/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_drone.gsc * Game: Call of Duty: Black Ops 2 * Platform: PC * Function Count: 3 * Decompile Time: 2 ms * Timestamp: 10/28/2023 12:11:08 AM *******************************************************************/ #include maps/mp/_compass; #include maps/mp/_load; #include maps/mp/_utility; #include maps/mp/mp_drone_amb; #include maps/mp/mp_drone_doors; #include maps/mp/mp_drone_fx; //Function Number: 1 main() { precachemodel("fxanim_gp_robot_arm_welder_server_side_mod"); level.levelspawndvars = ::levelspawndvars; welders = []; welders[welders.size] = (-1339.51,76.04,136.11); welders[welders.size] = (-1339.51,-171.9,136.11); welders[welders.size] = (-1339.51,559.04,136.12); welders[welders.size] = (-1339.51,312.01,136.12); maps/mp/mp_drone_fx::main(); precachemodel("collision_physics_wall_512x512x10"); precachemodel("collision_physics_wall_256x256x10"); precachemodel("collision_physics_256x256x10"); precachemodel("collision_clip_32x32x10"); precachemodel("collision_clip_128x128x10"); precachemodel("collision_physics_128x128x128"); precachemodel("collision_physics_32x32x128"); maps/mp/_compass::setupminimap("compass_map_mp_drone"); maps/mp/_load::main(); maps/mp/mp_drone_amb::main(); game["strings"]["war_callsign_a"] = &"MPUI_CALLSIGN_MAPNAME_A"; game["strings"]["war_callsign_b"] = &"MPUI_CALLSIGN_MAPNAME_B"; game["strings"]["war_callsign_c"] = &"MPUI_CALLSIGN_MAPNAME_C"; game["strings"]["war_callsign_d"] = &"MPUI_CALLSIGN_MAPNAME_D"; game["strings"]["war_callsign_e"] = &"MPUI_CALLSIGN_MAPNAME_E"; game["strings_menu"]["war_callsign_a"] = "@MPUI_CALLSIGN_MAPNAME_A"; game["strings_menu"]["war_callsign_b"] = "@MPUI_CALLSIGN_MAPNAME_B"; game["strings_menu"]["war_callsign_c"] = "@MPUI_CALLSIGN_MAPNAME_C"; game["strings_menu"]["war_callsign_d"] = "@MPUI_CALLSIGN_MAPNAME_D"; game["strings_menu"]["war_callsign_e"] = "@MPUI_CALLSIGN_MAPNAME_E"; spawncollision("collision_physics_wall_512x512x10","collider",(-3252,-2085,-44),(0,0,0)); spawncollision("collision_physics_wall_512x512x10","collider",(-3763,-2085,-44),(0,0,0)); spawncollision("collision_physics_wall_256x256x10","collider",(-4146,-2085,88),(0,0,0)); spawncollision("collision_physics_wall_512x512x10","collider",(-2054,-2098,-56),(0,0,0)); spawncollision("collision_clip_32x32x10","collider",(-1351,-1076,202),(5.82444,91.4567,105.986)); spawncollision("collision_clip_128x128x10","collider",(33.5,-1386.25,211.5),VectorScale((0,0,-1))); spawncollision("collision_physics_wall_256x256x10","collider",(-923.5,2180,366.5),VectorScale((0,1,0))); spawncollision("collision_physics_wall_256x256x10","collider",(-1050.5,2303,366.5),VectorScale((0,1,0))); spawncollision("collision_physics_wall_256x256x10","collider",(-1306.5,2303,366.5),VectorScale((0,1,0))); spawncollision("collision_physics_256x256x10","collider",(-1046.5,2180,489.5),(0,0,0)); spawncollision("collision_physics_256x256x10","collider",(-1302.5,2180,489.5),(0,0,0)); spawncollision("collision_physics_128x128x128","collider",(-1024,2288,352),(0,0,0)); spawncollision("collision_physics_32x32x128","collider",(-1197.5,2589,429.5),(0,0,0)); spawncollision("collision_physics_32x32x128","collider",(-1197.5,2589,565),(0,0,0)); spawncollision("collision_physics_32x32x128","collider",(-1217.5,2602,429.5),(0,0,0)); spawncollision("collision_physics_32x32x128","collider",(-1217.5,2602,565),(0,0,0)); spawncollision("collision_physics_128x128x128","collider",(335,3507.5,453),(0,0,0)); spawncollision("collision_physics_128x128x128","collider",(496.5,3280,478.5),(0,0,0)); spawncollision("collision_physics_128x128x128","collider",(440,3272,432),(0,0,0)); spawncollision("collision_physics_128x128x128","collider",(1109,347.5,305.5),(0,0,0)); spawncollision("collision_physics_wall_512x512x10","collider",(-1505,1898,754.5),(360,180,90.0003)); spawncollision("collision_physics_wall_512x512x10","collider",(-1505,2406,754.5),(360,180,90.0003)); spawncollision("collision_physics_wall_512x512x10","collider",(-1253.5,1898,503.5),(1,270,5.96)); spawncollision("collision_physics_wall_512x512x10","collider",(-1253.5,2406,503.5),(1,270,5.96)); spawncollision("collision_physics_wall_512x512x10","collider",(-1264.64,2921.02,754.5),(1,133.4,90)); spawncollision("collision_physics_wall_512x512x10","collider",(-1091.83,2738.29,503.5),(1,223.4,5.96)); spawncollision("collision_physics_wall_512x512x10","collider",(-1091.83,3083.21,503),(360,136.6,-180)); spawncollision("collision_physics_wall_512x512x10","collider",(-1504.82,1671.75,503),(1,174.2,-180)); if(getgametypesetting("allowMapScripting")) { level maps/mp/mp_drone_doors::init(); } level.remotemotarviewleft = 35; level.remotemotarviewright = 35; level.remotemotarviewup = 18; setheliheightpatchenabled("war_mode_heli_height_lock",0); geo_changes(); foreach(welder in welders) { collision = spawn("script_model",welder); collision setmodel("fxanim_gp_robot_arm_welder_server_side_mod"); } } //Function Number: 2 levelspawndvars(reset_dvars) { ss = level.spawnsystem; ss.enemy_influencer_radius = set_dvar_float_if_unset("scr_spawn_enemy_influencer_radius","2600",reset_dvars); } //Function Number: 3 geo_changes() { rts_floor = getent("overwatch_floor","targetname"); if(IsDefined(rts_floor)) { rts_floor delete(); } removes = getentarray("rts_only","targetname"); foreach(removal in removes) { removal delete(); } }