/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\cp\crafted_trap_seismic.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 20 * Decompile Time: 989 ms * Timestamp: 10/27/2023 12:10:29 AM *******************************************************************/ //Function Number: 1 init() { level.seismic_trap_settings = []; var_00 = spawnstruct(); var_00.var_39B = "zmb_robotprojectile_mp"; var_00.var_B91A = "cp_town_seismic_wave_device"; var_00.var_B924 = "cp_town_seismic_wave_device_good"; var_00.var_B925 = "cp_town_seismic_wave_device_bad"; var_00.var_17B = &"COOP_CRAFTABLES_PICKUP"; var_00.var_CC28 = &"COOP_CRAFTABLES_PLACE"; var_00.var_38E3 = &"COOP_CRAFTABLES_CANNOT_PLACE"; var_00.var_CC0A = &"COOP_CRAFTABLES_PLACE_CANCELABLE"; var_00.var_AC71 = 45; var_00.var_CC22 = 30; var_00.var_CC25 = 24; var_00.var_3AA7 = (0,0,0); var_00.var_3AA6 = (0,0,0); level.seismic_trap_settings["crafted_seismic"] = var_00; } //Function Number: 2 give_crafted_seismic_trap(param_00,param_01) { param_01 thread func_13932(); param_01 notify("new_power","crafted_seismic"); param_01 setclientomnvar("zom_crafted_weapon",17); scripts\cp\_utility::func_F313("crafted_seismic",::give_crafted_seismic_trap,param_01); } //Function Number: 3 func_13932() { self endon("death"); self endon("disconnect"); self notify("craft_dpad_watcher"); self endon("craft_dpad_watcher"); self notifyonplayercommand("pullout_ims","+actionslot 3"); for(;;) { self waittill("pullout_ims"); if(scripts\common\utility::istrue(self.var_9D81)) { continue; } if(scripts\common\utility::istrue(self.var_AD2C)) { continue; } if(isdefined(self.allow_carry) && self.allow_carry == 0) { continue; } if(scripts\cp\_utility::is_valid_player()) { break; } } thread give_seismic_trap("crafted_seismic"); } //Function Number: 4 give_seismic_trap(param_00) { self endon("disconnect"); scripts\cp\_utility::clearlowermessage("msg_power_hint"); var_01 = create_seismic_trap_for_player(param_00,self); self.var_A039 = var_01.name; scripts\cp\_utility::func_E077(); self.carried_seismic_trap = var_01; var_01.var_6DEC = 1; var_02 = set_carrying_seismic(var_01,1); self.carried_seismic_trap = undefined; thread scripts\cp\_utility::func_E2CC(); return var_02; } //Function Number: 5 set_carrying_seismic(param_00,param_01,param_02) { self endon("disconnect"); param_00 thread seismic_trap_setcarried(self); scripts\common\utility::allow_weapon(0); self notifyonplayercommand("place_ims","+attack"); self notifyonplayercommand("place_ims","+attack_akimbo_accessible"); self notifyonplayercommand("cancel_ims","+actionslot 3"); if(!level.console) { self notifyonplayercommand("cancel_ims","+actionslot 5"); self notifyonplayercommand("cancel_ims","+actionslot 6"); self notifyonplayercommand("cancel_ims","+actionslot 7"); } for(;;) { var_03 = scripts\common\utility::func_13734("place_ims","cancel_ims","force_cancel_placement","player_action_slot_restart"); if(!isdefined(var_03)) { var_03 = "force_cancel_placement"; } if(var_03 == "cancel_ims" || var_03 == "force_cancel_placement" || var_03 == "player_action_slot_restart") { if(!param_01 && var_03 == "cancel_ims") { continue; } param_00 seismic_trap_setcancelled(var_03 == "force_cancel_placement" && !isdefined(param_00.var_6DEC)); if(var_03 != "force_cancel_placement") { thread func_13932(); } else if(param_01) { scripts\cp\_utility::func_DFE0(self); } return 0; } if(!param_00.var_3872) { continue; } if(param_01) { scripts\cp\_utility::func_DFE0(self); } param_00 thread seismic_trap_setplaced(param_02); self notify("IMS_placed"); scripts\common\utility::func_5127(0.5,::scripts\common\utility::allow_weapon,1); return 1; } } //Function Number: 6 create_seismic_trap_for_player(param_00,param_01) { if(isdefined(param_01.var_9D81) && param_01.var_9D81) { return; } var_02 = spawnturret("misc_turret",param_01.origin + (0,0,25),"sentry_minigun_mp"); var_02.angles = param_01.angles; var_02.seismic_trap_type = param_00; var_02.var_222 = param_01; var_02.name = "crafted_seismic"; var_02.carried_seismic_trap = spawn("script_model",var_02.origin); var_02.carried_seismic_trap.angles = param_01.angles; var_02 method_81F5(); var_02 method_835B(1); var_02 method_830F("sentry_offline"); var_02 makeunusable(); var_02 method_8336(param_01); return var_02; } //Function Number: 7 create_seismic_trap(param_00,param_01) { var_02 = param_00.var_222; var_03 = param_00.seismic_trap_type; var_04 = spawn("script_model",param_00.origin + (0,0,2)); var_04 setmodel(level.seismic_trap_settings[var_03].var_B91A); var_04.var_EB9C = 3; var_04.angles = (0,param_00.carried_seismic_trap.angles[1],0); var_04.seismic_trap_type = var_03; var_04.var_222 = var_02; var_04 method_831F(var_02); var_04.team = var_02.team; var_04.name = "crafted_seismic"; var_04.var_10085 = 0; var_04.hidden = 0; var_04.var_451C = level.seismic_trap_settings[var_03]; var_04 thread seismic_trap_handleuse(); if(isdefined(param_01)) { var_04 thread scripts\cp\_utility::func_A030(param_01); } else { var_04 thread scripts\cp\_utility::func_A030(undefined,level.seismic_trap_settings[self.seismic_trap_type].var_AC71); } return var_04; } //Function Number: 8 func_936D(param_00) { self.var_933C = 1; self notify("death"); } //Function Number: 9 func_9367(param_00) { self endon("carried"); self waittill("death"); if(!isdefined(self)) { return; } seismic_trap_setinactive(); if(isdefined(self.var_9B05)) { self.var_9B05 scripts\cp\_utility::func_E2CC(); self notify("deleting"); wait(1); } func_66A7(); self delete(); } //Function Number: 10 func_66A7() { self playsound("trap_boom_box_explode"); playfx(level._effect["violet_light_explode"],self.origin); wait(0.1); radiusdamage(self.origin + (0,0,40),200,500,250,self,"MOD_EXPLOSIVE","zmb_imsprojectile_mp"); self hide(); wait(0.65); physicsexplosionsphere(self.origin,256,256,2); } //Function Number: 11 seismic_trap_handleuse() { self endon("death"); level endon("game_ended"); for(;;) { self waittill("trigger",var_00); if(!var_00 scripts\cp\_utility::is_valid_player()) { continue; } if(scripts\common\utility::istrue(var_00.var_9D81)) { continue; } if(scripts\common\utility::istrue(var_00.kung_fu_mode)) { continue; } var_01 = create_seismic_trap_for_player(self.seismic_trap_type,var_00); if(!isdefined(var_01)) { continue; } seismic_trap_setinactive(); if(isdefined(self getlinkedparent())) { self unlink(); } var_00 thread set_carrying_seismic(var_01,0,self.var_AC71); self delete(); break; } } //Function Number: 12 seismic_trap_setplaced(param_00) { self endon("death"); level endon("game_ended"); if(isdefined(self.var_3A9D)) { self.var_3A9D method_80F3(); } self.var_3A9D = undefined; if(isdefined(self.var_222)) { self.var_222.var_9D81 = 0; } self.var_6DEC = undefined; var_01 = create_seismic_trap(self,param_00); var_01.var_9EE4 = 1; var_01 thread func_9367(self.var_222); self playsound("trap_boom_box_drop"); self notify("placed"); var_01 thread seismic_trap_setactive(); var_02 = spawnstruct(); if(isdefined(self.var_BD3B)) { var_02.var_AD39 = self.var_BD3B; } var_02.var_6371 = "carried"; var_02.var_4E53 = ::func_936D; var_01 thread scripts\cp\_movers::func_892F(var_02); self.carried_seismic_trap delete(); self delete(); } //Function Number: 13 seismic_trap_setcancelled(param_00) { if(isdefined(self.var_3A9D)) { var_01 = self.var_3A9D; var_01 method_80F3(); var_01.var_9D81 = undefined; var_01.var_3AA0 = undefined; var_01 scripts\common\utility::allow_weapon(1); } if(isdefined(param_00) && param_00) { func_66A7(); } self.carried_seismic_trap delete(); self delete(); } //Function Number: 14 seismic_trap_setcarried(param_00) { self method_8335(param_00); self method_82C7(0); self setcandamage(0); self.var_3A9D = param_00; param_00.var_9D81 = 1; param_00 thread scripts\cp\_utility::func_12E3F(self,self.carried_seismic_trap,level.seismic_trap_settings["crafted_seismic"]); thread scripts\cp\_utility::func_A025(param_00); thread func_936F(param_00); thread func_9371(param_00); if(isdefined(level.var_5CF2)) { self thread [[ level.var_5CF2 ]](param_00); } self notify("carried"); } //Function Number: 15 func_936F(param_00) { self endon("placed"); self endon("death"); param_00 endon("last_stand"); param_00 waittill("disconnect"); seismic_trap_setcancelled(); } //Function Number: 16 func_9371(param_00) { self endon("placed"); self endon("death"); param_00 endon("last_stand"); level waittill("game_ended"); seismic_trap_setcancelled(); } //Function Number: 17 seismic_trap_setactive() { self endon("death"); self setcursorhint("HINT_NOICON"); self sethintstring(level.seismic_trap_settings[self.seismic_trap_type].var_17B); scripts\cp\_utility::func_1861(); var_00 = self.var_222; var_00 method_80F3(); scripts\cp\_utility::func_F838(var_00); self method_84A5(120); self method_84A2(96); if(isdefined(level.mpq_arm_func)) { self thread [[ level.mpq_arm_func ]](); } thread seismic_trap_kill_zombies(); thread scripts\cp\_utility::func_A021("seismic_disconnect"); if(!isdefined(var_00.next_trap_time)) { var_00.next_trap_time = gettime(); } wait(1); if(isdefined(var_00)) { if(gettime() >= var_00.next_trap_time) { self setscriptablepartstate("seismic","on"); } else { while(gettime() <= var_00.next_trap_time) { wait(0.05); } self setscriptablepartstate("seismic","on"); } if(isdefined(var_00)) { var_00.next_trap_time = gettime() + 3000; return; } return; } self notify("death"); } //Function Number: 18 seismic_trap_setinactive() { self makeunusable(); self stoploopsound(); self setscriptablepartstate("seismic","off"); if(isdefined(self.var_5761)) { self.var_5761 delete(); } scripts\cp\_utility::func_E11E(); } //Function Number: 19 seismic_trap_kill_zombies() { self endon("death"); self.var_5761 = spawn("trigger_radius",self.origin,0,250,64); for(;;) { self waittill("scriptableNotification"); var_00 = scripts\cp\_agent_utils::func_7DB0("axis"); foreach(var_02 in var_00) { if(!var_02 istouching(self.var_5761)) { continue; } if(!scripts\cp\_utility::func_FF18(var_02)) { continue; } if(var_02.agent_type == "crab_mini" || var_02.agent_type == "crab_brute") { continue; } level thread func_6F32(self,var_02); if(isdefined(self.var_222)) { self.var_222 scripts\cp\_merits::func_D9AD("mt_dlc3_crafted_kills"); } } foreach(var_05 in level.players) { if(var_05 istouching(self.var_5761)) { var_05 shellshock("seismic",0.5); } } wait(0.1); physicsexplosionsphere(self.origin + (0,0,-20),200,150,250); } } //Function Number: 20 func_6F32(param_00,param_01) { param_01 endon("death"); param_01.dontmutilate = 1; param_01.do_immediate_ragdoll = 1; param_01.var_4C87 = 1; param_01.ragdollhitloc = "torso_lower"; var_02 = param_00.origin - param_01.origin; var_02 = vectornormalize((var_02[0],var_02[1],0)); param_01.ragdollimpactvector = var_02 * 3500; var_03 = undefined; if(isdefined(param_00.var_222) && param_00.var_222 scripts\cp\_utility::is_valid_player()) { var_03 = param_00.var_222; } param_01 dodamage(param_01.health + 100,param_00.origin + (0,0,-50),var_03,var_03,"MOD_UNKNOWN","iw7_fantrap_zm"); }