/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_zombie_windmill_util.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 34 * Decompile Time: 609 ms * Timestamp: 10/27/2023 3:20:19 AM *******************************************************************/ //Function Number: 1 map_start_utilities() { thread windmill_think(); thread vo_master_handler(); } //Function Number: 2 ambient_lightning_strikes() { while(!isdefined(level.var_744A) || level.var_744A.size < 1) { wait 0.05; } wait(5); var_00 = spawn("script_model",level.var_744A[0].var_116 + (0,0,4900)); var_00 setmodel("tag_origin"); var_00.var_1D = var_00.var_1D + (90,0,0); var_01 = spawn("script_model",level.var_744A[0].var_116 - (0,0,100)); var_01 setmodel("tag_origin"); var_01.var_1D = var_01.var_1D + (-90,0,0); var_01 method_8449(var_00); var_02 = getentarray("lightning_strike_vol","targetname"); var_03 = 4900; for(;;) { wait(randomfloatrange(0.5,1.25)); var_04 = common_scripts\utility::func_7A33(var_02); var_05 = var_04 method_8216(randomfloatrange(-0.99,0.99),randomfloatrange(-0.99,0.99),randomfloatrange(-0.99,0.99)); var_05 = var_05 + (0,0,1500); var_05 = common_scripts\utility::func_348B(var_05); if(var_05[2] < -1500) { continue; } var_00.var_116 = var_05 + (0,0,var_03); var_00.var_1D = (var_00.var_1D[0],var_00.var_1D[1] + randomintrange(45,315),var_00.var_1D[2]); wait 0.05; var_06 = launchbeam("zmb_wm_lightning_beam",var_00,"tag_origin",var_01,"tag_origin"); var_06 common_scripts\utility::func_2CBE(randomfloatrange(0.15,0.25),::delete); } } //Function Number: 3 ambient_lightning_strikes_forvfx() { while(!isdefined(level.var_744A) || level.var_744A.size < 1) { wait 0.05; } wait(5); var_00 = spawn("script_model",level.var_744A[0].var_116 + (0,0,4900)); var_00 setmodel("tag_origin"); var_00.var_1D = var_00.var_1D + (90,0,0); var_01 = spawn("script_model",level.var_744A[0].var_116 - (0,0,0)); var_01 setmodel("tag_origin"); var_01.var_1D = var_01.var_1D + (-90,0,0); wait 0.05; wait 0.05; var_01 method_8449(var_00); var_02 = getent("lightning_strike_vol_test","targetname"); var_03 = 4900; for(;;) { if(getdvarint("snd_zmb_debug_lighting_strike")) { wait(randomfloatrange(10,20)); } else { wait(randomfloatrange(0.5,1.25)); } var_04 = var_02 method_8216(randomfloatrange(-0.99,0.99),randomfloatrange(-0.99,0.99),randomfloatrange(-0.99,0.99)); var_04 = var_04 + (0,0,1500); var_04 = common_scripts\utility::func_348B(var_04); if(var_04[2] < -1500) { continue; } var_00.var_116 = var_04 + (0,0,var_03); var_00.var_1D = (var_00.var_1D[0],var_00.var_1D[1] + randomintrange(45,315),var_00.var_1D[2]); wait 0.05; var_05 = launchbeam("zmb_wm_lightning_beam",var_00,"tag_origin",var_01,"tag_origin"); playfxontag(level.var_611["zmb_wm_lightning_impact_base_rnr"],var_01,"tag_origin"); if(getdvarint("snd_zmb_debug_lighting_strike")) { lib_0378::func_8D74("lightning_strike",var_00.var_116,var_04); } var_05 common_scripts\utility::func_2CBE(randomfloatrange(0.15,0.25),::delete); } } //Function Number: 4 spawn_frank() { if(!isdefined(level.frank_dudebroman)) { var_00 = common_scripts\utility::func_46B5("frank_spawner","targetname"); var_01 = level.var_1CC0; level.var_1CC0 = ["zombie_generic"]; level.frank_dudebroman = lib_054D::func_90BA("zombie_generic",var_00,"frank guy",0,1,0); level.var_1CC0 = var_01; level.frank_dudebroman.var_57E8 = 1; level.frank_dudebroman.var_55AB = 1; level.frank_dudebroman.waypoints = var_00 maps/mp/zombies/sg_events_v1/very_important_zombie::basic_vip_get_waypoints(level.frank_dudebroman); level.frank_dudebroman.var_1928 = level.frank_dudebroman.waypoints[0]; level.frank_dudebroman.var_6701 = 1; level.frank_dudebroman.var_55AB = 1; level.frank_dudebroman.var_562B = 1; level.frank_dudebroman.ispassiveexempt = 1; level.frank_dudebroman.shouldnotpreventlaststand = 1; level.frank_dudebroman.var_6816 = 1; level.frank_dudebroman.var_C29 = 0; level.frank_dudebroman.var_297D = ::maps/mp/zombies/sg_events_v1/very_important_zombie::basic_vip_custom_movemode_walk; level.frank_dudebroman.failsafe_exempt = 1; level.frank_dudebroman.var_CF = 1; level.frank_dudebroman.var_480F = 1; level.frank_dudebroman.var_CE = 1; level.frank_dudebroman.var_509A = 1; level.frank_dudebroman.var_5748 = 1; level.frank_dudebroman.nomutilate = 1; level.frank_dudebroman maps/mp/agents/_agent_utility::func_83FE(level.var_746E); level.frank_dudebroman maps/mp/agents/_agent_common::func_83FD(level.frank_escort_health); } } //Function Number: 5 windmill_think() { var_00 = getentarray("windmill_gear","targetname"); var_01 = common_scripts\utility::func_46B5("windmill_anim_org","targetname"); foreach(var_03 in var_00) { var_03 thread windmill_play_anim_on_gear(); } windmill_idle_with_speed(1); } //Function Number: 6 windmill_idle_with_speed(param_00) { thread windmill_rotateby_speed(1); var_01 = getentarray("windmill_gear","targetname"); lib_0378::func_8D74("start_gears",var_01); foreach(var_03 in var_01) { var_03 thread windmill_part_speed_up_from_stop(); } } //Function Number: 7 windmill_stop_idle() { thread windmill_rotateby_speed(0); var_00 = getentarray("windmill_gear","targetname"); lib_0378::func_8D74("stop_gears",var_00); foreach(var_02 in var_00) { var_02 thread windmill_part_slow_to_stop(); } } //Function Number: 8 windmill_part_speed_up_from_stop() { var_00 = 0.05; while(var_00 <= 1) { self.anim_rate = var_00; wait 0.05; var_00 = var_00 + 0.05; } self.anim_rate = 1; } //Function Number: 9 windmill_part_slow_to_stop() { var_00 = 0.95; while(var_00 >= 0) { self.anim_rate = var_00; wait 0.05; var_00 = var_00 - 0.05; } self.anim_rate = 0; } //Function Number: 10 windmill_play_anim_on_gear() { var_00 = self; var_01 = "dun_windmill_combat_windmill_gear_0" + var_00.var_165; var_00.anim_rate = 0.05; var_00.previous_anim_rate = 0.05; var_00.total_anim_time = 10.36667; var_00.initial_seconds = 0; var_02 = common_scripts\utility::func_46B5("windmill_anim_org","targetname"); var_00 scriptmodelplayanim(var_01,undefined,var_00.initial_seconds,var_00.anim_rate); wait(0.15); var_00.initial_seconds = 0.15; for(;;) { if(var_00.anim_rate != var_00.previous_anim_rate) { var_00.previous_anim_rate = var_00.anim_rate; if(var_00.anim_rate > 0) { var_00 scriptmodelplayanim(var_01,undefined,var_00.initial_seconds,var_00.anim_rate); } else { var_00 scriptmodelpauseanim(1); } } var_03 = gettime(); wait 0.05; var_04 = gettime(); var_05 = var_04 - var_03; var_05 = var_05 * var_00.anim_rate; var_00.initial_seconds = var_00.initial_seconds + var_05 / 1000; if(var_00.initial_seconds >= var_00.total_anim_time) { var_00.initial_seconds = var_00.initial_seconds - var_00.total_anim_time; } } } //Function Number: 11 windmill_rotateby_speed(param_00) { level notify("windmill_starting_rotation"); level endon("windmill_starting_rotation"); var_01 = getent("windmill_fan","targetname"); if(!isdefined(var_01.current_speed)) { var_01.current_speed = 0; } var_02 = 0.5; var_03 = -5; var_01 windmill_rotateby_accelerate_to_speed(param_00,var_02,var_03); var_01 lib_0378::func_8D74("start_windmill_rotate",param_00); if(var_01.current_speed > 0) { for(;;) { var_01 rotatepitch(-1 * var_01.current_speed * var_03,var_02,0,0); wait(var_02); } } } //Function Number: 12 windmill_rotateby_accelerate_to_speed(param_00,param_01,param_02) { var_03 = self; var_04 = common_scripts\utility::func_562E(param_00 > var_03.current_speed) * 2 - 1; if(var_04 > 0) { for(var_05 = var_03.current_speed;var_05 != param_00;var_05 = var_05 + var_04) { self rotatepitch(-1 * var_05 * param_02,param_01,0,0); wait(param_01); } } if(var_04 < 0) { var_06 = 10; var_07 = var_06 / abs(param_02) * param_01; var_08 = var_07 / 2; self rotatepitch(var_06,var_07,0,var_08); lib_0378::func_8D74("stop_windmill",var_07); wait(var_07); var_09 = var_06 / 2; var_0A = self.var_1D[0]; var_0B = abs(var_03.var_1D[0] % var_09); if(var_0B < var_09 / 2) { var_0B = var_0B + var_09; } var_0C = var_0B * 0.3; self rotatepitch(-1 * var_0B + var_09 / 4,var_0C,var_0C / 2,var_0C / 8); wait(var_0C); self rotatepitch(var_09 / 4,var_0C / 2,var_0C / 4,var_0C / 16); wait(var_0C / 2); var_0D = var_0A - var_0B; var_0D = var_0D % 360; self.var_1D = (var_0D,self.var_1D[1],self.var_1D[2]); } var_03.current_speed = param_00; level notify("done_accelerating"); } //Function Number: 13 func_8C92() { if(isdefined(level.var_66D6)) { level.var_A981 = level.var_66D6 - 1; } level.var_ABEC maps\mp\_utility::func_5DC7(); level.var_ABED maps\mp\_utility::func_5DC7(); level.var_AC12 maps\mp\_utility::func_5DC7(); var_00 = maps/mp/agents/_agent_utility::func_43FD("all"); foreach(var_02 in var_00) { if(lib_0547::func_5565(var_02.var_A4B,"zombie_boss_village")) { continue; } var_02 suicide(); } level notify("skipWave"); } //Function Number: 14 ______________________vo_stuff_________________________() { } //Function Number: 15 vo_master_handler() { level.hunter = undefined; level.hunterindexes = [4,10,11,12,28,32]; level.mountaineer = undefined; level.mountaineerindexes = [5,13,14,15,29,33]; level.agent = undefined; level.agentindexes = [7]; level.slayer = undefined; level.slayerindexes = [9,19,20,21,31,35]; level.rideau = undefined; level.rideauindexes = [8,40]; level.objective_round_intermission = 30; level.regular_round_intermission = 20; thread vo_character_connected_to_game_handler(); while(!isdefined(level.var_721C) || level.var_744A.size <= 0) { wait 0.05; } wait(1); level.rideau_radio = spawn("script_origin",(0,0,-10000)); level.rideau_radio.var_20D8 = level.rideauindexes[0]; while(!common_scripts\utility::func_562E(level.var_3FA6)) { wait 0.05; } thread vo_round01_start(); thread vo_round01_end(); thread vo_round04_end(); thread vo_round07_end(); thread vo_round09_end(); thread vo_round10_end(); thread vo_round11_end(); } //Function Number: 16 vo_can_character_speak(param_00) { if(!isdefined(param_00)) { return 0; } if(lib_0547::func_5565(param_00.var_178,"spectator") || lib_0547::func_5565(param_00.var_178,"dead")) { return 0; } return 1; } //Function Number: 17 vo_play_line_safe(param_00,param_01) { if(!vo_can_character_speak(param_00)) { return 0; } param_00 lib_0378::func_307E(param_01,level.var_744A,undefined,0); return 1; } //Function Number: 18 vo_round01_start() { wait(5); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("mount"); var_02 = vo_get_character_if_present("bata"); var_03 = vo_get_character_if_present("hunt"); var_04 = vo_get_character_if_present("slay"); if(vo_characters_are_defined([var_00])) { if(vo_characters_are_defined([var_02,var_04])) { var_05 = vo_play_line_safe(var_02,"zmb_bp_wind_bata_idontthinkthiswasanaccide"); if(var_05) { var_05 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_yeahwellthanksfornotrubbi"); } if(var_05) { var_05 = vo_play_line_safe(var_04,"zmb_bp_wind_slay_thestormsheisrisingwemost"); } if(var_05) { var_05 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_ateaseharrislieutenantoma"); } if(var_05) { var_05 = vo_play_line_safe(var_04,"zmb_bp_wind_slay_yescomequickly"); } if(var_05) { var_05 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_youdontunderstandwedontne"); } if(var_05) { var_05 = vo_play_line_safe(var_04,"zmb_bp_wind_slay_itcanbedone"); return; } return; } if(vo_characters_are_defined([var_04])) { var_05 = vo_play_line_safe(var_04,"zmb_bp_wind_slay_thestormsheisrisingwemost"); if(var_05) { var_05 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_youdontunderstandwedontne"); } if(var_05) { var_05 = vo_play_line_safe(var_04,"zmb_bp_wind_slay_itcanbedone"); return; } return; } if(level.var_744A.size > 1) { var_00 lib_0378::func_307E("zmb_bp_wind_ride_alrightlistenuprecruitsye",level.var_744A,undefined,0); return; } return; } level thread maps/mp/zombies/shotgun/_zombies_shotgun_vo_util::play_global_vo("zmb_bp_wind_ride_alrightlistenuprecruitsye",1,1); } //Function Number: 19 vo_round01_end() { level endon("round04_end_vo_think"); level endon("round07_end_vo_think"); level endon("round09_end_vo_think"); level endon("round10_end_vo_think"); level endon("round11_end_vo_think"); vo_waitfor_end_of_round_number(1); level notify("round01_end_vo_think"); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("mount"); var_02 = vo_get_character_if_present("bata"); var_03 = vo_get_character_if_present("hunt"); if(vo_characters_are_defined([var_00])) { if(vo_characters_are_defined([var_02]) || vo_characters_are_defined([var_01])) { if(vo_characters_are_defined([var_02])) { var_04 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_idontknowifthiswasanambus"); if(var_04) { var_04 = vo_play_line_safe(var_02,"zmb_bp_wind_bata_sirimnotseeinganycoordina"); } if(var_04) { var_04 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_theyneverlookcoordinateda"); } } if(vo_characters_are_defined([var_01])) { var_04 = vo_play_line_safe(var_01,"zmb_bp_wind_mount_theyhaveransackedthecarav"); if(var_04) { var_04 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_whatareyousuggestingcapta"); } if(var_04) { var_04 = vo_play_line_safe(var_01,"zmb_bp_wind_mount_thisishowsnipersaretraine"); return; } return; } return; } if(level.var_744A.size > 1) { var_01 lib_0378::func_307E("zmb_bp_wind_ride_idontknowifthiswasanambus",level.var_744A,undefined,0); return; } return; } level thread maps/mp/zombies/shotgun/_zombies_shotgun_vo_util::play_global_vo("zmb_bp_wind_ride_idontknowifthiswasanambus",1,1); } //Function Number: 20 vo_round04_end() { level endon("round07_end_vo_think"); level endon("round09_end_vo_think"); level endon("round10_end_vo_think"); level endon("round11_end_vo_think"); vo_waitfor_end_of_round_number(4); level notify("round04_end_vo_think"); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("bata"); var_02 = vo_get_character_if_present("hunt"); if(vo_characters_are_defined([var_00])) { if(vo_characters_are_defined([var_02])) { var_03 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_deltorothisstormisthisnor"); if(var_03) { var_03 = vo_play_line_safe(var_02,"zmb_bp_wind_hunt_myhomeisitisfurthersouthg"); } if(var_03) { var_03 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_yeahididntthinkso"); } } if(vo_characters_are_defined([var_01])) { wait(3); var_03 = vo_play_line_safe(var_01,"zmb_bp_wind_bata_thestormhasfriedthewiring"); if(var_03) { var_03 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_frieditgothitbylightning"); } } if(vo_characters_are_defined([var_02])) { vo_waitfor_start_of_round_number(5); wait(2); var_03 = vo_play_line_safe(var_02,"zmb_bp_wind_hunt_cuidadowevegotincoming"); } } } //Function Number: 21 vo_round07_end() { level endon("round09_end_vo_think"); level endon("round10_end_vo_think"); level endon("round11_end_vo_think"); vo_waitfor_end_of_round_number(7); level notify("round07_end_vo_think"); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("bata"); var_02 = vo_get_character_if_present("hunt"); if(vo_characters_are_defined([var_00,var_02])) { var_03 = vo_play_line_safe(var_02,"zmb_bp_wind_hunt_thestormgrowsworseitfeels"); if(var_03) { var_03 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_youmaybemorerightthanyouk"); } if(var_03) { var_03 = vo_play_line_safe(var_02,"zmb_bp_wind_hunt_weapons"); } if(var_03) { var_03 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_wellinamannerofspeakingho"); } } } //Function Number: 22 vo_round09_end() { level endon("round10_end_vo_think"); level endon("round11_end_vo_think"); vo_waitfor_end_of_round_number(9); level notify("round09_end_vo_think"); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("mount"); var_02 = vo_get_character_if_present("bata"); var_03 = vo_get_character_if_present("hunt"); wait(10); if(vo_characters_are_defined([var_01])) { if(level.var_744A.size > 1) { var_04 = vo_play_line_safe(var_01,"zmb_bp_wind_mount_idonotthinkwearedonehere"); if(vo_characters_are_defined([var_00])) { if(var_04) { var_04 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_seemsquiettomeyouseeingso"); } } } } vo_waitfor_start_of_round_number(10); wait(4); if(vo_characters_are_defined([var_02]) && level.var_744A.size > 1) { var_02 lib_0378::func_307E("zmb_bp_wind_bata_itmusthaveanuberschnalleb",level.var_744A,undefined,0); } if(vo_characters_are_defined([var_03]) && level.var_744A.size > 1) { var_03 lib_0378::func_307E("zmb_bp_wind_hunt_carajooursmallarmscantbre",level.var_744A,undefined,0); } } //Function Number: 23 vo_round10_end() { level endon("round11_end_vo_think"); common_scripts\utility::func_3C9F("zmb_players_gamemode_boss_defeated"); wait(1.5); level notify("round10_end_vo_think"); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("bata"); var_02 = vo_get_character_if_present("slay"); if(vo_characters_are_defined([var_00])) { if(vo_characters_are_defined([var_01])) { var_03 = vo_play_line_safe(var_01,"zmb_bp_wind_bata_okitlookslikewevegotwhatw"); if(var_03) { var_03 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_strongworkharrishavedelto"); } } else if(level.var_744A.size > 1) { var_00 lib_0378::func_307E("zmb_bp_wind_ride_welldonehurrynowletsgetlo",level.var_744A,undefined,0); } } vo_waitfor_start_of_round_number(11); wait(3); if(vo_characters_are_defined([var_02]) && level.var_744A.size > 1) { var_02 lib_0378::func_307E("zmb_bp_wind_slay_itwouldappearwearenotleav",level.var_744A,undefined,0); } } //Function Number: 24 vo_round11_end() { common_scripts\utility::func_3C9F("zmb_players_gamemode_escaped"); wait(0.35); level notify("round11_end_vo_think"); level vo_verify_characters(); var_00 = vo_get_character_if_present("ride"); var_01 = vo_get_character_if_present("bata"); if(vo_characters_are_defined([var_00])) { if(level.var_744A.size > 1) { var_02 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_alrightletsgetontheroadim"); if(vo_characters_are_defined([var_01])) { if(var_02) { var_02 = vo_play_line_safe(var_01,"zmb_bp_wind_bata_sir"); } wait(0.5); if(var_02) { var_02 = vo_play_line_safe(var_00,"zmb_bp_wind_ride_nevermindharris"); return; } return; } return; } return; } level thread maps/mp/zombies/shotgun/_zombies_shotgun_vo_util::play_global_vo("zmb_bp_wind_ride_alrightletsgetontheroadim",1,1); } //Function Number: 25 vo_character_connected_to_game_handler() { level waittill("connected",var_00); } //Function Number: 26 vo_verify_characters() { } //Function Number: 27 vo_get_character_if_present(param_00) { if(!isdefined(param_00)) { return undefined; } var_01 = []; switch(param_00) { case "ride": var_01 = level.rideauindexes; break; case "bata": var_01 = level.agentindexes; break; case "hunt": var_01 = level.hunterindexes; break; case "mount": var_01 = level.mountaineerindexes; break; case "slay": var_01 = level.slayerindexes; break; } foreach(var_03 in level.var_744A) { if(vo_check_index_against_character(var_03.var_20D8,var_01)) { return var_03; } } return undefined; } //Function Number: 28 vo_character_think(param_00) { param_00 notify("monitoring_VO_character"); param_00 endon("monitoring_VO_character"); while(!isdefined(param_00.var_20D8)) { waittillframeend; } var_01 = 0; var_01 = param_00 vo_set_character(); if(isdefined(var_01) && var_01) { var_02 = param_00.var_20D8; param_00 waittill("disconnect"); vo_unset_character(var_02); } } //Function Number: 29 vo_set_character() { var_00 = 1; if(vo_check_index_against_character(self.var_20D8,level.rideauindexes)) { level.rideau = self; } else if(vo_check_index_against_character(self.var_20D8,level.agentindexes)) { level.agent = self; } else if(vo_check_index_against_character(self.var_20D8,level.mountaineerindexes)) { level.mountaineer = self; } else if(vo_check_index_against_character(self.var_20D8,level.hunterindexes)) { level.hunter = self; } else if(vo_check_index_against_character(self.var_20D8,level.slayerindexes)) { level.slayer = self; } else { var_00 = 0; } return var_00; } //Function Number: 30 vo_unset_character(param_00) { if(vo_check_index_against_character(param_00,level.rideauindexes)) { level.rideau = undefined; return; } if(vo_check_index_against_character(param_00,level.agentindexes)) { level.agent = undefined; return; } if(vo_check_index_against_character(param_00,level.mountaineerindexes)) { level.mountaineer = undefined; return; } if(vo_check_index_against_character(param_00,level.hunterindexes)) { level.hunter = undefined; return; } if(vo_check_index_against_character(param_00,level.slayerindexes)) { level.slayer = undefined; return; } } //Function Number: 31 vo_check_index_against_character(param_00,param_01) { foreach(var_03 in param_01) { if(param_00 == var_03) { return 1; } } return 0; } //Function Number: 32 vo_characters_are_defined(param_00) { foreach(var_02 in param_00) { if(!isdefined(var_02)) { return 0; } if(var_02.var_178 == "spectator" || var_02.var_178 == "dead") { return 0; } } return 1; } //Function Number: 33 vo_waitfor_end_of_round_number(param_00) { level waittill("zmb_shattered_play_dlg_" + param_00); wait(1.5); } //Function Number: 34 vo_waitfor_start_of_round_number(param_00) { while(level.var_A980 != param_00) { wait(0.25); } }