/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\cp\powers\coop_armageddon.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 16 * Decompile Time: 731 ms * Timestamp: 10/27/2023 12:26:34 AM *******************************************************************/ //Function Number: 1 init_armageddon() { scripts\common\utility::flag_init("armageddon_active"); func_E1D2(); func_952E(); level.var_B756 = 0.2; level.var_B46F = 0.4; level.var_5FCC = 10; level.var_2174 = 20; level.var_2175 = 0.15; } //Function Number: 2 func_2179() { func_1755(level.var_2174); level thread func_576A(level.var_2174); if(scripts\common\utility::flag("armageddon_active")) { return; } scripts\common\utility::flag_set("armageddon_active"); level thread func_2178(); level thread func_10BA5(self); } //Function Number: 3 func_1755(param_00) { level.var_2177 = level.var_2177 + param_00; } //Function Number: 4 func_2178() { level endon("game_ended"); while(level.var_2177 > 0) { wait(1); level.var_2177--; } func_E1D2(); scripts\common\utility::func_6E2A("armageddon_active"); level notify("armageddon_timeout"); } //Function Number: 5 func_10BA5(param_00) { level endon("game_ended"); level endon("armageddon_timeout"); for(;;) { var_01 = func_DCB4(); foreach(var_03 in var_01) { func_5CFA(var_03,param_00); wait(randomfloatrange(level.var_B756,level.var_B46F)); } } } //Function Number: 6 func_DCB4() { var_00 = scripts\common\utility::array_randomize(level.var_2173); var_01 = []; var_02 = []; foreach(var_04 in var_00) { if(func_2131(var_04)) { var_01[var_01.size] = var_04; continue; } var_02[var_02.size] = var_04; } var_00 = scripts\common\utility::array_combine(var_01,var_02); return var_00; } //Function Number: 7 func_2131(param_00) { var_01 = min(param_00[0][0],param_00[1][0]); var_02 = max(param_00[0][0],param_00[1][0]); var_03 = min(param_00[0][1],param_00[1][1]); var_04 = max(param_00[0][1],param_00[1][1]); foreach(var_06 in level.spawned_enemies) { if(var_01 <= var_06.origin[0] && var_06.origin[0] <= var_02 && var_03 <= var_06.origin[1] && var_06.origin[1] <= var_04) { return 1; } } return 0; } //Function Number: 8 func_5CFA(param_00,param_01) { var_02 = func_796B(param_00); if(isdefined(param_01) && isplayer(param_01)) { magicbullet("iw7_armageddonmeteor_mp",var_02.var_10B89,var_02.var_62A3,param_01); return; } magicbullet("iw7_armageddonmeteor_mp",var_02.var_10B89,var_02.var_62A3,level.players[0]); } //Function Number: 9 func_796B(param_00) { if(func_2131(param_00)) { return func_7982(param_00); } return func_7BE6(param_00); } //Function Number: 10 func_7982(param_00) { var_01 = spawnstruct(); var_02 = min(param_00[0][0],param_00[1][0]); var_03 = max(param_00[0][0],param_00[1][0]); var_04 = min(param_00[0][1],param_00[1][1]); var_05 = max(param_00[0][1],param_00[1][1]); foreach(var_07 in level.spawned_enemies) { if(var_02 <= var_07.origin[0] && var_07.origin[0] <= var_03 && var_04 <= var_07.origin[1] && var_07.origin[1] <= var_05) { var_01.var_10B89 = (var_07.origin[0] + randomfloatrange(-2000,2000),var_07.origin[1] + randomfloatrange(-2000,2000),8000 + randomfloatrange(-1000,1000)); var_01.var_62A3 = var_07.origin; return var_01; } } } //Function Number: 11 func_7BE6(param_00) { var_01 = spawnstruct(); var_02 = min(param_00[0][0],param_00[1][0]); var_03 = max(param_00[0][0],param_00[1][0]); var_04 = min(param_00[0][1],param_00[1][1]); var_05 = max(param_00[0][1],param_00[1][1]); var_06 = randomfloatrange(var_02,var_03); var_07 = randomfloatrange(var_04,var_05); var_01.var_10B89 = (var_06,var_07,8000 + randomfloatrange(-1000,1000)); var_01.var_62A3 = scripts\common\utility::func_5D14((var_06 + randomfloatrange(-2000,2000),var_07 + randomfloatrange(-2000,2000),-8000),72,-100) + (0,0,16); return var_01; } //Function Number: 12 func_E1D2() { level.var_2177 = 0; } //Function Number: 13 func_9DF5(param_00) { if(!isdefined(param_00) && param_00 == "iw7_armageddonmeteor_mp") { return 0; } return !scripts\common\utility::istrue(self.var_6F2D); } //Function Number: 14 func_6F33(param_00,param_01,param_02) { if(scripts\common\utility::istrue(self.var_6F2D)) { return; } self endon("death"); self.var_6F2D = 1; self.do_immediate_ragdoll = 1; self.var_4C87 = 1; var_03 = self.origin - param_00 * (1,1,0); var_03 = vectornormalize(var_03); var_03 = vectornormalize(var_03 + (0,0,1)) * 600; self setvelocity(var_03); wait(0.5); self.var_6F2D = 0; self dodamage(self.maxhealth + 10000,param_01); } //Function Number: 15 func_576A(param_00) { wait(1.5); earthquake(level.var_2175,param_00 + level.var_5FCC,(742,-853,-85),5000); } //Function Number: 16 func_952E() { level.var_2173 = []; var_00 = scripts\common\utility::getstructarray("armageddon_area_marker","targetname"); foreach(var_02 in var_00) { var_03 = []; var_04 = scripts\common\utility::getstruct(var_02.target,"targetname"); var_03[var_03.size] = var_02.origin; var_03[var_03.size] = var_04.origin; level.var_2173[level.var_2173.size] = var_03; } }