/******************************************************************* * Decompiled By: Bog * Decompiled File: 3140.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 16 * Decompile Time: 3 ms * Timestamp: 10/27/2023 12:26:14 AM *******************************************************************/ //Function Number: 1 func_35BF(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); self.var_B55B.var_312F = 1; var_04 = "far"; var_05 = lib_0A1B::func_2925(); if(isdefined(var_05)) { var_06 = var_05.origin - self.origin; if(lengthsquared(var_06) < 7744) { var_04 = "near"; } self method_8221("face angle",vectortoyaw(var_06)); } var_07 = lib_0A1E::func_2356(param_01,var_04); var_08 = 0.8; self method_806F(lib_0A1E::func_2339(),param_02); self method_82EA(param_01,var_07,1,param_02,var_08); lib_0A1A::func_232F("melee_attack","begin"); thread func_8482(param_01); lib_0A1E::func_231F(param_00,param_01,lib_0A1A::func_2341(param_00,param_01)); } //Function Number: 2 func_35C0(param_00,param_01,param_02) { if(func_35C2() || !isdefined(self.var_B55B.var_2AAE)) { func_35BB(); } } //Function Number: 3 func_3616(param_00,param_01,param_02,param_03) { if(lib_0C64::func_B5B5(param_00,param_01,param_02,param_03)) { return 0; } return isdefined(self.var_B55B.var_2AAE); } //Function Number: 4 func_35C3(param_00,param_01,param_02,param_03) { var_04 = lib_0A1E::func_2336(param_00,param_01); self method_806F(lib_0A1E::func_2339(),param_02); self method_82EA(param_01,var_04,1,param_02,0.5); lib_0A1E::func_231F(param_00,param_01,lib_0A1A::func_2341(param_00,param_01)); } //Function Number: 5 func_35C4(param_00,param_01,param_02) { lib_0A1A::func_232F("melee_attack","end"); func_35BB(); } //Function Number: 6 func_35BB() { if(isdefined(self.var_B55B) && isdefined(self.var_B55B.target)) { self.var_B55B.target.var_B55B = undefined; } if(isdefined(self.var_B55B) && isdefined(self.var_B55B.var_1168C)) { self.var_B55B.var_1168C delete(); } lib_0C64::func_B58E(); } //Function Number: 7 func_35C1(param_00) { switch(param_00) { case "grab": break; case "lookat": if(isplayer(self.var_B55B.target)) { thread func_B010(); } break; case "throw": thread func_11831(); break; } } //Function Number: 8 func_3584(param_00,param_01,param_02) { var_03 = lib_0A1E::func_2356(param_01,self.var_B55B.var_1180D); return var_03; } //Function Number: 9 func_35C2() { if(!isalive(self)) { return 1; } if(!isdefined(self.var_B55B)) { return 1; } if(isdefined(self.var_B55B.var_2720)) { return 1; } if(!isdefined(self.var_B55B.target)) { return 1; } if(!isalive(self.var_B55B.target)) { return 1; } if(!isdefined(self.var_B55B.target.var_B55B)) { return 1; } return 0; } //Function Number: 10 func_8482(param_00) { self endon(param_00 + "_finished"); for(;;) { if(func_35C2()) { break; } if(isdefined(self.var_B55B.var_2720)) { break; } var_01 = self gettagorigin("j_wrist_z_ri"); var_02 = self.var_B55B.target.origin + rotatevector((34,3.4,43.752),self.var_B55B.target.angles); if(distancesquared(var_02,var_01) <= 1600) { func_8481(); break; } wait(0.05); } } //Function Number: 11 func_8481() { self.var_B55B.var_2AAE = 1; var_00 = self gettagorigin("j_wrist_z_ri"); var_01 = self gettagangles("j_wrist_z_ri"); var_02 = spawn("script_model",var_00); var_02 setmodel("tag_origin"); self.var_B55B.var_1168C = var_02; var_03 = ["left","right","forward"]; self.var_B55B.var_1180D = var_03[randomint(var_03.size)]; var_04 = (0,229,180); if(isplayer(self.var_B55B.target)) { switch(self.var_B55B.var_1180D) { case "left": var_04 = (15,229,180); break; case "right": var_04 = (30,229,180); break; case "forward": var_04 = (-5,290,180); break; } } var_02 linkto(self,"j_wrist_z_ri",(34,3.4,43.752),var_04); if(isplayer(self.var_B55B.target)) { func_35DC(); level.player dodamage(level.player.health * 0.6,self.origin,self); level.player.ignoreme = 1; var_05 = 0.15; level.player playerlinktoblend(var_02,"tag_origin",var_05); level.player method_8291(5,0,0,var_05); wait(var_05); level.player playerlinktodelta(var_02,"tag_origin",1,0,0,0,0,1); level.player method_81DF(0.4,0,0,60,60,80,15); return; } self.var_B55B.target linktoblendtotag(var_02,"tag_origin"); } //Function Number: 12 func_35DC() { level.player allowstand(1); level.player allowcrouch(0); level.player allowprone(0); } //Function Number: 13 func_35DD() { level.player allowstand(1); level.player allowcrouch(1); level.player allowprone(1); } //Function Number: 14 func_B010() { var_00 = lib_0A1E::func_2356("melee_throw",self.var_B55B.var_1180D); var_01 = self method_8104(var_00); self method_82B1(var_00,0); wait(0.5); self method_82B1(var_00,var_01); } //Function Number: 15 func_11831() { self endon("death"); var_00 = self gettagorigin("j_wrist_z_ri"); wait(0.05); var_01 = self gettagorigin("j_wrist_z_ri") + (0,0,7) - var_00; var_02 = length(var_01); var_03 = vectornormalize(var_01); var_04 = var_02 * 30 * var_03; var_05 = self.var_B55B.target; if(!isalive(var_05)) { return; } if(isplayer(var_05)) { var_06 = var_05; var_07 = vectortoangles(-1 * var_03); switch(self.var_B55B.var_1180D) { case "left": var_07 = var_07 + (0,-30,0); break; case "right": var_07 = var_07 + (45,60,0); break; case "forward": var_07 = var_07 + (-10,190,0); break; } self.var_B55B.var_1168C unlink(); var_07 = var_07 - self gettagangles("j_wrist_z_ri"); self.var_B55B.var_1168C linkto(self,"j_wrist_z_ri",(34,3.4,43.752),var_07); var_08 = 0.15; var_05 method_81DF(var_08,0,0,0,0,0,0); var_05 method_8291(5,0,0,var_08); wait(var_08); func_35DD(); var_05 unlink(); var_05 setvelocity(var_04); var_05.ignoreme = 0; return; } var_05.var_2303.var_DC21 = var_04; var_05.var_2303.var_4E40 = ::func_1A3D; var_05 method_8016("nogravity"); var_05 method_81D0(self gettagorigin("j_wrist_z_ri")); } //Function Number: 16 func_1A3D() { self method_839B("torso_upper",self.var_2303.var_DC21 * 7,0); wait(0.05); self unlink(); }