/******************************************************************* * Decompiled By: Bog * Decompiled File: 1331.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 19 * Decompile Time: 6 ms * Timestamp: 10/27/2023 3:25:24 AM *******************************************************************/ //Function Number: 1 func_7BCE(param_00,param_01,param_02,param_03) { var_04 = spawnstruct(); var_04.var_52BC = param_01; var_04.var_6AF7 = param_02; var_04.var_6AED = param_03; level.var_7ED0[param_00] = var_04; } //Function Number: 2 func_7BA6() { func_7BCE("role_ability_adrenaline_shot_mp",::lib_052E::func_D5,::lib_052E::func_3662,::lib_052E::func_2F9E); func_7BCE("role_ability_steel_bib_mp",::lib_0535::func_D5,::lib_0535::func_3662,::lib_0535::func_2F9E); func_7BCE("role_ability_extreme_conditioning_mp",::lib_0531::func_D5,::lib_0531::func_3662,::lib_0531::func_2F9E); func_7BCE("role_ability_doron_vest_mp",::lib_0530::func_D5,::lib_0530::func_3662,::lib_0530::func_2F9E); func_7BCE("role_ability_combat_focus_mp",::lib_052F::func_D5,::lib_052F::func_3662,::lib_052F::func_2F9E); func_7BCE("role_ability_undercover_mp",::lib_0536::func_D5,::lib_0536::func_3662,::lib_0536::func_2F9E); func_7BCE("role_ability_misinformation_mp",::lib_0532::func_D5,::lib_0532::func_3662,::lib_0532::func_2F9E); func_7BCE("role_ability_self_revive_mp",::lib_0534::func_D5,::lib_0534::func_3662,::lib_0534::func_2F9E); } //Function Number: 3 func_00D5() { self.var_7ED1 = []; level.var_7ED0 = []; if(isdefined(level.var_7BF5)) { level [[ level.var_7BF5 ]](); } else { func_7BA6(); } foreach(var_01 in level.var_7ED0) { level thread [[ var_01.var_52BC ]](); } level thread func_6B6C(); setdvarifuninitialized("rolePowerGainOnDeathShouldCheckWasActive",0); } //Function Number: 4 func_6B6C() { for(;;) { level waittill("connected",var_00); if(!maps\mp\_utility::func_585F()) { if(!isdefined(var_00.var_12C["roleRespawnPower"])) { var_00.var_12C["roleRespawnPower"] = 0; } } var_00 thread func_6B82(); } } //Function Number: 5 func_6B82() { self endon("disconnect"); for(;;) { self waittill("spawned"); self.var_7ED1["activeOnDeath"] = 0; func_7DF5(); if(getdvarint("1936")) { thread func_6B7A(); thread func_6B74(); thread fastcrawlmaxhealth(); thread func_6B76(); } } } //Function Number: 6 func_6B7A() { self endon("disconnect"); self endon("spawned"); self waittill("joined_team"); func_7D6B(); } //Function Number: 7 func_6B74() { self endon("disconnect"); self endon("spawned"); self waittill("death"); var_00 = self rolecheckstate("active"); self.var_7ED1["activeOnDeath"] = var_00; self roleondeath(); func_942F(); } //Function Number: 8 func_6B76() { self endon("disconnect"); self endon("spawned"); self endon("death "); var_00 = self rolecheckstate("ready"); if(var_00) { return; } for(;;) { var_01 = self rolecheckstate("ready"); var_02 = self rolecheckstate("active"); if(!var_00 && var_01 || var_02) { if(maps\mp\_utility::func_585F()) { lib_0378::func_8D74("role_ready"); } else { self method_860F("ks_earn_dna_bomb",self,1); } return; } else { wait 0.05; } } } //Function Number: 9 fastcrawlmaxhealth() { self endon("disconnect"); self endon("spawned"); level waittill("game_ended"); if(maps\mp\_utility::func_57B2() && !maps\mp\_utility::func_5743()) { var_00 = self rolecheckstate("active"); self.var_7ED1["activeOnDeath"] = var_00; self roleondeath(); func_942F(); } } //Function Number: 10 func_3662(param_00) { if(!getdvarint("1936")) { return; } if(isdefined(self.var_7ED1) && isdefined(self.var_7ED1[param_00]) && self.var_7ED1[param_00] == 1) { func_2F9E(param_00); return; } var_01 = level.var_7ED0[param_00]; if(isdefined(var_01)) { self thread [[ var_01.var_6AF7 ]](); } else { return; } self.var_7ED1[param_00] = 1; thread func_2F94(param_00); } //Function Number: 11 func_2F9E(param_00) { if(!getdvarint("1936")) { return; } self notify("DisabledRoleAbility"); self notify("DisabledRoleAbility_" + param_00); var_01 = level.var_7ED0[param_00]; if(isdefined(var_01)) { self thread [[ var_01.var_6AED ]](); } else { return; } if(maps\mp\_utility::func_585F()) { var_02 = self getentitynumber(); function_0327(&"activate_special_teammate",3,var_02,param_00,0); } self.var_7ED1[param_00] = 0; func_2408(); } //Function Number: 12 func_2F94(param_00) { level endon("game_ended"); self endon("DisabledRoleAbility"); common_scripts\utility::knock_off_battery("death","disconnect","joined_team","joined_spectators"); func_2F9E(param_00); } //Function Number: 13 func_2408() { self roleapplypowerchange(-1); } //Function Number: 14 func_0F37(param_00,param_01,param_02) { if(isdefined(self.powerbuffamount)) { param_00 = param_00 * self.powerbuffamount; } if(param_00 > 0 && param_00 < 1 && isdefined(level._zmb_roles_positive_power_multiplier)) { param_00 = param_00 * level._zmb_roles_positive_power_multiplier; } if(!getdvarint("1936")) { return; } if(!isdefined(param_01)) { param_01 = 0; } if(!isdefined(param_02)) { param_02 = 0; } if(self.var_178 == "dead") { if(isdefined(self.var_12C["roleRespawnPower"])) { var_03 = getdvarint("rolePowerGainOnDeathShouldCheckWasActive") == 1; if(var_03) { if(isdefined(self.var_7ED1["activeOnDeath"])) { var_04 = self.var_7ED1["activeOnDeath"]; if(!var_04) { self.var_12C["roleRespawnPower"] = self.var_12C["roleRespawnPower"] + param_00; self roleapplypowerchange(param_00,param_01); return; } return; } return; } self.var_12C["roleRespawnPower"] = self.var_12C["roleRespawnPower"] + param_01; self roleapplypowerchange(param_01,param_02); return; } return; } var_05 = self rolecheckstate("active"); if(!var_05 || var_04) { self roleapplypowerchange(param_02,var_03); } } //Function Number: 15 func_3F90() { if(!maps\mp\_utility::func_585F()) { func_0F37(0.07); } } //Function Number: 16 func_6BCF(param_00) { if(!maps\mp\_utility::func_585F()) { func_0F37(0.0425); } } //Function Number: 17 func_942F() { var_00 = self rolegetpower(); if(isdefined(self.var_12C["roleRespawnPower"])) { self.var_12C["roleRespawnPower"] = var_00; } } //Function Number: 18 func_7D6B() { if(isdefined(self.var_12C["roleRespawnPower"])) { self.var_12C["roleRespawnPower"] = 0; } } //Function Number: 19 func_7DF5() { if(isdefined(self.var_12C["roleRespawnPower"])) { self roleapplypowerchange(self.var_12C["roleRespawnPower"]); } }