/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\cp\rave_interaction_fx.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 1 * Decompile Time: 91 ms * Timestamp: 10/27/2023 12:10:31 AM *******************************************************************/ //Function Number: 1 main() { level._effect["debris_buy"] = loadfx("vfx/iw7/core/zombie/vfx_zmb_gatebuy_01.vfx"); level._effect["laser_window_trap"] = loadfx("vfx/iw7/_requests/coop/zmb_laser_window.vfx"); level._effect["zombie_freeze_shatter"] = loadfx("vfx/iw7/core/zombie/zombie_ice_chunks.vfx"); level._effect["zombie_freeze_impact"] = loadfx("vfx/iw7/core/zombie/zombie_freeze.vfx"); level._effect["magicwheel_light"] = loadfx("vfx/iw7/_requests/coop/vfx_magicwheel_light.vfx"); level._effect["souvenir_pickup"] = loadfx("vfx/iw7/core/zombie/vfx_zom_souvenir_pickup.vfx"); level._effect["crafting_gem_pickup"] = loadfx("vfx/iw7/core/zombie/crafting/vfx_gem_pickup_main.vfx"); level._effect["crafting_souvenir"] = loadfx("vfx/iw7/_requests/coop/zmb_souvenir_craft.vfx"); level._effect["souvenir_glow"] = loadfx("vfx/iw7/_requests/coop/zmb_souvenir_glow.vfx"); }