/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\bots\_bots_sentry.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 15 * Decompile Time: 280 ms * Timestamp: 10/27/2023 1:17:39 AM *******************************************************************/ //Function Number: 1 bot_killstreak_sentry(param_00,param_01,param_02,param_03) { self endon("bot_sentry_exited"); self endon("death"); self endon("disconnect"); level endon("game_ended"); wait(randomintrange(3,5)); while(isdefined(self.sentry_place_delay) && gettime() < self.sentry_place_delay) { wait(1); } if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy)) { return 1; } var_04 = self.origin; if(param_03 != "hide_nonlethal") { var_04 = bot_sentry_choose_target(param_03); if(!isdefined(var_04)) { return 1; } } bot_sentry_add_goal(param_00,var_04,param_03,param_01); while(maps/mp/bots/_bots_strategy::bot_has_tactical_goal("sentry_placement")) { wait(0.5); } return 1; } //Function Number: 2 bot_sentry_add_goal(param_00,param_01,param_02,param_03) { var_04 = bot_sentry_choose_placement(param_00,param_01,param_02,param_03); if(isdefined(var_04)) { maps/mp/bots/_bots_strategy::bot_abort_tactical_goal("sentry_placement"); var_05 = spawnstruct(); var_05.object = var_04; var_05.script_goal_yaw = var_04.yaw; var_05.script_goal_radius = 10; var_05.start_thread = ::bot_sentry_path_start; var_05.end_thread = ::func_167F; var_05.should_abort = ::func_1687; var_05.action_thread = ::bot_sentry_activate; self.placingitemstreakname = param_00.streakname; maps/mp/bots/_bots_strategy::bot_new_tactical_goal("sentry_placement",var_04.node.origin,0,var_05); } } //Function Number: 3 func_1687(param_00) { self endon("death"); self endon("disconnect"); level endon("game_ended"); if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy)) { return 1; } self.sentry_place_delay = gettime() + 1000; return 0; } //Function Number: 4 bot_sentry_cancel_failsafe() { self endon("death"); self endon("disconnect"); self endon("bot_sentry_canceled"); self endon("bot_sentry_ensure_exit"); level endon("game_ended"); for(;;) { if(isdefined(self.enemy) && self.enemy.health > 0 && self botcanseeentity(self.enemy)) { thread func_167F(); } wait(0.05); } } //Function Number: 5 bot_sentry_path_start(param_00) { thread bot_sentry_path_thread(param_00); } //Function Number: 6 bot_sentry_path_thread(param_00) { self endon("stop_tactical_goal"); self endon("stop_goal_aborted_watch"); self endon("bot_sentry_canceled"); self endon("bot_sentry_exited"); self endon("death"); self endon("disconnect"); level endon("game_ended"); while(isdefined(param_00.object) && isdefined(param_00.object.weapon)) { if(distance2d(self.origin,param_00.object.node.origin) < 400) { thread maps/mp/bots/_bots_util::bot_force_stance_for_time("stand",5); thread bot_sentry_cancel_failsafe(); maps/mp/bots/_bots_ks::bot_switch_to_killstreak_weapon(param_00.object.killstreak_info,param_00.object.killstreaks_array,param_00.object.weapon); } wait(0.05); } } //Function Number: 7 bot_sentry_choose_target(param_00) { var_01 = maps/mp/bots/_bots_util::defend_valid_center(); if(isdefined(var_01)) { return var_01; } if(isdefined(self.node_ambushing_from)) { return self.node_ambushing_from.origin; } var_02 = getnodesinradius(self.origin,1000,0,512); var_03 = 5; if(param_00 != "turret") { if(self botgetdifficultysetting("strategyLevel") == 1) { var_03 = 10; } else if(self botgetdifficultysetting("strategyLevel") == 0) { var_03 = 15; } } if(param_00 == "turret_air") { var_04 = self botnodepick(var_02,var_03,"node_traffic","ignore_no_sky"); } else { var_04 = self botnodepick(var_03,var_04,"node_traffic"); } if(isdefined(var_04)) { return var_04.origin; } } //Function Number: 8 bot_sentry_choose_placement(param_00,param_01,param_02,param_03) { var_04 = undefined; var_05 = getnodesinradius(param_01,1000,0,512); var_06 = 5; if(param_02 != "turret") { if(self botgetdifficultysetting("strategyLevel") == 1) { var_06 = 10; } else if(self botgetdifficultysetting("strategyLevel") == 0) { var_06 = 15; } } if(param_02 == "turret_air") { var_07 = self botnodepick(var_05,var_06,"node_sentry",param_01,"ignore_no_sky"); } else if(param_03 == "trap") { var_07 = self botnodepick(var_06,var_07,"node_traffic"); } else if(param_03 == "hide_nonlethal") { var_07 = self botnodepick(var_06,var_07,"node_hide"); } else { var_07 = self botnodepick(var_06,var_07,"node_sentry",param_02); } if(isdefined(var_07)) { var_04 = spawnstruct(); var_04.node = var_07; if(param_01 != var_07.origin && param_02 != "hide_nonlethal") { var_04.yaw = vectortoyaw(param_01 - var_07.origin); } else { var_04.yaw = undefined; } var_04.weapon = param_00.weapon; var_04.killstreak_info = param_00; var_04.killstreaks_array = param_03; } return var_04; } //Function Number: 9 bot_sentry_carried_obj() { if(isdefined(self.carriedsentry)) { return self.carriedsentry; } if(isdefined(self.carriedims)) { return self.carriedims; } if(isdefined(self.carrieditem)) { return self.carrieditem; } } //Function Number: 10 bot_sentry_activate(param_00) { var_01 = 0; var_02 = bot_sentry_carried_obj(); if(isdefined(var_02)) { var_03 = 0; if(!var_02.canbeplaced) { var_04 = 0.75; var_05 = gettime(); var_06 = self.angles[1]; if(isdefined(param_00.object.yaw)) { var_06 = param_00.object.yaw; } var_07 = []; var_07[0] = var_06 + 180; var_07[1] = var_06 + 135; var_07[2] = var_06 - 135; var_08 = 1000; foreach(var_0A in var_07) { var_0B = playerphysicstrace(param_00.object.node.origin,param_00.object.node.origin + anglestoforward((0,var_0A + 180,0)) * 100); var_0C = distance2d(var_0B,param_00.object.node.origin); if(var_0C < var_08) { var_08 = var_0C; self botsetscriptmove(var_0A,var_04); self botlookatpoint(param_00.object.node.origin,var_04,"script_forced"); } } while(!var_03 && isdefined(var_02) && !var_02.canbeplaced) { var_0E = float(gettime() - var_05) / 1000; if(!var_02.canbeplaced && var_0E > var_04) { var_03 = 1; self.sentry_place_delay = gettime() + 30000; } wait(0.05); } } if(isdefined(var_02) && var_02.canbeplaced) { func_167C(); var_01 = 1; } } wait(0.25); bot_sentry_ensure_exit(); return var_01; } //Function Number: 11 func_167C() { self notify("place_sentry"); self notify("place_ims"); self notify("placePlaceable"); } //Function Number: 12 bot_send_cancel_notify() { self switchtoweapon("none"); self enableweapons(); self enableweaponswitch(); self notify("cancel_sentry"); self notify("cancel_ims"); self notify("cancelPlaceable"); } //Function Number: 13 func_167F(param_00) { self notify("bot_sentry_canceled"); bot_send_cancel_notify(); bot_sentry_ensure_exit(); } //Function Number: 14 bot_sentry_ensure_exit() { self notify("bot_sentry_abort_goal_think"); self notify("bot_sentry_ensure_exit"); self endon("bot_sentry_ensure_exit"); self endon("death"); self endon("disconnect"); level endon("game_ended"); self switchtoweapon("none"); self botclearscriptgoal(); self botsetstance("none"); self enableweapons(); self enableweaponswitch(); wait(0.25); var_00 = 0; while(isdefined(bot_sentry_carried_obj())) { var_00++; bot_send_cancel_notify(); wait(0.25); if(var_00 > 2) { bot_sentry_force_cancel(); } } self notify("bot_sentry_exited"); } //Function Number: 15 bot_sentry_force_cancel() { if(isdefined(self.carriedsentry)) { self.carriedsentry maps\mp\killstreaks\_autosentry::func_6DEA(); } if(isdefined(self.carriedims)) { self.carriedims maps\mp\killstreaks\_ims::ims_setcancelled(); } if(isdefined(self.carrieditem)) { self.carrieditem lib_0614::func_58FF(self.placingitemstreakname,0); } self.carriedsentry = undefined; self.carriedims = undefined; self.carrieditem = undefined; self switchtoweapon("none"); self enableweapons(); self enableweaponswitch(); }