/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\_load.gsc * Game: Call of Duty: Ghosts * Platform: PC * Function Count: 66 * Decompile Time: 1123 ms * Timestamp: 10/27/2023 1:24:52 AM *******************************************************************/ //Function Number: 1 func_4FDD() { if(!isdefined(level.func)) { level.func = []; } level.func["setsaveddvar"] = ::setsaveddvar; level.func["useanimtree"] = ::useanimtree; level.func["setanim"] = ::setanim; level.func["setanimknob"] = ::setanimknob; level.func["setflaggedanimknob"] = ::setflaggedanimknob; level.func["setflaggedanimknobrestart"] = ::setflaggedanimknobrestart; level.func["setanimlimited"] = ::setanimlimited; level.func["setanimtime"] = ::setanimtime; level.func["getanimtime"] = ::getanimtime; level.func["getanimlength"] = ::getanimlength; level.func["clearanim"] = ::clearanim; level.func["kill"] = ::kill; level.func["magicgrenade"] = ::magicgrenade; func_6EA5(); level.global_callbacks = []; level.global_callbacks["_autosave_stealthcheck"] = ::func_3D2C; level.global_callbacks["_patrol_endon_spotted_flag"] = ::func_3D2C; level.global_callbacks["_spawner_stealth_default"] = ::func_3D2C; level.global_callbacks["_idle_call_idle_func"] = ::func_3D2C; if(!isdefined(level.var_8A0D)) { level.var_8A0D = "cheat_bw"; } visionsetthermal(level.var_8A0D); visionsetpain("near_death"); level.func["damagefeedback"] = ::maps\_damagefeedback::func_86E0; common_scripts\utility::func_F1B(getentarray("script_model_pickup_claymore","classname"),::func_1CA5); common_scripts\utility::func_F1B(getentarray("ammo_cache","targetname"),::ammo_cache_think_global); maps\_utility::array_delete(getentarray("trigger_multiple_softlanding","classname")); if(getdvar("debug") == "") { setdvar("debug","0"); } if(getdvar("fallback") == "") { setdvar("fallback","0"); } if(getdvar("angles") == "") { setdvar("angles","0"); } if(getdvar("noai") == "") { setdvar("noai","off"); } if(getdvar("scr_RequiredMapAspectratio") == "") { setdvar("scr_RequiredMapAspectratio","1"); } setdvar("ac130_player_num",-1); setdvar("ui_remotemissile_playernum",0); setdvar("ui_pmc_won",0); setdvar("ui_actionSlot_1_forceActive","off"); setdvar("ui_actionSlot_2_forceActive","off"); setdvar("ui_actionSlot_3_forceActive","off"); setdvar("ui_actionSlot_4_forceActive","off"); setdvar("ui_dog_grenade",0); setdvar("hideHudFast",0); setdvar("ui_securing",""); setdvar("ui_securing_progress",0); setdvar("hud_showObjectives",1); setdvar("hud_showIntel",1); setdvar("minimap_sp",0); setdvar("minimap_full_sp",0); if(!isdefined(level.var_56F7)) { anim.var_56F7 = []; animscripts/notetracks::func_646F(); } common_scripts\utility::func_3385("introscreen_complete"); maps\_utility::add_start("no_game",::func_7A66); add_no_game_starts(); level._loadstarted = 1; level.first_frame = 1; level.level_specific_dof = 0; thread func_653E(); level.var_8A69 = []; level.var_6952 = []; level.run_call_after_wait_array = []; level.run_noself_call_after_wait_array = []; level.do_wait_endons_array = []; level.var_7BD = []; if(!isdefined(level.script)) { level.script = tolower(getdvar("mapname")); } level.var_2740["center"] = "dirt_effect_center"; level.var_2740["left"] = "dirt_effect_left"; level.var_2740["right"] = "dirt_effect_right"; precachemenu(level.var_2740["center"]); precachemenu(level.var_2740["left"]); precachemenu(level.var_2740["right"]); precacheshader("fullscreen_dirt_bottom_b"); precacheshader("fullscreen_dirt_bottom"); precacheshader("fullscreen_dirt_left"); precacheshader("fullscreen_dirt_right"); precacheshader("fullscreen_bloodsplat_bottom"); precacheshader("fullscreen_bloodsplat_left"); precacheshader("fullscreen_bloodsplat_right"); precacheshader("black"); precacheshader("white"); level.ai_number = 0; if(!isdefined(level.flag)) { common_scripts\utility::func_4549(); } else { var_00 = getarraykeys(level.flag); common_scripts\utility::array_levelthread(var_00,::check_flag_for_stat_tracking); } func_4561(); if(issplitscreen()) { setsaveddvar("cg_fovScale","0.75"); } else { setsaveddvar("cg_fovScale","1"); } level.var_62B6 = 0; common_scripts\utility::func_3385("missionfailed"); common_scripts\utility::func_3385("auto_adjust_initialized"); common_scripts\utility::func_3385("_radiation_poisoning"); common_scripts\utility::func_3385("gameskill_selected"); common_scripts\utility::func_3385("battlechatter_on_thread_waiting"); common_scripts\utility::func_3385("start_is_set"); thread maps\_gameskill::aa_init_stats(); thread func_5DBE(); level.default_run_speed = 190; setsaveddvar("g_speed",level.default_run_speed); if(maps\_utility::func_4840()) { setsaveddvar("sv_saveOnStartMap",0); } else if(isdefined(level.var_2131)) { setsaveddvar("sv_saveOnStartMap",0); } else { setsaveddvar("sv_saveOnStartMap",1); } common_scripts\utility::create_lock("mg42_drones"); common_scripts\utility::create_lock("mg42_drones_target_trace"); level.dronestruct = []; foreach(var_03, var_02 in level.struct) { if(!isdefined(var_02.targetname)) { continue; } if(var_02.targetname == "delete_on_load") { level.struct[var_03] = undefined; } } common_scripts\utility::func_7CF9(); common_scripts\utility::func_3385("respawn_friendlies"); common_scripts\utility::func_3385("player_flashed"); level.connectpathsfunction = ::connectpaths; level.disconnectpathsfunction = ::disconnectpaths; level.badplace_cylinder_func = ::badplace_cylinder; level.badplace_delete_func = ::badplace_delete; level.isaifunc = ::isai; level.createclientfontstring_func = ::maps\_hud_util::func_20D1; level.hudsetpoint_func = ::maps\_hud_util::func_70A4; level.var_5014 = ::makeentitysentient; level.var_3507 = ::freeentitysentient; level.laseron_func = ::laserforceon; level.laseroff_func = ::laserforceoff; level.var_7B06 = ::maps\_player_stats::func_6454; level.var_7B05 = ::maps\_player_stats::func_6461; level.var_2A05 = 1; level.autosave_threat_check_enabled = 1; level.getnodefunction = ::getnode; level.getnodearrayfunction = ::getnodearray; level.addaieventlistener_func = ::addaieventlistener; if(!isdefined(level._notetrackfx)) { level._notetrackfx = []; } foreach(var_05 in level.players) { var_05.maxhealth = level.player.health; var_05.var_73FD = 0; var_05.var_47AD = 0; var_05 thread func_8D33(); } level.var_4C11 = -5000; level.var_4190 = []; thread func_610A(); for(var_07 = 0;var_07 < level.players.size;var_07++) { var_05 = level.players[var_07]; var_05 thread maps\_utility::flashmonitor(); var_05 thread maps\_utility::func_7414(); } precachemodel("fx"); precachemodel("tag_origin"); precachemodel("tag_ik_target"); precacheshellshock("victoryscreen"); precacheshellshock("default"); precacheshellshock("flashbang"); precacheshellshock("dog_bite"); precacherumble("damage_heavy"); precacherumble("damage_light"); precacherumble("grenade_rumble"); precacherumble("artillery_rumble"); precacherumble("slide_start"); precacherumble("slide_loop"); precachestring(&"GAME_GET_TO_COVER"); precachestring(&"GAME_LAST_STAND_GET_BACK_UP"); precachestring(&"SCRIPT_GRENADE_DEATH"); precachestring(&"SCRIPT_GRENADE_SUICIDE_LINE1"); precachestring(&"SCRIPT_GRENADE_SUICIDE_LINE2"); precachestring(&"SCRIPT_EXPLODING_VEHICLE_DEATH"); precachestring(&"SCRIPT_EXPLODING_DESTRUCTIBLE_DEATH"); precachestring(&"SCRIPT_EXPLODING_BARREL_DEATH"); precacheshader("hud_grenadeicon"); precacheshader("hud_grenadepointer"); precacheshader("hud_burningcaricon"); precacheshader("death_juggernaut"); precacheshader("death_friendly_fire"); precacheshader("hud_destructibledeathicon"); precacheshader("hud_burningbarrelicon"); precacheshader("waypoint_ammo"); level._effect["deathfx_bloodpool_generic"] = loadfx("fx/impacts/deathfx_bloodpool_generic"); animscripts/pain::initpainfx(); animscripts/melee::func_516B(); level.createfx_enabled = getdvar("createfx") != ""; func_761D(); maps\_mgturret::func_4FDD(); common_scripts\_exploder::func_71F8(); maps\_gameskill::func_70C9(); maps\_art::func_4FDD(); maps\_anim::func_44DF(); thread common_scripts\_fx::func_460F(); if(level.createfx_enabled) { } maps\_global_fx_code::func_44DF(); maps\_global_fx::func_4FDD(); func_2493(); maps\_detonategrenades::func_44DF(); maps\_lights::func_44DF(); maps\_names::func_7193(); if(isdefined(level.var_3F50)) { thread [[ level.var_3F50 ]](); } else { thread handle_starts(); } if(!isdefined(level.trigger_flags)) { common_scripts\utility::func_45C2(); } level.var_4B2C = []; maps\_audio::init_audio(); maps\_trigger::func_459F(); setsaveddvar("ufoHitsTriggers","0"); func_283A(); if(getdvar("g_connectpaths") == "2") { level waittill("eternity"); } maps\_autosave::func_4FDD(); if(!isdefined(level.animsounds)) { thread func_4515(); } maps\_anim::func_44DF(); anim.var_87B9 = 0; if(!isdefined(level.var_52F1)) { level.var_52F1 = 0; } if(!maps\_utility::func_4840()) { maps\_loadout::func_4568(); setsaveddvar("ui_campaign",level.var_1973); } common_scripts\_destructible::func_44DF(); thread maps\_vehicle::init_vehicles(); func_7085(); common_scripts\_dynamic_world::func_44DF(); thread maps\_autosave::beginningoflevelsave(); thread maps\_introscreen::func_4FDD(); thread maps\_endmission::func_4FDD(); thread maps\_damagefeedback::func_44DF(); maps\_friendlyfire::func_4FDD(); common_scripts\utility::array_levelthread(getentarray("badplace","targetname"),::badplace_think); common_scripts\utility::array_levelthread(getentarray("delete_on_load","targetname"),::maps\_utility::func_2588); common_scripts\utility::func_F1B(getnodearray("traverse","targetname"),::func_82DD); common_scripts\utility::func_F1B(getentarray("piano_key","targetname"),::pianothink); common_scripts\utility::func_F1B(getentarray("piano_damage","targetname"),::pianodamagethink); common_scripts\utility::func_F1B(getentarray("water","targetname"),::func_8D74); common_scripts\utility::func_F1B(getentarray("kill_all_players","targetname"),::func_4AB8); common_scripts\utility::func_3385("allow_ammo_pickups"); common_scripts\utility::flag_set("allow_ammo_pickups"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_grenade_launcher","targetname"),::ammo_pickup,"grenade_launcher"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_rpg","targetname"),::ammo_pickup,"rpg"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_c4","targetname"),::ammo_pickup,"c4"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_claymore","targetname"),::ammo_pickup,"claymore"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_556","targetname"),::ammo_pickup,"556"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_762","targetname"),::ammo_pickup,"762"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_45","targetname"),::ammo_pickup,"45"); common_scripts\utility::func_F1B(getentarray("ammo_pickup_pistol","targetname"),::ammo_pickup,"pistol"); thread maps\_intelligence::func_4FDD(); thread maps\_gameskill::playerhealthregeninit(); for(var_07 = 0;var_07 < level.players.size;var_07++) { var_05 = level.players[var_07]; if(!maps\_utility::in_alien_mode()) { var_05 thread maps\_gameskill::func_5FB3(); } var_05 thread playerdamagerumble(); } thread maps\_player_death::func_4FDD(); thread massnodeinitfunctions(); common_scripts\utility::func_3385("spawning_friendlies"); common_scripts\utility::func_3385("friendly_wave_spawn_enabled"); common_scripts\utility::func_337C("spawning_friendlies"); level.friendly_spawner["rifleguy"] = getentarray("rifle_spawner","script_noteworthy"); level.friendly_spawner["smgguy"] = getentarray("smg_spawner","script_noteworthy"); level.var_77C6 = []; level.var_77C6["allies"] = []; level.var_77C6["axis"] = []; level.var_77C6["team3"] = []; level.var_77C6["neutral"] = []; thread maps\_spawner::func_3D6E(); thread maps\_spawner::friendlychains(); thread maps\_spawner::func_356E(); common_scripts\utility::func_F1B(getentarray("friendly_spawn","targetname"),::maps\_spawner::friendlyspawnwave); common_scripts\utility::func_F1B(getentarray("flood_and_secure","targetname"),::maps\_spawner::func_3437); common_scripts\utility::func_F1B(getentarray("window_poster","targetname"),::func_8DFD); if(!isdefined(level.var_8358)) { level.var_8358 = []; level.var_8357 = []; } level.var_73D7 = []; level.var_77D2 = []; maps\_spawner::func_4FDD(); common_scripts\utility::func_F1B(getentarray("background_block","targetname"),::background_block); maps\_hud::func_44DF(); thread func_4E86(); thread maps\_animatedmodels::func_4FDD(); thread func_8D8F(); if(level.script == level.var_52F3.var_4DBC[0].name && !level.player getlocalplayerprofiledata("hasEverPlayed_SP")) { maps\_utility::func_252F(0.1,::update_gamer_profile); } level notify("load_finished"); func_696F(); } //Function Number: 2 update_gamer_profile() { level.player setlocalplayerprofiledata("hasEverPlayed_SP",1); updategamerprofile(); } //Function Number: 3 func_696F() { if(isdefined(level.var_60C7)) { foreach(var_01 in level.var_60C7) { [[ var_01 ]](); } } } //Function Number: 4 func_6EA5() { level.early_level = []; level.early_level["prologue"] = 1; level.early_level["deer_hunt"] = 1; level.early_level["nml"] = 1; level.early_level["homecoming"] = 1; } //Function Number: 5 func_8D8F() { var_00 = getentarray(); for(var_01 = 0;var_01 < var_00.size;var_01++) { if(isdefined(var_00[var_01].classname) && getsubstr(var_00[var_01].classname,0,7) == "weapon_") { var_02 = var_00[var_01]; var_03 = getsubstr(var_02.classname,7); if(isdefined(var_02.var_6B30)) { var_04 = weaponclipsize(var_03); var_05 = weaponmaxammo(var_03); var_02 itemweaponsetammo(var_04,var_05,var_04,0); var_06 = weaponaltweaponname(var_03); if(var_06 != "none") { var_07 = weaponclipsize(var_06); var_08 = weaponmaxammo(var_06); var_02 itemweaponsetammo(var_07,var_08,var_07,1); } continue; } var_09 = 0; var_04 = undefined; var_0A = undefined; var_0B = 0; var_0C = undefined; var_0D = undefined; if(isdefined(var_02.var_6B2E)) { var_04 = var_02.var_6B2E; var_09 = 1; } if(isdefined(var_02.var_6B2F)) { var_0A = var_02.var_6B2F; var_09 = 1; } if(isdefined(var_02.var_6B2C)) { var_0C = var_02.var_6B2C; var_0B = 1; } if(isdefined(var_02.script_ammo_alt_extra)) { var_0D = var_02.script_ammo_alt_extra; var_0B = 1; } if(var_09) { if(!isdefined(var_04)) { } if(!isdefined(var_0A)) { } var_02 itemweaponsetammo(var_04,var_0A); } if(var_0B) { if(!isdefined(var_0C)) { } if(!isdefined(var_0D)) { } var_02 itemweaponsetammo(var_0C,var_0D,0,1); } } } } //Function Number: 6 func_30BC(param_00) { level endon("killexplodertridgers" + param_00.script_exploder); param_00 waittill("trigger"); if(isdefined(param_00.script_chance) && randomfloat(1) > param_00.script_chance) { if(!param_00 maps\_utility::script_delay()) { wait(4); } level thread func_30BC(param_00); } if(!param_00 maps\_utility::script_delay() && isdefined(param_00.var_6BAB)) { wait(param_00.var_6BAB); } common_scripts\utility::exploder(param_00.script_exploder); level notify("killexplodertridgers" + param_00.script_exploder); } //Function Number: 7 badplace_think(param_00) { if(!isdefined(level.badplaces)) { level.badplaces = 0; } level.badplaces++; badplace_cylinder("badplace" + level.badplaces,-1,param_00.origin,param_00.radius,1024); } //Function Number: 8 playerdamagerumble() { for(;;) { self waittill("damage",var_00); if(isdefined(self.var_78E8)) { continue; } self playrumbleonentity("damage_heavy"); } } //Function Number: 9 map_is_early_in_the_game() { if(isdefined(level.early_level[level.script])) { return level.early_level[level.script]; } return 0; } //Function Number: 10 func_82DD() { var_00 = getent(self.target,"targetname"); self.var_82CB = var_00.origin[2]; self.var_82CC = var_00.origin[2] - self.origin[2]; var_00 delete(); } //Function Number: 11 pianodamagethink() { var_00 = self getorigin(); var_01[0] = "large"; var_01[1] = "small"; for(;;) { self waittill("trigger"); thread common_scripts\utility::func_5D1F("bullet_" + common_scripts\utility::func_6306(var_01) + "_piano",var_00); } } //Function Number: 12 pianothink() { var_00 = self getorigin(); var_01 = "piano_" + self.script_noteworthy; self sethintstring(&"SCRIPT_PLATFORM_PIANO"); for(;;) { self waittill("trigger"); thread common_scripts\utility::func_5D1F(var_01,var_00); } } //Function Number: 13 func_8D74() { var_00 = getent(self.target,"targetname"); var_01 = var_00.origin[2]; var_00 = undefined; level.var_25C5 = 8; level.var_25C4 = 33; level.depth_allow_stand = 50; var_02 = 0; for(;;) { wait(0.05); if(!level.player.var_47AD && var_02) { var_02 = 0; level.player allowprone(1); level.player allowcrouch(1); level.player allowstand(1); thread func_8D75(level.default_run_speed); } self waittill("trigger"); level.player.var_47AD = 1; var_02 = 1; while(level.player istouching(self)) { level.player.var_47AD = 1; var_03 = level.player getorigin(); var_04 = var_03[2] - var_01; if(var_04 > 0) { break; } var_05 = int(level.default_run_speed - abs(var_04 * 5)); if(var_05 < 50) { var_05 = 50; } thread func_8D75(var_05); if(abs(var_04) > level.var_25C4) { level.player allowcrouch(0); } else { level.player allowcrouch(1); } if(abs(var_04) > level.var_25C5) { level.player allowprone(0); continue; } level.player allowprone(1); wait(0.5); } level.player.var_47AD = 0; wait(0.05); } } //Function Number: 14 func_8D75(param_00) { level notify("ramping_water_movement_speed"); level endon("ramping_water_movement_speed"); var_01 = 0.5; var_02 = int(var_01 * 20); var_03 = getdvarint("g_speed"); var_04 = 0; if(param_00 < var_03) { var_04 = 1; } var_05 = int(abs(var_03 - param_00)); var_06 = int(var_05 / var_02); for(var_07 = 0;var_07 < var_02;var_07++) { var_03 = getdvarint("g_speed"); if(var_04) { setsaveddvar("g_speed",var_03 - var_06); } else { setsaveddvar("g_speed",var_03 + var_06); } wait(0.05); } setsaveddvar("g_speed",param_00); } //Function Number: 15 massnodeinitfunctions() { var_00 = getallnodes(); thread maps\_mgturret::func_11B1(var_00); thread maps\_mgturret::saw_mgturretlink(var_00); thread maps\_colors::init_color_grouping(var_00); } //Function Number: 16 func_448F(param_00) { var_01 = newhudelem(); var_01.alignx = "left"; var_01.aligny = "middle"; var_01.x = 10; var_01.y = 400; var_01 settext(param_00); var_01.alpha = 0; var_01.fontscale = 3; wait(1); var_01 fadeovertime(1); var_01.alpha = 1; wait(5); var_01 fadeovertime(1); var_01.alpha = 0; wait(1); var_01 destroy(); } //Function Number: 17 handle_starts() { level.var_7A9D = spawnstruct(); common_scripts\utility::create_dvar("start",""); if(getdvar("scr_generateClipModels") != "" && getdvar("scr_generateClipModels") != "0") { } if(!isdefined(level.var_7A3F)) { level.var_7A3F = []; } var_00 = tolower(getdvar("start")); var_01 = get_start_dvars(); if(isdefined(level.start_point)) { var_00 = level.start_point; } var_02 = 0; for(var_03 = 0;var_03 < var_01.size;var_03++) { if(var_00 == var_01[var_03]) { var_02 = var_03; level.start_point = var_01[var_03]; break; } } if(isdefined(level.var_24AA) && !isdefined(level.start_point)) { foreach(var_06, var_05 in var_01) { if(level.var_24AA == var_05) { var_02 = var_06; level.start_point = var_05; break; } } } if(!isdefined(level.start_point)) { if(isdefined(level.default_start)) { level.start_point = "default"; } else if(maps\_utility::func_4DA7()) { level.start_point = level.var_7A3F[0]["name"]; } else { level.start_point = "default"; } } var_07 = getdvarint("sv_loadingsavegame",0); if(var_07 != 0) { var_08 = getdvar("sv_savegametransient",""); loadstartpointtransient(var_08); if(var_08 != "") { common_scripts\utility::flag_set(var_08 + "_loaded"); } } else if(level.start_point != "default") { var_09 = level.var_79F6[level.start_point]; if(isdefined(var_09["transient"])) { loadstartpointtransient(var_09["transient"]); common_scripts\utility::flag_set(var_09["transient"] + "_loaded"); } else { loadstartpointtransient(""); } } else { loadstartpointtransient(""); } waittillframeend; common_scripts\utility::flag_set("start_is_set"); thread func_7A5C(); if(level.start_point == "default") { if(isdefined(level.default_start)) { level thread [[ level.default_start ]](); } } else { var_09 = level.var_79F6[level.start_point]; thread [[ var_09["start_func"] ]](); } if(maps\_utility::func_47DB()) { var_0A = func_39B0(var_01); setdvar("start",var_0A); } waittillframeend; if(var_07 != 0) { wait(0.1); } var_0B = []; if(!maps\_utility::func_47DB() && level.start_point != "no_game") { var_0C = gettime(); for(var_03 = 0;var_03 < level.var_7A3F.size;var_03++) { var_09 = level.var_7A3F[var_03]; if(var_09["name"] == level.start_point) { break; } if(!isdefined(var_09["catchup_function"])) { continue; } [[ var_09["catchup_function"] ]](); } } for(var_03 = var_02;var_03 < level.var_7A3F.size;var_03++) { var_09 = level.var_7A3F[var_03]; if(!isdefined(var_09["logic_func"])) { continue; } if(already_ran_function(var_09["logic_func"],var_0B)) { continue; } level.var_7A9D [[ var_09["logic_func"] ]](); var_0B[var_0B.size] = var_09["logic_func"]; } } //Function Number: 18 already_ran_function(param_00,param_01) { foreach(var_03 in param_01) { if(var_03 == param_00) { return 1; } } return 0; } //Function Number: 19 func_39B0(param_00) { var_01 = " ** No starts have been set up for this map with maps_utility::add_start()."; if(param_00.size) { var_01 = " ** "; for(var_02 = param_00.size - 1;var_02 >= 0;var_02--) { var_01 = var_01 + param_00[var_02] + " "; } } setdvar("start",var_01); return var_01; } //Function Number: 20 create_start(param_00,param_01) { var_02 = 1; var_03 = (0.9,0.9,0.9); if(param_01 != -1) { var_04 = 5; if(param_01 != var_04) { var_02 = 1 - abs(var_04 - param_01) / var_04; } else { var_03 = (1,1,0); } } if(var_02 == 0) { var_02 = 0.05; } var_05 = newhudelem(); var_05.alignx = "left"; var_05.aligny = "middle"; var_05.x = 80; var_05.y = 80 + param_01 * 18; var_05 settext(param_00); var_05.alpha = 0; var_05.foreground = 1; var_05.color = var_03; var_05.fontscale = 1.75; var_05 fadeovertime(0.5); var_05.alpha = var_02; return var_05; } //Function Number: 21 func_7A5C() { } //Function Number: 22 func_7A66() { common_scripts\utility::array_call(getaiarray(),::delete); common_scripts\utility::array_call(getspawnerarray(),::delete); } //Function Number: 23 get_start_dvars() { var_00 = []; for(var_01 = 0;var_01 < level.var_7A3F.size;var_01++) { var_00[var_00.size] = level.var_7A3F[var_01]["name"]; } return var_00; } //Function Number: 24 func_27E7() { level.display_starts_pressed = 1; if(level.var_7A3F.size <= 0) { } var_00 = get_start_dvars(); var_00[var_00.size] = "default"; var_00[var_00.size] = "cancel"; var_01 = func_7A52(); var_02 = create_start("Selected Start:",-1); var_02.color = (1,1,1); var_03 = []; for(var_04 = 0;var_04 < var_00.size;var_04++) { var_05 = var_00[var_04]; var_06 = "[" + var_00[var_04] + "]"; if(var_05 != "cancel" && var_05 != "default") { if(isdefined(level.var_79F6[var_05]["start_loc_string"])) { var_06 = var_06 + " -> "; var_06 = var_06 + level.var_79F6[var_05]["start_loc_string"]; } } var_03[var_03.size] = var_06; } var_07 = var_00.size - 1; var_08 = 0; var_09 = 0; var_0A = 0; while(var_07 > 0) { if(var_00[var_07] == level.start_point) { var_0A = 1; break; } var_07--; } if(!var_0A) { var_07 = var_00.size - 1; } func_7A53(var_01,var_03,var_07); var_0B = var_07; for(;;) { if(!level.player buttonpressed("F10")) { level.display_starts_pressed = 0; } if(var_0B != var_07) { func_7A53(var_01,var_03,var_07); var_0B = var_07; } if(!var_08) { if(level.player buttonpressed("UPARROW") || level.player buttonpressed("DPAD_UP") || level.player buttonpressed("APAD_UP")) { var_08 = 1; var_07--; } } else if(!level.player buttonpressed("UPARROW") && !level.player buttonpressed("DPAD_UP") && !level.player buttonpressed("APAD_UP")) { var_08 = 0; } if(!var_09) { if(level.player buttonpressed("DOWNARROW") || level.player buttonpressed("DPAD_DOWN") || level.player buttonpressed("APAD_DOWN")) { var_09 = 1; var_07++; } } else if(!level.player buttonpressed("DOWNARROW") && !level.player buttonpressed("DPAD_DOWN") && !level.player buttonpressed("APAD_DOWN")) { var_09 = 0; } if(var_07 < 0) { var_07 = var_00.size - 1; } if(var_07 >= var_00.size) { var_07 = 0; } if(level.player buttonpressed("BUTTON_B")) { func_7A26(var_01,var_02); break; } if(level.player buttonpressed("kp_enter") || level.player buttonpressed("BUTTON_A") || level.player buttonpressed("enter")) { if(var_00[var_07] == "cancel") { func_7A26(var_01,var_02); break; } setdvar("start",var_00[var_07]); level.player openpopupmenu("start"); } wait(0.05); } } //Function Number: 25 func_7A52() { var_00 = []; for(var_01 = 0;var_01 < 11;var_01++) { var_02 = create_start("",var_01); var_00[var_00.size] = var_02; } return var_00; } //Function Number: 26 func_7A53(param_00,param_01,param_02) { for(var_03 = 0;var_03 < param_00.size;var_03++) { var_04 = var_03 + param_02 - 5; if(isdefined(param_01[var_04])) { var_05 = param_01[var_04]; } else { var_05 = ""; } param_00[var_03] settext(var_05); } } //Function Number: 27 func_7A26(param_00,param_01) { param_01 destroy(); for(var_02 = 0;var_02 < param_00.size;var_02++) { param_00[var_02] destroy(); } } //Function Number: 28 background_block() { self.origin = self.origin - self.var_6B53; } //Function Number: 29 func_6F7F(param_00) { level.var_5F6A = param_00; precachemodel(level.var_5F6A); } //Function Number: 30 func_7085() { var_00 = "1.0 1.0 1.0"; var_01 = "0.9 0.9 0.9"; var_02 = "0.85 0.85 0.85"; setsaveddvar("con_typewriterColorBase",var_00); } //Function Number: 31 ammo_pickup(param_00) { var_01 = []; if(param_00 == "grenade_launcher") { var_01[var_01.size] = "alt_m4_grenadier"; var_01[var_01.size] = "alt_m4m203_acog"; var_01[var_01.size] = "alt_m4m203_acog_payback"; var_01[var_01.size] = "alt_m4m203_eotech"; var_01[var_01.size] = "alt_m4m203_motion_tracker"; var_01[var_01.size] = "alt_m4m203_reflex"; var_01[var_01.size] = "alt_m4m203_reflex_arctic"; var_01[var_01.size] = "alt_m4m203_silencer"; var_01[var_01.size] = "alt_m4m203_silencer_reflex"; var_01[var_01.size] = "alt_m16_grenadier"; var_01[var_01.size] = "alt_ak47_grenadier"; var_01[var_01.size] = "alt_ak47_desert_grenadier"; var_01[var_01.size] = "alt_ak47_digital_grenadier"; var_01[var_01.size] = "alt_ak47_fall_grenadier"; var_01[var_01.size] = "alt_ak47_woodland_grenadier"; } else if(param_00 == "rpg") { var_01[var_01.size] = "rpg"; var_01[var_01.size] = "rpg_player"; var_01[var_01.size] = "rpg_straight"; } else if(param_00 == "c4") { var_01[var_01.size] = "c4"; } else if(param_00 == "claymore") { var_01[var_01.size] = "claymore"; } else if(param_00 == "556") { var_01[var_01.size] = "m4_grenadier"; var_01[var_01.size] = "m4_grunt"; var_01[var_01.size] = "m4_sd_cloth"; var_01[var_01.size] = "m4_shotgun"; var_01[var_01.size] = "m4_silencer"; var_01[var_01.size] = "m4_silencer_acog"; var_01[var_01.size] = "m4m203_acog"; var_01[var_01.size] = "m4m203_acog_payback"; var_01[var_01.size] = "m4m203_eotech"; var_01[var_01.size] = "m4m203_motion_tracker"; var_01[var_01.size] = "m4m203_reflex"; var_01[var_01.size] = "m4m203_reflex_arctic"; var_01[var_01.size] = "m4m203_silencer"; var_01[var_01.size] = "m4m203_silencer_reflex"; var_01[var_01.size] = "m4m203_silencer"; } else if(param_00 == "762") { var_01[var_01.size] = "ak47"; var_01[var_01.size] = "ak47_acog"; var_01[var_01.size] = "ak47_eotech"; var_01[var_01.size] = "ak47_grenadier"; var_01[var_01.size] = "ak47_reflex"; var_01[var_01.size] = "ak47_shotgun"; var_01[var_01.size] = "ak47_silencer"; var_01[var_01.size] = "ak47_thermal"; var_01[var_01.size] = "ak47_desert"; var_01[var_01.size] = "ak47_desert_acog"; var_01[var_01.size] = "ak47_desert_eotech"; var_01[var_01.size] = "ak47_desert_grenadier"; var_01[var_01.size] = "ak47_desert_reflex"; var_01[var_01.size] = "ak47_digital"; var_01[var_01.size] = "ak47_digital_acog"; var_01[var_01.size] = "ak47_digital_eotech"; var_01[var_01.size] = "ak47_digital_grenadier"; var_01[var_01.size] = "ak47_digital_reflex"; var_01[var_01.size] = "ak47_fall"; var_01[var_01.size] = "ak47_fall_acog"; var_01[var_01.size] = "ak47_fall_eotech"; var_01[var_01.size] = "ak47_fall_grenadier"; var_01[var_01.size] = "ak47_fall_reflex"; var_01[var_01.size] = "ak47_woodland"; var_01[var_01.size] = "ak47_woodland_acog"; var_01[var_01.size] = "ak47_woodland_eotech"; var_01[var_01.size] = "ak47_woodland_grenadier"; var_01[var_01.size] = "ak47_woodland_reflex"; } else if(param_00 == "45") { var_01[var_01.size] = "ump45"; var_01[var_01.size] = "ump45_acog"; var_01[var_01.size] = "ump45_eotech"; var_01[var_01.size] = "ump45_reflex"; var_01[var_01.size] = "ump45_silencer"; var_01[var_01.size] = "ump45_arctic"; var_01[var_01.size] = "ump45_arctic_acog"; var_01[var_01.size] = "ump45_arctic_eotech"; var_01[var_01.size] = "ump45_arctic_reflex"; var_01[var_01.size] = "ump45_digital"; var_01[var_01.size] = "ump45_digital_acog"; var_01[var_01.size] = "ump45_digital_eotech"; var_01[var_01.size] = "ump45_digital_reflex"; } else if(param_00 == "pistol") { var_01[var_01.size] = "beretta"; var_01[var_01.size] = "beretta393"; var_01[var_01.size] = "usp"; var_01[var_01.size] = "usp_scripted"; var_01[var_01.size] = "usp_silencer"; var_01[var_01.size] = "glock"; } var_02 = spawn("trigger_radius",self.origin,0,25,32); for(;;) { common_scripts\utility::flag_wait("allow_ammo_pickups"); var_02 waittill("trigger",var_03); if(!common_scripts\utility::flag("allow_ammo_pickups")) { continue; } if(!isdefined(var_03)) { continue; } if(!isplayer(var_03)) { continue; } var_04 = undefined; var_05 = undefined; var_06 = var_03 getweaponslistall(); for(var_07 = 0;var_07 < var_06.size;var_07++) { for(var_08 = 0;var_08 < var_01.size;var_08++) { if(var_06[var_07] == var_01[var_08]) { var_04 = var_06[var_07]; } } } if(!isdefined(var_04) && param_00 == "claymore") { var_05 = 1; var_04 = "claymore"; break; } if(!isdefined(var_04) && param_00 == "c4") { var_05 = 1; var_04 = "c4"; break; } if(!isdefined(var_04)) { continue; } if(var_03 getfractionmaxammo(var_04) >= 1) { continue; } break; } if(isdefined(var_05)) { var_03 giveweapon(var_04); } else { var_09 = 1; if(param_00 == "556" || param_00 == "762") { var_09 = 30; } else if(param_00 == "45") { var_09 = 25; } else if(param_00 == "pistol") { var_09 = 15; } var_03 setweaponammostock(var_04,var_03 getweaponammostock(var_04) + var_09); } var_03 playlocalsound("grenade_pickup"); var_02 delete(); if(isdefined(self)) { self delete(); } } //Function Number: 32 func_653E() { wait(0.05); level.first_frame = -1; } //Function Number: 33 func_4E86() { if(isdefined(game["total characters"])) { var_00 = game["total characters"]; } else { } var_01 = getaiarray("allies"); var_02 = var_01.size; var_03 = 0; var_04 = getspawnerteamarray("allies"); var_05 = var_04.size; var_06 = 0; for(;;) { if((var_02 <= 0 && var_05 <= 0) || var_00 <= 0) { } if(var_02 > 0) { if(isdefined(var_01[var_03].var_6BD8)) { var_02--; var_03++; continue; } var_01[var_03] codescripts\character::func_55AB(); var_01[var_03] thread codescripts\character::load(game["character" + var_00 - 1]); var_02--; var_03++; var_00--; continue; } if(var_05 > 0) { if(isdefined(var_04[var_06].var_6BD8)) { var_05--; var_06++; continue; } var_07 = game["character" + var_00 - 1]; maps\_utility::func_6101(var_07["model"]); maps\_utility::func_6101(var_07["model"]); var_04[var_06] thread maps\_utility::spawn_setcharacter(game["character" + var_00 - 1]); var_05--; var_06++; var_00--; continue; } } } //Function Number: 34 check_flag_for_stat_tracking(param_00) { if(!common_scripts\utility::issuffix(param_00,"aa_")) { } [[ level.sp_stat_tracking_func ]](param_00); } //Function Number: 35 func_610A() { waittillframeend; if(!isdefined(level.var_6AF3)) { } var_00 = getarraykeys(level.var_6AF3); for(var_01 = 0;var_01 < var_00.size;var_01++) { if(isarray(level.var_6AF3[var_00[var_01]])) { for(var_02 = 0;var_02 < level.var_6AF3[var_00[var_01]].size;var_02++) { precachemodel(level.var_6AF3[var_00[var_01]][var_02]); } continue; } precachemodel(level.var_6AF3[var_00[var_01]]); } } //Function Number: 36 func_5DBE() { setdvar("player_died_recently","0"); thread func_5DC3(); level maps\_utility::add_wait(::common_scripts\utility::flag_wait,"missionfailed"); level.player maps\_utility::add_wait(::maps\_utility::func_8B71,"death"); maps\_utility::func_2852(); var_00 = []; var_00[0] = 70; var_00[1] = 30; var_00[2] = 0; var_00[3] = 0; setdvar("player_died_recently",var_00[level.gameskill]); } //Function Number: 37 func_5DC3() { for(;;) { var_00 = getdvarint("player_died_recently",0); if(var_00 > 0) { var_00 = var_00 - 5; setdvar("player_died_recently",var_00); } wait(5); } } //Function Number: 38 func_6408() { self notify("new_recon_player"); self endon("new_recon_player"); self waittill("death",var_00,var_01,var_02); if(!isdefined(var_02)) { var_02 = "script_kill"; } var_03 = 0; var_04 = "none"; var_05 = (0,0,0); if(isdefined(var_00)) { var_04 = var_00.classname; var_05 = var_00.origin; var_06 = vectornormalize(var_05 - self.origin); var_07 = anglestoforward(self getplayerangles()); var_03 = vectordot(var_06,var_07); } reconspatialevent(self.origin,"script_player_death: playerid %s, enemy %s, enemyposition %v, enemydotproduct %f, cause %s, weapon %s",self.unique_id,var_04,var_05,var_03,var_01,var_02); if(isdefined(var_00)) { reconspatialevent(var_00.origin,"script_player_killer: playerid %s, enemy %s, playerposition %v, enemydotproduct %f, cause %s, weapon %s",self.unique_id,var_04,self.origin,var_03,var_01,var_02); } bbprint("kills","attackername %s attackerteam %s attackerx %f attackery %f attackerz %f attackerweapon %s victimx %f victimy %f victimz %f victimname %s victimteam %s damage %i damagetype %s damagelocation %s attackerisbot %i victimisbot %i timesincespawn %f",var_00.classname,"enemy",var_00.origin[0],var_00.origin[1],var_00.origin[2],var_02,self.origin[0],self.origin[1],self.origin[2],self.unique_id,"player",0,var_01,"",1,0,getlevelticks() * 0.05); } //Function Number: 39 func_6409() { self notify("new_player_downed_recon"); self endon("new_player_downed_recon"); self endon("death"); for(;;) { self waittill("player_downed"); var_00 = getlevelticks() * 0.05; var_01 = var_00; if(isdefined(self.var_4BFA)) { var_00 = var_01 - self.var_4BFA; } self.var_4BFA = var_01; reconspatialevent(self.origin,"script_player_downed: playerid %s, leveltime %d, deltatime %d",self.unique_id,var_01,var_00); } } //Function Number: 40 func_4561() { level.players = getentarray("player","classname"); for(var_00 = 0;var_00 < level.players.size;var_00++) { level.players[var_00].unique_id = "player" + var_00; } level.player = level.players[0]; if(level.players.size > 1) { level.var_5D60 = level.players[1]; } level notify("level.players initialized"); foreach(var_02 in level.players) { var_02 thread func_6408(); if(maps\_utility::func_4840()) { var_02 thread func_6409(); } } } //Function Number: 41 func_4AB8() { self waittill("trigger",var_00); maps\_utility::func_4B09(); } //Function Number: 42 func_8D33() { if(!isdefined(level.var_3566)) { level.var_3566 = loadfx("fx/misc/thermal_tapereflect_inverted"); } self endon("death"); var_00 = self getcurrentweapon(); if(weap_has_thermal(var_00)) { thread func_8078(); } for(;;) { self waittill("weapon_change",var_01); if(weap_has_thermal(var_01)) { thread func_8078(); continue; } self notify("acogThermalTracker"); } } //Function Number: 43 weap_has_thermal(param_00) { if(!isdefined(param_00)) { return 0; } if(param_00 == "none") { return 0; } if(weaponhasthermalscope(param_00)) { return 1; } return 0; } //Function Number: 44 func_8078() { self endon("death"); self notify("acogThermalTracker"); self endon("acogThermalTracker"); var_00 = 0; for(;;) { var_01 = var_00; var_00 = self playerads(); if(func_84B2(var_00,var_01)) { func_8075(); } else if(func_84B1(var_00,var_01)) { func_8074(); } wait(0.05); } } //Function Number: 45 func_84B2(param_00,param_01) { if(param_00 <= param_01) { return 0; } if(param_00 <= 0.65) { return 0; } return !isdefined(self.var_4806); } //Function Number: 46 func_84B1(param_00,param_01) { if(param_00 >= param_01) { return 0; } if(param_00 >= 0.8) { return 0; } return isdefined(self.var_4806); } //Function Number: 47 func_8075() { self.var_4806 = 1; var_00 = getaiarray("allies"); foreach(var_02 in var_00) { if(isdefined(var_02.var_3FF5)) { continue; } var_02.var_3FF5 = 1; var_02 thread func_4F66(self.unique_id); } if(maps\_utility::func_47D0()) { var_04 = maps\_utility::func_3922(self); if(!isdefined(var_04.var_3FF5)) { var_04.var_3FF5 = 1; var_04 thread func_4F66(self.unique_id,self); } } } //Function Number: 48 func_8074() { self.var_4806 = undefined; level notify("thermal_fx_off" + self.unique_id); var_00 = getaiarray("allies"); for(var_01 = 0;var_01 < var_00.size;var_01++) { var_00[var_01].var_3FF5 = undefined; } if(maps\_utility::func_47D0()) { var_02 = maps\_utility::func_3922(self); var_02.var_3FF5 = undefined; } } //Function Number: 49 func_4F66(param_00,param_01) { if(isdefined(self.var_3FE4)) { } level endon("thermal_fx_off" + param_00); self endon("death"); for(;;) { if(isdefined(param_01)) { playfxontagforclients(level.var_3566,self,"J_Spine4",param_01); } else { playfxontag(level.var_3566,self,"J_Spine4"); } wait(0.2); } } //Function Number: 50 func_1CA5() { precacheitem("claymore"); self endon("deleted"); self setcursorhint("HINT_NOICON"); self sethintstring(&"WEAPON_CLAYMORE_PICKUP"); self makeusable(); var_00 = weaponmaxammo("claymore") + weaponclipsize("claymore"); if(isdefined(self.var_6B2E)) { var_00 = self.var_6B2E; } while(var_00 > 0) { self waittill("trigger",var_01); var_01 playsound("weap_pickup"); var_02 = 0; if(!var_01 hasweapon("claymore")) { var_01 giveweapon("claymore"); } else { var_02 = var_01 getammocount("claymore"); } if(isdefined(var_00) && var_00 > 0) { var_00 = var_02 + var_00; var_03 = weaponmaxammo("claymore"); var_04 = weaponclipsize("claymore"); if(var_00 >= var_04) { var_00 = var_00 - var_04; var_01 setweaponammoclip("claymore",var_04); } if(var_00 >= var_03) { var_00 = var_00 - var_03; var_01 setweaponammostock("claymore",var_03); } else if(var_00 > 0) { var_01 setweaponammostock("claymore",var_00); var_00 = 0; } } else { var_01 givemaxammo("claymore"); } var_05 = 4; if(isdefined(var_01.var_64DA) && var_01.var_64DA == 4) { var_05 = 2; } var_01 setactionslot(var_05,"weapon","claymore"); var_01 switchtoweapon("claymore"); } if(isdefined(self.target)) { var_06 = getentarray(self.target,"targetname"); foreach(var_08 in var_06) { var_08 delete(); } } self makeunusable(); self delete(); } //Function Number: 51 ammo_cache_think_global(param_00) { self endon("remove_ammo_cache"); self.use_trigger = spawn("script_model",self.origin + (0,0,28)); self.use_trigger setmodel("tag_origin"); self.use_trigger makeusable(); self.use_trigger setcursorhint("HINT_NOICON"); var_01 = &"WEAPON_CACHE_USE_HINT"; if(getdvar("consoleGame") == "true") { var_01 = &"WEAPON_CACHE_USE_CONTROLLER_HINT"; } self.use_trigger sethintstring(var_01); if(!isdefined(param_00) || isdefined(param_00) && param_00) { thread func_0D02(); } for(;;) { self.use_trigger waittill("trigger",var_02); if(isdefined(var_02.dont_allow_ammo_cache)) { continue; } var_02.var_87E3 = 1; self notify("used_ammo_cache"); self.use_trigger makeunusable(); var_02 playsound("player_refill_all_ammo"); var_02 disableweapons(); var_03 = var_02 getweaponslistall(); foreach(var_05 in var_03) { if(var_05 == "claymore") { continue; } if(var_05 == "c4") { continue; } var_02 givemaxammo(var_05); var_06 = weaponclipsize(var_05); if(isdefined(var_06)) { if(var_02 getweaponammoclip(var_05) < var_06) { var_02 setweaponammoclip(var_05,var_06); } } } wait(1.5); var_02 enableweapons(); self.use_trigger makeusable(); var_02.var_87E3 = undefined; } } //Function Number: 52 func_0D02() { self endon("remove_ammo_cache"); var_00 = spawn("trigger_radius",self.origin,0,320,72); var_01 = newhudelem(); var_01 setshader("waypoint_ammo",1,1); var_01.alpha = 0; var_01.color = (1,1,1); var_01.x = self.origin[0]; var_01.y = self.origin[1]; var_01.z = self.origin[2] + 16; var_01 setwaypoint(1,1); self.ammo_icon = var_01; self.var_D03 = var_00; if(isdefined(self.icon_always_show) && self.icon_always_show) { ammo_icon_fade_in(var_01); } wait(0.05); for(;;) { var_00 waittill("trigger",var_02); if(!isplayer(var_02)) { continue; } while(var_02 istouching(var_00)) { var_03 = 1; var_04 = var_02 getcurrentweapon(); if(var_04 == "none") { var_03 = 0; } else if(var_02 getfractionmaxammo(var_04) > 0.9) { var_03 = 0; } if(maps\_utility::func_5E89(self.origin,0.8,1) && var_03) { ammo_icon_fade_in(var_01); continue; } ammo_icon_fade_out(var_01); wait(0.25); } ammo_icon_fade_out(var_01); } } //Function Number: 53 ammo_icon_fade_in(param_00) { if(param_00.alpha != 0) { } param_00 fadeovertime(0.2); param_00.alpha = 0.3; wait(0.2); } //Function Number: 54 ammo_icon_fade_out(param_00) { if(param_00.alpha == 0) { } param_00 fadeovertime(0.2); param_00.alpha = 0; wait(0.2); } //Function Number: 55 func_8DFD() { var_00 = getglass(self.target); if(!isdefined(var_00)) { } level waittillmatch(var_00,"glass_destroyed"); self delete(); } //Function Number: 56 func_3D2C(param_00,param_01,param_02,param_03,param_04) { } //Function Number: 57 func_8D97() { common_scripts\utility::create_dvar("weaponlist","0"); if(!getdvarint("weaponlist")) { } var_00 = getentarray(); var_01 = []; foreach(var_03 in var_00) { if(!isdefined(var_03.code_classname)) { continue; } if(issubstr(var_03.code_classname,"weapon")) { var_01[var_03.classname] = 1; } } foreach(var_06 in var_01) { } var_08 = getspawnerarray(); var_09 = []; foreach(var_0B in var_08) { var_09[var_0B.code_classname] = 1; } foreach(var_06 in var_09) { } } //Function Number: 58 func_761D() { level.var_7609 = spawnstruct(); func_761C(); notifyoncommand("_cheat_player_press_slowmo","+melee"); notifyoncommand("_cheat_player_press_slowmo","+melee_breath"); notifyoncommand("_cheat_player_press_slowmo","+melee_zoom"); } //Function Number: 59 func_761C() { level.var_7609.var_4D93 = 0; level.var_7609.var_4D94 = 0.25; level.var_7609.var_7901 = 0.4; level.var_7609.var_7900 = 1; } //Function Number: 60 add_no_game_starts() { var_00 = getentarray("script_origin_start_nogame","classname"); if(!var_00.size) { } foreach(var_02 in var_00) { if(!isdefined(var_02.var_6CBF)) { continue; } maps\_utility::add_start("no_game_" + var_02.var_6CBF,::func_7A66); } } //Function Number: 61 func_283A() { if(!maps\_utility::func_4813()) { } setsaveddvar("ufoHitsTriggers","1"); level.var_7C32 = 1; if(isdefined(level.custom_no_game_setupfunc)) { level [[ level.custom_no_game_setupfunc ]](); } maps\_loadout::func_4568(); maps\_audio::init_audio(); maps\_global_fx::func_4FDD(); do_no_game_start_teleport(); common_scripts\utility::array_call(getentarray("truckjunk","targetname"),::delete); common_scripts\utility::array_call(getentarray("truckjunk","script_noteworthy"),::delete); level waittill("eternity"); } //Function Number: 62 do_no_game_start_teleport() { var_00 = getentarray("script_origin_start_nogame","classname"); if(!var_00.size) { } var_00 = sortbydistance(var_00,level.player.origin); if(level.start_point == "no_game") { level.player maps\_utility::func_7FFD(var_00[0]); } var_01 = getsubstr(level.start_point,8); var_02 = 0; foreach(var_04 in var_00) { if(!isdefined(var_04.var_6CBF)) { continue; } if(var_01 != var_04.var_6CBF) { continue; } if(isdefined(var_04.script_visionset)) { maps\_utility::func_8A02(var_04.script_visionset,0); } level.player maps\_utility::func_7FFD(var_04); var_02 = 1; break; } if(!var_02) { level.player maps\_utility::func_7FFD(var_00[0]); } } //Function Number: 63 func_4515() { level.animsounds = []; level.animsound_aliases = []; waittillframeend; waittillframeend; var_00 = getarraykeys(level.scr_notetrack); for(var_01 = 0;var_01 < var_00.size;var_01++) { func_4575(var_00[var_01]); } var_00 = getarraykeys(level.var_6AEC); for(var_01 = 0;var_01 < var_00.size;var_01++) { init_animsounds_for_animname(var_00[var_01]); } } //Function Number: 64 init_animsounds_for_animname(param_00) { var_01 = getarraykeys(level.var_6AEC[param_00]); for(var_02 = 0;var_02 < var_01.size;var_02++) { var_03 = var_01[var_02]; var_04 = level.var_6AEC[param_00][var_03]; level.animsound_aliases[param_00][var_03]["#" + var_03]["soundalias"] = var_04; level.animsound_aliases[param_00][var_03]["#" + var_03]["created_by_animSound"] = 1; } } //Function Number: 65 func_4575(param_00) { foreach(var_0A, var_02 in level.scr_notetrack[param_00]) { foreach(var_09, var_04 in var_02) { foreach(var_06 in var_04) { var_07 = var_06["sound"]; if(!isdefined(var_07)) { continue; } level.animsound_aliases[param_00][var_0A][var_09]["soundalias"] = var_07; if(isdefined(var_06["created_by_animSound"])) { level.animsound_aliases[param_00][var_0A][var_09]["created_by_animSound"] = 1; } } } } } //Function Number: 66 func_2493() { animscripts/utility::func_7039("default",loadfx("fx/misc/blank")); animscripts/utility::func_7039("asphalt",loadfx("fx/misc/blank")); animscripts/utility::func_7039("brick",loadfx("fx/misc/blank")); animscripts/utility::func_7039("carpet",loadfx("fx/misc/blank")); animscripts/utility::func_7039("cloth",loadfx("fx/misc/blank")); animscripts/utility::func_7039("concrete",loadfx("fx/misc/blank")); animscripts/utility::func_7039("cushion",loadfx("fx/misc/blank")); animscripts/utility::func_7039("dirt",loadfx("fx/impacts/footstep_dust")); animscripts/utility::func_7039("foliage",loadfx("fx/misc/blank")); animscripts/utility::func_7039("grass",loadfx("fx/misc/blank")); animscripts/utility::func_7039("gravel",loadfx("fx/misc/blank")); animscripts/utility::func_7039("mud",loadfx("fx/impacts/footstep_mud")); animscripts/utility::func_7039("rock",loadfx("fx/misc/blank")); animscripts/utility::func_7039("sand",loadfx("fx/misc/blank")); animscripts/utility::func_7039("wood",loadfx("fx/misc/blank")); animscripts/utility::func_7039("water",loadfx("fx/impacts/footstep_water")); animscripts/utility::func_7039("snow",loadfx("fx/misc/blank")); animscripts/utility::func_7039("ice",loadfx("fx/misc/blank")); animscripts/utility::func_703A("default",loadfx("fx/misc/blank")); animscripts/utility::func_703A("asphalt",loadfx("fx/misc/blank")); animscripts/utility::func_703A("brick",loadfx("fx/misc/blank")); animscripts/utility::func_703A("carpet",loadfx("fx/misc/blank")); animscripts/utility::func_703A("cloth",loadfx("fx/misc/blank")); animscripts/utility::func_703A("concrete",loadfx("fx/misc/blank")); animscripts/utility::func_703A("cushion",loadfx("fx/misc/blank")); animscripts/utility::func_703A("dirt",loadfx("fx/impacts/footstep_dust")); animscripts/utility::func_703A("foliage",loadfx("fx/misc/blank")); animscripts/utility::func_703A("grass",loadfx("fx/misc/blank")); animscripts/utility::func_703A("gravel",loadfx("fx/misc/blank")); animscripts/utility::func_703A("mud",loadfx("fx/impacts/footstep_mud")); animscripts/utility::func_703A("rock",loadfx("fx/misc/blank")); animscripts/utility::func_703A("sand",loadfx("fx/misc/blank")); animscripts/utility::func_703A("wood",loadfx("fx/misc/blank")); animscripts/utility::func_703A("water",loadfx("fx/impacts/footstep_water")); animscripts/utility::func_703A("snow",loadfx("fx/misc/blank")); animscripts/utility::func_703A("ice",loadfx("fx/misc/blank")); var_00 = "bodyfall small"; var_01 = "J_SpineLower"; var_02 = "bodyfall_"; var_03 = "_small"; animscripts/utility::setnotetrackeffect(var_00,var_01,"dirt",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); animscripts/utility::setnotetrackeffect(var_00,var_01,"concrete",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); animscripts/utility::setnotetrackeffect(var_00,var_01,"asphalt",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); animscripts/utility::setnotetrackeffect(var_00,var_01,"rock",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); var_04 = ["brick","carpet","foliage","grass","gravel","ice","metal","painted metal","mud","plaster","sand","snow","slush","water","wood","ceramic"]; foreach(var_06 in var_04) { animscripts/utility::func_707F(var_00,var_06,var_02,var_03); } var_00 = "bodyfall small"; var_01 = "J_SpineLower"; var_02 = "bodyfall_"; var_03 = "_large"; animscripts/utility::setnotetrackeffect(var_00,var_01,"dirt",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); animscripts/utility::setnotetrackeffect(var_00,var_01,"concrete",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); animscripts/utility::setnotetrackeffect(var_00,var_01,"asphalt",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); animscripts/utility::setnotetrackeffect(var_00,var_01,"rock",loadfx("fx/impacts/bodyfall_default_large_runner"),var_02,var_03); foreach(var_06 in var_04) { animscripts/utility::func_707F(var_00,var_06,var_02,var_03); } }