/******************************************************************* * Decompiled By: Bog * Decompiled File: 1284.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 110 * Decompile Time: 120 ms * Timestamp: 10/27/2023 3:24:21 AM *******************************************************************/ //Function Number: 1 func_5341() { var_00 = lib_0502::func_2548("raid_escort_vehicle_gate",::func_7943); var_01 = var_00 lib_0502::func_2548("model",::func_7944); var_01 lib_0502::func_2548("close_pos",::lib_0502::func_2081); var_01 lib_0502::func_2548("open_pos",::lib_0502::func_2080); var_02 = var_00 lib_0502::func_2548("trigger",::func_7946); var_03 = lib_0502::func_2548("raid_escort_vehicle_wall",::func_795F); var_04 = var_03 lib_0502::func_2548("explosive_trigger",::lib_04F7::func_7968); var_04 lib_0502::func_2548("explosive_model",::lib_04F7::func_7964); var_04 lib_0502::func_2548("explosive_model_cant_use",::lib_04F7::func_7965); var_04 lib_0502::func_2548("delete_on_trigger",::lib_0502::func_207A); var_04 lib_0502::func_2548("physics_launch_on_trigger",::lib_0502::func_2087); var_04 lib_0502::func_2548("show_on_trigger",::lib_0502::func_2088); var_04 lib_0502::func_2548("fx_on_trigger",::lib_0502::func_207B); var_03 lib_0502::func_2548("cant_use_trigger",::lib_04F7::func_7962); var_05 = lib_0502::func_2548("raid_bridge",::func_792B); var_05 lib_0502::func_2548("engineer_crate",::func_79C5); var_05 lib_0502::func_2548("destroyed",::func_7932); var_05 lib_0502::func_2548("build",::func_7933); var_05 lib_0502::func_2548("remove",::func_7934); var_02 = var_05 lib_0502::func_2548("cant_build_trigger",::func_7931); var_06 = lib_0502::func_2548("raid_hedgehog",::func_797D); var_06 lib_0502::func_2548("trigger",::func_7990); var_06 lib_0502::func_2548("model",::func_798C); var_06 lib_0502::func_2548("ghost_model",::func_798A); var_06 lib_0502::func_2548("explosive_model",::func_7988); var_06 lib_0502::func_2548("collision",::func_7980); var_06 lib_0502::func_2548("animated_model",::func_797E); var_07 = lib_0502::func_2548("raid_blocker_vehicle",::func_7928); var_08 = var_07 lib_0502::func_2548("repair_trigger",::func_7927); var_09 = var_08 lib_0502::func_2548("part_pick_up_trigger",::func_79F5); var_0A = var_08 lib_0502::func_2548("missing_part_model"); var_0B = lib_0502::func_2548("move_gravity_on_trigger",::lib_0502::func_2085); var_0C = lib_0502::func_2548("move_on_trigger",::lib_0502::func_2086); var_0D = lib_0502::func_2548("fx_on_trigger",::lib_0502::func_207B); var_0E = lib_0502::func_2548("delete_on_trigger",::lib_0502::func_207A); var_0F = lib_0502::func_2548("link_to_on_trigger",::lib_0502::func_2083); var_10 = lib_0502::func_2548("sound_on_trigger",::lib_0502::func_2089); } //Function Number: 2 raiddrivablevehiclespawn(param_00,param_01) { waittillframeend; var_02 = lib_0503::func_2838(param_00,param_01,1,0,0); var_02.var_1A2 = param_00.var_1A2; var_02 setcandamage(1); var_02.var_BC = 2000; var_02.var_FB = 2000; var_02 method_867B(1); var_02 thread lib_0502::func_2FC4(); var_02.isdrivable = 1; lib_0502::func_9FF(var_02); thread func_7954(var_02); func_794B(var_02,undefined,undefined,undefined,param_01); var_02.var_835F notify("end_watchForSecondPlayerUsage"); var_02.var_9EDD thread lib_0503::last_stand_player_down_slide(); var_02.secondplayerturret_prev = var_02.var_835F; var_02.var_835F = var_02.var_9EDD; var_02 thread vehiclesetusablebyteam(param_01); return var_02; } //Function Number: 3 func_795B(param_00) { waittillframeend; var_01 = lib_0503::func_2838(param_00,game["attackers"],1,0,0); var_01.var_1A2 = param_00.var_1A2; var_01 makeunusable(); var_01 setcandamage(1); var_01.var_29B5 = ::func_7941; var_01.var_BC = 2000; var_01.var_FB = 2000; var_01.var_A3EF = 1; var_01 method_867B(1); var_01 thread lib_0502::func_2FC4(); var_01 thread func_7947(); func_7949(var_01); var_01 startpath(var_01.var_92ED); thread func_7954(var_01); var_01.var_384F = 4; var_01.var_3835 = 5; var_01.var_3837 = 5; var_01.var_931A = ""; var_01.var_17D9 = 0; var_01.var_17DC = 0; var_01.var_664C = 0; var_01.var_6EA0 = 0; var_01.var_A045 = ::func_A3FE; func_794B(var_01); func_795C(var_01); if(isdefined(var_01.var_9EDD) && var_01 method_8221()) { var_01 thread func_795E(); } self.var_A2C8 = var_01; } //Function Number: 4 func_7947() { var_00 = 4000000; var_01 = 0.85; for(;;) { var_02 = self.var_BC - self.var_6A; var_03 = var_02 / self.var_BC; foreach(var_05 in level.var_744A) { if(!maps\mp\_utility::func_57A0(var_05) || common_scripts\utility::func_562E(self.var_664C)) { var_05 func_73D1(); continue; } var_06 = distancesquared(var_05.var_116,self.var_116); var_07 = 0; if(var_06 < var_00) { var_08 = anglestoforward(var_05 getangles()); var_09 = vectornormalize(self.var_116 - var_05 getvieworigin()); var_0A = vectordot(var_08,var_09); if(var_0A >= var_01) { var_07 = 1; } } if(var_07 && bullettracepassed(var_05 getvieworigin(),self.var_116 + (0,0,30),0,self)) { if(!isdefined(var_05.var_97BC)) { var_05.var_97BC = var_05 maps\mp\gametypes\_hud_util::func_27CF((1,1,1),200,10); var_05.var_97BC maps\mp\gametypes\_hud_util::func_8707("CENTER",undefined,0,-200); } var_0B = 1; if(var_03 > 0.5) { var_0B = 1 - 2 * var_03 - 0.5; } var_0C = 1; if(var_03 < 0.5) { var_0C = var_03 / 0.5; } var_0D = 0; var_05.var_97BC maps\mp\gametypes\_hud_util::func_A0E3(var_03); var_05.var_97BC.var_1586.var_56 = (var_0B,var_0C,var_0D); continue; } var_05 func_73D1(); } wait 0.05; } } //Function Number: 5 func_73D1() { if(isdefined(self.var_97BC)) { if(isdefined(self.var_97BC.var_1586)) { self.var_97BC.var_1586 destroy(); } self.var_97BC destroy(); } } //Function Number: 6 func_7941(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A,param_0B) { if(!isdefined(param_01) || param_01.var_3A == "worldspawn" || !isplayer(param_01)) { return; } if(!isexplosivedamagemod(param_04)) { return; } if(isdefined(param_01.var_1A7)) { if(self.var_1A7 == param_01.var_1A7) { return; } } else if(isdefined(param_01.var_117) && isdefined(param_01.var_117.var_1A7)) { if(self.var_1A7 == param_01.var_117.var_1A7) { return; } } var_0C = param_02; if(isdefined(param_05)) { var_0D = param_05; if(function_030D(param_05)) { var_0D = maps\mp\_utility::func_452B(param_05); } if(maps\mp\_utility::func_5856(var_0D)) { var_0D = maps\mp\gametypes\_class::func_4432(var_0D); } switch(var_0D) { case "panzerschreck_mp": case "bazooka_mp": case "bouncingbetty_mp": case "c4_mp": var_0C = self.var_BC * 0.25; break; } } param_01 maps\mp\gametypes\_damagefeedback::func_A102("standard"); self.var_6A = self.var_6A + var_0C; if(self.var_6A >= self.var_FB) { self setcandamage(0); self notify("break_down"); } } //Function Number: 7 func_7954(param_00) { param_00 endon("death"); level endon("game_ended"); for(;;) { var_01 = []; var_02 = []; foreach(var_04 in level.var_744A) { if(var_04.var_1A7 == param_00.var_1A7) { var_01[var_01.size] = var_04; continue; } var_02[var_02.size] = var_04; } if(var_01.size > 0) { param_00 hudoutlineenableforclients(var_01,2,1); } if(var_02.size > 0) { param_00 hudoutlineenableforclients(var_02,1,1); } level waittill("joined_team"); } } //Function Number: 8 func_A3FE(param_00) { if(param_00 playerisweaponplantenabled()) { param_00 common_scripts\_plant_weapon::forcedismountweapon(); return; } if(common_scripts\utility::func_562E(param_00.var_5A4C)) { param_00 maps\mp\_utility::func_728(); return; } if(!isdefined(self.var_9EDD) || !param_00 isusingturret() || !isdefined(param_00 method_85E3()) || param_00 method_85E3() != self.var_9EDD) { maps\mp\_movers::func_A047(param_00); return; } } //Function Number: 9 func_794B(param_00,param_01,param_02,param_03,param_04) { param_01 = undefined; param_02 = undefined; param_03 = undefined; if(!isdefined(param_04)) { param_04 = game["attackers"]; } switch(param_00.var_1C8) { case "ger_tank_king_tiger_mp": param_01 = "TAG_TURRET_4"; param_02 = "npc_ger_mg42_tigerii_bucket_mp"; param_03 = "turretweapon_mg42_bucket_mp"; break; case "ger_tank_panzer_4_player_mp": param_01 = "TAG_TURRET_4"; param_02 = "npc_ger_mg42_tigerii_bucket_mp"; param_03 = "turretweapon_mg42_bucket_mp"; break; case "ger_tank_king_tiger_mp_snow": param_01 = "TAG_TURRET_4"; param_02 = "npc_ger_mg42_tigerii_bucket_mp_snow"; param_03 = "turretweapon_mg42_bucket_mp"; break; default: param_01 = "TAG_TURRET_ATTACH2"; param_02 = "usa_tank_sherman_m1919_bucket_turret_mp"; param_03 = "turretweapon_usa_m1919_tank_sherman_bucket_mp"; break; } param_00.var_1A7 = param_04; param_00.var_9EDD = param_00 lib_0503::func_1D62(param_03,param_02,param_01,1); param_00.var_9EDD thread maps\mp\_load::func_A8E7(); if(!isdefined(self.var_6967) || lib_04FF::func_45D0("escort_turretActive")) { param_00.var_9EDD thread func_9F9B(param_04); } } //Function Number: 10 vehiclesetusablebyteam(param_00) { thread turretorvehiclesetusablebyteam(param_00); } //Function Number: 11 func_9F9B(param_00) { thread turretorvehiclesetusablebyteam(param_00); } //Function Number: 12 turretorvehiclesetusablebyteam(param_00) { self endon("death"); foreach(var_02 in level.var_744A) { thread vehicleorturretsetplayerteamusability(var_02,param_00); var_02 thread playersetvehicleorturretteamusabilityonspawn(self,param_00); } for(;;) { level waittill("connected",var_02); var_02 thread playersetvehicleorturretteamusabilityonspawn(self,param_00); } } //Function Number: 13 playersetvehicleorturretteamusabilityonspawn(param_00,param_01) { self endon("disconnect"); param_00 endon("death"); for(;;) { self waittill("spawned_player"); param_00 thread vehicleorturretsetplayerteamusability(self,param_01); } } //Function Number: 14 vehicleorturretsetplayerteamusability(param_00,param_01) { param_00 endon("disconnect"); param_00 endon("death"); self endon("death"); var_02 = 4; if(isdefined(param_01) && param_01 != param_00.var_1A7) { self disableplayeruse(param_00); return; } for(;;) { self enableplayeruse(param_00); if(func_5812(self)) { func_A78D(param_00,self); param_00.hideshieldmodels = 1; param_00 notify("weapon_change",self.maxhealth); waittillframeend; self waittill("turretownerchange"); param_00.hideshieldmodels = 0; param_00 notify("weapon_change",param_00 getcurrentweapon()); } else if(lib_0502::func_5845(self)) { waittillplayerusestank(param_00,self); waittillframeend; } else { func_A78C(param_00,self); self.var_9EDD waittill("turretownerchange"); waittillframeend; self.var_9EDD waittill("turretownerchange"); var_03 = 0; } self disableplayeruse(param_00); maps\mp\gametypes\_hostmigration::func_A6F5(var_02); } } //Function Number: 15 func_5812(param_00) { return isdefined(param_00.var_3A) && issubstr(param_00.var_3A,"misc_turret"); } //Function Number: 16 func_A78D(param_00,param_01) { for(;;) { param_00 waittill("turretownerchange",var_02); if(param_01 == var_02) { break; } } } //Function Number: 17 waittillplayerusestank(param_00,param_01) { for(;;) { param_01 waittill("vehicle_mount",var_02); if(isdefined(var_02) && param_00 == var_02) { break; } } } //Function Number: 18 func_A78C(param_00,param_01) { for(;;) { param_01 waittill("trigger",var_02); if(param_00 == var_02) { break; } } } //Function Number: 19 func_795E(param_00) { self.var_9EDD endon("death"); for(;;) { var_01 = self.var_9EDD method_80E2(); if(common_scripts\utility::func_562E(self.var_9734)) { } else if(isdefined(var_01) && param_00) { var_02 = var_01 getangles(); var_03 = (0,var_02[1],0); var_04 = anglestoforward(var_03); var_05 = var_01 getvieworigin(); var_06 = var_05 + var_04 * 1000; self method_825B(var_06); } else { var_03 = self.var_1D; var_04 = anglestoforward(var_06); var_05 = self.var_116 + (0,0,100); var_06 = var_06 + var_05 * 1000; self method_825B(var_06); } wait 0.05; } } //Function Number: 20 func_9F82(param_00) { var_01 = self method_84C8(); if(!isdefined(var_01)) { return undefined; } var_02 = var_01 method_864F(); if(!isdefined(var_02)) { return undefined; } var_03 = 0; var_04 = 0; for(var_05 = self.var_116;isdefined(var_02);var_05 = var_05 method_864F()) { var_06 = var_02.var_116; var_03 = var_03 + distance2d(var_05,var_06); if(var_03 > param_00) { var_07 = param_00 - var_04; var_08 = vectornormalize(var_06 - var_05); var_09 = var_05 + var_08 * var_07; var_09 = (var_09[0],var_09[1],self.var_116[2] + 100); return var_09; } var_07 = var_06; var_08 = var_09; } return undefined; } //Function Number: 21 func_794C(param_00) { waittillframeend; var_01 = self.var_A2C8; param_00 linkto(var_01); } //Function Number: 22 func_795D(param_00) { waittillframeend; var_01 = self.var_A2C8; param_00 method_83EF(); param_00 enablelinkto(); param_00 linkto(var_01); for(;;) { if(0) { param_00 waittill("trigger"); } var_02 = undefined; var_03 = undefined; for(;;) { if(var_01.var_664C) { func_795C(var_01); var_01 waittill("repaired"); } if(0) { var_04 = isdefined(var_02) && var_02 istouching(param_00); var_05 = isdefined(var_03) && var_03 istouching(param_00); foreach(var_07 in level.var_744A) { var_08 = var_07.var_1A7 == var_01.var_1A7; if(var_08 && !var_04 && var_07 istouching(param_00)) { var_04 = 1; var_02 = var_07; continue; } if(!var_08 && !var_05 && var_07 istouching(param_00)) { var_05 = 1; var_03 = var_07; } } if(!var_04 && !var_05) { func_795C(var_01); break; } else if(var_04 && var_05) { func_795C(var_01); } else if(var_05) { if(var_01.var_17DC) { func_795C(var_01); } else { func_795A(var_01); } } else if(var_01.var_17D9) { func_795C(var_01); } else { func_7942(var_01); } } else if(var_01.var_17D9) { func_795C(var_01); } else { func_7942(var_01); } wait 0.05; } } } //Function Number: 23 func_7942(param_00) { if(param_00.var_931A == "forward") { return; } param_00 notify("forward"); param_00.var_931A = "forward"; if(1) { param_00 method_8293(param_00.var_3835); } else { param_00 method_8280(param_00.var_384F,param_00.var_3835,param_00.var_3837); } param_00.var_1C7 = "forward"; param_00.var_1C1 = "forward"; param_00.var_17DC = 0; } //Function Number: 24 func_795A(param_00) { if(param_00.var_931A == "reverse") { return; } param_00 notify("reverse"); param_00.var_931A = "reverse"; if(1) { param_00 method_8293(param_00.var_3835); } else { param_00 method_8280(param_00.var_384F,param_00.var_3835,param_00.var_3837); } param_00.var_1C7 = "reverse"; param_00.var_1C1 = "reverse"; param_00.var_17D9 = 0; } //Function Number: 25 func_795C(param_00) { if(param_00.var_931A == "stop") { return; } param_00.var_931A = "stop"; param_00 method_8280(0,param_00.var_3835,param_00.var_3837); } //Function Number: 26 func_7943(param_00) { var_01 = param_00 common_scripts\utility::func_41F2(); foreach(var_03 in var_01) { thread func_7945(var_03); } for(;;) { self waittill("trigger",var_05,var_06); switch(var_05) { case "opened": foreach(var_03 in var_01) { func_7950(var_03,0); } break; case "close": foreach(var_03 in var_01) { func_7950(var_03,1); } break; default: break; } } } //Function Number: 27 func_7945(param_00) { func_7952(param_00); self.var_A3F6 = 0; for(;;) { param_00 waittill("trigger",var_01); switch(param_00.var_165) { case "blocker_forward": case "blocker_reverse": self.var_A3F6 = !self.var_A3F6; break; default: break; } } } //Function Number: 28 func_7944(param_00) { for(;;) { self waittill("trigger",var_01,var_02); switch(var_01) { case "open": lib_0502::func_64D5(param_00,"open_pos",1.5); break; case "close": lib_0502::func_64D5(param_00,"close_pos",1.5); break; default: break; } } } //Function Number: 29 func_7946(param_00) { for(;;) { lib_0502::func_79E1(param_00,"OPEN ME"); param_00 waittill("used",var_01); param_00 sethintstring(""); self notify("trigger","open",var_01); self waittill("moveToPosDone"); self notify("trigger","opened",var_01); lib_0502::func_79E1(param_00,"CLOSE ME"); for(;;) { param_00 waittill("used",var_01); if(!self.var_A3F6) { break; } } param_00 sethintstring(""); self notify("trigger","close",var_01); self waittill("moveToPosDone"); self notify("trigger","closed",var_01); } } //Function Number: 30 func_7949(param_00) { param_00.var_92ED = getvehiclenode(param_00.var_1A2,"targetname"); var_01 = param_00.var_92ED; while(!common_scripts\utility::func_562E(var_01.var_793E)) { var_01.var_793E = 1; if(isdefined(var_01.var_165)) { thread func_794D(param_00,var_01); } param_00.var_36DA = var_01; if(!isdefined(var_01.var_1A2)) { break; } var_01 = getvehiclenode(var_01.var_1A2,"targetname"); } thread func_7951(param_00,param_00.var_92ED); thread func_794E(param_00,param_00.var_36DA); } //Function Number: 31 func_7951(param_00,param_01) { param_01 waittill("trigger"); } //Function Number: 32 func_794E(param_00,param_01) { param_01 waittill("trigger"); } //Function Number: 33 func_7952(param_00) { if(!common_scripts\utility::func_562E(param_00.var_17E4)) { param_00 waittill("node_init"); } } //Function Number: 34 func_794F(param_00) { if(common_scripts\utility::func_562E(param_00.var_17E4)) { return; } switch(param_00.var_165) { case "blocker": case "blocker_forward": case "blocker_reverse": func_7950(param_00,1); break; default: break; } param_00.var_17E4 = 1; param_00 notify("node_init"); } //Function Number: 35 func_794D(param_00,param_01) { func_794F(param_01); for(;;) { param_01 waittill("trigger",var_02); if(var_02 != param_00) { continue; } switch(param_01.var_165) { case "blocker_forward": if(param_00.var_931A == "forward") { thread func_793F(param_00,param_01); } break; case "blocker_reverse": if(param_00.var_931A == "reverse") { thread func_793F(param_00,param_01); } break; case "blocker": thread func_793F(param_00,param_01); break; case "notify_level": level notify(param_01.var_8260); break; case "notify_object_nearby": func_7953(param_00.var_116,param_01.var_8260); break; case "trigger_targets": var_03 = getentarray(param_01.var_1A2,"targetname"); var_04 = common_scripts\utility::func_46B7(param_01.var_1A2,"targetname"); var_05 = common_scripts\utility::func_F73(var_03,var_04); foreach(var_07 in var_05) { if(isdefined(param_01.var_8260)) { var_07 notify("trigger",param_01.var_8260); continue; } var_07 notify("trigger"); } break; case "start_push": break; default: break; } } } //Function Number: 36 func_7953(param_00,param_01) { var_02 = getentarray(param_01,"targetname"); var_03 = 100000; var_04 = undefined; foreach(var_06 in var_02) { if(!isdefined(var_06.var_67EB)) { var_06.var_67EB = 0; } var_07 = distance2d(param_00,var_06.var_116); if(var_07 < var_03 && var_06.var_67EB == 0) { var_03 = var_07; var_04 = var_06; } } if(isdefined(var_04)) { var_04 notify(param_01); var_04.var_67EB = 1; } } //Function Number: 37 func_793F(param_00,param_01) { param_00 endon("death"); param_00 endon("forward"); param_00 endon("reverse"); for(;;) { param_00.var_17D9 = param_01.var_17D9; param_00.var_17DC = param_01.var_17DC; var_02 = (param_00.var_17D9 && param_00.var_931A == "forward") || param_00.var_17DC && param_00.var_931A == "reverse"; if(!var_02) { break; } param_01 waittill("blocked_update"); } } //Function Number: 38 func_7950(param_00,param_01) { switch(param_00.var_165) { case "blocker_forward": param_00.var_17D9 = param_01; param_00.var_17DC = 0; break; case "blocker_reverse": param_00.var_17D9 = 0; param_00.var_17DC = param_01; break; case "blocker": default: param_00.var_17D9 = param_01; param_00.var_17DC = param_01; break; } param_00 notify("blocked_update"); } //Function Number: 39 func_79F8(param_00) { waittillframeend; var_01 = self.var_A2C8; param_00 enablelinkto(); param_00 linkto(var_01); self.var_6EA0 = param_00.var_982D["part_pick_up_trigger"].size; for(;;) { var_02 = undefined; var_01.var_664C = 1; if(self.var_6EA0 > 0) { var_03 = []; var_04 = maps\mp\gametypes\_gameobjects::func_2837(game["attackers"],param_00,var_03,(0,0,30),0,1); var_04 maps\mp\gametypes\_gameobjects::func_C30("friendly"); var_04 maps\mp\gametypes\_gameobjects::func_8A5A(0); var_04 maps\mp\gametypes\_gameobjects::func_86B5(param_00.var_6E9E); var_04.var_6BBF = ::func_6B8D; var_04.var_6AC9 = ::func_6B8E; thread func_7956(); param_00 sethintstring(&"RAIDS_PART_INSTALL"); while(self.var_6EA0 > 0) { self waittill("part_installed"); } } else { lib_0502::func_79E1(param_00,&"RAIDS_REPAIR_USE",10,7); thread func_7958(param_00.var_A240); param_00.var_A240.var_5F95 = 1; param_00.var_A240.var_502A = "raidRepair"; param_00.var_A240.var_681A = 1; param_00.var_A240.var_A248 = "war_wrench_assemble_mp"; param_00.var_A240.var_113F = 0; param_00.var_A240.var_7894 = 1; param_00 setteamfortrigger(game["attackers"]); var_02 = spawnfx(common_scripts\utility::func_44F5("needs_repair"),var_01.var_116 + (0,0,120)); triggerfx(var_02); param_00 waittill("used",var_05); } var_01 notify("repaired"); var_01 setcandamage(1); var_01.var_6A = 0; if(isdefined(var_02)) { var_02 delete(); } var_01.var_664C = 0; param_00 sethintstring(""); var_01 waittill("break_down"); } } //Function Number: 40 func_79EF(param_00) { param_00 delete(); } //Function Number: 41 func_794A(param_00) { waittillframeend; param_00 enablelinkto(); param_00 linkto(self.var_A2C8); for(;;) { var_01 = self.var_A2C8 method_8289(); var_02 = length(var_01); if(var_02 > 10) { var_03 = param_00 getistouchingentities(level.var_6E97); foreach(var_05 in var_03) { if(isalive(var_05)) { var_05 dodamage(var_05.var_FB * 10,var_05.var_116); } } } wait 0.05; } } //Function Number: 42 func_7956() { if(!0) { return; } var_00 = maps\mp\gametypes\_hud_util::func_2830(undefined); var_01 = maps\mp\gametypes\_hud_util::func_2831(undefined); var_01 settext("Parts Installed"); func_7955(var_00); wait(0.25); if(isdefined(var_00)) { var_00 maps\mp\gametypes\_hud_util::func_2DCC(); } if(isdefined(var_01)) { var_01 maps\mp\gametypes\_hud_util::func_2DCC(); } } //Function Number: 43 func_7955(param_00) { self.var_A2C8 endon("repaired"); var_01 = self.var_6EA0; for(;;) { var_02 = var_01 - self.var_6EA0 / var_01; var_03 = int(param_00.var_1D2 * var_02 + 0.5); param_00.var_1586 scaleovertime(0.2,var_03,param_00.var_BD); self waittill("part_installed"); } } //Function Number: 44 func_7958(param_00) { if(!0) { return; } var_01 = maps\mp\gametypes\_hud_util::func_2830(undefined); var_02 = maps\mp\gametypes\_hud_util::func_2831(undefined); var_02 settext("Tank Repairing..."); func_7959(param_00,var_01); if(isdefined(var_01)) { var_01 maps\mp\gametypes\_hud_util::func_2DCC(); } if(isdefined(var_02)) { var_02 maps\mp\gametypes\_hud_util::func_2DCC(); } } //Function Number: 45 func_7959(param_00,param_01) { self.var_A2C8 endon("repaired"); for(;;) { var_02 = param_00.var_A22B; var_03 = isdefined(level.var_4E09); var_04 = param_00.var_54F5; wait 0.05; if(common_scripts\utility::func_562E(var_04) != common_scripts\utility::func_562E(param_00.var_54F5) || var_02 != param_00.var_A22B || var_03 != isdefined(level.var_4E09)) { if(param_00.var_28D5 > param_00.var_A23F) { param_00.var_28D5 = param_00.var_A23F; } var_05 = param_00.var_28D5 / param_00.var_A23F; var_06 = 1000 / param_00.var_A23F * param_00.var_A22B; if(isdefined(level.var_4E09) || !common_scripts\utility::func_562E(param_00.var_54F5)) { var_06 = 0; } param_01 maps\mp\gametypes\_hud_util::func_A0E3(var_05,var_06); } } } //Function Number: 46 func_6B8D(param_00) { var_01 = self.var_9D65.var_982E; var_01.var_6EA0--; var_01 notify("part_installed"); if(isdefined(param_00.var_6E96)) { param_00.var_6E96 destroy(); } param_00.var_2016 maps\mp\gametypes\_gameobjects::func_2F93(); } //Function Number: 47 func_6B8E(param_00) { param_00 iclientprintlnbold("Find Missing Part"); } //Function Number: 48 func_79F5(param_00) { var_01 = param_00.var_982D["missing_part_model"]; var_02 = maps\mp\gametypes\_gameobjects::func_27D6(game["attackers"],param_00,var_01,(0,0,30)); var_02 maps\mp\gametypes\_gameobjects::func_C30("friendly"); var_02 maps\mp\gametypes\_gameobjects::func_8A57(&"RAIDS_PART_PICKUP"); var_02.var_6B62 = ::func_6B8A; var_02.var_6AEF = ::func_6B89; var_02.var_6B63 = ::func_6B8B; var_02.var_C33 = 1; var_03 = param_00.var_982E; if(!isdefined(var_03.var_6E9E)) { var_03.var_6E9E = []; } var_03.var_6E9E[var_03.var_6E9E.size] = var_02; } //Function Number: 49 func_6B8A(param_00) { param_00.var_6E96 = param_00 maps\mp\gametypes\_hud_util::func_27ED("default",1); param_00.var_6E96 maps\mp\gametypes\_hud_util::func_8707("BOTTOM",undefined,0,-50); } //Function Number: 50 func_6B89(param_00) { if(isdefined(param_00.var_6E96)) { param_00.var_6E96 destroy(); } } //Function Number: 51 func_6B8B(param_00) { param_00 iclientprintlnbold("Can only carry one part at a time."); } //Function Number: 52 func_7957(param_00) { var_01 = getvehiclenode(param_00.var_81EF,"script_linkname"); var_01 waittill("trigger",var_02); level notify("raidEscortVehiclePushObject"); var_03 = var_02 method_8289(); var_04 = length(var_03); var_05 = param_00.var_116; var_06 = param_00.var_64DB["end_pos"].var_116; var_07 = var_06 - var_05; var_08 = vectordot(var_07,var_03) / var_04; var_09 = abs(var_08 / var_04); lib_0502::func_64D5(param_00,"end_pos",var_09); } //Function Number: 53 func_795F(param_00) { var_01 = getvehiclenode(param_00.var_81EF,"script_linkname"); thread func_7960(var_01); waittillframeend; var_02 = self.var_982D["explosive_trigger"][0].var_A240; var_02 maps\mp\gametypes\_gameobjects::func_8A60("none"); var_03 = 0; while(!var_03) { self waittill("trigger",var_04); switch(var_04) { case "explode": func_7950(var_01,0); self notify("wall_explode"); var_03 = 1; break; case "vehicle_arrive": var_02 maps\mp\gametypes\_gameobjects::func_8A60("any"); break; default: break; } } } //Function Number: 54 func_7960(param_00) { self endon("wall_explode"); param_00 waittill("trigger"); self notify("trigger","vehicle_arrive"); } //Function Number: 55 func_79C5(param_00) { param_00 hudoutlineenable(0,1); param_00.var_982E waittill("built"); param_00 delete(); } //Function Number: 56 func_792B(param_00) { var_01 = getentarray(param_00.var_1A2,"targetname"); var_02 = []; foreach(var_04 in var_01) { if(var_04.var_165 == "build_trigger") { var_02[var_02.size] = var_04; } } param_00.var_5B3A = 0; param_00 thread func_7930(var_02); if(isdefined(param_00.var_81EF)) { var_06 = getvehiclenode(param_00.var_81EF,"script_linkname"); if(isdefined(var_06)) { thread func_7940(var_06); var_07 = 0; while(!var_07) { self waittill("trigger",var_08); switch(var_08) { case "100_percent": func_7950(var_06,0); var_07 = 1; break; case "vehicle_arrive": break; default: break; } } } } } //Function Number: 57 func_7940(param_00) { self endon("100_percent"); param_00 waittill("trigger"); self notify("trigger","vehicle_arrive"); } //Function Number: 58 func_7930(param_00) { var_01 = []; foreach(var_03 in param_00) { lib_0502::func_79E1(var_03,&"RAIDS_REPAIR_USE",15,7); var_03 setteamfortrigger(game["attackers"]); var_03.var_A240.var_A248 = "war_hammer_assemble_mp"; var_03.var_A240.var_113F = 0; var_03.var_A240.var_7894 = 1; var_01[var_01.size] = var_03.var_A240; } self.allow_weapon = var_01; var_05 = maps\mp\gametypes\_gameobjects::func_A226(var_01); var_05.var_5F95 = 1; var_05 maps\mp\gametypes\_gameobjects::func_8A5A(15); var_05 maps\mp\gametypes\_gameobjects::func_8A59(&"RAIDS_REPAIR_USE_BAR"); var_05.var_6ABC = ::func_792D; var_05.var_6AFA = ::func_792E; var_05.var_6BBF = ::func_792C; var_05.var_1C6E = self; var_05.var_502A = "raidConstruct"; var_05.var_681A = 1; } //Function Number: 59 func_792C(param_00) { self.var_1C6E notify("built"); level notify("raidBridgeFinishedBuilding"); foreach(var_02 in self.var_21F7) { var_02.var_9D65 sethintstring(""); } } //Function Number: 60 func_7931(param_00) { param_00 delete(); } //Function Number: 61 func_792D(param_00) { thread func_792F(param_00); } //Function Number: 62 func_792F(param_00) { if(self.var_54F6.size > 0) { return; } self endon("stop_percent_update"); var_01 = self.var_1C6E; for(;;) { wait 0.05; var_02 = int(self.var_28D5 / self.var_A23F * 100); if(var_02 >= var_01.var_5B3A + 5) { var_01.var_5B3A = var_01.var_5B3A + 5; var_01 notify("trigger",var_01.var_5B3A + "_percent",param_00); } if(self.var_28D5 / self.var_A23F >= 1) { break; } } } //Function Number: 63 func_792E(param_00,param_01,param_02) { if(self.var_54F6.size > 0) { return; } if(self.var_28D5 / self.var_A23F < 1) { self notify("stop_percent_update"); } } //Function Number: 64 func_7932(param_00) { var_01 = param_00.var_3B == "script_brushmodel"; param_00 lib_0502::func_7997(); for(;;) { self waittill("trigger",var_02,var_03); if(var_02 == "explode") { param_00 lib_0502::func_79C6(); continue; } if(var_02 == "5_percent") { param_00 lib_0502::func_7997(); } } } //Function Number: 65 func_7933(param_00) { param_00 lib_0502::func_7997(); for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == "explode") { param_00 lib_0502::func_7997(); continue; } if(var_01 == param_00.var_8260 || var_01 == "100_percent") { param_00 lib_0502::func_79C6(); } } } //Function Number: 66 func_7934(param_00) { for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == param_00.var_8260 || var_01 == "100_percent") { param_00 lib_0502::func_7997(); } } } //Function Number: 67 func_7948(param_00) { param_00.var_2F74 = 1; param_00.var_17DF = 1; param_00 notify("disabled"); param_00.var_4C28 = self; self.var_A3F6 = 0; waittillframeend; if(param_00.var_165 == "blocker_forward") { if(isdefined(param_00.var_112)) { param_00.var_112.var_4C32[param_00.var_112.var_4C32.size] = self; } self.var_17E3 = param_00; } else { self.var_17E6 = param_00; } for(;;) { param_00 waittill("trigger",var_01); switch(param_00.var_165) { case "blocker_forward": case "blocker_reverse": self.var_A3F6 = !self.var_A3F6; if(self.var_A3F6) { self notify("trigger","vehicle_block"); } else { self notify("trigger","vehicle_unblock"); } if(!self.var_A3F6) { if(param_00.var_165 == "blocker_forward") { func_797F(game["defenders"]); } else { func_797F(game["attackers"]); } } break; default: break; } } } //Function Number: 68 func_797D(param_00) { var_01 = param_00 common_scripts\utility::func_41F2(); foreach(var_03 in var_01) { thread func_7948(var_03); } lib_0502::func_1D39(param_00); if(!isdefined(level.var_79C2.var_4C32)) { level.var_79C2.var_4C32 = []; } level.var_79C2.var_4C32[level.var_79C2.var_4C32.size] = param_00; self.var_172D = ""; func_797F(game["defenders"]); self.var_2599 = 0; for(;;) { self waittill("trigger",var_05,var_06); switch(var_05) { case "constructed": foreach(var_03 in var_01) { var_03.var_2F74 = undefined; var_03 notify("enabled"); } break; case "bomb_planted": self.var_18C6 = 1; break; case "bomb_exploded": case "destroyed": self.var_18C6 = 0; foreach(var_03 in var_01) { var_03.var_2F74 = 1; var_03 notify("disabled"); } break; default: break; } } } //Function Number: 69 func_797F(param_00) { if(self.var_172D == param_00) { return; } self.var_172D = param_00; } //Function Number: 70 func_798F() { var_00 = common_scripts\utility::func_46B7("raid_hedgehog","script_noteworthy"); foreach(var_02 in var_00) { var_02 func_798E(); } } //Function Number: 71 func_7986() { var_00 = common_scripts\utility::func_46B7("raid_hedgehog","script_noteworthy"); foreach(var_02 in var_00) { var_02 thread func_7985(); } } //Function Number: 72 func_7983(param_00) { self waittillmatch("remove","trigger"); param_00 delete(); } //Function Number: 73 func_798E() { if(isdefined(self.var_9D65)) { self.var_9D65 delete(); } self notify("trigger","remove"); } //Function Number: 74 func_7985() { if(common_scripts\utility::func_562E(self.var_18C6)) { self waittillmatch("bomb_exploded","trigger"); waittillframeend; } self notify("trigger","disable"); if(isdefined(self.var_9D65)) { if(isdefined(self.var_9D65.var_A240)) { self.var_9D65.var_A240 thread func_2F6E(); } waittillframeend; self.var_9D65 delete(); } } //Function Number: 75 func_7994(param_00) { self notify("raidHedgehogWaittillBombPlanted"); self endon("raidHedgehogWaittillBombPlanted"); param_00 waittill("used",var_01); self notify("trigger","bomb_planted",var_01); } //Function Number: 76 func_7996(param_00) { self notify("hedgehogWatchForVehicleInterrupt"); self endon("hedgehogWatchForVehicleInterrupt"); param_00 endon("death"); if(common_scripts\utility::func_562E(self.var_A3F6)) { param_00 common_scripts\utility::func_9D9F(); } for(;;) { self waittill("trigger",var_01); if(var_01 == "constructed") { return; } else { if(var_01 == "vehicle_block") { param_00 common_scripts\utility::func_9D9F(); continue; } if(var_01 == "vehicle_unblock") { param_00 common_scripts\utility::func_9DA3(); } } } } //Function Number: 77 func_7992(param_00) { lib_0502::func_79E3(param_00); param_00 allowjump(0); } //Function Number: 78 func_7993(param_00,param_01,param_02) { lib_0502::func_79E4(param_00,param_01,param_02); if(isdefined(param_01)) { param_01 allowjump(1); } } //Function Number: 79 func_7991(param_00,param_01) { param_00.var_A240.var_4C28 = self; param_00.var_A240.var_2F90 = 1; param_00.var_A240.var_6ABC = ::func_7992; param_00.var_A240.var_6AFA = ::func_7993; param_00.var_A240.var_A248 = param_01; param_00.var_A240.var_A23C = 0; param_00.var_A240.var_7894 = 1; } //Function Number: 80 func_7990(param_00) { param_00 endon("death"); self.var_9D65 = param_00; lib_0502::func_1D3A(param_00,self.var_2599); for(;;) { lib_0502::func_79E1(param_00,&"RAIDS_USE_CONSTRUCT",3,6); func_7991(param_00,"war_wrench_assemble_mp"); lib_0502::func_1D3B(self.var_2599); thread func_7996(param_00); param_00 waittill("used",var_01); param_00 sethintstring(""); self.var_2599 = 1; lib_0502::func_1D3B(self.var_2599); self notify("trigger","constructed",var_01); if(lib_0502::func_21AC(self,var_01)) { lib_0502::func_7922(var_01); } for(;;) { var_02 = undefined; var_03 = undefined; lib_0502::func_79E1(param_00,&"RAIDS_USE_PLACE_EXPLOSIVE",3,8); func_7991(param_00,"war_dynamite_mp"); thread func_7994(param_00); for(;;) { self waittill("trigger",var_02,var_03); if(var_02 == "bomb_planted" || var_02 == "destroyed") { break; } } param_00 sethintstring(""); if(var_02 == "destroyed") { break; } thread func_7989(param_00,var_03); param_00 sethintstring(""); for(;;) { self waittill("trigger",var_02,var_03); if(var_02 == "bomb_exploded" || var_02 == "destroyed") { break; } } param_00 sethintstring(""); self notify("stop_timer"); if(var_02 == "bomb_exploded" || var_02 == "destroyed") { break; } } } } //Function Number: 81 func_7989(param_00,param_01) { self endon("stop_timer"); var_02 = 5; if(isdefined(param_01) && param_01 maps\mp\_utility::func_649("specialty_improvedobjectives")) { var_02 = 2.5; } var_03 = gettime() + var_02 * 1000; var_04 = 0; while(var_03 > gettime()) { if(var_04 != 0) { lib_04F3::func_79CB("dynamite_timer_tick",param_00.var_116); } else { lib_04F3::func_79CB("dynamite_timer_tock",param_00.var_116); } var_04 = var_04 + 1 % 2; var_05 = var_03 - gettime() / 1000; var_06 = 0.05; if(var_05 > 2) { var_06 = 0.5; } else if(var_05 > 1) { var_06 = 0.25; } maps\mp\gametypes\_hostmigration::func_A783(var_06); if(isdefined(level.var_4E09)) { var_07 = maps\mp\gametypes\_hostmigration::func_A782(); var_03 = var_03 + var_07; } } maps\mp\gametypes\_hostmigration::func_A782(); thread func_7987(param_00,param_01,0); } //Function Number: 82 func_7987(param_00,param_01,param_02) { var_03 = param_00 lib_0502::func_207F(); var_04 = var_03.var_982D["explosive_model"][0]; self.var_2599 = 0; if(!common_scripts\utility::func_562E(param_02)) { param_00 entityradiusdamage(var_04.var_116,256,150,20,param_01,"MOD_EXPLOSIVE","bomb_site_mp"); } self notify("stop_timer"); if(isdefined(param_00) && isdefined(param_00.var_A240)) { param_00.var_A240 thread func_2F6E(); } self notify("trigger","bomb_exploded",param_01,param_02); if(lib_0502::func_21AC(self,param_01)) { lib_0502::func_7923(param_01); } } //Function Number: 83 func_2F6E() { self notify("disabled"); waittillframeend; maps\mp\gametypes\_gameobjects::func_2D58(); } //Function Number: 84 func_798C(param_00) { param_00.var_79AD = self; param_00 lib_0502::func_7997(); for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == "constructed") { param_00 lib_0502::func_79C6(); thread func_798B(param_00); continue; } if(var_01 == "bomb_exploded" || var_01 == "destroyed") { param_00 lib_0502::func_7997(); continue; } if(var_01 == "remove" || var_01 == "disable") { param_00 delete(); return; } } } //Function Number: 85 func_797E(param_00) { param_00 endon("death"); thread func_7983(param_00); thread func_798B(param_00); var_01 = 1; waittillframeend; for(;;) { param_00.var_93FD = 1; if(var_01) { param_00 method_8278("mp_raids_hedgehog_inactive_idle","hedgehog"); } self.var_9D65 waittill("beginUse",var_02); if(!self.var_9D65.var_A240.var_54F5) { continue; } if(isdefined(var_02) && var_02 maps\mp\_utility::func_649("specialty_improvedobjectives")) { param_00 method_8278("mp_raids_hedgehog_assemble_fast","hedgehog"); } else { param_00 method_8278("mp_raids_hedgehog_assemble","hedgehog"); } self.var_9D65 waittill("endUse",var_02,var_03); if(var_03) { param_00 method_8278("mp_raids_hedgehog_idle","hedgehog"); lib_0502::func_7D5C(param_00); for(;;) { self waittill("trigger",var_04,var_02); if(var_04 == "bomb_exploded" || var_04 == "destroyed") { break; } } param_00 method_8278("mp_raids_hedgehog_destroy","hedgehog"); } var_01 = !var_03; } } //Function Number: 86 func_798A(param_00) { var_01 = 1; for(;;) { self waittill("trigger",var_02,var_03); if(var_02 == "constructed") { param_00 lib_0502::func_7997(); var_01 = 0; continue; } if(var_02 == "bomb_exploded" || var_02 == "destroyed") { if(!common_scripts\utility::func_562E(self.var_A3F6)) { param_00 lib_0502::func_79C6(); } var_01 = 1; continue; } if(var_02 == "vehicle_block") { if(var_01) { param_00 lib_0502::func_7997(); } continue; } if(var_02 == "vehicle_unblock") { if(var_01) { param_00 lib_0502::func_79C6(); } continue; } if(var_02 == "remove" || var_02 == "disable") { param_00 delete(); return; } } } //Function Number: 87 func_7988(param_00,param_01) { level.var_611["raid_door_explode"] = loadfx("vfx/map/mp_raid_cobra/raid_wall_breach_mp"); var_02 = param_00.var_982E; param_00.var_6A55 = param_00 method_85A0(); param_00 lib_0502::func_7997(); param_00 thread maps\mp\gametypes\_damage::func_8676(10,"normal",::func_7981,::lib_0502::func_1D37,0); param_00 setcandamage(0); param_00.var_C2E = 1; var_03 = undefined; for(;;) { self waittill("trigger",var_04,var_05,var_06); switch(var_04) { case "bomb_exploded": if(!common_scripts\utility::func_562E(var_06)) { lib_04F3::func_79CB("mp_war_bomb_explo",param_00.var_116); playfx(common_scripts\utility::func_44F5("raid_door_explode"),param_00.var_116,param_00.var_1D + (0,-90,0)); } param_00 lib_0502::func_7997(); param_00 setcandamage(0); if(isdefined(var_03)) { var_03 delete(); } break; case "bomb_planted": var_03 = magicgrenademanual("war_dynamite_mp",param_00.var_116,(0,0,0),6); var_03 method_8449(param_00); param_00 setmodel("par_dynamite_01"); param_00 setcandamage(1); param_00.var_706B = var_05.var_1A7; badplace_cylinder("war_dynamite_mp",6,param_00.var_116,300,128,"allies","axis"); lib_0502::func_7D5C(param_00); self.var_9D65 thread lib_0502::func_8A18(param_00); break; case "constructed": param_00 setmodel("par_dynamite_01_sheen"); param_00 lib_0502::func_79C6(); param_00 setcandamage(0); if(isdefined(var_03)) { var_03 delete(); } break; case "destroyed": param_00 lib_0502::func_7997(); param_00 setcandamage(0); if(isdefined(var_03)) { var_03 delete(); } break; case "disable": case "remove": param_00 delete(); break; default: break; } } } //Function Number: 88 func_7981(param_00,param_01,param_02,param_03,param_04) { var_05 = lib_0502::func_207F(); var_06 = var_05.var_982D["trigger"][0]; var_05 func_7987(var_06,param_00,param_04); } //Function Number: 89 func_6B8C(param_00,param_01,param_02,param_03) { var_04 = lib_0502::func_207F(); if(!var_04.var_2599) { return 0; } if(isplayer(param_00) && isdefined(self.var_706B) && param_00.var_1A7 != self.var_706B) { return 0; } if(maps\mp\_utility::func_5694(param_02) || isexplosivedamagemod(param_02)) { return param_03; } return 0; } //Function Number: 90 func_7980(param_00) { param_00 notsolid(); for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == "constructed") { param_00 lib_0502::func_79C6(); continue; } if(var_01 == "bomb_exploded" || var_01 == "destroyed") { param_00 lib_0502::func_7997(); continue; } if(var_01 == "remove") { param_00 delete(); return; } } } //Function Number: 91 func_798B(param_00) { var_01 = 6; param_00.var_93FD = undefined; param_00 thread maps\mp\gametypes\_damage::func_8676(var_01,"raid_buildable",::func_7982,::lib_0502::func_1D38); } //Function Number: 92 func_7982(param_00,param_01,param_02,param_03) { var_04 = self.var_982E; if(!var_04.var_2599) { return; } var_04.var_2599 = 0; var_04 notify("trigger","destroyed",param_00); if(isdefined(var_04.var_9D65) && isdefined(var_04.var_9D65.var_A240)) { var_04.var_9D65.var_A240 notify("disabled"); } if(lib_0502::func_21AC(var_04,param_00)) { lib_0502::func_7923(param_00); } } //Function Number: 93 func_798D(param_00,param_01,param_02,param_03) { var_04 = lib_04F7::func_7A02(param_01,param_02); return var_04; } //Function Number: 94 func_7995() { if(!self.var_2599) { return; } for(;;) { self waittill("trigger",var_00,var_01); if(var_00 == "bomb_exploded" || var_00 == "destroyed") { break; } } } //Function Number: 95 func_7984(param_00) { param_00 endon("death"); func_7995(); param_00 delete(); } //Function Number: 96 func_79D3(param_00) { self.var_565F = 0; self.var_7433 = undefined; thread func_79DD(); } //Function Number: 97 func_79D5() { foreach(var_05, var_01 in self.var_982D) { if(var_05 != "script_struct") { foreach(var_03 in var_01) { if(isdefined(var_03)) { var_03 delete(); } } } } } //Function Number: 98 func_79DD() { var_00 = getent("raid_escort_vehicle","script_noteworthy"); var_01 = 120; for(;;) { var_02 = var_00.var_116; if(isdefined(var_00.var_A2C8)) { var_02 = var_00.var_A2C8.var_116; } var_03 = self.var_116; var_04 = distance2d(var_02,var_03); if(var_04 <= var_01) { if(self.var_565F) { radiusdamage(var_03,256,150,20,self.var_7433,"MOD_EXPLOSIVE","bomb_site_mp"); lib_04F3::func_79CB("mp_war_bomb_explo",var_03); playfx(common_scripts\utility::func_44F5("hedgehog_explode"),var_03); } func_79D5(); return; } wait 0.05; } } //Function Number: 99 func_79DC(param_00) { param_00 endon("death"); param_00 endon("defuse_over"); self notify("raidTankMineWaittillDefused"); self endon("raidTankMineWaittillDefused"); param_00 waittill("used",var_01); self notify("trigger","defused",var_01); } //Function Number: 100 func_79DA(param_00) { param_00 endon("death"); for(;;) { var_01 = undefined; var_02 = undefined; lib_0502::func_79E1(param_00,&"RAIDS_PLACE_MINE",3,&"RAIDS_PLACING_MINE"); param_00 setteamfortrigger(game["defenders"]); param_00 waittill("used",var_03); param_00 sethintstring(""); self notify("trigger","placed",var_03); self.var_565F = 1; self.var_7433 = var_03; lib_0502::func_79E1(param_00,&"RAIDS_USE_DEFUSE",3,11); param_00 setteamfortrigger(game["attackers"]); thread func_79DC(param_00); for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == "defused" || var_01 == "destroyed") { param_00 notify("defuse_over"); break; } } param_00 sethintstring(""); self.var_565F = 0; self.var_7433 = undefined; } } //Function Number: 101 func_79DB(param_00) { param_00 delete(); } //Function Number: 102 func_79D7(param_00) { var_01 = 1; param_00.var_93FD = undefined; param_00 thread maps\mp\gametypes\_damage::func_8676(var_01,undefined,::func_79D4,::func_79D9); } //Function Number: 103 func_79D4(param_00,param_01,param_02,param_03) { var_04 = self.var_982E; var_04 notify("trigger","destroyed",param_00); } //Function Number: 104 func_79D9(param_00,param_01,param_02,param_03) { var_04 = -1; return var_04; } //Function Number: 105 func_79D8(param_00) { param_00 endon("death"); param_00 lib_0502::func_7997(); for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == "placed") { param_00 lib_0502::func_79C6(); thread func_79D7(param_00); continue; } if(var_01 == "defused" || var_01 == "destroyed") { param_00 lib_0502::func_7997(); } } } //Function Number: 106 func_79D6(param_00) { param_00 endon("death"); for(;;) { self waittill("trigger",var_01,var_02); if(var_01 == "placed") { param_00 lib_0502::func_7997(); continue; } if(var_01 == "defused" || var_01 == "destroyed") { param_00 lib_0502::func_79C6(); } } } //Function Number: 107 func_7928(param_00) { waittillframeend; var_01 = lib_0503::func_2838(param_00,game["attackers"],1,0,0); param_00.var_1A5 = param_00.var_1A5 + "_spawner"; var_01.var_1A2 = param_00.var_1A2; var_01 makeunusable(); var_01 setcandamage(0); var_01.var_384F = 4; var_01.var_3835 = 5; var_01.var_3837 = 5; var_01.var_931A = ""; var_01.var_17D9 = 0; var_01.var_17DC = 0; self.var_A2C8 = var_01; func_7949(var_01); self waittillmatch(var_01.var_1A5,"unblock"); var_01 startpath(var_01.var_92ED); } //Function Number: 108 func_7927(param_00) { thread func_79F8(param_00); wait 0.05; self.var_A2C8 waittill("repaired"); func_79FA(self.var_A2C8.var_1A5); } //Function Number: 109 func_79FA(param_00) { self notify("unblock",param_00); } //Function Number: 110 func_79F3(param_00,param_01,param_02) { foreach(var_04 in param_01) { if(isdefined(var_04.var_165)) { var_05 = strtok(var_04.var_165," "); foreach(var_07 in var_05) { self thread [[ param_02 ]](param_00,var_04,var_07); } } } }