/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\sp\_damagefeedback.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 9 * Decompile Time: 383 ms * Timestamp: 10/27/2023 12:24:00 AM *******************************************************************/ //Function Number: 1 init() { precacheshader("damage_feedback_thin"); setdvar("scr_damagefeedback","1"); if(getdvar("scr_damagefeedback") == "") { setdvar("scr_damagefeedback","0"); } if(!getdvarint("scr_damagefeedback",0)) { return; } level.var_9040 = []; level.var_9040["low_damage"] = 35; level.var_9040["standard"] = 50; level.var_9040["standard_cp"] = 50; level.var_9040["high_damage"] = 85; } //Function Number: 2 func_B9C6() { if(!getdvarint("scr_damagefeedback",0)) { return; } if(isdefined(level.var_4D4D)) { return; } if(scripts\sp\_utility::func_93A6()) { return; } scripts\sp\_utility::func_16B7(::func_4D4C); } //Function Number: 3 func_4D4C(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09) { if(!getdvarint("scr_damagefeedback",0)) { return; } if(!isdefined(param_01) || !isplayer(param_01) && !param_01 func_9EF8() || param_01 == self || param_00 <= 0) { return; } var_0A = "standard"; var_0B = "standard"; if(isdefined(param_09)) { if(param_00 <= function_0294(param_09)) { var_0B = "low_damage"; } else if(param_00 >= function_0293(param_09)) { var_0B = "high_damage"; } } var_0C = 0; var_0D = 0; if(isai(self)) { var_0C = !isalive(self); var_0D = func_9E27(param_07); } level.player thread func_12E84(var_0A,var_0C,var_0D,var_0B,self); } //Function Number: 4 func_9EF8() { if(isdefined(self.var_12BA4) && self.var_12BA4 == "seeker") { if(isdefined(self.var_222) && self.var_222 == level.player) { return 1; } } return 0; } //Function Number: 5 func_4D4B(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09) { if(!isdefined(level.var_D127) || !isdefined(param_01) || param_01 != level.var_D127) { return; } func_4D4C(param_00,level.player,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09); } //Function Number: 6 func_12E84(param_00,param_01,param_02,param_03,param_04) { if(!isplayer(self)) { return; } if(!isdefined(param_03)) { param_03 = "standard"; } switch(param_00) { case "hithealthshield": case "hitlifelink": case "hitbulletstorm": case "hitcritical": case "hitmotionsensor": case "hitmorehealth": case "hitjuggernaut": case "hitlightarmor": case "hitblastshield": case "thermobaric_debuff": setomnvar("damage_feedback_icon",param_00); self setclientomnvar("damage_feedback_icon_notify",gettime()); func_12EA8(param_03,param_01,param_02); break; case "none": break; default: func_12EA8(param_03,param_01,param_02,param_04); break; } } //Function Number: 7 func_12EA8(param_00,param_01,param_02,param_03) { if(!isdefined(param_00)) { return; } if(!isdefined(param_01)) { param_01 = 0; } if(!isdefined(param_02)) { param_02 = 0; } if(isdefined(param_03) && param_03.team == "allies") { return; } var_04 = func_7F03(param_00); if(isdefined(self.var_A99E) && self.var_A99E == gettime() && var_04 <= self.var_A99D && !param_01) { return; } self.var_A99E = gettime(); self.var_A99D = var_04; setomnvar("damage_feedback",param_00); self setclientomnvar("damage_feedback_notify",gettime()); if(param_01) { setomnvar("damage_feedback_kill",1); } else { setomnvar("damage_feedback_kill",0); } if(param_02) { setomnvar("damage_feedback_headshot",1); return; } setomnvar("damage_feedback_headshot",0); } //Function Number: 8 func_7F03(param_00) { if(!isdefined(level.var_9040[param_00])) { return 0; } return level.var_9040[param_00]; } //Function Number: 9 func_9E27(param_00) { switch(param_00) { case "j_head_pv_horizontal": case "j_head_pv_z": case "j_head": case "j_neck": return 1; default: return 0; } return 0; }