/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\code\character.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 14 * Decompile Time: 753 ms * Timestamp: 10/27/2023 12:03:06 AM *******************************************************************/ //Function Number: 1 func_F7A1(param_00) { self setmodel(param_00[randomint(param_00.size)]); } //Function Number: 2 func_D811(param_00) { for(var_01 = 0;var_01 < param_00.size;var_01++) { precachemodel(param_00[var_01]); } } //Function Number: 3 func_2483(param_00,param_01) { if(!isdefined(level.var_3CAF)) { level.var_3CAF = []; } if(!isdefined(level.var_3CAF[param_00])) { level.var_3CAF[param_00] = randomint(param_01.size); } var_02 = level.var_3CAF[param_00] + 1 % param_01.size; if(isdefined(self.var_ED2A)) { var_02 = self.var_ED2A % param_01.size; } level.var_3CAF[param_00] = var_02; self attach(param_01[var_02],"",1); self.var_8C98 = param_01[var_02]; } //Function Number: 4 func_2482(param_00,param_01) { if(!isdefined(level.var_3CAE)) { level.var_3CAE = []; } if(!isdefined(level.var_3CAE[param_00])) { level.var_3CAE[param_00] = randomint(param_01.size); } var_02 = level.var_3CAE[param_00] + 1 % param_01.size; level.var_3CAE[param_00] = var_02; self attach(param_01[var_02]); self.var_8C43 = param_01[var_02]; } //Function Number: 5 func_BEFC() { self detachall(); var_00 = self.var_1ED5; if(!isdefined(var_00)) { return; } self.var_1ED5 = "none"; self [[ level.var_DB38 ]](var_00); } //Function Number: 6 func_EB53() { var_00["gunHand"] = self.var_1ED5; var_00["gunInHand"] = self.var_1ED6; var_00["model"] = self.model; var_00["hatModel"] = self.var_8C43; if(isdefined(self.name)) { var_00["name"] = self.name; } else { } var_01 = self method_8108(); for(var_02 = 0;var_02 < var_01;var_02++) { var_00["attach"][var_02]["model"] = self method_8106(var_02); var_00["attach"][var_02]["tag"] = self method_8109(var_02); } return var_00; } //Function Number: 7 func_ADA6(param_00) { self detachall(); self.var_1ED5 = param_00["gunHand"]; self.var_1ED6 = param_00["gunInHand"]; self setmodel(param_00["model"]); self.var_8C43 = param_00["hatModel"]; if(isdefined(param_00["name"])) { self.name = param_00["name"]; } else { } var_01 = param_00["attach"]; var_02 = var_01.size; for(var_03 = 0;var_03 < var_02;var_03++) { self attach(var_01[var_03]["model"],var_01[var_03]["tag"]); } } //Function Number: 8 precache(param_00) { if(isdefined(param_00["name"])) { } else { } precachemodel(param_00["model"]); var_01 = param_00["attach"]; var_02 = var_01.size; for(var_03 = 0;var_03 < var_02;var_03++) { precachemodel(var_01[var_03]["model"]); } } //Function Number: 9 func_7BE5(param_00,param_01,param_02) { var_03 = undefined; var_04 = strtok(self.classname,"_"); if(!scripts\common\utility::issp()) { if(isdefined(self.pers["modelIndex"]) && self.pers["modelIndex"] < param_00) { return self.pers["modelIndex"]; } var_03 = randomint(param_00); self.pers["modelIndex"] = var_03; return var_03; } else if(var_04.size <= 2) { return randomint(param_00); } var_05 = "auto"; if(isdefined(self.var_ED2A)) { var_03 = self.var_ED2A; } else if(isdefined(param_01)) { var_03 = func_7BF5(param_01); } if(isdefined(self.var_ED29)) { var_05 = "group_" + self.var_ED29; } if(!isdefined(level.var_3CB1)) { level.var_3CB1 = []; } if(!isdefined(level.var_3CB1[var_05])) { level.var_3CB1[var_05] = []; } if(!isdefined(var_03)) { var_03 = func_7A7C(param_02,var_05); if(!isdefined(var_03)) { var_03 = randomint(param_02.size); } } if(!isdefined(level.var_3CB1[var_05][param_02[var_03]])) { level.var_3CB1[var_05][param_02[var_03]] = 0; } level.var_3CB1[var_05][param_02[var_03]]++; return var_03; } //Function Number: 10 func_7A7C(param_00,param_01) { var_02 = []; var_03 = 999999; var_02[0] = 0; for(var_04 = 0;var_04 < param_00.size;var_04++) { if(!isdefined(level.var_3CB1[param_01][param_00[var_04]])) { level.var_3CB1[param_01][param_00[var_04]] = 0; } var_05 = level.var_3CB1[param_01][param_00[var_04]]; if(var_05 > var_03) { continue; } if(var_05 < var_03) { var_02 = []; var_03 = var_05; } var_02[var_02.size] = var_04; } return random(var_02); } //Function Number: 11 func_984D(param_00,param_01,param_02) { for(var_03 = 0;var_03 < param_02;var_03++) { level.var_3CB1[param_00][param_01][var_03] = 0; } } //Function Number: 12 func_7BF3(param_00) { return randomint(param_00); } //Function Number: 13 random(param_00) { return param_00[randomint(param_00.size)]; } //Function Number: 14 func_7BF5(param_00) { var_01 = randomfloat(1); for(var_02 = 0;var_02 < param_00.size;var_02++) { if(var_01 < param_00[var_02]) { return var_02; } } return 0; }