/******************************************************************* * Decompiled By: Bog * Decompiled File: 3027.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 6 * Decompile Time: 0 ms * Timestamp: 10/27/2023 12:26:04 AM *******************************************************************/ //Function Number: 1 main(param_00,param_01,param_02) { var_03 = spawnstruct(); var_03.var_B8F9 = "mp"; var_03.var_5F6C = ::func_5F6C; var_03.init = ::func_963C; lib_0BCE::main(var_03); } //Function Number: 2 func_963C() { playfxontag(level.var_A3B9.var_11888,self,"tag_engine_left"); playfxontag(level.var_A3B9.var_11888,self,"tag_engine_right"); } //Function Number: 3 func_966B() { } //Function Number: 4 func_5F6C(param_00,param_01) { setdvar(param_00,param_01); } //Function Number: 5 func_D31A(param_00,param_01,param_02) { self method_8232(); if(isdefined(param_02) && param_02) { var_03 = "hover"; } else { var_03 = "fly"; } lib_0BCE::func_A2B2(param_00,param_01,var_03); } //Function Number: 6 func_D05B() { lib_0BCE::func_A2B1(); self method_8447(); }