01_1b2_table o_pow_b01_1c_cleaver o_pow_b01_1c_roulettegun o_pow_b01_1c_ak47 o_pow_b01_1c_bookiegun o_pow_b01_1c_pipe o_pow_b01_1c_otherchair o_pow_b01_1c_playerchair o_pow_b01_1c_table o_pow_b01_1d_cleaver o_pow_b01_1d_roulettegun o_pow_b01_1d_ak47 o_pow_b01_1d_bookiegun o_pow_b01_1d_pipe o_pow_b01_1d_otherchair o_pow_b01_1d_playerchair o_pow_b01_1d_table o_pow_b02_end_table o_pow_b02_end_table_wrecked o_pow_b02_end_door_opening o_pow_b03_clearing_tentloop o_pow_b04_cells_rescue_reznov_door o_pow_b04_cells_rescue_reznov_door2 o_pow_b04_cells_rescue_reznov_door3 o_pow_b04_endfight_chair_enter o_pow_b04_endfight_chair_firstattack o_pow_b04_endfight_chair_gundraw o_pow_b04_endfight_chair_gungrab o_pow_b04_endfight_chair_kickblock o_pow_b04_endfight_chair_shoot o_pow_b04_endfight_pistol_enter o_pow_b04_endfight_pistol_firstattack o_pow_b04_endfight_pistol_gundraw o_pow_b04_endfight_pistol_gungrab o_pow_b04_endfight_pistol_kickblock o_pow_b04_endfight_pistol_shoot o_pow_b04_endfight_knife_enter o_pow_b04_endfight_knife_firstattack o_pow_b04_endfight_knife_gundraw o_pow_b04_endfight_knife_gungrab o_pow_b04_endfight_knife_kickblock o_pow_b04_endfight_knife_shoot o_slingshot_thirdpers_idle o_slingshot_thirdpers_pull_start o_slingshot_firstpers_pull_finish o_slingshot_ammo_pull_finish slingshot_pulled_idle : loopsync { o_slingshot_firstpers_pulled_idle_straight o_slingshot_firstpers_pulled_idle_left o_slingshot_firstpers_pulled_idle_right o_slingshot_ammo_pulled_idle_left o_slingshot_ammo_pulled_idle_right } slingshot_ammo : additive { o_slingshot_ammo_pulled_idle_straight } o_slingshot_firstpers_release_straight o_slingshot_firstpers_release_left o_slingshot_firstpers_release_right o_slingshot_thirdpers_intro o_slingshot_thirdpers_intro_death_reaction o_slingshot_thirdpers_intro_wave_in o_slingshot_thirdpers_ending ch_vor_b02_minecart_slingshot o_slingshot_ammo_release_straight o_slingshot_ammo_release_left o_slingshot_ammo_release_right ch_vor_b01_intro_key_smash ch_vor_b01_inclinator_door_idle ch_vor_b01_inclinator_door_open ch_vor_b01_inc_door_open ch_vor_b01_inc_door_close ch_b03_riot_shield_move_left_close ch_b03_riot_shield_move_left_close_forward ch_b03_riot_shield_move_left_far ch_b03_riot_shield_move_left_far_forward ch_vor_b03_reznov_lift_welder_torch o_vor_b03_reznov_weld_exit_torch ch_vor_b02_omaha_door o_vor_b03_reznov_weld_exit_door ch_vor_b03_rolling_door_start ch_vor_b03_rolling_door_loop ch_vor_b03_rolling_door_end ch_vor_b03_rolling_door_close ch_vor_b03_rolling_door_open ch_vor_b04_step8_bike ch_vor_b04_step8_bike_loop ch_vor_b04_jump2truck_bike_player ch_vor_b04_jump2truck_bike_reznov o_kowloon_b01_fridge_loop o_kowloon_b01_fridge_push o_kowloon_b01_intro_chair o_kowloon_b01_intro_glass o_kowloon_b01_intro_hatch o_kowloon_b01_intro_table o_kowloon_b07_clarkdeath_gutter o_kowloon_b01_fridge_push_door p_interrogation_rightstrap_breakout p_interrogation_leftstrap_breakout p_interrogation_leftstrap_idle p_interrogation_rightstrap_idle p_interrogation_leftstrap_struggle_l p_interrogation_rightstrap_struggle_l p_interrogation_leftstrap_struggle_r p_interrogation_rightstrap_struggle_r o_int_ambient_cigarette_cig o_int_ambient_coffee_mug o_int_ambient_walk_mug o_int_b01_hudson_unstraps_plyr_leftstrap o_int_b01_hudson_unstraps_plyr_rightstrap o_int_b01_hudson_unstraps_plyr_door o_int_b02_open_double_doors_door_left o_int_b02_open_double_doors_door_right o_int_b02_plyr_enter_morgue_door_left o_int_b02_plyr_enter_morgue_door_right o_int_b02_corridor_stumble_cart o_int_b03_plyr_view_brainwash_leftstrap o_int_b03_plyr_view_brainwash_rightstrap o_under_b05_moon_pool_door_entry_airlock_door o_full_interstitial_03_camera