/******************************************************************* * Decompiled By: Bog * Decompiled File: animscripts\face.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 16 * Decompile Time: 274 ms * Timestamp: 10/27/2023 1:23:59 AM *******************************************************************/ //Function Number: 1 initcharacterface() { if(!level.var_87B9) { return; } if(!isdefined(self.a.currentdialogimportance)) { self.a.currentdialogimportance = 0; self.a.var_43E1 = level.alertface; self.var_311F = []; self.var_311B = 0; } } //Function Number: 2 func_6AB2(param_00) { var_01 = undefined; switch(self.voice) { case "pmc": case "czech": case "french": case "delta": case "taskforce": case "seal": case "american": var_02 = "friendly"; var_03 = level.numfriendlyvoices; break; default: var_02 = "enemy"; var_03 = level.var_5783; break; } var_01 = 1 + self getentitynumber() % var_03; var_02 = var_02 + "_" + var_01; var_04 = undefined; switch(param_00) { case "meleeattack": case "meleecharge": var_05 = 0.5; break; case "flashbang": var_05 = 0.7; break; case "pain": var_05 = 0.9; break; case "dogdeathlongplr": case "dogdeathshortplr": case "dogdeathlong": case "dogdeathshort": case "death": var_05 = 1; break; default: var_05 = 0.3; break; } var_06 = undefined; if(isdefined(self.var_37A8)) { var_06 = self.var_37A8 + "_" + param_00 + "_" + var_02; if(!soundexists(var_06)) { var_06 = "generic_" + param_00 + "_" + var_02; } } else { var_06 = "generic_" + param_00 + "_" + var_02; } thread func_6003(var_04,var_06,var_05); } //Function Number: 3 func_7053(param_00) { animscripts/battlechatter::func_5D4E(); self.a.var_43E1 = param_00; } //Function Number: 4 func_7052(param_00) { if(!level.var_87B9) { } animscripts/battlechatter::func_5D4E(); self.a.var_43E1 = param_00; playidleface(); } //Function Number: 5 func_6AB5(param_00,param_01,param_02,param_03,param_04,param_05) { thread func_6003(param_00,param_01,param_02,param_03,param_04,param_05); } //Function Number: 6 func_1BF0(param_00) { } //Function Number: 7 playidleface() { } //Function Number: 8 func_6003(param_00,param_01,param_02,param_03,param_04,param_05) { self.a.var_3123 = 1; self.a.var_3126 = 1; if(isdefined(param_03)) { if(isdefined(param_01)) { self playsoundatviewheight(param_01,"animscript facesound" + param_03,1); thread func_8AE3(param_03); } } else { self playsoundatviewheight(param_01); } if(!level.var_87B9) { } initcharacterface(); if(!isdefined(param_00) && !isdefined(param_01)) { if(isdefined(param_03)) { wait(0); self.faceresult = "failed"; self notify(param_03); } } self endon("death"); if(isstring(param_02)) { switch(param_02) { case "any": param_02 = 0.1; break; case "pain": param_02 = 0.9; break; case "death": param_02 = 1; break; } } if(param_02 <= self.a.currentdialogimportance && isdefined(param_04) && param_04 == "wait") { var_06 = self.var_311F.size; var_07 = self.var_311B + 1; self.var_311F[var_06]["facialanim"] = param_00; self.var_311F[var_06]["soundAlias"] = param_01; self.var_311F[var_06]["importance"] = param_02; self.var_311F[var_06]["notifyString"] = param_03; self.var_311F[var_06]["waitOrNot"] = param_04; self.var_311F[var_06]["timeToWait"] = param_05; self.var_311F[var_06]["notifyNum"] = var_07; thread playface_waitfornotify("animscript face stop waiting " + self.var_311F[var_06]["notifyNum"],"Face done waiting","Face done waiting"); if(isdefined(param_05)) { thread func_6002(param_05,"Face done waiting","Face done waiting"); } self waittill("Face done waiting"); var_06 = undefined; for(var_08 = 0;var_08 < self.var_311F.size;var_08++) { if(self.var_311F[var_08]["notifyNum"] == var_07) { var_06 = var_08; break; } } if(self.a.facewaitforresult == "notify") { func_6003(self.var_311F[var_06]["facialanim"],self.var_311F[var_06]["soundAlias"],self.var_311F[var_06]["importance"],self.var_311F[var_06]["notifyString"]); } else if(isdefined(param_03)) { self.faceresult = "failed"; self notify(param_03); } for(var_08 = var_06 + 1;var_08 < self.var_311F.size;var_08++) { self.var_311F[var_08 - 1]["facialanim"] = self.var_311F[var_08]["facialanim"]; self.var_311F[var_08 - 1]["soundAlias"] = self.var_311F[var_08]["soundAlias"]; self.var_311F[var_08 - 1]["importance"] = self.var_311F[var_08]["importance"]; self.var_311F[var_08 - 1]["notifyString"] = self.var_311F[var_08]["notifyString"]; self.var_311F[var_08 - 1]["waitOrNot"] = self.var_311F[var_08]["waitOrNot"]; self.var_311F[var_08 - 1]["timeToWait"] = self.var_311F[var_08]["timeToWait"]; self.var_311F[var_08 - 1]["notifyNum"] = self.var_311F[var_08]["notifyNum"]; } self.var_311F[self.var_311F.size - 1] = undefined; } if(param_02 >= self.a.currentdialogimportance) { self notify("end current face"); self endon("end current face"); if(isdefined(param_03)) { if(isdefined(self.a.var_21F2)) { self.faceresult = "interrupted"; self notify(self.a.var_21F2); } } self.a.currentdialogimportance = param_02; self.a.var_21F3 = param_01; self.a.var_21F2 = param_03; self.a.var_3123 = 1; self.a.var_3126 = 1; if(isdefined(param_00)) { maps\_anim::disabledefaultfacialanims(); self setflaggedanimknobrestart("animscript faceanim",param_00,1,0.1,1); self.a.var_3123 = 0; thread func_8AE4(); } else { maps\_anim::disabledefaultfacialanims(0); } if(isdefined(param_01)) { self playsoundatviewheight(param_01,"animscript facesound",1); self.a.var_3126 = 0; thread func_8AE3(); } while(!self.a.var_3123 || !self.a.var_3126) { self waittill("animscript facedone"); } self.a.currentdialogimportance = 0; self.a.var_21F3 = undefined; self.a.var_21F2 = undefined; if(isdefined(param_03)) { self.faceresult = "finished"; self notify(param_03); } if(isdefined(self.var_311F) && self.var_311F.size > 0) { var_09 = 0; var_0A = 1; for(var_08 = 0;var_08 < self.var_311F.size;var_08++) { if(self.var_311F[var_08]["importance"] > var_09) { var_09 = self.var_311F[var_08]["importance"]; var_0A = var_08; } } self notify("animscript face stop waiting " + self.var_311F[var_0A]["notifyNum"]); } if(isai(self)) { playidleface(); } } if(isdefined(param_03)) { self.faceresult = "failed"; self notify(param_03); } } //Function Number: 9 func_8AE4() { self endon("death"); self endon("end current face"); animscripts/shared::func_2986("animscript faceanim"); self.a.var_3123 = 1; self notify("animscript facedone"); maps\_anim::disabledefaultfacialanims(0); } //Function Number: 10 func_8AE3(param_00) { self endon("death"); self waittill("animscript facesound" + param_00); self notify(param_00); } //Function Number: 11 playface_waitfornotify(param_00,param_01,param_02) { self endon("death"); self endon(param_02); self waittill(param_00); self.a.facewaitforresult = "notify"; self notify(param_01); } //Function Number: 12 func_6002(param_00,param_01,param_02) { self endon("death"); self endon(param_02); wait(param_00); self.a.facewaitforresult = "time"; self notify(param_01); } //Function Number: 13 func_4633() { anim.numfriendlyvoices = 8; anim.var_5783 = 8; func_460D(); } //Function Number: 14 func_460D() { anim.facial = []; level.facial["pain"] = [%facial_pain_1,%facial_pain_2,%facial_pain_3,%facial_pain_4]; level.facial["aim"] = [%facial_aim_1,%facial_aim_2]; level.facial["run"] = [%facial_run_1,%facial_run_2]; level.facial["corner_stand_L"] = [%facial_corner_stand_l_1,%facial_corner_stand_l_2]; level.facial["corner_stand_R"] = [%facial_corner_stand_r_1,%facial_corner_stand_r_2]; level.facial["death"] = [%facial_death_1,%facial_death_2,%facial_death_3,%facial_death_4]; } //Function Number: 15 animhasfacialoverride(param_00) { return animhasnotetrack(param_00,"facial_override"); } //Function Number: 16 func_6004(param_00,param_01,param_02) { if(isdefined(self.bdisabledefaultfacialanims) && self.bdisabledefaultfacialanims) { self clearanim(%head,0.2); } if(isdefined(param_00) && animhasfacialoverride(param_00)) { self clearanim(%head,0.2); } if(!isdefined(level.facial[param_01])) { } if(isdefined(param_02) && param_02 >= 0 && param_02 < level.facial[param_01].size) { var_03 = param_02; } else { var_03 = randomint(level.facial[param_02].size); } var_04 = level.facial[param_01][var_03]; self setanimknob(var_04); return var_03; }