/******************************************************************* * Decompiled By: Bog * Decompiled File: 3149.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 5 * Decompile Time: 0 ms * Timestamp: 10/27/2023 12:26:17 AM *******************************************************************/ //Function Number: 1 func_2371() { if(lib_0A1A::func_232E("gesture")) { return; } lib_0A1A::func_230B("gesture","gesture_start"); lib_0A1A::func_2374("gesture",::lib_0C4C::func_D48B,undefined,undefined,undefined,undefined,::lib_0C4C::func_3EDA,undefined,["gesture"],undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined); lib_0A1A::func_2375("gesture_start",undefined,::func_121A5,undefined); lib_0A1A::func_2374("gesture_start",::lib_0C4C::func_980D,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1); lib_0A1A::func_2375("gesture",undefined,::func_121A1,undefined); lib_0A1A::func_2375("gesture_point",undefined,::func_121A3,undefined); lib_0A1A::func_2374("gesture_point",::lib_0C4C::func_D48B,undefined,undefined,undefined,undefined,::lib_0C4C::func_3EDA,undefined,["gesture"],undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined); lib_0A1A::func_2375("gesture_start",undefined,::func_1219F,undefined); lib_0A1A::func_2327(); } //Function Number: 2 func_121A5(param_00,param_01,param_02,param_03) { return !lib_0C4C::func_195F(); } //Function Number: 3 func_121A1(param_00,param_01,param_02,param_03) { return lib_0C4C::func_195F(); } //Function Number: 4 func_121A3(param_00,param_01,param_02,param_03) { return lib_0C4C::func_19D2(); } //Function Number: 5 func_1219F(param_00,param_01,param_02,param_03) { return !lib_0C4C::func_19D2(); }