/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_medals.gsc * Game: Call of Duty: Black Ops 2 * Platform: PC * Function Count: 6 * Decompile Time: 0 ms * Timestamp: 10/28/2023 12:10:59 AM *******************************************************************/ #include common_scripts/utility; #include maps/mp/_scoreevents; #include maps/mp/_utility; //Function Number: 1 init() { level.medalinfo = []; level.medalcallbacks = []; level.numkills = 0; level thread onplayerconnect(); } //Function Number: 2 onplayerconnect() { for(;;) { level waittill("connected",player); player.lastkilledby = undefined; } } //Function Number: 3 setlastkilledby(attacker) { self.lastkilledby = attacker; } //Function Number: 4 offenseglobalcount() { level.globalteammedals++; } //Function Number: 5 defenseglobalcount() { level.globalteammedals++; } //Function Number: 6 codecallback_medal(medalindex) { self luinotifyevent(&"medal_received",1,medalindex); self luinotifyeventtospectators(&"medal_received",1,medalindex); }