/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\anim\notetracks.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 91 * Decompile Time: 4777 ms * Timestamp: 10/27/2023 12:00:47 AM *******************************************************************/ //Function Number: 1 func_DF01() { if(isdefined(level.var_C118)) { return; } anim.var_C118 = []; func_DF00(); } //Function Number: 2 func_DF00() { level.var_C118["anim_pose = \"stand\"] = ::func_C10F; level.var_C118["anim_pose = \"crouch\"] = ::func_C10D; level.var_C118["anim_pose = \"prone\"] = ::func_C10E; level.var_C118["anim_pose = \"crawl\"] = ::func_C10C; level.var_C118["anim_pose = \"back\"] = ::func_C10B; level.var_C118["anim_movement = \"stop\"] = ::func_C106; level.var_C118["anim_movement = \"walk\"] = ::func_C107; level.var_C118["anim_movement = \"run\"] = ::func_C105; level.var_C118["anim_gunhand = \"left\"] = ::func_C0FD; level.var_C118["anim_gunhand = \"right\"] = ::func_C0FD; level.var_C118["anim_gunhand = \"none\"] = ::func_C0FD; level.var_C118["anim_pose = stand"] = ::func_C10F; level.var_C118["anim_pose = crouch"] = ::func_C10D; level.var_C118["anim_pose = prone"] = ::func_C10E; level.var_C118["anim_pose = crawl"] = ::func_C10C; level.var_C118["anim_pose = back"] = ::func_C10B; level.var_C118["anim_movement = stop"] = ::func_C106; level.var_C118["anim_movement = walk"] = ::func_C107; level.var_C118["anim_movement = run"] = ::func_C105; level.var_C118["anim_movement_gun_pose_override = run_gun_down"] = ::func_C104; level.var_C118["anim_aiming = 1"] = ::func_C0E2; level.var_C118["anim_aiming = 0"] = ::func_C0E3; level.var_C118["anim_alertness = causal"] = ::func_C0E4; level.var_C118["anim_alertness = alert"] = ::func_C0E3; level.var_C118["anim_alertness = aiming"] = ::func_C0E2; level.var_C118["gunhand = (gunhand)_left"] = ::func_C0FD; level.var_C118["anim_gunhand = left"] = ::func_C0FD; level.var_C118["gunhand = (gunhand)_right"] = ::func_C0FD; level.var_C118["anim_gunhand = right"] = ::func_C0FD; level.var_C118["anim_gunhand = none"] = ::func_C0FD; level.var_C118["gun drop"] = ::func_C0FC; level.var_C118["dropgun"] = ::func_C0FC; level.var_C118["gun_2_chest"] = ::func_C0FF; level.var_C118["gun_2_back"] = ::func_C0FE; level.var_C118["pistol_pickup"] = ::func_C108; level.var_C118["pistol_putaway"] = ::func_C109; level.var_C118["drop clip"] = ::func_C0E7; level.var_C118["refill clip"] = ::func_C115; level.var_C118["reload done"] = ::func_C115; level.var_C118["load_shell"] = ::func_C103; level.var_C118["pistol_rechamber"] = ::func_C10A; level.var_C118["gravity on"] = ::func_C0FB; level.var_C118["gravity off"] = ::func_C0FB; level.var_C118["footstep_right_large"] = ::func_C0F9; level.var_C118["footstep_right_small"] = ::func_C0F9; level.var_C118["footstep_left_large"] = ::func_C0F9; level.var_C118["footstep_left_small"] = ::func_C0F9; level.var_C118["handstep_left"] = ::func_C100; level.var_C118["handstep_right"] = ::func_C100; level.var_C118["footscrape"] = ::func_C0F8; level.var_C118["land"] = ::func_C101; level.var_C118["bodyfall large"] = ::func_C0E5; level.var_C118["bodyfall small"] = ::func_C0E5; level.var_C118["code_move"] = ::func_C0E6; level.var_C118["face_enemy"] = ::func_C0E8; level.var_C118["laser_on"] = ::func_C102; level.var_C118["laser_off"] = ::func_C102; level.var_C118["start_ragdoll"] = ::func_C11C; level.var_C118["ragdollblendinit"] = ::func_C111; level.var_C118["ragdollblendstart"] = ::func_C114; level.var_C118["ragdollblendend"] = ::func_C110; level.var_C118["ragdollblendrootanim"] = ::func_C112; level.var_C118["ragdollblendrootragdoll"] = ::func_C113; level.var_C118["fire"] = ::func_C0F6; level.var_C118["fire_spray"] = ::func_C0F7; level.var_C118["bloodpool"] = ::scripts\anim\death::func_CCAA; level.var_C118["space_jet_top"] = ::func_C119; level.var_C118["space_jet_top_1"] = ::func_C119; level.var_C118["space_jet_top_2"] = ::func_C119; level.var_C118["space_jet_bottom"] = ::func_C119; level.var_C118["space_jet_bottom_1"] = ::func_C119; level.var_C118["space_jet_bottom_2"] = ::func_C119; level.var_C118["space_jet_left"] = ::func_C119; level.var_C118["space_jet_left_1"] = ::func_C119; level.var_C118["space_jet_left_2"] = ::func_C119; level.var_C118["space_jet_right"] = ::func_C119; level.var_C118["space_jet_right_1"] = ::func_C119; level.var_C118["space_jet_right_2"] = ::func_C119; level.var_C118["space_jet_front"] = ::func_C119; level.var_C118["space_jet_front_1"] = ::func_C119; level.var_C118["space_jet_front_2"] = ::func_C119; level.var_C118["space_jet_back"] = ::func_C119; level.var_C118["space_jet_back_1"] = ::func_C119; level.var_C118["space_jet_back_2"] = ::func_C119; level.var_C118["space_jet_back_3"] = ::func_C119; level.var_C118["space_jet_back_4"] = ::func_C119; level.var_C118["space_jet_random"] = ::func_C119; level.var_C118["fingers_out_start_left_hand"] = ::func_C0F2; level.var_C118["fingers_out_start_right_hand"] = ::func_C0F3; level.var_C118["fingers_in_start_left_hand"] = ::func_C0F4; level.var_C118["fingers_in_start_right_hand"] = ::func_C0F5; level.var_C118["anim_facial = idle"] = ::func_C0ED; level.var_C118["anim_facial = run"] = ::func_C0EF; level.var_C118["anim_facial = pain"] = ::func_C0EE; level.var_C118["anim_facial = death"] = ::func_C0EB; level.var_C118["anim_facial = talk"] = ::func_C0F1; level.var_C118["anim_facial = cheer"] = ::func_C0EA; level.var_C118["anim_facial = happy"] = ::func_C0EC; level.var_C118["anim_facial = angry"] = ::func_C0E9; level.var_C118["anim_facial = scared"] = ::func_C0F0; level.var_C118["visor_raise"] = ::func_C11F; level.var_C118["visor_lower"] = ::func_C11E; level.var_C118["c12_death_dying"] = ::func_3538; level.var_C118["c12_death_bodyfall"] = ::func_3537; if(isdefined(level.var_1359)) { var_00 = getarraykeys(level.var_1359); foreach(var_02 in var_00) { level.var_C118[var_02] = ::func_4C92; } } } //Function Number: 3 func_3538(param_00,param_01) { if(soundexists("generic_death_c12")) { self playsound("generic_death_c12"); } } //Function Number: 4 func_3537(param_00,param_01) { if(soundexists("c12_death_generic_bf")) { self playsound("c12_death_generic_bf"); } } //Function Number: 5 func_C0F6(param_00,param_01) { if(isdefined(level.var_6D14[self.script])) { thread [[ level.var_6D14[self.script] ]](); return; } thread func_FEC8(); } //Function Number: 6 func_FEC8() { waittillframeend; if(isdefined(self) && gettime() > self.var_1491.var_A9ED) { if(isdefined(self.var_2303.var_FECD)) { var_00 = self.var_2303.var_FECD.var_FF0B == 1; } else { var_00 = 1; } scripts\anim\utility_common::func_FE9A(var_00); scripts\anim\combat_utility::func_4FBE(); if(weaponclass(self.var_394) == "rocketlauncher") { self.var_1491.var_E5DE--; } } } //Function Number: 7 func_C102(param_00,param_01) { if(issubstr(param_00,"on")) { self.var_1491.var_A878 = 1; } else { self.var_1491.var_A878 = 0; } scripts\anim\shared::func_12EBD(); } //Function Number: 8 func_C11D(param_00,param_01) { } //Function Number: 9 func_12BB4() { wait(0.1); if(isdefined(self)) { self unlink(); } } //Function Number: 10 func_C11C(param_00,param_01) { if(isdefined(self.var_C089)) { return; } if(isdefined(self.var_DC23)) { return; } if(!isdefined(self.var_594E)) { thread func_12BB4(); } if(isdefined(self.var_1198)) { if(isdefined(self.var_1198.var_26C6) && self.var_1198.var_26C6 == 1) { scripts\anim\shared::func_5D19(); self.var_AA45 = self.var_394; } } if(isdefined(self.var_71C8)) { self [[ self.var_71C8 ]](); } if(isdefined(self)) { self method_839A(); } } //Function Number: 11 func_C111(param_00,param_01) { if(isdefined(self.var_C089)) { return; } if(isdefined(self.var_DC23)) { return; } if(!isdefined(self.var_594E)) { thread func_12BB4(); } if(isdefined(self.var_1198)) { if(isdefined(self.var_1198.var_26C6) && self.var_1198.var_26C6 == 1) { scripts\anim\shared::func_5D19(); self.var_AA45 = self.var_394; } } if(isdefined(self.var_71C8)) { self [[ self.var_71C8 ]](); } self method_8576(); } //Function Number: 12 func_C114(param_00,param_01) { } //Function Number: 13 func_C110(param_00,param_01) { } //Function Number: 14 func_C112(param_00,param_01) { } //Function Number: 15 func_C113(param_00,param_01) { } //Function Number: 16 func_C106(param_00,param_01) { self.var_1491.var_BCC8 = "stop"; } //Function Number: 17 func_C107(param_00,param_01) { self.var_1491.var_BCC8 = "walk"; } //Function Number: 18 func_C105(param_00,param_01) { self.var_1491.var_BCC8 = "run"; } //Function Number: 19 func_C104(param_00,param_01) { self.var_2303.var_BCCB = "run_gun_down"; } //Function Number: 20 func_C0E2(param_00,param_01) { } //Function Number: 21 func_C0E4(param_00,param_01) { } //Function Number: 22 func_C0E3(param_00,param_01) { } //Function Number: 23 func_11082() { scripts\anim\utility::func_697B(1); self.var_1491.var_C4C8 = undefined; } //Function Number: 24 func_F803(param_00) { self.var_1491.var_D6A5 = param_00; if(isdefined(self.var_1491.var_C4C8)) { func_11082(); } lib_0A1B::func_296A(param_00); self notify("entered_pose" + param_00); } //Function Number: 25 func_C10F(param_00,param_01) { if(self.var_1491.var_D6A5 == "prone") { scripts\anim\utility::func_697B(1); } func_F803("stand"); } //Function Number: 26 func_C10D(param_00,param_01) { if(self.var_1491.var_D6A5 == "prone") { scripts\anim\utility::func_697B(1); } func_F803("crouch"); } //Function Number: 27 func_C10E(param_00,param_01) { if(!issentient(self)) { return; } self method_832B(-45,45,%prone_legs_down,%exposed_aiming,%prone_legs_up); scripts\anim\utility::func_662A(1); func_F803("prone"); if(isdefined(self.var_1491.var_8445)) { self.var_1491.var_DA7D = 1; return; } self.var_1491.var_DA7D = undefined; } //Function Number: 28 func_C10C(param_00,param_01) { if(!issentient(self)) { return; } self method_832B(-45,45,%prone_legs_down,%exposed_aiming,%prone_legs_up); scripts\anim\utility::func_662A(1); func_F803("prone"); self.var_1491.var_DA7D = undefined; } //Function Number: 29 func_C10B(param_00,param_01) { if(!issentient(self)) { return; } func_F803("crouch"); self.var_1491.var_C4C8 = 1; self.var_1491.var_BCC8 = "stop"; self method_832B(-90,90,%prone_legs_down,%exposed_aiming,%prone_legs_up); scripts\anim\utility::func_662A(1); } //Function Number: 30 func_C0FD(param_00,param_01) { if(issubstr(param_00,"left")) { scripts\anim\shared::func_CC2C(self.var_394,"left"); self notify("weapon_switch_done"); return; } if(issubstr(param_00,"right")) { scripts\anim\shared::func_CC2C(self.var_394,"right"); self notify("weapon_switch_done"); return; } if(issubstr(param_00,"none")) { scripts\anim\shared::func_CC2C(self.var_394,"none"); return; } } //Function Number: 31 func_C0FC(param_00,param_01) { scripts\anim\shared::func_5D19(); self.var_1198.var_26C6 = 0; self.var_AA45 = self.var_394; } //Function Number: 32 func_C0FF(param_00,param_01) { scripts\anim\shared::func_CC2C(self.var_394,"chest"); } //Function Number: 33 func_C0FE(param_00,param_01) { scripts\anim\shared::func_CC2C(self.var_394,"back"); self.var_394 = scripts\anim\utility::func_8097(); self.var_3250 = weaponclipsize(self.var_394); } //Function Number: 34 func_C108(param_00,param_01) { scripts\anim\shared::func_CC2C(self.var_101B4,"right"); self.var_3250 = weaponclipsize(self.var_394); self notify("weapon_switch_done"); } //Function Number: 35 func_C109(param_00,param_01) { if(isdefined(self.var_110CB)) { scripts\anim\shared::func_CC2C(self.var_394,"thigh"); } else { scripts\anim\shared::func_CC2C(self.var_394,"none"); } self.var_394 = scripts\anim\utility::func_8097(); self.var_3250 = weaponclipsize(self.var_394); } //Function Number: 36 func_C0E7(param_00,param_01) { thread scripts\anim\shared::func_8996(param_01); } //Function Number: 37 func_C115(param_00,param_01) { scripts\anim\weaponlist::func_DE4D(); self.var_1491.var_BE98 = 0; } //Function Number: 38 func_C103(param_00,param_01) { self playsound("weap_reload_shotgun_loop_npc"); } //Function Number: 39 func_C10A(param_00,param_01) { self playsound("weap_reload_pistol_chamber_npc"); } //Function Number: 40 func_C0FB(param_00,param_01) { if(issubstr(param_00,"on")) { self method_8016("gravity"); return; } if(issubstr(param_00,"off")) { self method_8016("nogravity"); } } //Function Number: 41 func_C0F9(param_00,param_01) { var_02 = issubstr(param_00,"left"); var_03 = issubstr(param_00,"large"); var_04 = "right"; if(var_02) { var_04 = "left"; } if(isai(self)) { self.var_2303.var_7257.var_7254 = var_04; self.var_2303.var_7257.time = gettime(); } if(lib_0A1B::func_9ED3("left_leg") || lib_0A1B::func_9ED3("right_leg")) { return; } func_D47E(var_02,var_03); var_05 = func_7B24(); if(isdefined(self.classname) && self.classname != "script_model") { self method_8584(var_05); if(isdefined(self.var_394)) { var_06 = self method_8583(var_05,self.var_394); } } } //Function Number: 42 func_C100(param_00,param_01) { var_02 = issubstr(param_00,"left"); var_03 = issubstr(param_00,"large"); var_04 = "right"; if(var_02) { var_04 = "left"; } if(isai(self)) { self.var_2303.var_7257.var_7254 = var_04; self.var_2303.var_7257.time = gettime(); } func_D492(var_02,var_03); } //Function Number: 43 func_7B24() { var_00 = "run"; if(isdefined(self.var_10AB7)) { var_00 = "sprint"; } if(isdefined(self.var_1198)) { if(self.var_1198.var_BD23 == "walk" || self.var_1198.var_BD23 == "casual_gun" || self.var_1198.var_BD23 == "patrol" || self.var_1198.var_BD23 == "casual") { var_00 = "walk"; } if(lib_0A1B::func_292C() == "prone") { var_00 = "prone"; } } else if(isdefined(self.var_1491)) { if(isdefined(self.var_1491.var_BCC8)) { if(self.var_1491.var_BCC8 == "walk") { var_00 = "walk"; } } if(isdefined(self.var_1491.var_D6A5)) { if(self.var_1491.var_D6A5 == "prone") { var_00 = "prone"; } } } return var_00; } //Function Number: 44 func_C119(param_00,param_01) { thread func_C11A(param_00,param_01); } //Function Number: 45 func_C11A(param_00,param_01) { self endon("death"); var_02 = []; var_03 = undefined; switch(param_00) { case "space_jet_bottom": var_02 = ["tag_jet_bottom_1","tag_jet_bottom_2"]; break; case "space_jet_bottom_1": var_02 = ["tag_jet_bottom_1"]; break; case "space_jet_bottom_2": var_02 = ["tag_jet_bottom_2"]; break; case "space_jet_top": var_02 = ["tag_jet_top_1","tag_jet_top_2"]; break; case "space_jet_top_1": var_02 = ["tag_jet_top_1"]; break; case "space_jet_top_2": var_02 = ["tag_jet_top_2"]; break; case "space_jet_left": var_02 = ["tag_jet_le_1","tag_jet_le_2"]; break; case "space_jet_left_1": var_02 = ["tag_jet_le_1"]; break; case "space_jet_left_2": var_02 = ["tag_jet_le_2"]; break; case "space_jet_right": var_02 = ["tag_jet_ri_1","tag_jet_ri_2"]; break; case "space_jet_right_1": var_02 = ["tag_jet_ri_1"]; break; case "space_jet_right_2": var_02 = ["tag_jet_ri_2"]; break; case "space_jet_front": var_02 = ["tag_jet_front_1","tag_jet_front_2"]; break; case "space_jet_front_1": var_02 = ["tag_jet_front_1"]; break; case "space_jet_front_2": var_02 = ["tag_jet_front_2"]; break; case "space_jet_back": var_02 = ["tag_jet_back_1","tag_jet_back_2","tag_jet_back_3","tag_jet_back_4"]; break; case "space_jet_back_1": var_02 = ["tag_jet_back_1"]; break; case "space_jet_back_2": var_02 = ["tag_jet_back_2"]; break; case "space_jet_back_3": var_02 = ["tag_jet_back_3"]; break; case "space_jet_back_4": var_02 = ["tag_jet_back_4"]; break; case "space_jet_random": var_02 = ["tag_jet_bottom_1","tag_jet_bottom_2","tag_jet_top_1","tag_jet_top_2","tag_jet_le_1","tag_jet_le_2","tag_jet_ri_1","tag_jet_ri_2"]; break; } if(scripts\common\utility::fxexists("space_jet_small") && isdefined(var_02)) { if(isdefined(var_02)) { if(param_00 == "space_jet_random") { for(var_04 = 0;var_04 < 6;var_04++) { var_05 = randomint(8); var_06 = var_02[var_05]; if(scripts\sp\_utility::func_8C32(self.model,var_06)) { if(!isdefined(self.var_25C8)) { self.var_25C8 = 0; } self.var_25C8++; if(self.var_25C8 > 5) { self.var_25C8 = 0; } if(self.var_25C8 == 1) { self playsound("space_npc_jetpack_boost_ss"); } playfxontag(level._effect["space_jet_small"],self,var_06); } wait(randomfloatrange(0.1,0.3)); } return; } foreach(var_06 in var_03) { if(isdefined(var_06) && scripts\sp\_utility::func_8C32(self.model,var_06)) { if(!isdefined(self.var_25C8)) { self.var_25C8 = 0; } self.var_25C8++; if(self.var_25C8 > 5) { self.var_25C8 = 0; } if(self.var_25C8 == 1) { self playsound("space_npc_jetpack_boost_ss"); } playfxontag(level._effect["space_jet_small"],self,var_06); wait(0.1); } } return; } } } //Function Number: 46 func_C11F(param_00,param_01) { if(!isai(self)) { return; } self.var_2303.var_DC48 = 1; lib_0A1E::func_236E(); } //Function Number: 47 func_C11E(param_00,param_01) { if(!isai(self)) { return; } self.var_2303.var_DC48 = 0; lib_0A1E::func_236E(); } //Function Number: 48 func_C0F2(param_00,param_01) { lib_0A1E::func_2319("left"); } //Function Number: 49 func_C0F4(param_00,param_01) { lib_0A1E::func_234C("left"); } //Function Number: 50 func_C0F3(param_00,param_01) { lib_0A1E::func_2319("left"); } //Function Number: 51 func_C0F5(param_00,param_01) { lib_0A1E::func_234C("right"); } //Function Number: 52 func_C0ED(param_00,param_01) { lib_0A1E::func_236A("facial_idle"); } //Function Number: 53 func_C0EF(param_00,param_01) { lib_0A1E::func_236A("facial_run"); } //Function Number: 54 func_C0EE(param_00,param_01) { lib_0A1E::func_236A("facial_pain"); } //Function Number: 55 func_C0EB(param_00,param_01) { lib_0A1E::func_236A("facial_death"); } //Function Number: 56 func_C0F1(param_00,param_01) { lib_0A1E::func_236A("facial_talk"); } //Function Number: 57 func_C0EA(param_00,param_01) { lib_0A1E::func_236A("facial_cheer"); } //Function Number: 58 func_C0EC(param_00,param_01) { lib_0A1E::func_236A("facial_happy"); } //Function Number: 59 func_C0F0(param_00,param_01) { lib_0A1E::func_236A("facial_scared"); } //Function Number: 60 func_C0E9(param_00,param_01) { lib_0A1E::func_236A("facial_angry"); } //Function Number: 61 func_4C92(param_00,param_01) { if(isdefined(self.var_168)) { var_02 = self.var_168; } else { var_02 = "dirt"; } var_03 = undefined; if(isdefined(level.var_1359[param_00][var_02])) { var_03 = level.var_1359[param_00][var_02]; } else if(isdefined(level.var_1359[param_00]["all"])) { var_03 = level.var_1359[param_00]["all"]; } if(!isdefined(var_03)) { return; } if(isai(self) && isdefined(var_03.var_7542)) { playfxontag(var_03.var_7542,self,var_03.var_2DD); } if(!isdefined(var_03.var_1046D) && !isdefined(var_03.var_10470)) { return; } var_04 = "" + var_03.var_1046D + var_02 + var_03.var_10470; if(soundexists(var_04)) { self playsound(var_04); } } //Function Number: 62 func_C0F8(param_00,param_01) { if(isdefined(self.var_168)) { var_02 = self.var_168; } else { var_02 = "dirt"; } self playsurfacesound("step_scrape",var_02); } //Function Number: 63 func_C101(param_00,param_01) { if(isdefined(self.var_168)) { var_02 = self.var_168; } else { var_02 = "dirt"; } self playsurfacesound("default_step_land",var_02); self method_8584("land"); self method_8583("land",self.var_394); } //Function Number: 64 func_C0E6(param_00,param_01) { return "code_move"; } //Function Number: 65 func_C0E8(param_00,param_01) { if(self.script != "reactions") { self method_8221("face enemy"); return; } if(isdefined(self.var_10C) && distancesquared(self.var_10C.origin,self.var_25C) < 4096) { self method_8221("face enemy"); return; } self method_8221("face point",self.var_25C); } //Function Number: 66 func_C0E5(param_00,param_01) { var_02 = "_small"; if(issubstr(param_00,"large")) { var_02 = "_large"; } if(isdefined(self.var_168)) { var_03 = self.var_168; } else { var_03 = "dirt"; } if(soundexists("bodyfall_" + var_03 + var_02)) { self playsound("bodyfall_" + var_03 + var_02); } } //Function Number: 67 func_89DE() { self endon("detached"); self waittill("death"); if(isdefined(self.var_E5DC)) { self.var_E5DC delete(); } } //Function Number: 68 func_C116() { if(!isalive(self)) { return; } if(!scripts\anim\utility_common::func_1311B()) { return; } self.var_E5DC = spawn("script_model",self.origin); if(issubstr(tolower(self.var_394),"lockon")) { self.var_E5DC setmodel("weapon_launcher_missile_wm"); } else if(issubstr(tolower(self.var_394),"panzerfaust")) { self.var_E5DC setmodel("weapon_panzerfaust3_missle"); } else { self.var_E5DC setmodel("projectile_rpg7"); } self.var_E5DC linkto(self,"tag_accessory_right",(0,0,0),(0,0,0)); thread func_89DE(); } //Function Number: 69 func_C117() { self notify("detached"); if(isdefined(self.var_E5DC)) { self.var_E5DC delete(); } self.var_1491.var_E5E3 = 1; if(isai(self) && !isalive(self)) { return; } if(scripts\sp\_utility::func_8C32(function_00EA(self.var_394),"tag_rocket")) { self method_8387("tag_rocket"); } } //Function Number: 70 func_89CB(param_00,param_01,param_02,param_03) { var_04 = level.var_C118[param_00]; if(isdefined(var_04)) { return [[ var_04 ]](param_00,param_01); } else if(isdefined(self.var_4C93)) { if(isdefined(param_03)) { return [[ self.var_4C93 ]](param_00,param_01,param_02,param_03); } else { return [[ self.var_4C93 ]](param_00,param_01,param_02); } } switch(param_00) { case "undefined": case "finish": case "end": return param_00; case "finish early": if(isdefined(self.var_10C)) { return param_00; } break; case "swish small": thread scripts\common\utility::play_sound_in_space("melee_swing_small",self gettagorigin("TAG_WEAPON_RIGHT")); break; case "swish large": thread scripts\common\utility::play_sound_in_space("melee_swing_large",self gettagorigin("TAG_WEAPON_RIGHT")); break; case "rechamber": if(scripts\anim\utility_common::func_13C40()) { self playsound("weap_reload_shotgun_pump_npc"); } self.var_1491.var_BE98 = 0; break; case "no death": self.var_1491.var_C043 = 1; break; case "no pain": self.allowpain = 0; break; case "allow pain": self.allowpain = 1; break; case "anim_melee = \"right\": case "anim_melee = right": self.var_1491.var_B646 = "right"; break; case "anim_melee = \"left\": case "anim_melee = left": self.var_1491.var_B646 = "left"; break; case "swap taghelmet to tagleft": if(isdefined(self.var_8C43)) { if(isdefined(self.var_8E1C)) { self detach(self.var_8E1C,"TAG_HELMETSIDE"); self.var_8E1C = undefined; } self detach(self.var_8C43,""); self attach(self.var_8C43,"TAG_WEAPON_LEFT"); self.var_8C43 = undefined; } break; case "stop anim": scripts\sp\_utility::func_1F53(); return param_00; case "break glass": level notify("glass_break",self); break; case "break_glass": level notify("glass_break",self); break; case "attach clip left": if(scripts\anim\utility_common::func_1311B()) { func_C116(); } break; case "detach clip left": if(scripts\anim\utility_common::func_1311B()) { func_C117(); } break; case "jetpack_boost": thread func_CCAB("boost_on_up","large"); break; case "boost_on_right": case "boost_on_left": case "boost_on_down": case "boost_on_back": case "boost_on_forward": case "boost_on_up": thread func_CCAB(param_00,"large"); break; case "boost_on_right_short": case "boost_on_left_short": case "boost_on_down_short": case "boost_on_up_short": case "boost_on_back_short": case "boost_on_forward_short": func_CCAB(param_00,"small"); break; case "jetpack_death_fx": playfxontag(scripts\common\utility::getfx("zerog_jetpack_death"),self,"tag_fx_bottom"); break; case "start_drift": if(!self.var_132) { self method_8016("physics_drift"); } break; case "c6_punch": self playsound("c6_punch"); break; default: if(isdefined(param_02)) { if(isdefined(param_03)) { return [[ param_02 ]](param_00,param_03); } else { return [[ param_02 ]](param_00); } } break; } } //Function Number: 71 func_5936(param_00,param_01,param_02) { for(;;) { self waittill(param_00,var_03); if(!isdefined(var_03)) { var_03 = ["undefined"]; } if(!isarray(var_03)) { var_03 = [var_03]; } scripts\anim\utility::func_13142(param_00,var_03); var_04 = [[ param_01 ]](var_03); if(isdefined(var_04) && var_04) { continue; } var_05 = undefined; foreach(var_07 in var_03) { var_08 = func_89CB(var_07,param_00); if(isdefined(var_08)) { var_05 = var_08; break; } } if(isdefined(var_05)) { return var_05; } } } //Function Number: 72 func_5937(param_00,param_01) { for(;;) { self waittill(param_00,var_02); if(!isdefined(var_02)) { var_02 = ["undefined"]; } if(!isarray(var_02)) { var_02 = [var_02]; } scripts\anim\utility::func_13142(param_00,var_02); var_03 = undefined; foreach(var_05 in var_02) { var_06 = func_89CB(var_05,param_00); if(isdefined(var_06)) { var_03 = var_06; break; } } [[ param_01 ]](var_02); if(isdefined(var_03)) { return var_03; } } } //Function Number: 73 func_5934(param_00,param_01,param_02,param_03) { scripts\anim\shared::func_592B(param_00,param_02,param_03); } //Function Number: 74 func_592D(param_00,param_01,param_02,param_03) { func_592F(::scripts\anim\shared::func_592B,param_00,param_01,param_02,param_03); } //Function Number: 75 func_592E(param_00,param_01,param_02,param_03) { func_592F(::func_5936,param_00,param_01,param_02,param_03); } //Function Number: 76 func_592F(param_00,param_01,param_02,param_03,param_04) { if(isdefined(param_02)) { self endon(param_02); } self endon("killanimscript"); if(!isdefined(param_04)) { param_04 = "undefined"; } for(;;) { var_05 = gettime(); var_06 = [[ param_00 ]](param_01,param_03,param_04); var_07 = gettime() - var_05; if(var_07 < 0.05) { var_05 = gettime(); var_06 = [[ param_00 ]](param_01,param_03,param_04); var_07 = gettime() - var_05; if(var_07 < 0.05) { wait(0.05 - var_07); } } } } //Function Number: 77 func_593A(param_00,param_01,param_02,param_03) { var_04 = spawnstruct(); var_04 thread func_5932(param_01); func_5935(::func_5934,param_00,param_02,param_03,var_04); } //Function Number: 78 func_5931(param_00,param_01,param_02,param_03) { var_04 = spawnstruct(); var_04 thread func_5932(param_00); func_5935(::func_592D,param_01,param_02,param_03,var_04); } //Function Number: 79 func_5933(param_00,param_01,param_02,param_03) { var_04 = spawnstruct(); var_04 thread func_5932(param_00); func_5935(::func_592E,param_01,param_02,param_03,var_04); } //Function Number: 80 func_5935(param_00,param_01,param_02,param_03,param_04) { param_04 endon("stop_notetracks"); [[ param_00 ]](param_01,undefined,param_02,param_03); } //Function Number: 81 func_5932(param_00) { wait(param_00); self notify("stop_notetracks"); } //Function Number: 82 func_D47E(param_00,param_01) { if(!isai(self)) { self playsurfacesound("default_step_run","dirt"); return; } var_02 = undefined; if(!isdefined(self.var_168)) { if(!isdefined(self.var_A995)) { self playsurfacesound("default_step_run","dirt"); return; } var_02 = self.var_A995; } else { var_02 = self.var_168; self.var_A995 = self.var_168; } var_03 = "J_Ball_RI"; if(param_00) { var_03 = "J_Ball_LE"; } var_04 = func_7B24(); if(self.var_12BA4 == "soldier" || self.var_12BA4 == "civilian") { var_05 = ""; } else { var_05 = tolower(self.var_12BA4 + "_"); } if(self.var_12BA4 == "c6i" || self.var_12BA4 == "c6" || self.var_12BA4 == "c8" || self.var_12BA4 == "c12") { var_06 = var_05 + "step_" + var_04; } else { var_06 = var_06 + "default_step_" + var_05; } if(soundexists(var_06)) { if(self.var_12BA4 == "c8") { if(!isdefined(self.var_6BC7)) { self.var_6BC7 = spawn("script_origin",self.origin); self.var_6BC7 linkto(self); } self.var_6BC7 playsurfacesound(var_06,var_02); } else { thread scripts\sp\_utility::func_CE48(var_06,var_02,var_03); } } if(isdefined(self.var_164D[self.var_238F].var_4BC0)) { if(issubstr(self.var_164D[self.var_238F].var_4BC0,"wall_run")) { self playsound("wall_run_tech_lyr_npc"); } if(self.var_12BA4 == "c8" && self.var_164D[self.var_238F].var_4BC0 == "melee_charge") { thread scripts\sp\_utility::play_sound_on_tag("c8_step_charge_lyr",var_03); } } if(self.var_12BA4 == "c12") { var_07 = "c12_footstep_small"; var_08 = 450; var_09 = 0.3; if(var_04 == "run") { var_07 = "c12_footstep_large"; var_09 = 0.5; var_08 = 900; } self playrumbleonentity(var_07); function_01A2(self.origin,var_09,var_09,var_09,0.3,0,-1,var_08,5,0.2,2); var_0A = self gettagorigin(var_03); var_0B = self.angles; var_0C = anglestoup(var_0B); var_0C = var_0C * 0.35; function_016C(var_0A,50,25,var_0C); var_0D = 100; if(!level.player isjumping() && distancesquared(level.player.origin,var_0A) <= squared(var_0D)) { level.player dodamage(level.player.maxhealth * 0.5,var_0A,self); level.player method_83F6(1,var_0A,0); var_0E = vectornormalize(level.player.origin - var_0A); level.player setvelocity(150 * var_0E); } } if(param_01) { if(![[ level.var_C6BC ]](var_03,var_02)) { func_D480(var_03,var_02); return; } return; } if(![[ level.var_C6BE ]](var_03,var_02)) { func_D47F(var_03,var_02); } } //Function Number: 83 func_D492(param_00,param_01) { if(!isai(self)) { self playsurfacesound("c6_handstep","default"); return; } if(param_00) { var_02 = "J_MID_LE_1"; if(lib_0A0B::func_7C35("left_arm") == "dismember") { return; } } else { var_02 = "J_MID_RI_1"; if(lib_0A0B::func_7C35("right_arm") == "dismember") { return; } } var_03 = undefined; if(!isdefined(self.var_168)) { if(!isdefined(self.var_A995)) { self playsurfacesound("c6_handstep","default"); return; } var_03 = self.var_A995; } else { var_03 = self.var_168; self.var_A995 = self.var_168; } var_04 = func_7B24(); var_05 = "c6_handstep"; if(soundexists(var_05)) { self playsurfacesound(var_05,var_03); } if(![[ level.var_C6BE ]](var_02,var_03)) { func_D47F(var_02,var_03); } } //Function Number: 84 func_D47F(param_00,param_01) { if(!isdefined(level.var_C6BD[param_01])) { return 0; } var_02 = self gettagorigin(param_00); var_03 = self.angles; var_04 = anglestoforward(var_03); var_05 = anglestoup(var_03); if(!isdefined(level._effect["step_" + param_01][self.var_12BA4])) { level._effect["step_" + param_01][self.var_12BA4] = level._effect["step_" + param_01]["soldier"]; } playfx(level._effect["step_" + param_01][self.var_12BA4],var_02,var_04,var_05); return 1; } //Function Number: 85 func_D480(param_00,param_01) { if(!isdefined(level.var_C6BF[param_01])) { return 0; } var_02 = self gettagorigin(param_00); var_03 = self.angles; var_04 = anglestoforward(var_03); var_05 = anglestoup(var_03); if(!isdefined(level._effect["step_small_" + param_01][self.var_12BA4])) { level._effect["step_small_" + param_01][self.var_12BA4] = level._effect["step_small_" + param_01]["soldier"]; } playfx(level._effect["step_small_" + param_01][self.var_12BA4],var_02,var_04,var_05); return 1; } //Function Number: 86 func_6D3C() { if(self.var_1491.var_13CBA["right"] == "none") { return; } if(isdefined(self.var_596B)) { func_FEC8(); return; } if(scripts\sp\_utility::func_8C32(self.model,"tag_weapon")) { var_00 = self gettagorigin("tag_weapon"); } else { var_00 = self gettagorigin("tag_weapon_right"); } var_01 = anglestoforward(self method_8141()); var_02 = var_00 + var_01 * 1000; self method_837B(1,var_02); scripts\anim\combat_utility::func_4FBE(); } //Function Number: 87 func_C0F7(param_00,param_01) { if(!isalive(self) && self method_8198()) { if(isdefined(self.var_3C55)) { return; } self.var_3C55 = 1; var_02["axis"] = "team3"; var_02["team3"] = "axis"; self.team = var_02[self.team]; } if(!issentient(self)) { self notify("fire"); return; } if(self.var_1491.var_13CBA["right"] == "none") { return; } var_03 = self method_8142(); var_04 = anglestoforward(self method_8141()); var_05 = 10; if(isdefined(self.var_9F15)) { var_05 = 20; } var_06 = 0; if(isalive(self.var_10C) && issentient(self.var_10C) && self method_8061()) { var_07 = vectornormalize(self.var_10C geteye() - var_03); if(vectordot(var_04,var_07) > cos(var_05)) { var_06 = 1; } } if(var_06) { scripts\anim\utility_common::func_FE9A(); } else { var_04 = var_04 + (randomfloat(2) - 1 * 0.1,randomfloat(2) - 1 * 0.1,randomfloat(2) - 1 * 0.1); var_08 = var_03 + var_04 * 1000; self [[ level.var_FED3 ]](var_08); } scripts\anim\combat_utility::func_4FBE(); } //Function Number: 88 func_CCAB(param_00,param_01) { var_02 = []; if(param_00 == "boost_on_forward" || param_00 == "boost_on_forward_short") { var_02[var_02.size] = "tag_fx_back"; } else if(param_00 == "boost_on_back" || param_00 == "boost_on_back_short") { var_02[var_02.size] = "tag_fx_left"; var_02[var_02.size] = "tag_fx_right"; } else if(param_00 == "boost_on_up" || param_00 == "boost_on_up_short") { var_02[var_02.size] = "tag_fx_bottom"; } else if(param_00 == "boost_on_down" || param_00 == "boost_on_down_short") { var_02[var_02.size] = "tag_fx_top"; } else if(param_00 == "boost_on_left" || param_00 == "boost_on_left_short") { var_02[var_02.size] = "tag_fx_right"; } else if(param_00 == "boost_on_right" || param_00 == "boost_on_right_short") { var_02[var_02.size] = "tag_fx_left"; } var_03 = undefined; if(param_01 == "large") { var_03 = scripts\common\utility::func_116D7(isdefined(level.var_E977),level.var_13EE8,::func_CD6B); } else if(param_01 == "small") { var_03 = scripts\common\utility::func_116D7(isdefined(level.var_E977),level.var_13EE9,::func_CE13); } foreach(var_05 in var_02) { self [[ var_03 ]](var_05); } } //Function Number: 89 func_CD6B(param_00) { return func_CE37("jetpack_thruster_large","jetpack_thruster_large_allies",param_00); } //Function Number: 90 func_CE13(param_00) { return func_CE37("jetpack_thruster_small","jetpack_thruster_small_allies",param_00); } //Function Number: 91 func_CE37(param_00,param_01,param_02) { self endon("death"); if(self.team == "neutral") { return undefined; } var_03 = self.team; if(var_03 == "dead") { var_03 = self.var_C733; } var_04 = undefined; if(var_03 == "axis") { var_04 = scripts\common\utility::getfx(param_00); } else if(var_03 == "allies") { var_04 = scripts\common\utility::getfx(param_01); } var_05 = scripts\common\utility::func_116D7(self.team == "axis","double_jump_boost_enemy","double_jump_boost_npc"); childthread scripts\sp\_utility::func_CE2F(var_05); playfxontag(var_04,self,param_02); return [var_04,param_02]; }