/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\cp\_fx.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 2 * Decompile Time: 68 ms * Timestamp: 10/27/2023 12:23:33 AM *******************************************************************/ //Function Number: 1 main() { func_95F5(); } //Function Number: 2 func_95F5() { level._effect["melee_blood"] = loadfx("vfx/core/impacts/small/impact_alien_flesh_hit_b_fatal"); level._effect["vfx_scrnfx_tocam_slidedust_m"] = loadfx("vfx/core/screen/vfx_scrnfx_tocam_slidedust_m"); level._effect["vfx_melee_blood_spray"] = loadfx("vfx/core/screen/vfx_melee_blood_spray"); level._effect["vfx_blood_hit_left"] = loadfx("vfx/core/screen/vfx_blood_hit_left"); level._effect["vfx_blood_hit_right"] = loadfx("vfx/core/screen/vfx_blood_hit_right"); }