/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\anim\cover_left.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 5 * Decompile Time: 284 ms * Timestamp: 10/27/2023 12:00:24 AM *******************************************************************/ //Function Number: 1 func_9507() { } //Function Number: 2 main() { self.var_1F66 = []; self.var_1F66["hiding"]["stand"] = ::func_F2BF; self.var_1F66["hiding"]["crouch"] = ::func_F2B7; self endon("killanimscript"); scripts\anim\utility::func_9832("cover_left"); scripts\anim\corner::func_4661("left",90); } //Function Number: 3 func_010B() { scripts\anim\corner::func_62F3(); scripts\anim\cover_behavior::func_10B("left"); } //Function Number: 4 func_F2BF() { self.var_8EDF = 90; self.var_1491.var_2274 = scripts\anim\utility::func_B028("cover_left_stand"); if(isdefined(level.var_DC5B)) { self.var_1491.var_2274["rambo90"] = level.var_DC5B.var_4723; self.var_1491.var_2274["rambo45"] = level.var_DC5B.var_4722; self.var_1491.var_2274["grenade_rambo"] = level.var_DC5B.var_4724; } } //Function Number: 5 func_F2B7() { self.var_8EDF = 90; self.var_1491.var_2274 = scripts\anim\utility::func_B028("cover_left_crouch"); }