/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_minimap_location_callout.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 3 * Decompile Time: 46 ms * Timestamp: 10/27/2023 3:21:33 AM *******************************************************************/ //Function Number: 1 func_00D5() { level.var_620F = getentarray("minimap_location_callout","targetname"); } //Function Number: 2 func_63C2() { level endon("game_ended"); self endon("death"); self endon("disconnect"); self.var_2942 = -1; self setclientomnvar("ui_minimap_location_callout",-1); wait 0.05; func_21D1(1); while(isdefined(self)) { wait(0.1); func_21D1(0); } } //Function Number: 3 func_21D1(param_00) { var_01 = 0; var_02 = -1; foreach(var_04 in level.var_620F) { if(var_04 method_858B(self.var_116)) { var_01 = 1; var_02 = int(var_04.var_165); continue; } } if(var_01) { if(param_00 || var_02 != self.var_2942) { self.var_2942 = var_02; self setclientomnvar("ui_minimap_location_callout",self.var_2942); } self.var_99F2 = gettime(); } if(!var_01 && self.var_2942 != -1 && !isdefined(self.var_99F2) || self.var_99F2 + 2000 < gettime()) { self.var_2942 = -1; self setclientomnvar("ui_minimap_location_callout",-1); } }