/******************************************************************* * Decompiled By: Bog * Decompiled File: 3024.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 31 * Decompile Time: 10 ms * Timestamp: 10/27/2023 12:26:04 AM *******************************************************************/ //Function Number: 1 func_F5E9(param_00,param_01) { param_00.var_C8DF = []; param_00.var_B813 = func_4963(param_00,"veh_hud_missile_locked"); param_00.var_AF23 = func_4963(param_00,"veh_hud_missile"); param_00.var_916B = func_48B6(param_00,1,"hud_viper_booster_lft_on",128,480,0,"LEFT","LEFT",0,0); param_00.var_916E = func_48B6(param_00,1,"hud_viper_booster_rht_on",128,480,0,"RIGHT","RIGHT",0,0); param_00.var_916C = func_48B6(param_00,1,"hud_viper_booster_lft_on_red",128,480,0,"LEFT","LEFT",0,0); param_00.var_916F = func_48B6(param_00,1,"hud_viper_booster_rht_on_red",128,480,0,"RIGHT","RIGHT",0,0); param_00.var_9173 = func_4920(param_00); param_00 thread func_915E(param_00,param_01); } //Function Number: 2 func_52B0(param_00) { param_00.var_B813 destroyelem(); param_00.var_AF23 destroyelem(); param_00.var_916B destroyelem(); param_00.var_916E destroyelem(); param_00.var_916C destroyelem(); param_00.var_916F destroyelem(); func_52B1(param_00); } //Function Number: 3 func_490B(param_00) { var_01 = param_00 createprimaryprogressbar(0,212,32,3); var_01 updatebar(1); return var_01; } //Function Number: 4 func_4963(param_00,param_01) { var_02 = newclienthudelem(param_00,200,200); var_02 setshader(param_01); var_02 setwaypoint(0,1,1,0); var_02.alpha = 0; var_02.children = []; var_02.elemtype = "icon"; return var_02; } //Function Number: 5 func_48B7(param_00,param_01,param_02) { var_03 = newclienthudelem(param_00); var_03.x = 0; var_03.y = 0; var_03 setshader(param_01,640,480); var_03.alignx = "left"; var_03.aligny = "top"; var_03.sort = 1; var_03.horzalign = "fullscreen"; var_03.vertalign = "fullscreen"; var_03.alpha = param_02; var_03.foreground = 1; var_03.children = []; var_03.elemtype = "overlay"; return var_03; } //Function Number: 6 func_48B6(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09) { var_0A = newclienthudelem(param_00); var_0A.elemtype = "icon"; var_0A.children = []; var_0A.alpha = param_05; var_0A.archived = 0; var_0A setparent(level.uiparent); var_0A setshader(param_02,param_03,param_04); var_0A setpoint(param_06,param_07,param_08,param_09); if(param_01) { param_00.var_C8DF[param_00.var_C8DF.size] = var_0A; } return var_0A; } //Function Number: 7 func_4920(param_00) { var_01 = []; var_02 = 80; var_03 = 15; var_01[var_01.size] = func_48B6(param_00,0,"hud_viper_missile",14,14,0,"CENTER","CENTER",-1 * var_02,-1 * var_03); var_01[var_01.size] = func_48B6(param_00,0,"hud_viper_missile",14,14,0,"CENTER","CENTER",-1 * var_02,var_03); var_01[var_01.size] = func_48B6(param_00,0,"hud_viper_missile",14,14,0,"CENTER","CENTER",var_02,-1 * var_03); var_01[var_01.size] = func_48B6(param_00,0,"hud_viper_missile",14,14,0,"CENTER","CENTER",var_02,var_03); return var_01; } //Function Number: 8 func_52B1(param_00) { foreach(var_02 in param_00.var_9173) { var_02 destroyelem(); } } //Function Number: 9 func_A0D1(param_00,param_01) { level endon("game_ended"); param_00 endon("disconnect"); param_00 endon("exit_jackal"); param_01 endon("death"); param_00 notifyonplayercommand("jackal boost","+breath_sprint"); for(;;) { param_00 waittill("jackal boost"); param_00 thread func_1297D(param_00,param_01); while(param_00 method_81BD()) { scripts\common\utility::func_136F7(); } param_00 thread func_12951(param_00,param_01); } } //Function Number: 10 func_1297D(param_00,param_01) { param_00 notify("engage boost"); param_00 endon("disconnect"); param_00 endon("engage boost"); param_00 endon("disengage boost"); param_00 endon("exit_jackal"); param_01 endon("death"); func_6EB6(param_00); } //Function Number: 11 func_12951(param_00,param_01) { param_00 notify("disengage boost"); param_00 endon("disconnect"); param_00 endon("engage boost"); param_00 endon("disengage boost"); param_00 endon("exit_jackal"); param_01 endon("death"); func_12959(param_00.var_916B); func_12959(param_00.var_916E); func_12959(param_00.var_916C); func_12959(param_00.var_916F); } //Function Number: 12 func_6EB6(param_00) { for(;;) { wait(0.3); func_12959(param_00.var_916B); func_12959(param_00.var_916E); func_12985(param_00.var_916C); func_12985(param_00.var_916F); wait(0.3); func_12985(param_00.var_916B); func_12985(param_00.var_916E); func_12959(param_00.var_916C); func_12959(param_00.var_916F); } } //Function Number: 13 func_915E(param_00,param_01) { level endon("game_ended"); param_00 endon("disconnect"); param_00 endon("exit_jackal"); param_01 endon("death"); for(;;) { var_02 = func_7B68(param_01,0.05); func_BC4C(param_00,var_02); wait(0.05); func_BC4C(param_00,-1 * var_02); var_02 = func_7B68(param_01,0.05); func_BC4C(param_00,-1 * var_02); wait(0.05); func_BC4C(param_00,var_02); } } //Function Number: 14 func_7B68(param_00,param_01) { var_02 = param_00.origin; wait(param_01); var_03 = param_00.origin; var_04 = distancesquared(var_02,var_03); var_05 = var_04 / param_01; var_06 = var_05 / 120000; return clamp(var_06,0,1); } //Function Number: 15 func_BC4C(param_00,param_01) { foreach(var_03 in param_00.var_C8DF) { var_03.x = var_03.x + param_01; } } //Function Number: 16 func_12985(param_00) { if(isdefined(param_00)) { param_00.alpha = 1; } } //Function Number: 17 func_12959(param_00) { if(isdefined(param_00)) { param_00.alpha = 0; } } //Function Number: 18 createprimaryprogressbar(param_00,param_01,param_02,param_03) { if(!isdefined(param_00)) { param_00 = 0; } if(!isdefined(param_01)) { param_01 = -25; } if(!isdefined(param_02)) { param_02 = level.primaryprogressbarwidth; } if(!isdefined(param_03)) { param_03 = level.primaryprogressbarheight; } var_04 = createbar((1,1,1),param_02,param_03); var_04 setpoint("CENTER",undefined,0 + param_00,-61 + param_01); return var_04; } //Function Number: 19 createbar(param_00,param_01,param_02,param_03) { var_04 = newclienthudelem(self); var_04.x = 0; var_04.y = 0; var_04.frac = 0; var_04.color = param_00; var_04.sort = -2; var_04.shader = "progress_bar_fill"; var_04 setshader("progress_bar_fill",param_01,param_02); var_04.hidden = 0; if(isdefined(param_03)) { var_04.flashfrac = param_03; } var_05 = newclienthudelem(self); var_05.elemtype = "bar"; var_05.width = param_01; var_05.height = param_02; var_05.xoffset = 0; var_05.yoffset = 0; var_05.bar = var_04; var_05.children = []; var_05.sort = -3; var_05.color = (0,0,0); var_05.alpha = 0.5; var_05 setparent(level.uiparent); var_05 setshader("progress_bar_bg",param_01 + 4,param_02 + 4); var_05.hidden = 0; return var_05; } //Function Number: 20 setparent(param_00) { if(isdefined(self.parent) && self.parent == param_00) { return; } if(isdefined(self.parent)) { self.parent removechild(self); } self.parent = param_00; self.parent addchild(self); if(isdefined(self.point)) { setpoint(self.point,self.relativepoint,self.xoffset,self.yoffset); return; } setpoint("TOPLEFT"); } //Function Number: 21 addchild(param_00) { param_00.index = self.children.size; self.children[self.children.size] = param_00; removedestroyedchildren(); } //Function Number: 22 removedestroyedchildren() { if(isdefined(self.childchecktime) && self.childchecktime == gettime()) { return; } self.childchecktime = gettime(); if(!isdefined(self.children)) { return; } var_00 = []; foreach(var_02 in self.children) { if(!isdefined(var_02)) { continue; } var_02.index = var_00.size; var_00[var_00.size] = var_02; } self.children = var_00; } //Function Number: 23 removechild(param_00) { param_00.parent = undefined; if(self.children[self.children.size - 1] != param_00) { self.children[param_00.index] = self.children[self.children.size - 1]; self.children[param_00.index].index = param_00.index; } self.children[self.children.size - 1] = undefined; param_00.index = undefined; } //Function Number: 24 setpoint(param_00,param_01,param_02,param_03,param_04) { if(!isdefined(param_04)) { param_04 = 0; } var_05 = getparent(); if(param_04) { self moveovertime(param_04); } if(!isdefined(param_02)) { param_02 = 0; } self.xoffset = param_02; if(!isdefined(param_03)) { param_03 = 0; } self.yoffset = param_03; self.point = param_00; self.alignx = "center"; self.aligny = "middle"; if(issubstr(param_00,"TOP")) { self.aligny = "top"; } if(issubstr(param_00,"BOTTOM")) { self.aligny = "bottom"; } if(issubstr(param_00,"LEFT")) { self.alignx = "left"; } if(issubstr(param_00,"RIGHT")) { self.alignx = "right"; } if(!isdefined(param_01)) { param_01 = param_00; } self.relativepoint = param_01; var_06 = "center_adjustable"; var_07 = "middle"; if(issubstr(param_01,"TOP")) { var_07 = "top_adjustable"; } if(issubstr(param_01,"BOTTOM")) { var_07 = "bottom_adjustable"; } if(issubstr(param_01,"LEFT")) { var_06 = "left_adjustable"; } if(issubstr(param_01,"RIGHT")) { var_06 = "right_adjustable"; } if(var_05 == level.uiparent) { self.horzalign = var_06; self.vertalign = var_07; } else { self.horzalign = var_05.horzalign; self.vertalign = var_05.vertalign; } if(strip_suffix(var_06,"_adjustable") == var_05.alignx) { var_08 = 0; var_09 = 0; } else if(var_08 == "center" || var_07.alignx == "center") { var_08 = int(var_07.width / 2); if(var_07 == "left_adjustable" || var_06.alignx == "right") { var_09 = -1; } else { var_09 = 1; } } else { var_08 = var_07.width; if(var_07 == "left_adjustable") { var_09 = -1; } else { var_09 = 1; } } self.x = var_05.x + var_08 * var_09; if(strip_suffix(var_07,"_adjustable") == var_05.aligny) { var_0A = 0; var_0B = 0; } else if(var_09 == "middle" || var_07.aligny == "middle") { var_0A = int(var_07.height / 2); if(var_08 == "top_adjustable" || var_06.aligny == "bottom") { var_0B = -1; } else { var_0B = 1; } } else { var_0A = var_07.height; if(var_08 == "top_adjustable") { var_0B = -1; } else { var_0B = 1; } } self.y = var_05.y + var_0A * var_0B; self.x = self.x + self.xoffset; self.y = self.y + self.yoffset; switch(self.elemtype) { case "bar": setpointbar(param_00,param_01,param_02,param_03); break; } updatechildren(); } //Function Number: 25 strip_suffix(param_00,param_01) { if(param_00.size <= param_01.size) { return param_00; } if(getsubstr(param_00,param_00.size - param_01.size,param_00.size) == param_01) { return getsubstr(param_00,0,param_00.size - param_01.size); } return param_00; } //Function Number: 26 getparent() { return self.parent; } //Function Number: 27 setpointbar(param_00,param_01,param_02,param_03) { self.bar.horzalign = self.horzalign; self.bar.vertalign = self.vertalign; self.bar.alignx = "left"; self.bar.aligny = self.aligny; self.bar.y = self.y; if(self.alignx == "left") { self.bar.x = self.x; } else if(self.alignx == "right") { self.bar.x = self.x - self.width; } else { self.bar.x = self.x - int(self.width / 2); } if(self.aligny == "top") { self.bar.y = self.y; } else if(self.aligny == "bottom") { self.bar.y = self.y; } updatebar(self.bar.frac); } //Function Number: 28 updatechildren() { for(var_00 = 0;var_00 < self.children.size;var_00++) { var_01 = self.children[var_00]; var_01 setpoint(var_01.point,var_01.relativepoint,var_01.xoffset,var_01.yoffset); } } //Function Number: 29 updatebar(param_00,param_01) { if(self.elemtype == "bar") { updatebarscale(param_00,param_01); } } //Function Number: 30 updatebarscale(param_00,param_01) { var_02 = int(self.width * param_00 + 0.5); if(!var_02) { var_02 = 1; } self.bar.frac = param_00; self.bar setshader(self.bar.shader,var_02,self.height); if(isdefined(param_01) && var_02 < self.width) { if(param_01 > 0) { self.bar scaleovertime(1 - param_00 / param_01,self.width,self.height); } else if(param_01 < 0) { self.bar scaleovertime(param_00 / -1 * param_01,1,self.height); } } self.bar.rateofchange = param_01; self.bar.lastupdatetime = gettime(); } //Function Number: 31 destroyelem() { var_00 = []; for(var_01 = 0;var_01 < self.children.size;var_01++) { if(isdefined(self.children[var_01])) { var_00[var_00.size] = self.children[var_01]; } } for(var_01 = 0;var_01 < var_00.size;var_01++) { var_00[var_01] setparent(getparent()); } if(self.elemtype == "bar" || self.elemtype == "bar_shader") { self.bar destroy(); } self destroy(); }