/******************************************************************* * Decompiled By: Bog * Decompiled File: animscripts\traverse\jump_across_100.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 1 * Decompile Time: 30 ms * Timestamp: 10/27/2023 1:22:58 AM *******************************************************************/ //Function Number: 1 func_4FDD() { if(self.type == "dog") { animscripts/traverse/shared::dog_long_jump("window_40",20); return; } self.desired_anim_pose = "stand"; animscripts/utility::func_86CA(); self endon("killanimscript"); self traversemode("nogravity"); self traversemode("noclip"); var_00 = self getnegotiationstartnode(); self orientmode("face angle",var_00.angles[1]); var_01 = []; var_01[0] = %jump_across_100_spring; var_01[1] = %jump_across_100_lunge; var_01[2] = %jump_across_100_stumble; var_02 = var_01[randomint(var_01.size)]; self setflaggedanimknoballrestart("jumpanim",var_02,%body,1,0.1,1); animscripts/shared::func_2986("jumpanim"); }