#include common_scripts\utility; #include maps\_utility; #include maps\_createmenu; #include maps\_camsys; main() { camsys_init(); } main2() { } createcam_precache() { } remove_player_weapons() { } set_crosshair() { } level_vars() { } setup_types() { } add_shot_type( name ) { if( !IsDefined( level.shottypes ) ) { level.shottypes = []; } level.shottypes[level.shottypes.size] = name; } setup_menus() { } setup_menu_buttons() { } create_track() { } create_track_thread() { } create_target() { } create_target_thread() { } shot_type() { } place_track_cp() { } place_target_cp() { } select_track() { } select_track_highlight( num ) { } create_shot( shot_name, track_name, target_name ) { } select_target() { } select_target_highlight( num ) { } play_selected_track() { } name_shot() { } select_shot() { } play_selected_shot() { } edit_track_select_track() { } edit_shot() { } edit_shot_track() { } edit_shot_track_thread() { } edit_shot_target() { } edit_shot_target_thread() { } edit_shot_track_hud( edit_target ) { } edit_shot_track_cp_hud_info( edit_target ) { } edit_track_cp_update_info( edit_target ) { } edit_update_cpoint_attrib( attrib_name, value, edit_target ) { } edit_update_cpoint_origin( edit_target ) { } edit_add_target_cpoint() { } edit_add_cpoint( edit_target ) { } edit_delete_target_cpoint() { } edit_delete_cpoint( edit_target ) { } edit_sync_time_to_target() { } edit_sync_time_to_track() { } edit_shot_track_buttons() { } edit_shot_track_input( edit_target ) { } edit_cp_highlight( pos, edit_target ) { } edit_shot_change_track() { } edit_shot_change_target() { } compose_scene() { } scene_editor_menu( strings, func ) { } scene_editor_add_huds( x, y, scale, num ) { } scene_editor_select_shot( x, y, strings ) { } draw_fancy_hudline( type, start_x, start_y, length, time, color, alpha, thickness ) { } move_huds( huds, x_shift, y_shift, current_pos, max_num_fading, min_alpha ) { } set_huds_alphas( huds, current_pos, max_num_fading, min_alpha ) { } name_scene() { } copy_scene( name, copy_name ) { } remove_scene( name_of_scene ) { } save_all() { } save_shots( file ) { } save_scenes( file ) { } save_complete( msg ) { } text_box( msg1, msg2, chars ) { } add_cp_to_track( num, type, cp ) { } add_cp_to_target( num, type, cp ) { } copy_shot( name, copy_name ) { } remove_shot( shot_name ) { } draw_all_shots() { } draw_all_tracks_and_targets() { } draw_all_tracks() { } draw_track( num ) { } draw_point( origin, point_type, num, color ) { } draw_point_thread( origin, num, color ) { } get_square_points( origin, square_width ) { points = []; square_width = square_width * 0.5; points[0] = origin + ( square_width, square_width, square_width ); points[1] = origin + ( square_width, square_width * -1, square_width ); points[2] = origin + ( square_width * -1, square_width * -1, square_width ); points[3] = origin + ( square_width * -1, square_width, square_width ); points[4] = origin + ( square_width, square_width, square_width * -1 ); points[5] = origin + ( square_width, square_width * -1, square_width * -1 ); points[6] = origin + ( square_width * -1, square_width * -1, square_width * -1 ); points[7] = origin + ( square_width * -1, square_width, square_width * -1 ); return points; } draw_all_targets() { } draw_target( num ) { } edit_help( msg ) { } set_default_path() { } spawn_cam_model( scene_name, pos, angles ) { } draw_scene_lines( scene_name ) { } draw_scene_node_info( scene_name, end_on ) { }