/******************************************************************* * Decompiled By: Bog * Decompiled File: 3556.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 13 * Decompile Time: 2 ms * Timestamp: 10/27/2023 12:30:41 AM *******************************************************************/ //Function Number: 1 init() { level._effect["slam_sml"] = loadfx("vfx/old/_requests/archetypes/vfx_heavy_slam_s"); level._effect["slam_lrg"] = loadfx("vfx/old/_requests/archetypes/vfx_heavy_slam_l"); level._effect["dash_dust"] = loadfx("vfx/core/screen/vfx_scrnfx_tocam_slidedust_m"); level._effect["dash_trail"] = loadfx("vfx/iw7/_requests/mp/vfx_dash_trail"); } //Function Number: 2 func_835F() { } //Function Number: 3 func_E0E9() { self notify("removeDash"); } //Function Number: 4 func_4D90() { if(isbot(self)) { return; } self endon("removeDash"); self endon("death"); self endon("disconnect"); self.var_D782["power_dash"].var_19 = 1; var_00 = func_4D88(self); var_01 = func_4D8C(self,var_00); self.var_D782["power_dash"].var_19 = 0; return var_01; } //Function Number: 5 func_4D91(param_00) { return param_00 isonground() == 0 && param_00 getstance() != "prone"; } //Function Number: 6 func_4D88(param_00) { var_01 = param_00 getnormalizedmovement(); var_02 = anglestoright(param_00.angles); var_03 = anglestoforward(param_00.angles); var_04 = var_03 * var_01[0] + var_02 * var_01[1]; var_05 = param_00.origin + var_04 * 175; return param_00 method_8007(param_00.origin + (0,0,20),var_05,16,80,0,0); } //Function Number: 7 func_4D8C(param_00,param_01) { var_02 = lengthsquared(param_00.origin - param_01); if(var_02 < 576) { return 0; } var_03 = param_00 scripts\common\utility::spawn_tag_origin(); thread func_4D89(param_00,var_03); func_4D8D(param_00,param_01,var_03); param_00 notify("dash_finished"); return 1; } //Function Number: 8 func_4D8D(param_00,param_01,param_02) { var_03 = param_00.origin - param_01; var_04 = lengthsquared(var_03); var_05 = self method_8123(); var_06 = 0; if(var_04 >= 28224) { var_06 = 1; } if(param_00 isonground()) { param_00 setstance("crouch"); } param_00 playerlinkto(param_02,"tag_origin"); func_4D8F("dash_dust"); self playlocalsound("synaptic_dash"); self playsound("synaptic_dash_npc"); param_02 moveto(param_01,0.35,0.01,0); wait(0.35); if(0) { param_00 func_4D87(); } wait(0.1); param_00 setvelocity(var_05 * 1.2); param_00 unlink(); param_00 setstance("stand"); } //Function Number: 9 func_4D8E() { self endon("disconnect"); playfxontag(scripts\common\utility::getfx("dash_trail"),self,"TAG_EYE"); wait(0.35); stopfxontag(scripts\common\utility::getfx("dash_trail"),self,"TAG_EYE"); } //Function Number: 10 func_4D87() { var_00 = []; foreach(var_02 in level.var_3CB5) { if(!isdefined(var_02) || !isalive(var_02) || !scripts\mp\_utility::func_9DD6(var_02)) { continue; } if(distancesquared(var_02.origin,self.origin) < 254016) { var_00[var_00.size] = var_02; } } if(isdefined(var_00[0])) { var_00 = sortbydistance(var_00,self.origin); var_04 = var_00[0]; var_05 = self gettagorigin("TAG_EYE"); var_06 = var_04.origin; var_07 = vectortoangles(var_04.origin - self.origin); self setplayerangles(var_07); } } //Function Number: 11 func_4D89(param_00,param_01) { param_00 scripts\common\utility::waittill_any_3("death","disconnect","dash_finished"); scripts\common\utility::func_136F7(); if(isdefined(param_01)) { param_01 delete(); } } //Function Number: 12 func_4D92(param_00,param_01) { param_00 endon("disconnect"); param_00 endon("death"); wait(param_01); return 1; } //Function Number: 13 func_4D8F(param_00) { thread func_4D8E(); var_01 = (235.004,521.706,1.95469); var_02 = (270,0,0); var_03 = anglestoup(var_02); var_04 = anglestoforward(var_02); var_05 = function_01E1(level._effect[param_00],var_01,self,var_04,var_03); triggerfx(var_05); wait(0.05); var_05 delete(); }