/******************************************************************* * Decompiled By: Bog * Decompiled File: 1397.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 6 * Decompile Time: 0 ms * Timestamp: 10/27/2023 3:26:01 AM *******************************************************************/ //Function Number: 1 func_52A4() { lib_0561::initconsumablesfromtable("ref_coupon",::func_A230,::func_1F86,::func_4661); } //Function Number: 2 func_1F86(param_00) { if(!lib_0561::func_1F7B()) { return 0; } if(func_4B8A()) { return 0; } return 1; } //Function Number: 3 func_A230(param_00) { self.var_4B8A = 1; } //Function Number: 4 func_4661(param_00) { if(!isdefined(param_00)) { param_00 = ""; } switch(param_00) { case "epic": return 4; case "legendary": return 3; case "rare": return 2; case "common": return 1; default: return 0; } } //Function Number: 5 func_4B8A() { return isdefined(self.var_4B8A) && self.var_4B8A; } //Function Number: 6 func_A22F(param_00) { self endon("disconnect"); level endon("game_ended"); if(!func_4B8A()) { return; } wait(0.25); var_01 = int(0.25 * param_00); self.var_4B8A = 0; maps/mp/gametypes/zombies::func_4798(var_01,1); }