/******************************************************************* * Decompiled By: Bog * Decompiled File: 948.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 2 * Decompile Time: 0 ms * Timestamp: 10/27/2023 12:32:12 AM *******************************************************************/ //Function Number: 1 func_2AD0() { if(isdefined(level.var_119E["zombie_ghost"])) { return; } var_00 = spawnstruct(); var_00.var_1581 = []; var_00.var_1581[0] = ::lib_0C2D::func_98E7; var_00.var_1581[1] = ::lib_0C2B::func_3E48; var_00.var_1581[2] = ::lib_0C2D::func_8281; var_00.var_1581[3] = ::lib_0C2D::func_827A; var_00.var_1581[4] = ::lib_0C2D::func_827F; var_00.var_1581[5] = ::lib_0C2D::func_3DF0; var_00.var_1581[6] = ::lib_0C2D::func_3D46; var_00.var_1581[7] = ::lib_0C2D::func_F108; var_00.var_1581[8] = ::lib_0C2D::func_827E; var_00.var_1581[9] = ::lib_0C2D::func_C0B6; level.var_119E["zombie_ghost"] = var_00; } //Function Number: 2 func_DEE8() { func_2AD0(); function_02D8("zombie_ghost"); }