/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\animscripts\zm_stop.gsc * Game: Call of Duty: Black Ops 2 * Platform: PC * Function Count: 1 * Decompile Time: 0 ms * Timestamp: 10/28/2023 12:11:32 AM *******************************************************************/ #include maps/mp/animscripts/shared; #include maps/mp/animscripts/utility; #include maps/mp/animscripts/zm_shared; #include maps/mp/animscripts/zm_utility; //Function Number: 1 main() { self endon("killanimscript"); for(;;) { if(IsDefined(level.ignore_stop_func)) { if(self [[ level.ignore_stop_func ]]()) { return; } } if(!(self hasanimstatefromasd("zm_idle"))) { return; } animstate = maps/mp/animscripts/zm_utility::append_missing_legs_suffix("zm_idle"); self setanimstatefromasd(animstate); maps/mp/animscripts/zm_shared::donotetracks("idle_anim"); } }