/******************************************************************* * Decompiled By: Bog * Decompiled File: 1409.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 5 * Decompile Time: 0 ms * Timestamp: 10/27/2023 3:26:04 AM *******************************************************************/ //Function Number: 1 func_17FD() { lib_054D::func_7BC6(::func_29A5); common_scripts\utility::func_92C("tesla blood shock","vfx/zombie/abilities_perks/zmb_blood_zmb_stun"); common_scripts\utility::func_92C("tesla_blood_explosion","vfx/explosion/zmb_tesla_blood_explosion"); common_scripts\utility::func_92C("tesla_blood_ambience","vfx/zombie/tesla_guns/zmb_npc_tesla_tube_blood_idle"); } //Function Number: 2 func_29A5(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A) { var_0B = self; if(!lib_0547::func_5565(param_05,"teslagun_zm_blood")) { return; } if(lib_0547::func_5565(param_04,"MOD_MELEE")) { return; } if(param_02 == lib_0580::func_4382()) { return; } lib_0580::func_98FD(param_00,param_01,var_0B,"j_head",param_04,param_05,::func_7788,"tesla blood shock"); } //Function Number: 3 func_3B9D(param_00) { var_01 = self; playfx(common_scripts\utility::func_44F5("tesla_blood_explosion"),var_01.var_116 + (0,0,24)); var_02 = maps/mp/gametypes/zombies::func_1E59() * 2; lib_0580::func_98E9(var_01.var_116,func_4184(),param_00.var_721C,undefined,"teslagun_zm_blood",(0.5803922,0.1921569,0.3372549),var_02); var_01 lib_0378::func_8D74("aud_ww_blood_explode"); } //Function Number: 4 func_7788(param_00,param_01) { var_02 = self; if(isdefined(var_02.var_A4B)) { var_03 = lib_0547::func_A51(var_02.var_A4B); if(isdefined(var_03) && common_scripts\utility::func_562E(var_03.shockbyteslablood)) { var_04 = lib_0580::func_8317(param_00,param_01.var_721C,::func_3B9D); var_02 thread lib_0547::func_7D1A("tesla_shock",[var_04],4); return; } } var_03 thread lib_0580::func_98EE(param_01,var_02.var_721C,"MOD_ENERGY","teslagun_zm_blood",1); } //Function Number: 5 func_4184() { return 210; }