/******************************************************************* * Decompiled By: Bog * Decompiled File: traverse\window_2.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 2 * Decompile Time: 50 ms * Timestamp: 4/22/2024 1:59:46 AM *******************************************************************/ //Function Number: 1 main() { if(self.type == "dog") { animscripts\traverse\shared::dog_wall_and_window_hop("wallhop",40); return; } advancedwindowtraverse(%windowclimb,35); } //Function Number: 2 advancedwindowtraverse(param_00,param_01) { self.desired_anim_pose = "crouch"; animscripts\utility::updateanimpose(); self endon("killanimscript"); self traversemode("nogravity"); self traversemode("noclip"); var_02 = self getnegotiationstartnode(); self orientmode("face angle",var_02.angles[1]); var_03 = var_02.traverse_height - var_02.origin[2]; self setflaggedanimknoballrestart("traverse",param_00,%body,1,0.15,1); wait(0.7); thread animscripts\traverse\shared::teleportthread(var_03 - param_01); wait(0.9); self traversemode("gravity"); animscripts\shared::donotetracks("traverse"); }