/******************************************************************* * Decompiled By: Bog * Decompiled File: _mi17_noai.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 2 * Decompile Time: 50 ms * Timestamp: 4/22/2024 2:05:07 AM *******************************************************************/ //Function Number: 1 main(param_00,param_01,param_02) { maps\_vehicle::build_template("mi17_noai",param_00,param_01,param_02); maps\_vehicle::build_localinit(::init_local); maps\_vehicle::build_deathmodel("vehicle_mil_mi17"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland_fly"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland_fly_cheap"); maps\_vehicle::build_deathmodel("vehicle_mi17_woodland_landing"); var_03 = []; var_03["vehicle_mil_mi17"] = "vfx/explosion/vehicle_explosion_heli_piece_impact"; var_03["vehicle_mi17_woodland"] = "vfx/explosion/vehicle_mi17_explosion_a"; var_03["vehicle_mi17_woodland_fly"] = "vfx/explosion/vehicle_explosion_heli_piece_impact"; var_03["vehicle_mi17_woodland_fly_cheap"] = "vfx/explosion/vehicle_mi17_explosion_a"; var_03["vehicle_mi17_woodland_landing"] = "vfx/explosion/vehicle_mi17_explosion_a"; var_03["vehicle_mi-28_flying"] = "vfx/explosion/vehicle_mi17_explosion_a"; var_04 = var_03[param_00]; maps\_vehicle::build_deathfx("vfx/trail/trail_fire_smoke_l","tag_engine_right","mi17_helicopter_dying_loop",1,0.05,1,0.5,1,undefined); maps\_vehicle::build_deathfx("vfx/explosion/helicopter_explosion_secondary_small","tag_engine_right","mi17_helicopter_secondary_exp",undefined,undefined,undefined,2.5,1,undefined); maps\_vehicle::build_deathfx("vfx/explosion/helicopter_explosion_secondary_small","tag_deathfx","mi17_helicopter_secondary_exp",undefined,undefined,undefined,4,undefined,undefined); maps\_vehicle::build_deathfx(var_04,undefined,"mi17_helicopter_crash",undefined,undefined,undefined,-1,undefined,"stop_crash_loop_sound"); maps\_vehicle::build_drive(%mi17_heli_rotors,undefined,0); maps\_vehicle::build_deathfx("vfx/explosion/helicopter_explosion_secondary_small","tag_engine_left","mi17_helicopter_impact_explo_3d",undefined,undefined,undefined,0.2,1); maps\_vehicle::build_deathfx("vfx/explosion/vehicle_mi17_explosion_a","tag_deathfx",undefined,undefined,undefined,undefined,0.5,1); maps\_vehicle::build_treadfx(); maps\_vehicle::build_life(999,500,1500); maps\_vehicle::build_rumble("tank_rumble",0.15,4.5,600,1,1); maps\_vehicle::build_team("axis"); maps\_vehicle::build_bulletshield(1); var_05 = randomfloatrange(0,1); maps\_vehicle::build_is_helicopter(); } //Function Number: 2 init_local() { self.originheightoffset = distance(self gettagorigin("tag_origin"),self gettagorigin("tag_ground")); self.fastropeoffset = 710; self.script_badplace = 0; maps\_vehicle::vehicle_lights_on("running"); maps\_vehicle::vehicle_lights_on("interior"); }