/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_ds_bot.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 7 * Decompile Time: 110 ms * Timestamp: 10/27/2023 3:21:09 AM *******************************************************************/ //Function Number: 1 func_00F9() { var_00 = getdvarint("ds_bot_test"); if(var_00 != 0) { thread func_09F4(); setdvar("scr_testclients",var_00); setdvar("scr_testclients_type","0"); setdvar("scr_devchangetimelimit","-1"); } } //Function Number: 2 func_09F4() { wait(5); for(;;) { if(getdvarint("scr_testclients") > 0) { break; } wait(1); } var_00 = getdvarint("scr_testclients"); setdvar("scr_testclients",0); var_01 = func_9918(); if(var_00) { setdvar("bot_DisableAutoConnect","1"); } if(var_01) { level thread [[ level.var_19D5["bots_spawn"] ]](var_00,"autoassign"); } else { level func_9007(var_00); } if(maps\mp\_utility::func_602B()) { setmatchdata("match_common","has_bots",1); } thread func_8744(); thread func_871C(); thread func_09F4(); } //Function Number: 3 func_8744() { var_00 = getdvarint("ds_time_limit"); if(var_00 > 0) { var_01 = getdvarfloat("ds_time_limit") / 60; level.var_9309 = gettime(); var_02 = "scr_" + level.var_3FDC + "_timelimit"; level.var_A901[var_02].var_A281 = var_01; setdvar(var_02,var_01); } } //Function Number: 4 func_871C() { var_00 = getdvarint("ds_score_limit"); if(var_00 > 0) { var_01 = "scr_" + level.var_3FDC + "_scorelimit"; level.var_A901[var_01].var_A281 = var_00; setdvar(var_01,var_00); } } //Function Number: 5 func_9007(param_00) { var_01 = []; while(var_01.size < param_00) { wait 0.05; if(function_0367()) { var_02 = function_0166(1,level.var_746E); } else { var_02 = function_0166(1); } if(!isdefined(var_02)) { wait(1); continue; } else { var_03 = spawnstruct(); var_03.var_9843 = var_02; var_03.var_7ABD = 0; var_03.var_843 = 0; var_01[var_01.size] = var_03; var_03.var_9843 thread func_535E("autoassign",var_03); } } var_04 = 0; while(var_04 < var_01.size) { var_04 = 0; foreach(var_03 in var_01) { if(var_03.var_7ABD || var_03.var_843) { var_04++; } } wait 0.05; } } //Function Number: 6 func_535E(param_00,param_01) { while(!self canspawntestclient()) { wait 0.05; if(!isdefined(self)) { if(isdefined(param_01)) { param_01.var_843 = 1; } return; } } self spawntestclient(); maps\mp\gametypes\_playerlogic::func_90A5(); while(!isdefined(self.var_12C["team"])) { wait 0.05; if(!isdefined(self)) { if(isdefined(param_01)) { param_01.var_843 = 1; } return; } } self [[ level.var_1385 ]](); if(maps\mp\_utility::func_C1E()) { var_02 = "class" + randomint(5); self notify("luinotifyserver","class_select",var_02); } common_scripts\utility::func_A74B("spawned_player",0.5); wait(0.1); if(isdefined(param_01)) { param_01.var_7ABD = 1; } } //Function Number: 7 func_9918() { var_00 = getdvarint("scr_testclients_type") == 0; if(var_00) { if(!isdefined(level.var_19D5) || !isdefined(level.var_19D5["bots_spawn"])) { var_00 = 0; } } return var_00; }