/******************************************************************* * Decompiled By: Bog * Decompiled File: 3902.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 14 * Decompile Time: 4 ms * Timestamp: 10/27/2023 12:31:11 AM *******************************************************************/ //Function Number: 1 func_98CC(param_00,param_01,param_02,param_03) { self.var_1198.var_FED6 = lib_0A1A::func_233A(self.var_238F); } //Function Number: 2 func_FE75(param_00,param_01,param_02,param_03) { lib_0A1D::func_2361(param_00,param_01,param_02,param_03); } //Function Number: 3 func_FE61(param_00,param_01,param_02,param_03) { self endon(param_01 + "_finished"); func_FE89(); var_04 = func_FE64(); self method_83CE(); var_05 = lib_0A1D::func_2337(param_00,param_01); func_FE97(param_01,0.2,2); self.var_2303.var_FECD.var_C21C--; func_32BE(); lib_0A1A::func_2330(param_01,"shoot_finished"); } //Function Number: 4 func_FE7D(param_00) { var_01 = param_00 + "_shotgun_sound"; var_02 = param_00 + "kill_shotgun_sound"; thread func_FE84(var_01,var_02,2); self endon(var_01); self waittillmatch("rechamber",param_00); self playsound("ai_shotgun_pump"); self notify(var_02); } //Function Number: 5 func_FE97(param_00,param_01,param_02) { var_03 = param_00 + "_timeout"; var_04 = param_00 + "_timeout_end"; thread func_FE84(var_03,var_04,param_02); self endon(var_03); self endon(param_00 + "_finished"); var_05 = 0; var_06 = self.var_2303.var_FECD.var_FF0B; var_07 = var_06 == 1; var_08 = 0; var_09 = scripts\anim\utility_common::func_13C40(); while(var_05 < var_06 && var_06 > 0) { if(!isdefined(self.var_1198.var_FECD)) { break; } if(isdefined(self.var_10C)) { if(!lib_0F3C::func_9DED() && !lib_0F3C::func_9FFF()) { break; } } scripts\anim\utility_common::func_FE9A(var_07); if(self.var_3250 > 0) { if(var_08) { if(randomint(3) == 0) { self.var_3250--; } } else { self.var_3250--; } } var_05++; if(var_09) { childthread func_FE7D(param_00); } if(self.var_2303.var_FECD.var_6B92 && var_05 == var_06) { break; } wait(param_01); } self notify(var_04); } //Function Number: 6 func_FE5C(param_00,param_01,param_02,param_03) { var_04 = param_01 + "_timeout"; var_05 = param_01 + "_timeout_end"; thread func_FE84(var_04,var_05,param_03); self endon(var_04); var_06 = self method_80FD(param_01,param_02); var_07 = animhasnotetrack(var_06,"fire"); var_08 = weaponclass(self.var_394) == "rocketlauncher"; var_09 = 0; var_0A = self.var_2303.var_FECD.var_FF0B; var_0B = var_0A == 1; var_0C = 0; var_0D = scripts\anim\utility_common::func_13C40(); while(var_09 < var_0A && var_0A > 0) { if(var_07) { self waittillmatch("fire",param_01); } if(!self.var_3250) { break; } scripts\anim\utility_common::func_FE9A(var_0B); if(var_0C) { if(randomint(3) == 0) { self.var_3250--; } } else { self.var_3250--; } if(var_08) { if(issubstr(tolower(self.var_394),"rpg") || issubstr(tolower(self.var_394),"panzerfaust")) { self method_8187("tag_rocket"); } } var_09++; if(var_0D) { childthread func_FE7D(param_01); } if(self.var_2303.var_FECD.var_6B92 && var_09 == var_0A) { break; } if(!var_07 || var_0A == 1 && self.var_2303.var_FECD.var_1119D == "single") { self waittillmatch("end",param_01); } } self notify(var_05); } //Function Number: 7 func_FE84(param_00,param_01,param_02) { self endon(param_01); wait(param_02); self notify(param_00); } //Function Number: 8 func_FEFE() { if(scripts\anim\utility_common::func_13C40()) { return 1; } if(scripts\anim\weaponlist::func_1310F()) { return scripts\anim\weaponlist::func_2691() * 0.7; } return 0.4; } //Function Number: 9 func_FE64() { var_00 = self.var_2303.var_FECD.var_1119D; var_01 = 1; if(isdefined(self.var_FED4)) { var_01 = self.var_FED4; } else if(var_00 == "full") { var_01 = scripts\anim\weaponlist::func_2691() * randomfloatrange(0.5,1); } else if(var_00 == "burst") { var_01 = scripts\anim\weaponlist::func_32C3(); } else if(scripts\anim\utility_common::func_9FCA()) { var_01 = 3; } else if(scripts\anim\utility_common::func_9FC9()) { var_01 = func_FEFE(); } return var_01; } //Function Number: 10 func_FE89() { var_00 = self.var_1198.var_FECD; if(!isdefined(self.var_2303.var_FECD)) { self.var_2303.var_FECD = spawnstruct(); self.var_2303.var_FECD.var_C21C = var_00.var_32BD; } self.var_2303.var_FECD.var_1119D = var_00.var_1119D; self.var_2303.var_FECD.var_6B92 = var_00.var_6B92; self.var_2303.var_FECD.var_FF0B = var_00.var_FF0B; self.var_2303.var_FECD.var_D699 = var_00.var_D699; self.var_2303.var_FECD.var_65D3 = var_00.var_65D3; } //Function Number: 11 func_32BE() { if(self.var_2303.var_FECD.var_1119D == "full" && !self.var_2303.var_FECD.var_6B92) { if(self.var_A9ED == gettime()) { wait(0.05); } return; } var_00 = func_80E7(); if(var_00) { wait(var_00); } } //Function Number: 12 func_80E7() { var_00 = gettime() - self.var_A9ED / 1000; var_01 = func_7E12(); if(var_01 > var_00) { return var_01 - var_00; } return 0; } //Function Number: 13 func_8130() { if(isplayer(self.var_10C)) { return randomfloatrange(self.var_10C.var_86A9.var_B750,self.var_10C.var_86A9.var_B461); } return randomfloatrange(level.var_B750,level.var_B461); } //Function Number: 14 func_7E12() { if(scripts\anim\utility_common::func_9FCA()) { return randomfloatrange(0.15,0.55); } if(scripts\anim\utility_common::func_13C40()) { return randomfloatrange(1,1.7); } if(scripts\anim\utility_common::func_9D4D()) { return func_8130(); } if(self.var_2303.var_FECD.var_6B92) { return randomfloatrange(0.1,0.35); } return randomfloatrange(0.4,0.9); }