/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_prisonbreak_fx.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 1 * Decompile Time: 25 ms * Timestamp: 10/27/2023 1:22:52 AM *******************************************************************/ //Function Number: 1 func_4FDD() { level._effect["vfx_water_bokeh_scrn"] = loadfx("vfx/ambient/water/vfx_water_bokeh_scrn"); level._effect["vfx_sunflare_small"] = loadfx("vfx/ambient/atmospheric/vfx_sunflare_small"); level._effect["vfx_whitewater_rapid_foam_small"] = loadfx("vfx/moments/mp_prisonbreak/vfx_whitewater_rapid_foam_small"); level._effect["vfx_waterfall_splash_wide"] = loadfx("vfx/moments/mp_prisonbreak/vfx_waterfall_splash_wide"); level._effect["mp_pb_burntsmoke"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_burntsmoke"); level._effect["mp_pb_embers"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_embers"); level._effect["mp_pb_godray_thin"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_godray_thin"); level._effect["mp_pb_godraylarge"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_godraylarge"); level._effect["mp_pb_largefall"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_largefall"); level._effect["mp_pb_smokecol"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_smokecol"); level._effect["mp_pb_smokefiller"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_smokefiller"); level._effect["mp_pb_thicksmoke"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_thicksmoke"); level._effect["mp_pb_waterfall"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_waterfall"); level._effect["mp_pb_waterfallsplash"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_waterfallsplash"); level._effect["mp_pb_waterlock"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_waterlock"); level._effect["mp_pb_waterfall_crest"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_waterfall_crest"); level._effect["mp_pb_smokeplume"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_smokeplume"); level._effect["mp_pb_smokeplumelrg"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_smokeplumelrg"); level._effect["mp_pb_water_stream"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_water_stream"); level._effect["insects_carcass_flies_dark"] = loadfx("fx/misc/insects_carcass_flies_dark"); level._effect["mp_pb_lowfog_dustmotes"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_dustmotes"); level._effect["mp_pb_fire"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_fire"); level._effect["cloud_mountains_far_small"] = loadfx("fx/weather/cloud_mountains_far_small"); level._effect["drips_faucet_slow"] = loadfx("fx/water/drips_faucet_slow"); level._effect["birds_tropical_panicked"] = loadfx("fx/animals/birds_tropical_panicked"); level._effect["birds_tropical_runner"] = loadfx("fx/animals/birds_tropical_runner"); level._effect["mp_pb_distantfall"] = loadfx("fx/maps/mp_prisonbreak/mp_pb_distantfall"); level._effect["leaves_fall_gentlewind_green_100_mp"] = loadfx("fx/misc/leaves_fall_gentlewind_green_100_mp"); }