/******************************************************************* * Decompiled By: Bog * Decompiled File: 1195.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 1 * Decompile Time: 4 ms * Timestamp: 10/27/2023 3:22:23 AM *******************************************************************/ //Function Number: 1 func_00F9() { level.var_611["hub_granadier_tag_bomb_fue"] = loadfx("vfx/map/mp_hub/hub_granadier_tag_bomb_fue"); level.var_611["hub_emote_superhero_takeoff_rnr"] = loadfx("vfx/map/mp_hub/hub_emote_superhero_takeoff_rnr"); level.var_611["hub_emote_superhero_land_rnr"] = loadfx("vfx/map/mp_hub/hub_emote_superhero_land_rnr"); level.var_611["hub_emote_superhero_dirt_chunks"] = loadfx("vfx/map/mp_hub/hub_emote_superhero_dirt_chunks"); level.var_611["hub_emote_superhero_takeoff"] = loadfx("vfx/map/mp_hub/hub_emote_superhero_takeoff"); level.var_611["hub_emote_superhero_landing"] = loadfx("vfx/map/mp_hub/hub_emote_superhero_landing"); level.var_611["hub_granadier_tag_effect"] = loadfx("vfx/map/mp_hub/hub_granadier_tag_effect"); level.var_611["hub_resistance_ground_02"] = loadfx("vfx/map/mp_hub/hub_resistance_ground_02"); level.var_611["hub_resistance_ground_01"] = loadfx("vfx/map/mp_hub/hub_resistance_ground_01"); level.var_611["hub_resistance_leaflet_ground_rnr"] = loadfx("vfx/map/mp_hub/hub_resistance_leaflet_ground_rnr"); level.var_611["hub_resistance_leaflet_01"] = loadfx("vfx/map/mp_hub/hub_resistance_leaflet_01"); level.var_611["hub_resistance_leaflets_falling"] = loadfx("vfx/map/mp_hub/hub_resistance_leaflets_falling"); level.var_611["hub_resistance_radio_ping"] = loadfx("vfx/map/mp_hub/hub_resistance_radio_ping"); level.var_611["quartermaster_rim"] = loadfx("vfx/map/mp_hub/quartermaster_rim"); level.var_611["quartermaster_kick"] = loadfx("vfx/map/mp_hub/quartermaster_kick"); level.var_611["prestige_level_11_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_11_icon"); level.var_611["prestige_level_10_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_10_icon"); level.var_611["prestige_level_9_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_9_icon"); level.var_611["prestige_level_8_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_8_icon"); level.var_611["prestige_level_7_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_7_icon"); level.var_611["prestige_level_6_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_6_icon"); level.var_611["prestige_level_5_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_5_icon"); level.var_611["prestige_level_4_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_4_icon"); level.var_611["prestige_level_3_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_3_icon"); level.var_611["prestige_level_2_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_2_icon"); level.var_611["prestige_level_1_icon"] = loadfx("vfx/level_up/prestige_icon_vfx/prestige_level_1_icon"); level.var_611["hub_oil_lamp_flame"] = loadfx("vfx/map/mp_hub/hub_oil_lamp_flame"); level.var_611["hub_prestige_fireworks_lvl_10"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_10"); level.var_611["hub_prestige_fireworks_lvl_9"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_9"); level.var_611["hub_prestige_fireworks_lvl_8"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_8"); level.var_611["hub_prestige_fireworks_lvl_7"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_7"); level.var_611["hub_prestige_fireworks_lvl_6"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_6"); level.var_611["hub_prestige_fireworks_lvl_5"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_5"); level.var_611["hub_prestige_fireworks_lvl_4"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_4"); level.var_611["hub_prestige_fireworks_lvl_3"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_3"); level.var_611["hub_prestige_fireworks_lvl_2"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_2"); level.var_611["hub_prestige_fireworks_lvl_1"] = loadfx("vfx/map/mp_hub/hub_prestige_fireworks_lvl_1"); level.var_611["hub_plane_flyby_01"] = loadfx("vfx/map/mp_hub/hub_plane_flyby_01"); level.var_611["hub_ambient_cloud_mist_lg"] = loadfx("vfx/map/mp_dam/hub_ambient_cloud_mist_lg"); level.var_611["hub_t_smoke_column_medium_white_3"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_medium_white_3"); level.var_611["hub_moths_small"] = loadfx("vfx/map/mp_hub/hub_moths_small"); level.var_611["hub_tank_clump_child"] = loadfx("vfx/map/mp_hub/hub_tank_clump_child"); level.var_611["hub_vehicle_dust_intro_jeep_child"] = loadfx("vfx/map/mp_hub/hub_vehicle_dust_intro_jeep_child"); level.var_611["hub_plane_01_trail_child"] = loadfx("vfx/map/mp_hub/hub_plane_01_trail_child"); level.var_611["hub_tank_dust_child"] = loadfx("vfx/map/mp_hub/hub_tank_dust_child"); level.var_611["hub_tank_dust_runner"] = loadfx("vfx/map/mp_hub/hub_tank_dust_runner"); level.var_611["hub_tank_exhaust_child"] = loadfx("vfx/map/mp_hub/hub_tank_exhaust_child"); level.var_611["hub_vehicle_dust_intro_jeep"] = loadfx("vfx/map/mp_hub/hub_vehicle_dust_intro_jeep"); level.var_611["hub_projector_lightbeam"] = loadfx("vfx/map/mp_hub/hub_projector_lightbeam"); level.var_611["hub_light_hanging_cone"] = loadfx("vfx/map/mp_hub/hub_light_hanging_cone"); level.var_611["hub_battlefield_ash_falling_vendors"] = loadfx("vfx/map/mp_hub/hub_battlefield_ash_falling_vendors"); level.var_611["hub_t_smoke_column_skinny_3"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_skinny_3"); level.var_611["hub_t_soldiers_loop_1_longer"] = loadfx("vfx/map/mp_hub/hub_t_soldiers_loop_1_longer"); level.var_611["hub_t_smoke_column_skinny_2"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_skinny_2"); level.var_611["hub_t_smoke_column_skinny_1"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_skinny_1"); level.var_611["hub_t_smoke_column_medium_black"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_medium_black"); level.var_611["hub_smoke_column_white2_small"] = loadfx("vfx/map/mp_hub/hub_smoke_column_white2_small"); level.var_611["hub_t_soldiers_loop_1c"] = loadfx("vfx/map/mp_hub/hub_t_soldiers_loop_1c"); level.var_611["hub_t_soldiers_loop_2"] = loadfx("vfx/map/mp_hub/hub_t_soldiers_loop_2"); level.var_611["hub_screen_blur"] = loadfx("vfx/map/mp_hub/hub_screen_blur"); level.var_611["hub_bits_air_pedals_white"] = loadfx("vfx/map/mp_hub/hub_bits_air_pedals_white"); level.var_611["hub_sand_gust_slow"] = loadfx("vfx/map/mp_hub/hub_sand_gust_slow"); level.var_611["hub_fire_vehicle_2"] = loadfx("vfx/map/mp_hub/hub_fire_vehicle_2"); level.var_611["hub_t_soldiers_loop_1"] = loadfx("vfx/map/mp_hub/hub_t_soldiers_loop_1"); level.var_611["hub_smoke_column_grey_small"] = loadfx("vfx/map/mp_hub/hub_smoke_column_grey_small"); level.var_611["hub_horizon_fog"] = loadfx("vfx/map/mp_hub/hub_horizon_fog"); level.var_611["hub_thermite_flare_3"] = loadfx("vfx/map/mp_hub/hub_thermite_flare_3"); level.var_611["hub_thermite_flare_2"] = loadfx("vfx/map/mp_hub/hub_thermite_flare_2"); level.var_611["hub_mortar_exp"] = loadfx("vfx/map/mp_hub/hub_mortar_exp"); level.var_611["hub_thermite_flare"] = loadfx("vfx/map/mp_hub/hub_thermite_flare"); level.var_611["hub_stove_fire_smoke"] = loadfx("vfx/map/mp_hub/hub_stove_fire_smoke"); level.var_611["hub_steam_sm_vent_slow"] = loadfx("vfx/map/mp_hub/hub_steam_sm_vent_slow"); level.var_611["hub_sand_gust_fast_large"] = loadfx("vfx/map/mp_hub/hub_sand_gust_fast_large"); level.var_611["hub_falling_water_cargo_ship"] = loadfx("vfx/map/mp_hub/hub_falling_water_cargo_ship"); level.var_611["hub_smk_medium_black_1_st"] = loadfx("vfx/map/mp_hub/hub_smk_medium_black_1_st"); level.var_611["hub_g_smoke_low_fill_st"] = loadfx("vfx/map/mp_hub/hub_g_smoke_low_fill_st"); level.var_611["hub_fire_embers_large_1"] = loadfx("vfx/map/mp_hub/hub_fire_embers_large_1"); level.var_611["hub_fire_embers_small_1"] = loadfx("vfx/map/mp_hub/hub_fire_embers_small_1"); level.var_611["hub_fire_medium_2"] = loadfx("vfx/map/mp_hub/hub_fire_medium_2"); level.var_611["hub_g_smoke_low_fill_03"] = loadfx("vfx/map/mp_hub/hub_g_smoke_low_fill_03"); level.var_611["hub_g_smoke_low_fill_02"] = loadfx("vfx/map/mp_hub/hub_g_smoke_low_fill_02"); level.var_611["hub_fire_medium_1"] = loadfx("vfx/map/mp_hub/hub_fire_medium_1"); level.var_611["hub_ground_smoke_low_fill_lrg_02"] = loadfx("vfx/map/mp_hub/hub_ground_smoke_low_fill_lrg_02"); level.var_611["hub_godray_angled_med"] = loadfx("vfx/map/mp_hub/hub_godray_angled_med"); level.var_611["hub_godray_angled_dusty"] = loadfx("vfx/map/mp_hub/hub_godray_angled_dusty"); level.var_611["hub_vlobby_blur_effect"] = loadfx("vfx/map/mp_hub/hub_vlobby_blur_effect"); level.var_611["hub_smk_medium_black_1"] = loadfx("vfx/map/mp_hub/hub_smk_medium_black_1"); level.var_611["hub_embers_constant_sm"] = loadfx("vfx/map/mp_hub/hub_embers_constant_sm"); level.var_611["hub_smk_medium_1"] = loadfx("vfx/map/mp_hub/hub_smk_medium_1"); level.var_611["hub_g_smoke_low_fill"] = loadfx("vfx/map/mp_hub/hub_g_smoke_low_fill"); level.var_611["hub_smk_large_vista_2"] = loadfx("vfx/map/mp_hub/hub_smk_large_vista_2"); level.var_611["hub_fire_ground_small_1"] = loadfx("vfx/map/mp_hub/hub_fire_ground_small_1"); level.var_611["hub_vl_smoke_column_small_black_02"] = loadfx("vfx/map/mp_hub/hub_vl_smoke_column_small_black_02"); level.var_611["hub_ash_and_embers_small"] = loadfx("vfx/map/mp_hub/hub_ash_and_embers_small"); level.var_611["hub_ground_smoke_low_fill_lrg"] = loadfx("vfx/map/mp_hub/hub_ground_smoke_low_fill_lrg"); level.var_611["hub_vl_smoke_column_small_black"] = loadfx("vfx/map/mp_hub/hub_vl_smoke_column_small_black"); level.var_611["hub_amb_ground_mist"] = loadfx("vfx/map/mp_hub/hub_amb_ground_mist"); level.var_611["hub_smk_large_vista_1"] = loadfx("vfx/map/mp_hub/hub_smk_large_vista_1"); level.var_611["hub_trailer_plane_gust"] = loadfx("vfx/map/mp_hub/hub_trailer_plane_gust"); level.var_611["vf_wind_hub_trailer_gust"] = loadfx("vfx/vectorfield/vf_wind_hub_trailer_gust"); level.var_611["hub_trailer_plane_smk_child"] = loadfx("vfx/map/mp_hub/hub_trailer_plane_smk_child"); level.var_611["hub_trailer_plane_smk_main"] = loadfx("vfx/map/mp_hub/hub_trailer_plane_smk_main"); level.var_611["hub_trailer_plane_trail"] = loadfx("vfx/map/mp_hub/hub_trailer_plane_trail"); level.var_611["hub_t_plane_vista_runner"] = loadfx("vfx/map/mp_hub/hub_t_plane_vista_runner"); level.var_611["hub_t_soldier_single_runner"] = loadfx("vfx/map/mp_hub/hub_t_soldier_single_runner"); level.var_611["hub_t_boat_wake_small"] = loadfx("vfx/map/mp_hub/hub_t_boat_wake_small"); level.var_611["hub_t_smoke_column_small_black"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_small_black"); level.var_611["hub_t_smoke_column_medium_white_2"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_medium_white_2"); level.var_611["hub_t_smoke_column_medium_white_1"] = loadfx("vfx/map/mp_hub/hub_t_smoke_column_medium_white_1"); level.var_611["hub_t_fog_fill_extra_large_1"] = loadfx("vfx/map/mp_hub/hub_t_fog_fill_extra_large_1"); level.var_611["hub_t_fog_fill_1"] = loadfx("vfx/map/mp_hub/hub_t_fog_fill_1"); level.var_611["hub_t_blowing_sand_poof_runner"] = loadfx("vfx/map/mp_hub/hub_t_blowing_sand_poof_runner"); level.var_611["hub_t_blowing_sand_sml_runner"] = loadfx("vfx/map/mp_hub/hub_t_blowing_sand_sml_runner"); level.var_611["hub_t_blowing_grass_bits"] = loadfx("vfx/map/mp_hub/hub_t_blowing_grass_bits"); level.var_611["hub_t_blowing_sand_wisp_sml"] = loadfx("vfx/map/mp_hub/hub_t_blowing_sand_wisp_sml"); level.var_611["hub_t_blowing_sand_sml"] = loadfx("vfx/map/mp_hub/hub_t_blowing_sand_sml"); level.var_611["hub_firingrange_hard_reward"] = loadfx("vfx/map/mp_hub/hub_firingrange_hard_reward"); level.var_611["hub_firingrange_medium_reward"] = loadfx("vfx/map/mp_hub/hub_firingrange_medium_reward"); level.var_611["hub_fire_vehicle_1"] = loadfx("vfx/map/mp_hub/hub_fire_vehicle_1"); level.var_611["hub_smoke_column_white_small"] = loadfx("vfx/map/mp_hub/hub_smoke_column_white_small"); level.var_611["hub_smoke_column_white_medium"] = loadfx("vfx/map/mp_hub/hub_smoke_column_white_medium"); level.var_611["falling_water_cargo_ship"] = loadfx("vfx/water/falling_water_cargo_ship"); level.var_611["ambient_smoke_white_tall_thin_distant_lp"] = loadfx("vfx/smoke/ambient_smoke_white_tall_thin_distant_lp"); level.var_611["smoke_pillar_gray_xlarge_slow"] = loadfx("vfx/smoke/smoke_pillar_gray_xlarge_slow"); level.var_611["hub_vista_smk_column_giant"] = loadfx("vfx/map/mp_hub_b/hub_vista_smk_column_giant"); level.var_611["battlefield_ash_falling"] = loadfx("vfx/wind/battlefield_ash_falling"); level.var_611["dripping_oil_runner"] = loadfx("vfx/gas/dripping_oil_runner"); level.var_611["supply_drop_closing"] = loadfx("vfx/smoke/supply_drop_closing"); level.var_611["trail_dust_round_lrg_02"] = loadfx("vfx/trail/trail_dust_round_lrg_02"); level.var_611["supply_drop_cardlanding"] = loadfx("vfx/unique/supply_drop_cardlanding"); level.var_611["hub_plane_vista_rnr"] = loadfx("vfx/map/mp_hub_b/hub_plane_vista_rnr"); level.var_611["ambient_smoke_black_tall_lp"] = loadfx("vfx/smoke/ambient_smoke_black_tall_lp"); level.var_611["fire_lp_m_base"] = loadfx("vfx/fire/fire_lp_m_windy_vf_blacksmk"); level.var_611["steam_coffee_slow"] = loadfx("vfx/steam/steam_coffee_slow"); level.var_611["fire_lp_xs_whitesmk"] = loadfx("vfx/fire/fire_lp_xs_base_windy_vf_whitesmk"); level.var_611["fire_lp_xs_base"] = loadfx("vfx/fire/fire_lp_xs_base_windy_vf"); level.var_611["dust_falling_debris_runner_sm"] = loadfx("vfx/dust/dust_falling_debris_runner_sm"); level.var_611["bird_seagull_flying_runner"] = loadfx("vfx/animal/bird_seagull_flying_runner"); level.var_611["ground_beach_sand_skitter"] = loadfx("vfx/sand/ground_beach_sand_skitter"); level.var_611["ground_sand_skitter"] = loadfx("vfx/sand/ground_sand_skitter"); level.var_611["npc_footstep_spawner"] = loadfx("vfx/map/mp_hub_b/npc_footstep_spawner"); level.var_611["smoke_pillar_black_xlarge_slow"] = loadfx("vfx/smoke/smoke_pillar_black_xlarge_slow"); level.var_611["mp_ground_grassdirt_runner"] = loadfx("vfx/wind/mp_ground_grassdirt_runner"); level.var_611["ambient_truck_tread_sand"] = loadfx("vfx/trail/ambient_truck_tread_sand"); level.var_611["bomber_contrail_cheap"] = loadfx("vfx/trail/bomber_contrail_cheap"); level.var_611["sand_gust_fast"] = loadfx("vfx/sand/sand_gust_fast_runner"); level.var_611["ambient_cloud_mist_lg"] = loadfx("vfx/map/mp_dam/ambient_cloud_mist_lg"); level.var_611["vf_wind_mp_hub_b"] = loadfx("vfx/vectorfield/vf_wind_mp_hub_b"); level.var_611["godray_ambient_mp"] = loadfx("vfx/lights/godray_ambient_mp"); level.var_611["ambient_smoke_white_lp"] = loadfx("vfx/smoke/ambient_smoke_white_lp"); level.var_611["falling_water_drip_line_lg_runner_fast"] = loadfx("vfx/water/falling_water_drip_line_lg_runner_fast"); level.var_611["falling_water_wall_long"] = loadfx("vfx/water/falling_water_wall_long"); level.var_611["dust_falling_debris_runner"] = loadfx("vfx/dust/dust_falling_debris_runner"); level.var_611["dust_ambient_interior"] = loadfx("vfx/map/greece/dust_ambient_interior"); level.var_611["insects_moths"] = loadfx("vfx/animal/insects_moths"); level.var_611["insects_flies_landing"] = loadfx("vfx/animal/insects_flies_landing"); level.var_611["boat_edge_wave_distortion"] = loadfx("vfx/water/boat_edge_wave_distortion_sml"); level.var_611["fx_sunflare_hub_allies"] = loadfx("vfx/lensflare/fx_sunflare_hub_allies"); level.var_611["prestige_fireworks"] = loadfx("vfx/map/mp_hub_b/prestige_fireworks"); level.var_611["projector_lightbeam"] = loadfx("vfx/lights/projector_lightbeam"); level.var_611["dusty_bunker_downlight"] = loadfx("vfx/lights/dusty_bunker_downlight"); level.var_611["beach_shore_mist_distant"] = loadfx("vfx/wind/beach_shore_mist_distant"); level.var_611["lantern_glow"] = loadfx("vfx/lights/kerosene_lamp"); level.var_611["puddle_bugs_runner"] = loadfx("vfx/animal/puddle_bugs_runner"); level.var_611["embers_lp_med_vf"] = loadfx("vfx/fire/embers_lp_med_vf"); level.var_611["embers_constant_sm"] = loadfx("vfx/fire/embers_constant_sm"); level.var_611["fire_horizon_glow"] = loadfx("vfx/map/lobby/fire_horizon_glow"); level.var_611["hub_horizon_fog"] = loadfx("vfx/map/mp_hub/hub_horizon_fog"); level.var_611["hub_tank_exhaust"] = loadfx("vfx/map/mp_hub/hub_tank_exhaust"); level.var_611["hub_vehicle_dust_tank"] = loadfx("vfx/map/mp_hub/hub_vehicle_dust_tank"); level.var_611["hub_plane_01_trail"] = loadfx("vfx/map/mp_hub/hub_plane_01_trail"); level.var_611["hub_vehicle_dust_intro_jeep"] = loadfx("vfx/map/mp_hub/hub_vehicle_dust_intro_jeep"); setdvar("1520","0.3 -1 0.2 4"); }