/******************************************************************* * Decompiled By: Bog * Decompiled File: animscripts\cover_swim_left.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 3 * Decompile Time: 60 ms * Timestamp: 10/27/2023 1:23:50 AM *******************************************************************/ //Function Number: 1 func_4FDD() { self.animarrayfuncs = []; self.animarrayfuncs["hiding"]["stand"] = ::func_6FE0; self.animarrayfuncs["hiding"]["crouch"] = ::func_6FE0; self endon("killanimscript"); animscripts/utility::func_4622("cover_swim_left"); if(!isdefined(self.var_EB9) || self.var_EB9 != "cover_corner_l") { self.var_EB9 = "cover_corner_l"; } var_00 = level.archetypes["soldier"]["swim"]["arrival_cover_corner_l_angleDelta"][4][4]; animscripts/corner::func_1F52("left",var_00[1]); } //Function Number: 2 end_script() { animscripts/corner::end_script_corner(); animscripts/cover_behavior::end_script("left"); } //Function Number: 3 func_6FE0() { self.a.var_ED8 = animscripts/swim::func_3C1D("cover_corner_l"); var_00 = level.archetypes["soldier"]["swim"]["arrival_cover_corner_l_angleDelta"][4][4]; self.var_420F = var_00[1]; }