/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\mp\_broshot.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 34 * Decompile Time: 2473 ms * Timestamp: 10/27/2023 12:14:39 AM *******************************************************************/ //Function Number: 1 initbroshotfx() { level._effect["FX_BRO_LIGHT"] = loadfx("vfx/iw7/_requests/mp/broshot/vfx_bs_light_fill.vfx"); level._effect["vfx_taunt_steel_dragon"] = loadfx("vfx/iw7/_requests/mp/frontend/vfx_taunt_steel_dragon.vfx"); level._effect["vfx_bombard_antigrav_pre_expl"] = loadfx("vfx/iw7/_requests/mp/vfx_bombard_antigrav_pre_expl.vfx"); level._effect["vfx_bombard_projectile_trail"] = loadfx("vfx/iw7/_requests/mp/vfx_bombard_projectile_trail.vfx"); level._effect["vfx_bombardment_strike_explosion"] = loadfx("vfx/iw7/_requests/mp/vfx_bombardment_strike_explosion.vfx"); level._effect["vfx_tnt_crate_smk"] = loadfx("vfx/iw7/levels/mp_frontend/vfx_tnt_crate_smk.vfx"); } //Function Number: 2 forceinitbroshot() { level.forcebroshot = 1; setomnvar("ui_broshot_debug",1); return func_97E0(); } //Function Number: 3 func_97E0(param_00) { level.var_37A8 = spawnstruct(); level.var_37A8.var_289A = getent("camera_mp_broshot","targetname"); level.var_37A8.var_3CAA[0] = getent("character_loc_broshot","targetname"); level.var_37A8.var_3CAA[2] = getent("character_loc_broshot_a","targetname"); level.var_37A8.var_3CAA[1] = getent("character_loc_broshot_b","targetname"); level.var_37A8.var_3CAA[3] = getent("character_loc_broshot_c","targetname"); level.var_37A8.var_3CAA[4] = getent("character_loc_broshot_d","targetname"); level.var_37A8.var_3CAA[5] = getent("character_loc_broshot_e","targetname"); if((!isdefined(self) || !isdefined(level.var_37A8.var_289A) || !isdefined(level.var_115D8) || !isdefined(level.var_115D8["allies"]) || !isdefined(level.var_115D8["axis"]) || level.var_115D8["allies"].size == 0 && level.var_115D8["axis"].size == 0) && !scripts\mp\_utility::func_9FB3(level.forcebroshot)) { return 0; } if(level.teambased && !scripts\mp\_utility::func_9FB3(level.forcebroshot)) { if(!isdefined(param_00)) { var_01 = getteamscore("allies"); var_02 = getteamscore("axis"); if(var_01 == var_02) { return 0; } } else if(param_00 == "tie" || param_00 == "none" || param_00 == "draw") { return 0; } } else { var_03 = scripts\common\utility::func_22C3(level.players,::func_445C); if(!scripts\mp\_utility::func_9FB3(level.forcebroshot) && var_03[0].var_278 <= 0) { return 0; } } level.var_37A8.var_BE17 = 40; level.var_37A8.var_3CAA[0].origin = level.var_37A8.var_3CAA[0].origin + function_02D3(level.var_37A8.var_3CAA[0].angles) * 6; level.var_37A8.var_3CAA[2].origin = level.var_37A8.var_3CAA[2].origin + function_02D3(level.var_37A8.var_3CAA[2].angles) * 20; level.var_37A8.var_3CAA[1].origin = level.var_37A8.var_3CAA[1].origin + function_02D3(level.var_37A8.var_3CAA[1].angles) * 12; level.var_37A8.var_3CAA[4].origin = level.var_37A8.var_3CAA[4].origin + function_02D3(level.var_37A8.var_3CAA[4].angles) * 6; level.var_37A8.var_3CAA[3].origin = level.var_37A8.var_3CAA[3].origin + anglestoright(level.var_37A8.var_3CAA[3].angles) * 0; level.var_37A8.var_3CAA[5].origin = level.var_37A8.var_3CAA[5].origin + function_02D3(level.var_37A8.var_3CAA[5].angles) * 18; level.var_37A8.var_3CAA[4].origin = level.var_37A8.var_3CAA[4].origin + anglestoforward(level.var_37A8.var_3CAA[4].angles) * -46; level.var_37A8.var_3CAA[3].origin = level.var_37A8.var_3CAA[3].origin + anglestoforward(level.var_37A8.var_3CAA[3].angles) * -46; level.var_37A8.var_3CAA[5].origin = level.var_37A8.var_3CAA[5].origin + anglestoforward(level.var_37A8.var_3CAA[5].angles) * -46; setomnvar("ui_broshot_upside_down",scripts\mp\_utility::func_9FB3(level.upsidedowntaunts)); for(var_04 = 3;var_04 < 6;var_04++) { if(scripts\mp\_utility::func_9FB3(level.upsidedowntaunts)) { var_05 = level.var_37A8.var_3CAA[var_04].origin + (0,0,25); var_06 = (var_05[0],var_05[1],var_05[2] - 100); } else { var_05 = level.var_37A8.var_3CAA[var_04].origin; var_06 = (var_05[0],var_05[1],var_05[2] + 100); } var_07 = scripts\common\trace::func_48BC(0,1,1,1,1,0,0); var_08 = function_0287(var_06,var_05,var_07,undefined,1,"physicsquery_closest"); var_09 = isdefined(var_08) && var_08.size > 0; if(var_09) { var_0A = var_08[0]["position"]; level.var_37A8.var_3CAA[var_04].origin = var_0A; } } self.var_BE05 = []; return 1; } //Function Number: 4 func_10D73(param_00) { if(!isdefined(param_00)) { param_00 = self; } level.broshotrunning = 1; func_40F4(); cleanupgamemodes(); var_01 = spawnstruct(); if(scripts\mp\_utility::func_9FB3(level.upsidedowntaunts)) { var_01.origin = level.var_37A8.var_3CAA[0].origin + (30,-15,-95); var_01.angles = level.var_37A8.var_289A.angles + (162,180,0); } else { var_01.origin = level.var_37A8.var_3CAA[0].origin; var_01.angles = level.var_37A8.var_289A.angles; } foreach(var_03 in level.players) { var_03 scripts\mp\_playerlogic::func_E285(var_01.origin,var_01.angles); var_03 scripts\mp\_gamelogic::func_7386(); var_03 method_8232(); } function_031E(); level.var_1623 = var_01; level.var_37A6 = spawn("script_model",var_01.origin); level.var_37A6 setmodel("tag_origin"); level.var_37A6.angles = var_01.angles; thread spawnfilllight(); if(scripts\mp\_utility::func_9FB3(level.forcebroshot)) { if(level.var_115D8["allies"].size > 1) { level.topplayers = scripts\common\utility::func_22C3(level.var_115D8["allies"],::func_445C); } else { level.topplayers = []; level.topplayers[0] = self; } } else if(level.teambased) { if(!isdefined(param_00)) { var_05 = getteamscore("allies"); var_06 = getteamscore("axis"); var_07 = scripts\common\utility::func_116D7(var_05 >= var_06,"allies","axis"); } else { var_07 = var_01; } level.topplayers = scripts\common\utility::func_22C3(level.var_115D8[var_07],::func_445C); } else { level.topplayers = level.var_CC1D["all"]; } level.supergunout = []; level.interruptabletaunts = []; level.firsttaunttracker = []; foreach(var_03 in level.players) { var_03 hideeffectsforbroshot(); } for(var_0A = 0;var_0A < 6;var_0A++) { if(!isdefined(level.topplayers[var_0A])) { break; } if(!isdefined(level.topplayers[var_0A].var_AE62)) { continue; } self.var_BE05[var_0A] = spawnstruct(); if(level.gametype == "infect") { if(isbot(level.topplayers[var_0A])) { var_0B = level.topplayers[var_0A].var_AE62; } else { var_0B = level.topplayers[var_0A] scripts\mp\_class::func_3676(); } } else { var_0B = level.topplayers[var_0A].var_AE62; } var_0C = tablelookuprownum("mp/battleRigTable.csv",1,var_0B); if(isbot(level.topplayers[var_0A]) || isdefined(level.topplayers[var_0A].var_A93D)) { var_0D = level.topplayers[var_0A] method_8119(); var_0E = level.topplayers[var_0A] method_811A(); var_0F = tablelookuprownum("mp/cac/heads.csv",1,var_0E); var_10 = tablelookuprownum("mp/cac/bodies.csv",1,var_0D); if(isdefined(level.topplayers[var_0A].var_A93D)) { var_0C = tablelookuprownum("mp/battleRigTable.csv",1,level.topplayers[var_0A].var_A93D.var_2123); } } else { var_10 = level.topplayers[var_0A] scripts\mp\_teams::func_8078(); var_0F = level.topplayers[var_0A] scripts\mp\_teams::func_8073(); } self.var_BE05[var_0A].var_26A = var_0C; self.var_BE05[var_0A].var_6A = var_10; self.var_BE05[var_0A].var_171 = var_0F; self.var_BE05[var_0A].var_39C = getdisplayweapon(level.topplayers[var_0A]); self.var_BE05[var_0A].var_9C = level.topplayers[var_0A] method_8567(); self.var_BE05[var_0A].name = level.topplayers[var_0A].name; self.var_BE05[var_0A].var_3A3 = level.topplayers[var_0A] getxuid(); self.var_BE05[var_0A].var_D62C = var_0A; self.var_BE05[var_0A].var_41F5 = level.topplayers[var_0A] getentitynumber(); level.topplayers[var_0A] setguntypeforui(var_0A); level.topplayers[var_0A].bro = func_B29D(var_0A,level.var_37A8.var_3CAA[var_0A]); } foreach(var_03 in level.players) { var_03 setsoundsubmix("mp_broshot"); var_03 setsolid(0); var_03 dontinterpolate(); if(isbot(var_03)) { continue; } var_03 cameralinkto(level.var_37A6,"tag_origin",1); var_03 thread scripts\mp\_utility::func_F8A0(0); scripts\mp\_utility::func_144F("",0); if(!scripts\mp\_utility::func_9FB3(level.forcebroshot)) { var_03 thread fadetoblack(1.5); } } level.var_37A6 scriptmodelplayanimdeltamotion("iw7_mp_brodium_cam"); thread tauntinputlisten(level.topplayers); level thread func_C56E(); function_030D(-1,self.var_BE05); return 13.5; } //Function Number: 5 hideeffectsforbroshot() { if(self.sessionteam == "spectator") { return; } if(!isdefined(self.var_AE62)) { return; } self setscriptablepartstate("cloak","offImmediate",1); self setscriptablepartstate("jet_pack","off",1); self setscriptablepartstate("teamColorPins","off",1); self setscriptablepartstate("armorUpMaterial","offImmediate",1); self setscriptablepartstate("armorUp","neutral",1); self setscriptablepartstate("light_armor","neutral",1); self setscriptablepartstate("adrenaline","neutral",1); self setscriptablepartstate("adrenalineHeal","neutral",1); self setscriptablepartstate("pts_drone","off",1); } //Function Number: 6 spawnfilllight() { scripts\common\utility::func_136F7(); playfxontag(scripts\common\utility::getfx("FX_BRO_LIGHT"),level.var_37A6,"tag_origin"); } //Function Number: 7 fadetoblack(param_00) { wait(12); scripts\mp\_utility::func_144F("",0); foreach(var_02 in level.players) { if(isbot(var_02)) { continue; } var_02 visionsetfadetoblackforplayer("bw",param_00); } } //Function Number: 8 func_40F4() { self notify("bro_shot_start"); scripts\mp\_weapons::func_51A7(); var_00 = getweaponarray(); if(isdefined(var_00)) { foreach(var_02 in var_00) { var_02 delete(); } } } //Function Number: 9 cleanupgamemodes() { if(isdefined(level.var_115CC)) { if(isdefined(level.var_115CC[game["attackers"]]) && isdefined(level.var_115CC[game["attackers"]].visuals)) { for(var_00 = 0;var_00 < level.var_115CC[game["attackers"]].visuals.size;var_00++) { level.var_115CC[game["attackers"]].visuals[var_00] hide(); } } if(isdefined(level.var_115CC[game["defenders"]]) && isdefined(level.var_115CC[game["defenders"]].visuals)) { for(var_00 = 0;var_00 < level.var_115CC[game["defenders"]].visuals.size;var_00++) { level.var_115CC[game["defenders"]].visuals[var_00] hide(); } } } if((level.gametype == "dom" || level.gametype == "siege") && isdefined(level.var_5913)) { foreach(var_02 in level.var_5913) { if(isdefined(var_02)) { var_02.var_289 setscriptablepartstate("flag","off"); var_02.var_289 setscriptablepartstate("pulse","off"); } } } if(level.gametype == "grind" && isdefined(level.var_13FC1)) { foreach(var_05 in level.var_13FC1) { if(isdefined(var_05) && isdefined(var_05.var_289)) { var_05.var_289 setscriptablepartstate("flag","off"); var_05.var_289 setscriptablepartstate("pulse","off"); } } } if((level.gametype == "sr" || level.gametype == "dd" | level.gametype == "sd") && isdefined(level.var_2C7A)) { foreach(var_08 in level.var_2C7A) { if(isdefined(var_08) && isdefined(var_08.visuals)) { for(var_09 = 0;var_09 < var_08.visuals.size;var_09++) { if(isdefined(var_08.visuals[var_09])) { var_08.visuals[var_09] hide(); } } } } } if(level.gametype == "front" && isdefined(level.var_13FC4)) { foreach(var_05 in level.var_13FC4) { if(isdefined(var_05) && isdefined(var_05.visuals)) { for(var_09 = 0;var_09 < var_05.visuals.size;var_09++) { var_05.visuals[var_09] hide(); } } } } if(scripts\mp\_utility::func_9FB3(level.var_58C2)) { if(isdefined(level.var_58C0)) { foreach(var_0E in level.var_58C0) { if(isdefined(var_0E) && isdefined(var_0E.visuals)) { for(var_09 = 0;var_09 < var_0E.visuals.size;var_09++) { var_0E.visuals[var_09] hide(); } } } } } if(isdefined(level.var_2800)) { foreach(var_11 in level.var_2800) { var_11.visuals[0] setscriptablepartstate("uplink_drone_hide","hide",0); } } if((level.gametype == "koth" || level.gametype == "grnd") && isdefined(level.var_13FC4)) { foreach(var_05 in level.var_13FC4) { if(isdefined(var_05) && isdefined(var_05.var_130AC) && isdefined(var_05.var_130AC.chevrons)) { foreach(var_15 in var_05.var_130AC.chevrons) { for(var_09 = 0;var_09 < var_15.numchevrons;var_09++) { var_15 setscriptablepartstate("chevron_" + var_09,"off"); } } } } } } //Function Number: 10 tauntinputlisten(param_00) { wait(3); for(var_01 = 0;var_01 < 3;var_01++) { if(!isdefined(param_00[var_01]) || isbot(param_00[var_01])) { continue; } param_00[var_01] thread func_AD7A(var_01); } } //Function Number: 11 getdisplayweapon(param_00) { var_01 = param_00.var_A978; if(!issubstr(var_01,param_00.pers["primaryWeapon"]) && !issubstr(var_01,param_00.pers["secondaryWeapon"])) { var_01 = param_00.var_10922; } if(issubstr(var_01,"iw7_fists_mp") || issubstr(var_01,"iw7_knife") || issubstr(var_01,"iw7_axe")) { var_01 = param_00.pers["secondaryWeapon"]; } if(issubstr(var_01,"nunchucks") || issubstr(var_01,"katana")) { var_01 = "iw7_fists_mp"; } return var_01; } //Function Number: 12 func_37B1(param_00,param_01,param_02,param_03) { self predictstreampos(param_00.origin); wait(param_02); level.var_37A6 method_8292(); var_04 = distance(level.var_37A6.origin,param_00.origin); var_05 = var_04 / param_01; if(var_05 < 0.05) { var_05 = 0.05; } level.var_37A6.var_BC77 = param_00; level.var_37A6 moveto(param_00.origin,var_05); level.var_37A6 rotateto(param_00.angles,var_05); if(isdefined(param_03)) { wait(var_05 - param_03); thread scripts\mp\_utility::func_F8A0(param_03); } } //Function Number: 13 func_6311() { level.broshotrunning = undefined; self notify("broshot_done"); foreach(var_01 in level.players) { var_01 method_84D6(); } } //Function Number: 14 func_B29D(param_00,param_01) { var_02 = spawn("script_character",param_01.origin,0,0,param_00); var_02.angles = param_01.angles; if(scripts\mp\_utility::func_9FB3(level.var_C1C3) && param_00 == 0) { playfx(scripts\common\utility::getfx("mons_screen_ash"),param_01.origin); } return var_02; } //Function Number: 15 func_AD7A(param_00) { if(!isai(self) && scripts\common\utility::func_9C70()) { self notifyonplayercommand("bro_action_1","+actionslot 1"); self notifyonplayercommand("bro_action_2","+actionslot 2"); self notifyonplayercommand("bro_action_3","+actionslot 3"); self notifyonplayercommand("bro_action_4","+actionslot 4"); } else { self notifyonplayercommand("bro_action_1","+actionslot 3"); self notifyonplayercommand("bro_action_2","+actionslot 4"); self notifyonplayercommand("bro_action_3","+actionslot 5"); self notifyonplayercommand("bro_action_4","+actionslot 6"); } for(;;) { thread func_AD79(param_00,1); thread func_AD79(param_00,2); thread func_AD79(param_00,3); thread func_AD79(param_00,4); self waittill("taunt_end"); } } //Function Number: 16 func_AD79(param_00,param_01) { self endon("taunt_start"); self endon("broshot_done"); for(;;) { self waittill("bro_action_" + param_01); thread func_5ABE(param_00,param_01); wait(0.05); } } //Function Number: 17 func_5ABE(param_00,param_01) { self notify("taunt_start"); self endon("broshot_done"); if(isdefined(self.var_3C56)) { var_02 = level.var_2127[self.var_3C56.var_2123]; if(level.rankedmatch) { var_03 = self getplayerdata("rankedloadouts","squadMembers","archetypePreferences",var_02,"taunts",param_01 - 1); } else { var_03 = self getplayerdata("privateloadouts","squadMembers","archetypePreferences",var_02,"taunts",param_01 - 1); } } else if(level.rankedmatch) { var_03 = self getplayerdata("rankedloadouts","squadMembers","taunts",var_03 - 1); } else { var_03 = self getplayerdata("privateloadouts","squadMembers","taunts",var_03 - 1); } if(isdefined(level.overridebroslot)) { param_00 = level.overridebroslot - 1; } if(isdefined(level.overridetaunt)) { var_03 = tablelookup("mp/cac/taunts.csv",0,level.overridetaunt,1); } var_04 = tablelookuprownum("mp/cac/taunts.csv",1,var_03); var_05 = tablelookup("mp/cac/taunts.csv",0,var_04,5); if(var_05 == "") { return; } var_06 = tablelookup("mp/cac/taunts.csv",0,var_04,19); var_07 = tablelookup("mp/cac/taunts.csv",0,var_04,20); var_08 = tablelookup("mp/cac/taunts.csv",0,var_04,21); var_09 = tablelookup("mp/cac/taunts.csv",0,var_04,12) == "Y"; var_0A = tablelookup("mp/cac/taunts.csv",0,var_04,9); var_0B = "ui_broshot_anim_" + param_00; if(isdefined(level.interruptabletaunts[param_00]) && level.interruptabletaunts[param_00] == var_0A) { self notify("taunt_end"); return; } var_0C = getdisplayweapon(self) == "none" || getdisplayweapon(self) == "iw7_fists_mp"; if(!isdefined(level.firsttaunttracker[var_0B]) && !var_0C) { if(!var_09 && isdefined(level.supergunout[var_0B])) { level.firsttaunttracker[var_0B] = 1; func_DB36(var_0B); } if(!var_09) { level.supergunout[var_0B] = undefined; } } if(var_09 && !isdefined(level.supergunout[var_0B])) { level.firsttaunttracker[var_0B] = undefined; takesupergunout(var_0B,var_05); level.supergunout[var_0B] = 1; } var_0D = tablelookup("mp/cac/taunts.csv",0,var_04,17); var_0E = tablelookup("mp/cac/taunts.csv",0,var_04,18); if(param_00 > 0 && var_0D != "" && var_0E != "") { if(param_00 == 1) { var_0A = var_0D; } else if(param_00 == 2) { var_0A = var_0E; } } scripts\mp\broshot_utilities::processepictaunt(var_0A,param_00,1); var_0F = "ui_broshot_anim_" + param_00; setomnvar(var_0F,var_04); var_10 = float(var_08) / 30; var_11 = var_10; if(var_06 != "") { var_11 = var_11 * float(var_06); } level.interruptabletaunts[param_00] = var_0A; thread interruptblocker(param_00,var_10); wait(var_11); level.taunts_done = 1; self notify("taunt_end"); } //Function Number: 18 interruptblocker(param_00,param_01) { self notify("combo_started_" + param_00); self endon("combo_started_" + param_00); wait(param_01); level.interruptabletaunts[param_00] = undefined; } //Function Number: 19 getaltgunanimstring() { var_00 = getdisplayweapon(self); if(issubstr(var_00,"iw7_nrg") || issubstr(var_00,"iw7_udm45") || issubstr(var_00,"iw7_ump45_mpr_akimbo")) { return "_alt"; } return ""; } //Function Number: 20 getgunanimstring() { var_00 = getdisplayweapon(self); if(issubstr(var_00,"minilmg_mpl") && !issubstr(var_00,"spooled")) { return "augfury"; } if(issubstr(var_00,"akimbo")) { return "akimbo"; } if(issubstr(var_00,"mp28")) { return "mp28"; } if(issubstr(var_00,"chargeshot") || issubstr(var_00,"glprox") || issubstr(var_00,"venom")) { return "assault_rifle"; } if(issubstr(var_00,"knife")) { return "knife"; } if(issubstr(var_00,"axe")) { return "axe"; } var_01 = scripts\mp\_utility::func_8225(var_00); switch(var_01) { case "weapon_melee": return "melee"; case "weapon_pistol": return "pistol"; case "weapon_beam": case "weapon_smg": return "smg"; case "weapon_assault": return "assault_rifle"; case "weapon_lmg": return "lmg"; case "weapon_rail": case "weapon_sniper": case "weapon_dmr": return "sniper"; case "weapon_shotgun": return "shotgun"; case "weapon_projectile": return "launcher"; default: return "akimbo"; } } //Function Number: 21 getgunanimindex() { var_00 = getdisplayweapon(self); var_01 = scripts\mp\_utility::func_8225(var_00); if(issubstr(var_00,"minilmg_mpl") && !issubstr(var_00,"spooled")) { return 11; } if(issubstr(var_00,"mp28")) { return 12; } if(issubstr(var_00,"akimbo") && !issubstr(var_00,"akimbofmg") && !issubstr(var_00,"mod_akimboshotgun")) { if(issubstr(var_00,"iw7_nrg") || issubstr(var_00,"iw7_udm45") || issubstr(var_00,"iw7_ump45_mpr_akimbo")) { return 13; } return 8; } if(issubstr(var_00,"chargeshot") || issubstr(var_00,"glprox") || issubstr(var_00,"venom")) { return 2; } if(issubstr(var_00,"knife")) { return 9; } if(issubstr(var_00,"axe")) { return 10; } if(issubstr(var_00,"nunchuk") || issubstr(var_00,"katana")) { return 7; } switch(var_01) { case "weapon_pistol": return 0; case "weapon_beam": case "weapon_smg": return 1; case "weapon_assault": return 2; case "weapon_lmg": return 3; case "weapon_rail": case "weapon_sniper": case "weapon_dmr": return 4; case "weapon_shotgun": return 5; case "weapon_projectile": return 6; case "weapon_melee": default: return 7; } } //Function Number: 22 setguntypeforui(param_00) { var_01 = "ui_broshot_weapon_type_" + param_00; setomnvar(var_01,getgunanimindex()); } //Function Number: 23 func_DB36(param_00) { var_01 = getgunanimstring(); var_02 = var_01 + "_put_away" + getaltgunanimstring(); var_03 = tablelookuprownum("mp/cac/taunts.csv",1,var_02); setomnvar(param_00,-1); var_04 = getgunputawayduration(var_01); wait(var_04); } //Function Number: 24 takesupergunout(param_00,param_01) { var_02 = getrigtransstringfromref(param_01) + "transout_0"; var_03 = tablelookuprownum("mp/cac/taunts.csv",1,var_02); setomnvar(param_00,var_03 + 30000); var_04 = getrigsupertakeoutdurationfromref(param_01); wait(var_04); } //Function Number: 25 getrigtransstringfromref(param_00) { var_01 = ""; switch(param_00) { case "archetype_assault": default: var_01 = "war_"; break; case "archetype_heavy": var_01 = "heavy_"; break; case "archetype_scout": var_01 = "c6_"; break; case "archetype_assassin": var_01 = "ftl_"; break; case "archetype_engineer": var_01 = "stryker_"; break; case "archetype_sniper": var_01 = "ghost_"; break; } return var_01; } //Function Number: 26 getgunputawayduration(param_00) { var_01 = 0; switch(param_00) { case "akimbo": default: var_01 = 1.067; break; case "launcher": var_01 = 1.567; break; case "lmg": var_01 = 1.333; break; case "pistol": var_01 = 2.233; break; case "shotgun": var_01 = 1.233; break; case "smg": case "mp28": var_01 = 1.2; break; case "sniper": var_01 = 1.367; break; case "assault_rifle": var_01 = 1.233; break; case "melee": var_01 = 1.233; break; } return var_01 - 0.2; } //Function Number: 27 getrigsupertakeoutdurationfromref(param_00) { var_01 = 0; switch(param_00) { case "archetype_assault": default: var_01 = 1.733; break; case "archetype_heavy": var_01 = 1.4; break; case "archetype_scout": var_01 = 0.67; break; case "archetype_assassin": var_01 = 1.133; break; case "archetype_engineer": var_01 = 1.733; break; case "archetype_sniper": var_01 = 1.3; break; } return var_01 - 0.2; } //Function Number: 28 getrigsuperputawaydurationfromref(param_00) { var_01 = 0; switch(param_00) { case "archetype_assault": default: var_01 = 1.267; break; case "archetype_heavy": var_01 = 1.5; break; case "archetype_scout": var_01 = 0.67; break; case "archetype_assassin": var_01 = 1; break; case "archetype_engineer": var_01 = 1.3; break; case "archetype_sniper": var_01 = 1.167; break; } return var_01 - 0.2; } //Function Number: 29 func_445C(param_00,param_01) { return param_00.var_278 >= param_01.var_278; } //Function Number: 30 func_C56E() { self endon("broshot_done"); for(;;) { level waittill("connected",var_00); if(!isai(var_00)) { thread startlatejoinpodium(var_00); } } } //Function Number: 31 startlatejoinpodium(param_00) { param_00 endon("disconnect"); wait(0.25); param_00 cameralinkto(level.var_37A6,"tag_origin",1); var_01 = param_00 getentitynumber(); function_030D(var_01,self.var_BE05); } //Function Number: 32 changetestrig(param_00,param_01) { level.overriderig = param_00; var_02 = param_01 - 1; var_03 = 0; var_04 = 0; var_05 = 0; switch(param_00) { case 1: default: var_03 = 4; var_04 = 18; var_05 = 6; break; case 2: var_03 = 12; var_04 = 5; var_05 = 1; break; case 3: var_03 = 28; var_04 = 1; var_05 = 2; break; case 4: var_03 = 57; var_04 = 28; var_05 = 3; break; case 5: var_03 = 45; var_04 = 39; var_05 = 4; break; case 6: var_03 = 27; var_04 = 31; var_05 = 5; break; } self.var_BE05 = []; var_06 = max(param_01,level.topplayers.size); for(var_07 = 0;var_07 < var_06;var_07++) { self.var_BE05[var_07] = spawnstruct(); self.var_BE05[var_07].var_26A = var_05; self.var_BE05[var_07].var_6A = var_04; self.var_BE05[var_07].var_171 = var_03; self.var_BE05[var_07].var_39C = getdisplayweapon(level.players[0]); self.var_BE05[var_07].var_9C = level.players[0] method_8567(); self.var_BE05[var_07].name = level.players[0].name; self.var_BE05[var_07].var_3A3 = level.players[0] getxuid(); self.var_BE05[var_07].var_D62C = param_01; self.var_BE05[var_07].var_41F5 = level.players[0] getentitynumber(); if(!isdefined(level.topplayers[var_07])) { self.topplayers[var_07] = spawnstruct(); level.topplayers[var_07].bro = func_B29D(var_07,level.var_37A8.var_3CAA[var_07]); } } for(var_07 = 0;var_07 < var_06;var_07++) { level.topplayers[var_07] setguntypeforui(var_07); } wait(0.05); function_030D(-1,self.var_BE05); } //Function Number: 33 changetesttaunt(param_00) { level.overridetaunt = param_00; } //Function Number: 34 changetestslot(param_00) { level.overridebroslot = param_00; if(!isdefined(level.topplayers[param_00 - 1])) { var_01 = 0; if(isdefined(level.overriderig)) { var_01 = level.overriderig; } changetestrig(var_01,param_00); } }