/******************************************************************* * Decompiled By: Bog * Decompiled File: 3886.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 3 * Decompile Time: 1 ms * Timestamp: 10/27/2023 12:31:08 AM *******************************************************************/ //Function Number: 1 main() { func_EE1D(); func_91D0(); } //Function Number: 2 func_EE1D() { level.var_EC87["killcounter"] = #animtree; level.var_EC85["killcounter"]["update"] = %vr_killcounter_numbers_update; level.var_EC87["vr_unfold_left_rig"] = #animtree; level.var_EC8C["vr_unfold_left_rig"] = "vr_unfold_left_rig"; level.var_EC85["vr_unfold_left_rig"]["vr_unfold"] = %vr_unfold_left; level.var_EC87["vr_unfold_right_rig"] = #animtree; level.var_EC8C["vr_unfold_right_rig"] = "vr_unfold_right_rig"; level.var_EC85["vr_unfold_right_rig"]["vr_unfold"] = %vr_unfold_right; level.var_EC87["ring0"] = #animtree; level.var_EC87["ring1"] = #animtree; level.var_EC87["ring2"] = #animtree; level.var_EC87["ring3"] = #animtree; level.var_EC87["ring4"] = #animtree; level.var_EC87["ring5"] = #animtree; level.var_EC85["ring0"]["vr_intro_part1"] = %vr_intro_part1; level.var_EC85["ring1"]["vr_intro_part1"] = %vr_intro_part1; level.var_EC85["ring2"]["vr_intro_part1"] = %vr_intro_part1; level.var_EC85["ring3"]["vr_intro_part1"] = %vr_intro_part1; level.var_EC85["ring4"]["vr_intro_part1"] = %vr_intro_part1; level.var_EC85["ring5"]["vr_intro_part1"] = %vr_intro_part1; lib_0B06::func_17FC("ring0","show_geo","vr_ring0_intro_show_geo","vr_intro_part1"); lib_0B06::func_17FC("ring1","show_geo","vr_ring1_intro_show_geo","vr_intro_part1"); lib_0B06::func_17FC("ring2","show_geo","vr_ring2_intro_show_geo","vr_intro_part1"); lib_0B06::func_17FC("ring3","show_geo","vr_ring3_intro_show_geo","vr_intro_part1"); lib_0B06::func_17FC("ring4","show_geo","vr_ring4_intro_show_geo","vr_intro_part1"); lib_0B06::func_17FC("ring5","show_geo","vr_ring5_intro_show_geo","vr_intro_part1"); } //Function Number: 3 func_91D0() { }