/******************************************************************* * Decompiled By: Bog * Decompiled File: animscripts\track.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 9 * Decompile Time: 204 ms * Timestamp: 10/27/2023 1:24:36 AM *******************************************************************/ //Function Number: 1 trackshootentorpos() { self endon("killanimscript"); self endon("stop tracking"); self endon("melee"); func_8221(%aim_2,%aim_4,%aim_6,%aim_8); } //Function Number: 2 func_8221(param_00,param_01,param_02,param_03,param_04) { var_05 = 0; var_06 = 0; var_07 = (0,0,0); var_08 = 1; var_09 = 0; var_0A = 0; var_0B = 10; var_0C = (0,0,0); if(self.type == "dog") { var_0D = 0; self.var_7439 = self.enemy; } else { var_0D = 1; var_0E = 0; var_0F = 0; if(isdefined(self.covercrouchlean_aimmode)) { var_0E = level.covercrouchleanpitch; } var_10 = self.script; if(var_10 == "cover_multi") { if(self.cover.state == "right") { var_10 = "cover_right"; } else if(self.cover.state == "left") { var_10 = "cover_left"; } } if((var_10 == "cover_left" || var_10 == "cover_right") && isdefined(self.a.cornermode) && self.a.cornermode == "lean") { var_0F = self.var_1FCA.angles[1] - self.angles[1]; } var_0C = (var_0E,var_0F,0); } for(;;) { incranimaimweight(); var_11 = animscripts/shared::func_3BE5(); var_12 = self.var_7445; if(isdefined(self.var_7439)) { var_12 = self.var_7439 getshootatpos(); } if(!isdefined(var_12) && animscripts/utility::func_74A5()) { var_12 = trackloop_cqbshootpos(var_11); } var_13 = isdefined(self.var_5974) || isdefined(self.onatv); var_14 = isdefined(var_12); var_15 = (0,0,0); if(var_14) { var_15 = var_12; } var_16 = 0; var_17 = isdefined(self.var_7BED); if(var_17) { var_16 = self.var_7BED; } var_07 = self getaimangle(var_11,var_15,var_14,var_0C,var_16,var_17,var_13); var_18 = var_07[0]; var_19 = var_07[1]; var_07 = undefined; if(animscripts/utility::func_4965()) { var_1A = self.angles[2] * -1; var_1B = var_18 * cos(var_1A) - var_19 * sin(var_1A); var_1C = var_18 * sin(var_1A) + var_19 * cos(var_1A); var_18 = var_1B; var_19 = var_1C; var_18 = clamp(var_18,self.downaimlimit,self.upaimlimit); var_19 = clamp(var_19,self.leftaimlimit,self.rightaimlimit); } if(var_0A > 0) { var_0A = var_0A - 1; var_0B = max(10,var_0B - 5); } else if(self.relativedir && self.relativedir != var_09) { var_0A = 2; var_0B = 30; } else { var_0B = 10; } var_1D = squared(var_0B); var_09 = self.relativedir; var_1E = self.movemode != "stop" || !var_08; if(var_1E) { var_1F = var_19 - var_05; if(squared(var_1F) > var_1D) { var_19 = var_05 + clamp(var_1F,-1 * var_0B,var_0B); var_19 = clamp(var_19,self.leftaimlimit,self.rightaimlimit); } var_20 = var_18 - var_06; if(squared(var_20) > var_1D) { var_18 = var_06 + clamp(var_20,-1 * var_0B,var_0B); var_18 = clamp(var_18,self.downaimlimit,self.upaimlimit); } } var_08 = 0; var_05 = var_19; var_06 = var_18; func_8226(param_00,param_01,param_02,param_03,param_04,var_18,var_19); wait(0.05); } } //Function Number: 3 trackloop_cqbshootpos(param_00) { var_01 = undefined; var_02 = anglestoforward(self.angles); if(isdefined(self.var_1FF2)) { var_01 = self.var_1FF2 getshootatpos(); if(isdefined(self.cqb_wide_target_track)) { if(vectordot(vectornormalize(var_01 - param_00),var_02) < 0.177) { var_01 = undefined; } } else if(vectordot(vectornormalize(var_01 - param_00),var_02) < 0.643) { var_01 = undefined; } } if(!isdefined(var_01) && isdefined(self.cqb_point_of_interest)) { var_01 = self.cqb_point_of_interest; if(isdefined(self.cqb_wide_poi_track)) { if(vectordot(vectornormalize(var_01 - param_00),var_02) < 0.177) { var_01 = undefined; } } else if(vectordot(vectornormalize(var_01 - param_00),var_02) < 0.643) { var_01 = undefined; } } return var_01; } //Function Number: 4 func_8222(param_00,param_01) { if(animscripts/utility::func_63FE()) { var_02 = self.enemy getshootatpos() - self.enemy.origin; var_03 = self lastknownpos(self.enemy) + var_02; return func_8225(var_03 - param_00,param_01); } var_04 = 0; var_05 = 0; if(isdefined(self.node) && isdefined(level.var_489E[self.node.type]) && distancesquared(self.origin,self.node.origin) < 16) { var_05 = angleclamp180(self.angles[1] - self.node.angles[1]); } else { var_06 = self getanglestolikelyenemypath(); if(isdefined(var_06)) { var_05 = angleclamp180(self.angles[1] - var_06[1]); var_04 = angleclamp180(360 - var_06[0]); } } return (var_04,var_05,0); } //Function Number: 5 func_8225(param_00,param_01) { var_02 = vectortoangles(param_00); var_03 = 0; var_04 = 0; if(self.stairsstate == "up") { var_03 = -40; } else if(self.stairsstate == "down") { var_03 = 40; var_04 = 12; } var_05 = 360 - var_02[0]; var_05 = angleclamp180(var_05 + param_01[0] + var_03); if(isdefined(self.var_7BED)) { var_06 = self.var_7BED - var_02[1]; } else { var_07 = angleclamp180(self.desiredangle - self.angles[1]) * 0.5; var_06 = var_07 + self.angles[1] - var_02[1]; } var_06 = angleclamp180(var_06 + param_01[1] + var_04); return (var_05,var_06,0); } //Function Number: 6 func_8223(param_00,param_01,param_02) { if(isdefined(self.var_5974) || isdefined(self.onatv)) { if(param_01 > self.rightaimlimit || param_01 < self.leftaimlimit) { param_01 = 0; } if(param_00 > self.upaimlimit || param_00 < self.downaimlimit) { param_00 = 0; } } else if(param_02 && abs(param_01) > level.var_50F0 || abs(param_00) > level.var_50EF) { param_01 = 0; param_00 = 0; } else { if(self.gunblockedbywall) { param_01 = clamp(param_01,-10,10); } else { param_01 = clamp(param_01,self.leftaimlimit,self.rightaimlimit); } param_00 = clamp(param_00,self.downaimlimit,self.upaimlimit); } return (param_00,param_01,0); } //Function Number: 7 func_8226(param_00,param_01,param_02,param_03,param_04,param_05,param_06) { var_07 = 0; var_08 = 0; var_09 = 0; var_0A = 0; var_0B = 0; if(param_06 > 0) { var_0A = param_06 / self.rightaimlimit * self.a.aimweight; var_09 = 1; } else if(param_06 < 0) { var_08 = param_06 / self.leftaimlimit * self.a.aimweight; var_09 = 1; } if(param_05 > 0) { var_0B = param_05 / self.upaimlimit * self.a.aimweight; var_09 = 1; } else if(param_05 < 0) { var_07 = param_05 / self.downaimlimit * self.a.aimweight; var_09 = 1; } self setanimlimited(param_00,var_07,0.1,1,1); self setanimlimited(param_01,var_08,0.1,1,1); self setanimlimited(param_02,var_0A,0.1,1,1); self setanimlimited(param_03,var_0B,0.1,1,1); if(isdefined(param_04)) { self setanimlimited(param_04,var_09,0.1,1,1); } } //Function Number: 8 setanimaimweight(param_00,param_01) { if(!isdefined(param_01) || param_01 <= 0) { self.a.aimweight = param_00; self.a.aimweight_start = param_00; self.a.aimweight_end = param_00; self.a.aimweight_transframes = 0; } else { if(!isdefined(self.a.aimweight)) { self.a.aimweight = 0; } self.a.aimweight_start = self.a.aimweight; self.a.aimweight_end = param_00; self.a.aimweight_transframes = int(param_01 * 20); } self.a.aimweight_t = 0; } //Function Number: 9 incranimaimweight() { if(self.a.aimweight_t < self.a.aimweight_transframes) { self.a.aimweight_t++; var_00 = 1 * self.a.aimweight_t / self.a.aimweight_transframes; self.a.aimweight = self.a.aimweight_start * 1 - var_00 + self.a.aimweight_end * var_00; } }