#include clientscripts\_utility; main() { level._global_fx_ents = []; randomStartDelay = randomfloatrange( -20, -15); global_FX( "rustic_hanging_fx_point", "rustic_hanging_global", "env/light/fx_lights_rustic", randomStartDelay, "fx_lights_rustic_flame" ); global_FX( "candle_flame_fx_point", "candle_flame_global", "env/light/fx_lights_candle_flame", randomStartDelay ); global_FX( "lantern_light_fx_point", "lantern_on_global", "env/light/fx_lights_lantern_on", randomStartDelay ); global_FX( "barrel_fireFX_origin", "global_barrel_fire", "fire/firelp_barrel_pm", randomStartDelay, "fire_barrel_small" ); global_FX( "ch_streetlight_02_FX_origin", "ch_streetlight_02_FX", "misc/lighthaze", randomStartDelay ); global_FX( "me_streetlight_01_FX_origin", "me_streetlight_01_FX", "misc/lighthaze_bog_a", randomStartDelay ); global_FX( "ch_street_light_01_on", "lamp_glow_FX", "misc/light_glow_white", randomStartDelay ); global_FX( "highway_lamp_post", "ch_streetlight_02_FX", "misc/lighthaze_villassault", randomStartDelay ); global_FX( "cs_cargoship_spotlight_on_FX_origin", "cs_cargoship_spotlight_on_FX", "misc/lighthaze", randomStartDelay ); global_FX( "me_dumpster_fire_FX_origin", "me_dumpster_fire_FX", "fire/firelp_med_pm", randomStartDelay, "fire_dumpster_medium" ); global_FX( "com_tires_burning01_FX_origin", "com_tires_burning01_FX", "fire/tire_fire_med", randomStartDelay ); global_FX( "icbm_powerlinetower_FX_origin", "icbm_powerlinetower_FX", "misc/power_tower_light_red_blink", randomStartDelay ); global_FX( "icbm_mainframe_FX_origin", "icbm_mainframe_FX", "props/icbm_mainframe_lightblink", randomStartDelay ); global_FX( "light_pulse_red_FX_origin", "light_pulse_red_FX", "misc/light_glow_red_generic_pulse", -2 ); global_FX( "light_pulse_red_FX_origin", "light_pulse_red_FX", "misc/light_glow_red_generic_pulse", -2 ); global_FX( "light_pulse_orange_FX_origin", "light_pulse_orange_FX", "misc/light_glow_orange_generic_pulse", -2 ); } global_FX( targetname, fxName, fxFile, delay, soundalias ) { ents = getstructarray(targetname,"targetname"); if ( !isdefined( ents ) ) return; if ( ents.size <= 0 ) return; println("*** Client : _global_FX - creating " + ents.size + " globalFX " + fxName); for ( i = 0 ; i < ents.size ; i++ ) { ent = ents[i] global_FX_create( fxName, fxFile, delay, soundalias ); if ( !isdefined( ents[ i ].script_noteworthy ) ) continue; note = ents[ i ].script_noteworthy; if ( !isdefined( level._global_fx_ents[ note ] ) ) { level._global_fx_ents[ note ] = []; } level._global_fx_ents[ note ][ level._global_fx_ents[ note ].size ] = ent; } } global_FX_create( fxName, fxFile, delay, soundalias ) { if ( !isdefined( level._effect ) ) level._effect = []; if ( !isdefined( level._effect[ fxName ] ) ) level._effect[ fxName ] = LoadFX( fxFile ); if ( !isdefined( self.angles ) ) self.angles = ( 0, 0, 0 ); ent = clientscripts\_fx::createOneshotEffect( fxName ); ent.v[ "origin" ] = ( self.origin ); ent.v[ "angles" ] = ( self.angles ); ent.v[ "fxid" ] = fxName; ent.v[ "delay" ] = delay; if ( isdefined( soundalias ) ) { ent.v[ "soundalias" ] = soundalias; } return ent; }