/******************************************************************* * Decompiled By: Bog * Decompiled File: 1275.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 84 * Decompile Time: 86 ms * Timestamp: 10/27/2023 3:24:15 AM *******************************************************************/ //Function Number: 1 func_28AD(param_00) { if(!lib_04FF::func_694B()) { level.var_611["objective_flag_glow"] = loadfx("vfx/map/mp_raid_bulge/raid_bulge_fuelcan_glow"); level.var_611["objective_flag_trail"] = loadfx("vfx/map/mp_raid_bulge/raid_bulge_fuelcan_trail"); level.var_611["objective_resupply_death"] = loadfx("vfx/test/raid/objective_resupply_death"); setdvarifuninitialized("raid_ctf_flag_throw_type",0); } lib_04FF::func_6934(self); self.var_6940 = ::func_28AC; level.var_3CBF["allies"] = maps\mp\gametypes\_teams::func_46CF("allies"); level.var_2013["allies"] = maps\mp\gametypes\_teams::func_46CB("allies"); level.var_3CBF["axis"] = maps\mp\gametypes\_teams::func_46CF("axis"); level.var_2013["axis"] = maps\mp\gametypes\_teams::func_46CB("axis"); var_01 = [0.1,0.3,0.5,1,2,3,5,7.5,10,12.5,15,20,25,60]; lib_04FF::func_6963("droppedFlagPickupTime",lib_0501::func_4647("ctf_droppedFlagPickupTime"),var_01); lib_04FF::func_6963("flagCatchPickupTime",0.25,var_01); lib_04FF::func_6963("flagPickupTime",lib_0501::func_4647("ctf_flagPickupTime"),var_01); lib_04FF::func_6963("flagCaptureTime",lib_0501::func_4647("ctf_flagCaptureTime"),var_01); lib_04FF::func_6963("flagReturnTime",lib_0501::func_4647("ctf_flagReturnTime"),var_01); lib_04FF::func_6963("autoReturnTime",lib_0501::func_4647("ctf_autoReturnTime"),var_01); lib_04FF::func_6965("pingFlagCarrier",lib_0501::func_4648("ctf_pingFlagCarrier")); lib_04FF::func_6965("objectiveScoreGoal",lib_0501::func_4648("ctf_objectiveScoreGoal"),[1,2,3,4,5,6,7,8]); lib_04FF::func_6966("flagPickupWeapon","m712carry_mp"); lib_04FF::func_6966("flagGrenadeWeapon","raid_carryflag_mp"); lib_04FF::func_6965("flagGrenadeThrowEnabled",1); lib_04FF::func_6966("flagAttachModel","ger_jerry_can_01_gas_dirty_flag"); lib_04FF::func_6966("flagAttachModelTag","tag_weapon_left"); lib_04FF::func_6963("flagGriefReturnTime",45,var_01); lib_04FF::func_6963("flagMaxSettleTime",5,var_01); lib_04FF::func_6963("flagCarrierOOBTime",0.5,var_01); lib_04FF::func_6963("flagTriggerRadius",48); lib_04FF::func_6963("flagTriggerHeight",20); lib_04FF::func_6966("flagDeliverStartSound",""); lib_04FF::func_6966("flagDeliverStopSound",""); lib_04FF::func_6966("flagDeliverStopSoundFade",0.1); lib_04FF::func_6966("flagPickupStartSound",""); lib_04FF::func_6966("flagPickupStopSound",""); lib_04FF::func_6966("flagPickupStopSoundFade",0.1); lib_04FF::func_6962("flagTriggerHasUI",1); lib_04FF::func_6962("objModelDissappearsOnPickup",0); lib_04FF::func_6962("highlightDeliverZoneModel",0); var_02 = [0.5,0.85,1,1.25,1.5,2]; lib_04FF::func_6963("flagThrowForce",lib_0501::func_4647("ctf_throwDistance"),var_02); lib_04FF::func_6963("flagThrowMovementForce",lib_0501::func_4647("ctf_throwDistance"),var_02); var_03 = [6,7,8,9,10,11,12,13,14,15,16,17]; lib_04FF::func_6965("useSourceTextIndex",14,var_03); lib_04FF::func_6965("useDestTextIndex",15,var_03); level.var_695E[level.var_695E.size] = ::func_28AE; self.var_3CC2 = []; self.var_3CB8 = []; self.var_7C17 = []; self.var_2933 = 0; setomnvar("ui_war_ctf_capture_count",0); thread func_28AF(); thread func_28B0(); var_04 = lib_04FF::func_45D0("flagPickupWeapon"); lib_0502::func_791A(var_04); lib_0505::func_9AE(var_04); } //Function Number: 2 func_28AC() { var_00 = lib_0502::func_207C("relayDeliveryZone"); return var_00[0]; } //Function Number: 3 func_28B1() { var_00 = 0; foreach(var_02 in self.var_7C17) { if(!var_02.var_10F5) { var_00 = 1; break; } } foreach(var_05 in self.var_3CB8) { var_06 = var_05.var_A223; if(var_00) { var_06 lib_04FF::func_8611(); var_06 maps\mp\gametypes\_gameobjects::func_8A60("any"); continue; } var_06 lib_04FF::func_860F(); var_06 maps\mp\gametypes\_gameobjects::func_8A60("none"); } } //Function Number: 4 func_28AE(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09) { var_0A = self; if(isdefined(param_01.var_2016)) { param_01 thread maps\mp\_events::func_5A84(param_04); return; } if(isdefined(var_0A.var_2016)) { param_01 thread maps\mp\_events::func_5A46(param_09); } } //Function Number: 5 func_28AF() { lib_04FF::func_6983(self.var_695A); func_28B1(); thread func_6AD9(); for(;;) { self waittill("flag_captured"); var_00 = clamp(self.var_2933 / lib_04FF::func_45D0("objectiveScoreGoal"),0,1); foreach(var_02 in self.var_3CB8) { var_03 = var_02.var_A223.var_A23F; var_04 = var_00 * var_03; var_02.var_A223 lib_04FF::func_8615(var_04); } if(self.var_2933 >= lib_04FF::func_45D0("objectiveScoreGoal")) { lib_04FF::func_6935(self.var_695A); return; } } } //Function Number: 6 func_28B0() { level endon("game_ended"); level endon(lib_04FF::func_6937(self.var_695A)); for(;;) { if(func_28AB()) { lib_04FF::func_6981(self.var_695A); } wait 0.05; } } //Function Number: 7 func_28AB() { foreach(var_01 in self.var_7C17) { if(var_01.var_A560 != "none") { return 1; } } foreach(var_04 in self.var_3CC2) { if(isdefined(var_04.var_A223) && isdefined(var_04.var_A223.var_230E)) { return 1; } } return 0; } //Function Number: 8 func_6AD9() { lib_04FF::func_6982(self.var_695A); level.var_695E = common_scripts\utility::func_F93(level.var_695E,::func_28AE); foreach(var_01 in level.var_744A) { if(isdefined(var_01.var_2016)) { var_01.var_2016 func_7E2F(); } } foreach(var_04 in self.var_7C17) { if(!var_04.var_10F5) { var_04 maps\mp\gametypes\_gameobjects::func_7E30(); } var_04.var_9D65 common_scripts\utility::func_9D9F(); } foreach(var_07 in self.var_3CC2) { var_07 common_scripts\utility::func_9D9F(); } foreach(var_0A in self.var_3CB8) { var_0A common_scripts\utility::func_9D9F(); } setomnvar("ui_war_ctf_capture_count",-1); } //Function Number: 9 func_0991(param_00,param_01,param_02,param_03,param_04,param_05) { if(!isdefined(self.var_885B)) { self.var_885B = 1; } while(self.var_885B != param_01.var_81E1) { waittillframeend; } self.var_885B++; param_00 lib_04FF::func_990(param_02,undefined,param_03,param_05,param_04,0,1,0,1,1); } //Function Number: 10 func_528D(param_00) { while(!lib_04FA::func_50AC()) { wait 0.05; } lib_04FF::func_8615(param_00); } //Function Number: 11 func_289E(param_00) { lib_04FF::func_6983(self.var_695A); self.var_3CB8[self.var_3CB8.size] = param_00; var_01 = lib_04FF::func_45CE(param_00); var_02 = []; var_03 = maps\mp\gametypes\_gameobjects::func_2837(game["attackers"],param_00,var_02,var_01,0,1); lib_04FF::func_6942(var_03); param_00.var_A223 = var_03; var_03 maps\mp\gametypes\_gameobjects::func_C30("friendly"); var_03 maps\mp\gametypes\_gameobjects::func_8A60("none"); var_03 maps\mp\gametypes\_gameobjects::func_8A59(&"RAIDS_RESUPPLY_USING_DEST"); var_04 = lib_04FF::func_45D0("flagCaptureTime"); var_03 maps\mp\gametypes\_gameobjects::func_8A5A(var_04); var_03 maps\mp\gametypes\_gameobjects::func_86B5(self.var_7C17); var_03.var_6BBF = ::func_6AD3; var_03.var_6ABC = ::func_6AE9; var_03.var_6AFA = ::func_6AEA; var_03.var_6BB8 = ::func_6AEB; var_03.var_6BB9 = ::func_6AEC; var_03.var_6BBE = ::func_1198; var_03.var_1F84 = ::func_1F7C; var_03.var_A414 = 1; var_03 maps\mp\gametypes\_gameobjects::func_6B52(1); var_05 = lib_04FF::func_45D0("objectiveScoreGoal"); var_06 = 28; if(lib_04FF::func_45D0("highlightDeliverZoneModel")) { var_06 = 118; } var_03 lib_04FF::func_990(var_03.var_28D4 + var_03.var_6A1D,undefined,undefined,var_03.var_A23F,var_06,0,1,0,1,0,undefined,undefined,undefined,undefined,var_05); var_03 lib_04FF::func_860A(var_06); var_03.var_A23E = lib_04FF::func_45D0("useDestTextIndex"); lib_04FF::func_6982(self.var_695A); var_03 lib_04FF::func_7CCA(); var_03 maps\mp\gametypes\_gameobjects::func_2F93(); var_03 maps\mp\gametypes\_gameobjects::deleteuseobjectobjectives(); waittillframeend; var_03 maps\mp\gametypes\_gameobjects::func_2D58(); param_00 delete(); } //Function Number: 12 func_28B5(param_00) { param_00 common_scripts\utility::func_3799("gameobject_created"); lib_04FF::func_6983(self.var_695A); self.var_3CC2[self.var_3CC2.size] = param_00; var_01 = lib_04FF::func_45CE(param_00); var_02 = []; var_03 = maps\mp\gametypes\_gameobjects::func_2837(game["attackers"],param_00,var_02,var_01,0,1); lib_04FF::func_6942(var_03); param_00.var_A223 = var_03; param_00 common_scripts\utility::func_379A("gameobject_created"); var_04 = lib_04FF::func_45D0("flagPickupTime"); var_03 maps\mp\gametypes\_gameobjects::func_8A5A(var_04); var_03 maps\mp\gametypes\_gameobjects::func_8A59(&"RAIDS_RESUPPLY_USING_SOURCE_PICKUP"); var_03 maps\mp\gametypes\_gameobjects::func_8A60("any"); var_03 maps\mp\gametypes\_gameobjects::func_C30("friendly"); var_03.var_1F84 = ::func_1F85; var_03.var_6BBF = ::func_6B68; var_03.var_6ABC = ::func_6B66; var_03.var_6AFA = ::func_6B67; var_03.var_6BBE = ::func_1198; var_03.var_A23E = lib_04FF::func_45D0("useSourceTextIndex"); var_03.var_A414 = 1; var_03 maps\mp\gametypes\_gameobjects::func_6B52(1); var_05 = lib_0502::func_4518("grab_defend",param_00.var_81E1); if(lib_04FF::func_45D0("flagTriggerHasUI")) { thread func_0991(var_03,param_00,var_03.var_28D4 + var_03.var_6A1D,undefined,var_05,var_03.var_A23F); } var_03 lib_04FF::func_860A(var_05,param_00.var_81E1); var_03.var_607D = param_00.var_8140; if(isdefined(var_03.var_607D)) { var_03 thread func_528D(var_03.var_A23F); } lib_04FF::func_6982(self.var_695A); var_03 lib_04FF::func_7CCA(); var_03 maps\mp\gametypes\_gameobjects::func_2F93(); var_03 maps\mp\gametypes\_gameobjects::deleteuseobjectobjectives(); waittillframeend; var_03 maps\mp\gametypes\_gameobjects::func_2D58(); param_00 delete(); } //Function Number: 13 func_6B66(param_00) { var_01 = lib_0502::func_4518("taking_defend",self.var_9D65.var_81E1); lib_04FF::func_860A(var_01,self.var_9D65.var_81E1); lib_04FF::func_8613(var_01); var_02 = self.var_79AD lib_04FF::func_45D0("flagPickupStartSound"); if(var_02 != "") { self.var_A238 = lib_04F3::func_79CB(var_02,self.var_9D65.var_116); } param_00.var_230C = self; lib_04FF::func_8610(param_00); } //Function Number: 14 func_6B67(param_00,param_01,param_02) { if(!common_scripts\utility::func_562E(param_02)) { func_28B4(); } else { lib_04FF::func_8616(); } if(isdefined(self.var_A238) && param_02 == 0) { var_03 = self.var_79AD lib_04FF::func_45D0("flagPickupStopSoundFade"); lib_04F3::func_79D0(self.var_A238,var_03); } var_04 = self.var_79AD lib_04FF::func_45D0("flagPickupStopSound"); if(var_04 != "" && param_02 == 0) { self.var_A238 = lib_04F3::func_79CB(var_04,self.var_9D65.var_116); } if(isdefined(param_01)) { param_01.var_230C = undefined; } lib_04FF::func_8611(); } //Function Number: 15 func_28B4() { var_00 = lib_0502::func_4518("grab_defend",self.var_9D65.var_81E1); lib_04FF::func_860A(var_00,self.var_9D65.var_81E1); if(isdefined(self.var_607D) && self.var_607D > 0 && isdefined(self.var_2016)) { var_01 = self.var_2016.var_2D5A / self.var_607D; var_02 = self.var_A23F - var_01 * self.var_A23F; lib_04FF::func_8615(var_02,var_00); return; } lib_04FF::func_8616(var_00); } //Function Number: 16 func_6B68(param_00) { var_01 = self.var_2016; if(isdefined(var_01)) { func_28B2(); var_01 func_28B8(); var_01 maps\mp\gametypes\_gameobjects::func_86F9(param_00); } } //Function Number: 17 func_28B2() { maps\mp\gametypes\_gameobjects::func_2F93(); self.var_9D65 notify("flag_pickup",self.var_230E); } //Function Number: 18 func_28B3() { if(isdefined(self.var_607D) && self.var_607D > 0 && isdefined(self.var_2016) && self.var_2016.var_2D5A >= self.var_607D) { self.var_9D65.var_2566 = 1; lib_04FF::func_860F(1); return; } maps\mp\gametypes\_gameobjects::func_365D(); self.var_9D65 notify("flag_return"); func_28B4(); if(self.var_79AD lib_04FF::func_45D0("flagTriggerHasUI")) { lib_04FF::func_8618(self.var_9D65,undefined,lib_04FF::func_45CE(self.var_9D65)); } } //Function Number: 19 func_28B6(param_00) { param_00 method_805C(); lib_04FF::func_6983(self.var_695A); param_00 method_805B(); var_01 = lib_04FF::func_45D0("flagTriggerRadius"); var_02 = lib_04FF::func_45D0("flagTriggerHeight"); var_03 = spawn("trigger_radius",param_00.var_116,0,var_01,var_02); var_03 enablelinkto(); var_03.var_66F0 = 1; var_04 = [param_00]; var_05 = maps\mp\gametypes\_gameobjects::func_27D6(game["attackers"],var_03,var_04,(0,0,0),0,1); lib_04FF::func_6942(var_05); var_05.var_695F = 1; var_05.var_7D25 = 1; var_05.var_10F5 = 1; var_05.var_C2C = 1; var_05.var_A414 = 1; var_05 maps\mp\gametypes\_gameobjects::func_6B52(1); var_06 = param_00.var_982E; var_06 common_scripts\utility::func_379C("gameobject_created"); var_03.var_81E1 = var_06.var_81E1; var_03.var_2016 = var_05; self.var_7C17[self.var_7C17.size] = var_05; var_05.var_698A = var_06.var_A223.var_698A; var_05.var_698B = var_06.var_A223.var_698B; var_05.var_698C = var_06.var_A223.var_698C; var_06.var_A223.var_2016 = var_05; var_05.var_501C = var_06.var_A223; var_05 maps\mp\gametypes\_gameobjects::func_873F("friendly",&"RAIDS_RESUPPLY_USING_SOURCE_PICKUP"); var_05 maps\mp\gametypes\_gameobjects::func_873F("enemy",&"MP_RETURNING_FLAG"); var_05 maps\mp\gametypes\_gameobjects::func_C1D("friendly"); var_07 = lib_04FF::func_45D0("flagPickupTime"); var_05 maps\mp\gametypes\_gameobjects::func_8A5A(var_07); var_05.var_9D65 = var_03; var_05.var_6990 = lib_04FF::func_45D0("pingFlagCarrier"); var_05.var_698F = 0; var_05.var_A23E = lib_04FF::func_45D0("useSourceTextIndex"); var_05.var_6B62 = ::func_6AD6; var_05.var_6AEF = ::func_6AD4; var_05.var_866E = ::func_6ADA; var_05.var_6B93 = ::func_6AD8; var_05.var_6ABC = ::func_6AD2; var_05.var_6AFA = ::func_6AD5; var_05.var_201C = lib_04FF::func_45D0("flagPickupWeapon"); if(var_05.var_201C == "noWeapSwitch") { var_05.var_201C = undefined; } var_05.var_59D9 = ::func_28A7; var_05.var_201D = ::func_A900; var_05.var_6BBE = ::func_6B92; var_05.var_1F84 = ::func_1F87; var_05.var_1F6A = ::func_1F6B; var_05.var_C33 = 1; var_05.var_2D5A = 0; var_05.var_501F = spawn("script_origin",var_04[0].var_116); var_05.var_501F setmodel("tag_origin"); var_05.var_4B80 = []; var_05.var_501F thread func_939E(var_04[0]); var_05 thread func_28B9(); var_05 func_28B7(); lib_04FF::func_6982(self.var_695A); var_05 lib_04FF::func_7CCA(); var_05 maps\mp\gametypes\_gameobjects::func_2F93(); wait 0.05; waittillframeend; var_05.var_698A = undefined; var_05.var_698B = undefined; var_05.var_698C = undefined; var_05 maps\mp\gametypes\_gameobjects::func_2D2F(); } //Function Number: 20 func_939E(param_00) { param_00 endon("death"); wait(1); for(;;) { if(isdefined(param_00)) { self.var_116 = param_00.var_116; } else { return; } wait 0.05; } } //Function Number: 21 func_1F6B(param_00,param_01) { var_02 = param_01[0]; var_03 = self.var_A582[0]; var_04 = []; var_05 = [-1,0,1]; foreach(var_07 in var_05) { var_04[var_04.size] = var_03 method_8549(0,0,var_07); } var_09 = param_00.var_116 - self.var_9D65.var_116; var_0A = common_scripts\utility::func_3D5D(var_09); var_0B = vectornormalize(var_0A); var_0C = var_0B * 5; foreach(var_0E in var_04) { var_0F = param_00.var_116 + (0,0,10); var_10 = var_0E + var_0C; var_11 = bullettrace(var_0F,var_10,0,var_02,0,0,0,0,1,0,0); if(var_11["fraction"] == 1) { return 1; } } return 0; } //Function Number: 22 func_28B8() { maps\mp\gametypes\_gameobjects::func_365D(); self.var_9D65.var_116 = self.var_A582[0].var_116; self.var_9D65 linkto(self.var_A582[0]); maps\mp\gametypes\_gameobjects::func_8A60("any"); thread func_28A4(); } //Function Number: 23 func_28B7() { if(self.var_9D65 islinked()) { self.var_9D65 unlink(); } maps\mp\gametypes\_gameobjects::func_2F93(); maps\mp\gametypes\_gameobjects::func_8A60("none"); } //Function Number: 24 func_28B9() { level endon("game_ended"); self endon("death"); for(;;) { self waittill("reset"); waittillframeend; func_28B7(); if(!lib_04FF::func_5761(self.var_695A)) { self.var_501C func_28B3(); self.var_79AD func_28B1(); } } } //Function Number: 25 func_1F85(param_00) { var_01 = self.var_2016; if(!isdefined(var_01) || isdefined(var_01.var_2006)) { return 0; } if(!var_01.var_10F5) { return 0; } return func_1F87(param_00); } //Function Number: 26 func_1F87(param_00) { if(param_00 islinked()) { return 0; } if(param_00 isusingturret()) { return 0; } if(isdefined(param_00.var_99AC)) { return 0; } if(isdefined(param_00.var_2016)) { return 0; } if(isdefined(param_00.var_2310)) { return 0; } if(isdefined(param_00.var_230C) && param_00.var_230C != self) { return 0; } if(isdefined(param_00.var_6735) && param_00.var_6735 > gettime()) { return 0; } return 1; } //Function Number: 27 func_6B92() { self.var_A22B = 0; if(self.var_230F != "none") { var_00 = self.var_689F[self.var_230F]; var_01 = self.var_689F[maps\mp\_utility::func_45DE(self.var_230F)]; var_02 = var_00 && var_01; if(var_00 && !var_01) { self.var_A22B = 1; } } else { var_02 = 0; } self.var_915C = var_02; func_28A9(); } //Function Number: 28 func_28A7(param_00) { return param_00.var_12C["team"] == maps\mp\gametypes\_gameobjects::func_45F7(); } //Function Number: 29 func_A900() { thread func_5FD8(); thread func_5FDE(); } //Function Number: 30 func_5FDE() { level endon("game_ended"); self endon("disconnect"); self endon("death"); self endon("drop_object"); for(;;) { self waittill("grenade_fire",var_00,var_01); if(!func_5829(var_01)) { continue; } self.var_6735 = gettime() + 500; self.var_A871 = 1; switch(getdvarint("raid_ctf_flag_throw_type",0)) { case 0: thread func_99AF(self,var_00); var_00 method_81D6(); break; case 1: level thread func_2D38(var_00); level thread func_5C2A(self.var_2016,var_00); break; } break; } } //Function Number: 31 func_99AF(param_00,param_01) { var_02 = param_00.var_2016; var_03 = -8; var_04 = var_02.var_79AD lib_04FF::func_45D0("flagThrowForce"); var_05 = 37000 * var_04; var_06 = param_00 getangles(); var_06 = var_06 + (var_03,0,0); var_06 = (clamp(var_06[0],-85,85),var_06[1],var_06[2]); var_07 = anglestoforward(var_06); var_08 = param_00 getvelocity(); var_09 = vectornormalize((var_07[0],var_07[1],0)); var_0A = vectornormalize((var_08[0],var_08[1],0)); var_0B = 0; if(vectordot(var_09,var_0A) >= 0.42 && length(var_08) > 120) { var_0C = var_02.var_79AD lib_04FF::func_45D0("flagThrowMovementForce"); var_0B = 6000 * var_0C; } var_02.var_A879 = 1; var_02 thread func_6ADA(1); var_02.var_A582[0].var_116 = param_01.var_116; var_02 func_3CC0(var_07 * var_05 + var_0B,param_00); } //Function Number: 32 func_2D38(param_00) { level endon("game_ended"); param_00 waittill("missile_stuck",var_01); waittillframeend; if(isdefined(param_00)) { param_00 method_81D6(); } } //Function Number: 33 func_5C2A(param_00,param_01) { param_00 endon("picked_up"); param_00 endon("reset"); param_00 endon("death"); param_01 endon("death"); param_00.var_A879 = 1; param_00.var_5DB5 = param_01; param_00 thread func_6ADA(1); param_00.var_A582[0] linkto(param_01,"tag_origin",(0,0,0),(0,0,0)); var_02 = param_00.var_A582[0] method_80B1(); param_01 waittill("missile_stuck",var_03); param_00.var_A582[0] unlink(); param_00.var_A582[0] method_80B0(var_02); param_00.var_A582[0].var_116 = param_00.var_A582[0].var_116 + (0,0,10); param_00 func_3CC0((0,0,8000)); } //Function Number: 34 func_5FD8() { level endon("game_ended"); self endon("disconnect"); self endon("death"); self endon("drop_object"); for(;;) { wait(1); self waittill("weapon_change",var_00); if(isdefined(var_00) && func_5829(var_00) || var_00 == self.var_2016.var_79AD lib_04FF::func_45D0("flagPickupWeapon")) { continue; } if(isdefined(self.var_2016)) { self.var_6735 = gettime() + 2000; self.var_2016 thread func_6ADA(0); return; } } } //Function Number: 35 func_7E2F(param_00) { if(isdefined(param_00)) { lib_04FF::func_6981(self.var_695A,"returned",0,1,param_00); } var_01 = self.var_2006; if(isdefined(var_01)) { var_01 thread func_7DE9(self.var_79AD); var_01 func_2E40(); } var_02 = self.var_A582[0]; if(var_02 islinked()) { var_02 unlink(); if(isdefined(self.var_5DB5)) { self.var_5DB5 method_81D6(); } } if(var_02 method_8524()) { var_02 method_84E0(); } maps\mp\gametypes\_gameobjects::func_7E30(); } //Function Number: 36 func_1148(param_00) { self endon("detachFlag"); self endon("disconnect"); self luinotifyevent(&"ctf_is_holding_flag",1,1); wait(0.2); self.var_2013 = param_00.var_79AD lib_04FF::func_45D0("flagAttachModel"); self.carryflagtag = param_00.var_79AD lib_04FF::func_45D0("flagAttachModelTag"); if(!isdefined(self.carryflagtag)) { self.carryflagtag = "tag_weapon_left"; } if(self.var_2013 != "hus_intel_case_01") { self attach(self.var_2013,self.carryflagtag,1); } else { self attach("tag_origin",self.carryflagtag,1); } lib_04F4::func_8BEA(self); } //Function Number: 37 func_2E40() { self notify("detachFlag"); var_00 = 0; if(common_scripts\utility::func_562E(self.var_A871)) { var_00 = 1; } self luinotifyevent(&"ctf_is_holding_flag",2,0,var_00); if(isdefined(self.var_2013)) { if(self.var_2013 != "hus_intel_case_01") { var_01 = self method_802E(self.var_2013,self.carryflagtag,!function_02BD()); } else { var_01 = self method_802E("tag_origin",self.carryflagtag,!function_02BD()); } } self.var_A871 = 0; self.var_2013 = undefined; lib_0502::replacehintstringclient(&"RAIDS_USE_CONSTRUCT",undefined); lib_04F4::func_7D4F(self); } //Function Number: 38 func_6AD6(param_00) { if(lib_04FF::func_5761(self.var_695A)) { return; } self notify("picked_up"); func_3CBC(); self.var_A879 = 0; var_01 = param_00.var_12C["team"]; var_02 = maps\mp\_utility::func_45DE(var_01); if(var_01 != maps\mp\gametypes\_gameobjects::func_45F7()) { thread func_7E2F(self.var_9D65.var_81E1); lib_04F3::func_79CE(game["music"]["flag_returned_pos"],var_01); lib_04F3::func_79CE(game["music"]["flag_returned_neg"],var_02); param_00 thread maps\mp\_events::func_3CC3(); return; } self.var_10F5 = 0; self.var_79AD func_28B1(); var_03 = self.var_A582[0] getlinkedparent(); if(isdefined(var_03)) { self.var_A582[0] unlink(); } self.var_A582[0] method_84E0(); self.var_A582[0] maps\mp\_movers::func_67F9(); self.var_A582[0] method_805B(); self.var_A582[0] method_8511(); self.var_A582[0].var_116 = self.var_A582[0].var_116 + (0,0,-10000); self.var_9D65 maps\mp\_movers::func_93CE(); param_00 thread func_1148(self); if(self.var_79AD lib_04FF::func_45D0("flagPickupWeapon") != "noWeapSwitch") { param_00 common_scripts\utility::func_601(); } param_00 lib_0502::replacehintstringclient(&"RAIDS_USE_CONSTRUCT",&"RAIDS_TRIPWIRE_BLANK"); maps\mp\gametypes\_gameobjects::func_8A60("any"); maps\mp\gametypes\_gameobjects::func_8740("friendly",self.var_79AD lib_04FF::func_45D0("flagPickupTime")); maps\mp\gametypes\_gameobjects::func_8740("enemy",self.var_79AD lib_04FF::func_45D0("flagPickupTime")); func_28A9(); lib_04FF::func_6981(self.var_695A,"progress",0,1,self.var_9D65.var_81E1); if(param_00 maps\mp\_utility::func_649("specialty_improvedobjectives")) { self.var_6993 = 7.5; } else { self.var_6993 = 5; } if(isdefined(self.var_201C)) { param_00 givemaxammo(self.var_201C); } param_00 thread func_941D(self.var_79AD); thread func_28A8(); thread func_28A2(); lib_04F3::func_79CD("mp_ctf_flag_pickup",param_00); lib_04F3::func_79CE(game["music"]["flag_pickedup_pos"],var_01); lib_04F3::func_79CE(game["music"]["flag_pickedup_neg"],var_02); param_00 thread func_2CE1(); param_00 thread func_9AAB(self); if(self.var_79AD lib_04FF::func_45D0("highlightDeliverZoneModel")) { var_04 = getentarray("deliveryZoneModel","targetname"); foreach(var_06 in var_04) { var_06 thread updatehudoutlineforcarrier(param_00); } } } //Function Number: 39 func_9AAB(param_00) { if(common_scripts\utility::func_F79(param_00.var_4B80,self)) { thread maps\mp\_utility::func_9863("callout_flagpickup",self); return; } param_00.var_4B80[param_00.var_4B80.size] = self; thread maps\mp\_events::func_3CC1(); } //Function Number: 40 func_2CE1() { wait(1); self method_8327(); } //Function Number: 41 func_28A9() { if(self.var_A560 == "none") { return; } if(common_scripts\utility::func_562E(self.var_915C)) { func_28A6("contested_contested"); return; } if(isdefined(self.var_2006)) { func_28A6("escort_kill",self.var_2006); return; } if(self.var_230F != "none" && isdefined(self.var_230E)) { var_00 = self.var_230E.var_12C["team"]; var_01 = maps\mp\gametypes\_gameobjects::func_45F7(); var_02 = common_scripts\utility::func_98E7(var_00 == var_01,"taking_return","grab_taking"); func_28A6(var_02); return; } func_28A6("grab_return"); } //Function Number: 42 func_28A6(param_00,param_01) { thread func_05FA(param_00,param_01); } //Function Number: 43 func_05FA(param_00,param_01) { level endon("game_ended"); var_02 = lib_04FF::func_6937(self.var_695A); level endon(var_02); self notify("ctfItemIconUpdate"); self endon("ctfItemIconUpdate"); waittillframeend; if(isdefined(self.var_5BAB) && param_00 == self.var_5BAB) { return; } if(!isdefined(param_01)) { param_01 = self.var_501F; } if(isplayer(param_01)) { var_03 = (0,0,80); } else { var_03 = (0,0,40); } var_04 = self.var_9D65.var_81E1; var_05 = lib_0502::func_4518(param_00,var_04); lib_04FF::func_860A(var_05,var_04); if(self.var_79AD lib_04FF::func_45D0("flagTriggerHasUI")) { self.var_501C lib_04FF::func_8616(var_05); self.var_501C lib_04FF::func_8618(param_01,undefined,var_03); } self.var_5BAB = param_00; func_28AA(); } //Function Number: 44 func_28AA() { if(common_scripts\utility::func_562E(self.var_915C) && isdefined(self.var_230E)) { self.var_501C lib_04FF::func_8CFD(self.var_230E); return; } if(isdefined(self.var_5B81)) { self.var_501C lib_04FF::func_A088(self.var_5B81); } } //Function Number: 45 func_6AD4(param_00) { maps\mp\gametypes\_gameobjects::func_C1D("any"); maps\mp\gametypes\_gameobjects::func_8740("enemy",self.var_79AD lib_04FF::func_45D0("flagReturnTime")); maps\mp\gametypes\_gameobjects::func_8740("friendly",self.var_79AD lib_04FF::func_45D0("droppedFlagPickupTime")); maps\mp\gametypes\_gameobjects::func_8A60("any"); var_01 = "dropped"; if(common_scripts\utility::func_562E(self.var_A879)) { var_01 = "thrown"; } lib_04FF::func_6981(self.var_695A,var_01,0,1,self.var_9D65.var_81E1); func_3CBB(); if(isdefined(param_00)) { var_02 = undefined; if(common_scripts\utility::func_562E(self.var_A879)) { var_02 = 0.5; } param_00 thread func_7DE9(self.var_79AD,var_02); param_00 func_2E40(); param_00 lib_0502::replacehintstringclient(&"RAIDS_USE_CONSTRUCT",undefined); if(self.var_79AD lib_04FF::func_45D0("highlightDeliverZoneModel")) { self.var_79AD notify("flag_dropped"); param_00 thread disablehudoutlineforcarrier(); } } var_03 = maps\mp\gametypes\_gameobjects::func_45F7(); var_04 = maps\mp\_utility::func_45DE(var_03); lib_04F3::func_79CE(game["music"]["flag_dropped_neg"],var_03); lib_04F3::func_79CE(game["music"]["flag_dropped_pos"],var_04); thread func_28A5(); } //Function Number: 46 func_6AD8() { maps\mp\gametypes\_gameobjects::func_C1D("enemy"); maps\mp\gametypes\_gameobjects::func_8740("friendly",self.var_79AD lib_04FF::func_45D0("flagPickupTime")); maps\mp\gametypes\_gameobjects::func_8740("enemy",self.var_79AD lib_04FF::func_45D0("flagPickupTime")); maps\mp\gametypes\_gameobjects::func_8A60("none"); self.var_8748 = undefined; self.var_200A = undefined; self.var_5BAB = undefined; self.var_10F5 = 1; self.var_4B80 = []; func_3C7A(); } //Function Number: 47 func_6AD2(param_00) { func_28A9(); param_00.var_230C = self; } //Function Number: 48 func_6AD5(param_00,param_01,param_02) { if(!common_scripts\utility::func_562E(param_02)) { func_28A9(); } if(isdefined(param_01)) { param_01.var_230C = undefined; param_01 enableusability(); } } //Function Number: 49 func_28A8() { level endon("game_ended"); self endon("reset"); self endon("dropped"); var_00 = self.var_2006; if(!isdefined(var_00)) { return; } var_00 endon("death"); var_00 endon("disconnect"); while(maps\mp\_utility::func_57A0(var_00)) { var_00 waittill("reload"); var_01 = var_00 getcurrentprimaryweapon(); var_02 = var_00 getweaponammostock(var_01); var_03 = weaponclipsize(var_01,var_00); if(var_02 < var_03) { var_00 setweaponammostock(var_01,var_03); } } } //Function Number: 50 func_28A5() { level endon("game_ended"); self notify("restartDropTimer"); self endon("restartDropTimer"); self endon("picked_up"); self endon("reset"); self endon("death"); var_00 = undefined; var_01 = self.var_79AD lib_04FF::func_45D0("autoReturnTime") * 1000; var_02 = maps\mp\gametypes\_gameobjects::func_45F7(); var_03 = maps\mp\_utility::func_45DE(var_02); for(;;) { if(!isdefined(var_00) || self.var_9AC3[var_02].size > 0) { var_00 = gettime() + var_01; } if(self.var_9AC3[var_03].size == 0 && gettime() >= var_00) { break; } wait 0.05; } lib_04F3::func_79CE(game["music"]["flag_returned_neg"],var_02); lib_04F3::func_79CE(game["music"]["flag_returned_pos"],var_03); lib_04F3::func_79CB("mp_war_bomb_explo",self.var_A582[0].var_116); playfx(common_scripts\utility::func_44F5("objective_resupply_death"),self.var_A582[0].var_116); physicsexplosionsphere(self.var_A582[0].var_116,300,50,2); thread func_7E2F(self.var_9D65.var_81E1); } //Function Number: 51 func_28A4() { level endon("game_ended"); var_00 = lib_04FF::func_6937(self.var_695A); level endon(var_00); self endon("reset"); self endon("death"); if(!common_scripts\utility::func_562E(level.var_99F5)) { level waittill("start_overtime"); } var_01 = self.var_79AD lib_04FF::func_45D0("flagGriefReturnTime"); wait(var_01); thread func_7E2F(self.var_9D65.var_81E1); } //Function Number: 52 func_28A3() { var_00 = getentarray("trigger_hurt","classname"); var_01 = getentarray("out_of_bounds","targetname"); foreach(var_03 in var_01) { var_00[var_00.size] = var_03; } var_05 = self.var_A582[0]; foreach(var_03 in var_00) { if(var_05 istouching(var_03)) { return 1; } } return func_28A0(); } //Function Number: 53 func_28A0() { var_00 = self.var_A582[0]; var_01 = !var_00 islinked() && !var_00 method_8524(); var_02 = 0; var_03 = getentarray("out_of_bounds_at_rest","targetname"); foreach(var_05 in var_03) { if(var_00 istouching(var_05)) { if(var_01) { return 1; } var_02 = 1; if(!isdefined(self.var_8748)) { var_06 = self.var_79AD lib_04FF::func_45D0("flagMaxSettleTime"); self.var_8748 = gettime() + var_06 * 1000; } break; } } if(isdefined(self.var_8748)) { if(!var_02) { self.var_8748 = undefined; } else if(gettime() >= self.var_8748) { return 1; } } return 0; } //Function Number: 54 func_28A1() { level endon("game_ended"); self endon("reset"); self endon("picked_up"); self endon("death"); for(;;) { if(func_28A3()) { waittillframeend; func_5E9E(self.var_A582[0],"Flag"); playfx(common_scripts\utility::func_44F5("objective_resupply_death"),self.var_A582[0].var_116); physicsexplosionsphere(self.var_A582[0].var_116,300,50,2); playsoundatpos(self.var_A582[0].var_116,"mp_war_bomb_explo"); func_3CBC(); thread func_7E2F(self.var_9D65.var_81E1); return; } wait 0.05; } } //Function Number: 55 func_2009(param_00) { var_01 = getentarray("out_of_bounds","targetname"); var_02 = 0; foreach(var_04 in var_01) { if(param_00 istouching(var_04)) { var_02 = 1; if(!isdefined(self.var_200A)) { var_05 = self.var_79AD lib_04FF::func_45D0("flagCarrierOOBTime"); self.var_200A = gettime() + var_05 * 1000; } break; } } if(isdefined(self.var_200A)) { if(!var_02) { self.var_200A = undefined; } else if(gettime() >= self.var_200A) { return 1; } } return 0; } //Function Number: 56 func_7730(param_00) { return "(" + param_00[0] + "," + param_00[1] + "," + param_00[2] + ")"; } //Function Number: 57 func_5E9E(param_00,param_01) { var_02 = lib_0502::func_799F(); if(!var_02) { return; } var_03 = param_01 + " out-of-bounds at " + func_7730(param_00.var_116); iprintlnbold(var_03); } //Function Number: 58 func_28A2() { level endon("game_ended"); self endon("reset"); self endon("dropped"); var_00 = self.var_2006; if(!isdefined(var_00)) { return; } var_00 endon("death"); var_00 endon("disconnect"); for(;;) { if(func_2009(var_00)) { waittillframeend; func_5E9E(var_00,"Flag carrier"); thread func_7E2F(self.var_9D65.var_81E1); return; } wait 0.05; } } //Function Number: 59 func_1198() { self.var_A22B = 0; if(self.var_689F[game["attackers"]] > 0) { self.var_A22B = 1; } } //Function Number: 60 func_6AE9(param_00) { param_00.var_230C = self; param_00.var_2016.var_501C lib_04FF::func_8617("ctf",undefined,undefined,undefined,undefined,self.var_A23F,self); var_01 = self.var_79AD lib_04FF::func_45D0("flagDeliverStartSound"); if(var_01 != "") { self.var_A238 = lib_04F3::func_79CB(var_01,self.var_9D65.var_116); } lib_04FF::func_8610(param_00); } //Function Number: 61 func_6AEA(param_00,param_01,param_02) { if(!common_scripts\utility::func_562E(param_02)) { if(isdefined(param_01.var_2016)) { param_01.var_2016.var_501C lib_04FF::func_8616(); } } if(isdefined(param_01)) { param_01.var_230C = undefined; } lib_04FF::func_8611(); if(isdefined(self.var_A238)) { var_03 = self.var_79AD lib_04FF::func_45D0("flagDeliverStopSoundFade"); lib_04F3::func_79D0(self.var_A238,var_03); } var_04 = self.var_79AD lib_04FF::func_45D0("flagDeliverStopSound"); if(var_04 != "") { lib_04F3::func_79CB(var_04,self.var_9D65.var_116); } } //Function Number: 62 func_6AEB(param_00) { if(maps\mp\gametypes\_gameobjects::func_21CA(param_00) && param_00 != self.var_230E) { if(!common_scripts\utility::func_562E(param_00.var_A855)) { if(issubstr(maps\mp\_utility::func_4571(),"dlc2")) { param_00 iclientprintlnbold(&"RAIDS_INTEL_DEST_BUSY"); } else { param_00 iclientprintlnbold(&"RAIDS_RESUPPLY_DEST_BUSY"); } param_00.var_A855 = 1; } } } //Function Number: 63 func_6AEC(param_00) { param_00.var_A855 = undefined; } //Function Number: 64 func_1F7C(param_00) { return isdefined(param_00.var_2016); } //Function Number: 65 func_6AD3(param_00) { self.var_79AD.var_2933++; setomnvar("ui_war_ctf_capture_count",self.var_79AD.var_2933); var_01 = param_00.var_2016; param_00 thread func_7DE9(self.var_79AD); if(self.var_79AD lib_04FF::func_45D0("highlightDeliverZoneModel")) { param_00 thread disablehudoutlineforcarrier(); } lib_04FF::func_6981(self.var_695A,"delivery",0,1,var_01.var_9D65.var_81E1); var_01 thread func_7E2F(); var_01.var_2D5A++; param_00 thread maps\mp\_events::func_3CB7(); var_02 = param_00.var_12C["team"]; var_03 = maps\mp\_utility::func_45DE(var_02); if(self.var_79AD.var_2933 < self.var_79AD lib_04FF::func_45D0("objectiveScoreGoal")) { lib_04F3::func_79CE("mp_war_stinger_pos",var_02); lib_04F3::func_79CE("mp_war_stinger_neg",var_03); } self.var_79AD notify("flag_captured"); } //Function Number: 66 func_6ADA(param_00) { if(!isdefined(param_00)) { param_00 = 0; } self.var_57A6 = 1; self notify("dropped"); var_01 = self.var_2006; if(isdefined(var_01) && isdefined(var_01.var_230C)) { var_01.var_230C.var_28D5 = 0; } if(isdefined(var_01) && var_01.var_12C["team"] != "spectator") { var_02 = var_01.var_116; } else { var_02 = self.var_802F; } var_02 = var_02 + (0,0,40); var_03 = (0,0,0); for(var_04 = 0;var_04 < self.var_A582.size;var_04++) { self.var_A582[var_04].var_116 = var_02; self.var_A582[var_04].var_1D = var_03; self.var_A582[var_04] method_805B(); } self.var_9D65.var_116 = var_02; self.var_A582[0] method_808C(); self.var_28D4 = self.var_9D65.var_116; func_3C7A(); if(isdefined(self.var_6AEF)) { self [[ self.var_6AEF ]](self.var_2006); } maps\mp\gametypes\_gameobjects::func_23DA(); maps\mp\gametypes\_gameobjects::func_A0FE(); maps\mp\gametypes\_gameobjects::func_A19B(); func_28A9(); self.var_57A6 = 0; thread func_28A1(); if(!param_00) { func_3CC0((0,0,80)); } else { maps\mp\gametypes\_gameobjects::func_8740("friendly",self.var_79AD lib_04FF::func_45D0("flagCatchPickupTime")); } return 1; } //Function Number: 67 func_3CC0(param_00,param_01) { var_02 = self.var_A582[0]; var_02.var_6C43 = undefined; if(isdefined(param_01)) { var_03 = param_01.var_1D; var_02.var_1D = (0,var_03[1] + 250,120); } var_02 physicslaunchserver(var_02.var_116,param_00); } //Function Number: 68 func_3C7A() { if(isdefined(self.var_2006)) { self.var_2006 common_scripts\utility::func_615(); } } //Function Number: 69 func_941D(param_00) { self endon("death"); self endon("disconnect"); self endon("drop_object"); while(self method_8126()) { wait 0.05; } var_01 = param_00 lib_04FF::func_45D0("flagGrenadeWeapon"); if(param_00 lib_04FF::func_45D0("flagGrenadeThrowEnabled")) { if(!isdefined(self.var_9426)) { self.var_9426 = []; } var_02 = spawnstruct(); var_02.var_109 = self method_834A(); var_02.var_2420 = self getweaponammoclip(var_02.var_109,"right"); var_02.var_93AF = self getweaponammostock(var_02.var_109); self.var_9426["lethal_offhand"] = var_02; var_03 = spawnstruct(); var_03.var_109 = self method_831F(); var_03.var_2420 = self getweaponammoclip(var_03.var_109,"right"); var_03.var_93AF = self getweaponammostock(var_03.var_109); self.var_9426["tactical_offhand"] = var_03; if(var_02.var_109 != "none") { self takeweapon(var_02.var_109); } if(var_03.var_109 != "none") { self takeweapon(var_03.var_109); } self method_8349(var_01); self giveweapon(var_01); self method_82FA(var_01,1,"right"); self setweaponammostock(var_01,1); return; } self giveweapon(var_01); } //Function Number: 70 func_7DE9(param_00,param_01) { if(isdefined(param_01)) { wait(param_01); } var_02 = param_00 lib_04FF::func_45D0("flagPickupWeapon"); if(var_02 != "noWeapSwitch" && self hasweapon(var_02)) { self takeweapon(var_02); } var_03 = param_00 lib_04FF::func_45D0("flagGrenadeWeapon"); if(self hasweapon(var_03)) { self takeweapon(var_03); } if(param_00 lib_04FF::func_45D0("flagGrenadeThrowEnabled") == 0) { return; } if(!isdefined(self.var_9426)) { return; } var_04 = self.var_9426["lethal_offhand"]; if(var_04.var_109 != "none") { self method_8349(var_04.var_109); self giveweapon(var_04.var_109); self method_82FA(var_04.var_109,var_04.var_2420,"right"); self setweaponammostock(var_04.var_109,var_04.var_93AF); } var_05 = self.var_9426["tactical_offhand"]; if(var_05.var_109 != "none") { self method_831E(var_05.var_109); self giveweapon(var_05.var_109); self method_82FA(var_05.var_109,var_05.var_2420,"right"); self setweaponammostock(var_05.var_109,var_05.var_93AF); } } //Function Number: 71 func_5829(param_00) { switch(param_00) { case "raid_carryflag_physics_mp": case "raid_carryflag_mp": return 1; default: return 0; } } //Function Number: 72 func_3CBB() { if(!func_3CC8()) { var_00 = self.var_A582[0]; var_01 = self.var_501F; playfxontag(common_scripts\utility::func_44F5("objective_flag_trail"),var_00,"tag_origin"); self.var_3C95 = 1; thread func_92DB(); } } //Function Number: 73 func_92DB() { self endon("picked_up"); self endon("reset"); self endon("death"); var_00 = self.var_A582[0]; var_00 waittill("physics_impact",var_01,var_02,var_03,var_04); if(isdefined(level.ongascanphysics)) { var_00 thread [[ level.ongascanphysics ]](); } if(func_3CC8()) { stopfxontag(common_scripts\utility::func_44F5("objective_flag_trail"),var_00,"tag_origin"); self.var_3C95 = 0; } var_00 waittill("physics_finished"); maps\mp\gametypes\_gameobjects::func_8740("friendly",self.var_79AD lib_04FF::func_45D0("droppedFlagPickupTime")); playfxontag(common_scripts\utility::func_44F5("objective_flag_glow"),var_00,"tag_origin"); self.var_3C84 = 1; } //Function Number: 74 func_3CBC() { var_00 = self.var_A582[0]; if(func_3CC8()) { stopfxontag(common_scripts\utility::func_44F5("objective_flag_trail"),var_00,"tag_origin"); } if(func_3CBE()) { var_01 = self.var_501F; killfxontag(common_scripts\utility::func_44F5("objective_flag_glow"),var_00,"tag_origin"); } self.var_3C84 = 0; self.var_3C95 = 0; } //Function Number: 75 func_3CBE() { return isdefined(self.var_3C84) && self.var_3C84; } //Function Number: 76 func_3CC8() { return isdefined(self.var_3C95) && self.var_3C95; } //Function Number: 77 func_A11C(param_00,param_01) { param_00 endon("death"); var_02 = lib_04FF::func_6937(self.var_695A); level endon(var_02); var_03 = param_00.var_982E; for(;;) { var_03 waittill("flag_pickup",var_04); if(param_01) { param_00 notify("showToTeam"); param_00 method_805C(); } else { param_00 lib_0502::func_8C20(); } var_03 waittill("flag_return"); if(param_01) { param_00 lib_0502::func_8C21(game["attackers"]); continue; } param_00 lib_0502::func_8C21(game["defenders"]); } } //Function Number: 78 func_7C19(param_00) { param_00 method_805C(); lib_04FF::func_6983(self.var_695A); if(!lib_04FF::func_45D0("objModelDissappearsOnPickup")) { param_00 thread lib_0502::func_8C21(game["attackers"]); thread func_A11C(param_00,1); } else { param_00 thread lib_0502::func_8C20(); param_00 thread updatehudoutline(); thread updateintelonpickup(param_00,1); } lib_04FF::func_6982(self.var_695A); param_00 delete(); } //Function Number: 79 func_7C18(param_00) { lib_04FF::func_6983(self.var_695A); param_00 method_805C(); param_00 thread lib_0502::func_8C21(game["defenders"]); thread func_A11C(param_00,0); lib_04FF::func_6982(self.var_695A); param_00 method_805B(); } //Function Number: 80 updateintelonpickup(param_00,param_01) { param_00 endon("death"); var_02 = lib_04FF::func_6937(self.var_695A); level endon(var_02); var_03 = param_00.var_982E; for(;;) { var_03 waittill("flag_pickup",var_04); if(param_01) { param_00 notify("showToTeam"); param_00 method_805C(); } else { param_00 lib_0502::func_8C20(); } var_03 waittill("flag_return"); param_00 lib_0502::func_8C20(); } } //Function Number: 81 setoutline(param_00,param_01) { if(!isdefined(param_01)) { param_01 = game["attackers"]; } if(!isdefined(param_00.outlinecolor)) { param_00.outlinecolor = 1; } if(param_01 == game["attackers"]) { var_02 = 1; } else { var_02 = 2; } param_00 hudoutlinedisableforclient(self); param_00 hudoutlineenableforclient(self,var_02,1); } //Function Number: 82 updatehudoutline() { self endon("death"); self endon("destroyed"); for(;;) { foreach(var_01 in level.var_744A) { var_01 setoutline(self,var_01.var_1A7); } wait(3); } } //Function Number: 83 updatehudoutlineforcarrier(param_00) { self endon("death"); self endon("destroyed"); param_00 endon("outline_disabled"); param_00 endon("death"); param_00 endon("disconnect"); for(;;) { if(param_00.var_1A7 == game["attackers"]) { param_00 setoutline(self,param_00.var_1A7); } wait(3); } } //Function Number: 84 disablehudoutlineforcarrier() { self notify("outline_disabled"); var_00 = getentarray("deliveryZoneModel","targetname"); foreach(var_02 in var_00) { var_02 hudoutlinedisableforclient(self); } }