/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\mp\bots\_bots_sentry.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 15 * Decompile Time: 683 ms * Timestamp: 10/27/2023 12:27:43 AM *******************************************************************/ //Function Number: 1 func_2DF2(param_00,param_01,param_02,param_03) { self endon("bot_sentry_exited"); self endon("death"); self endon("disconnect"); level endon("game_ended"); wait(randomintrange(3,5)); while(isdefined(self.var_F250) && gettime() < self.var_F250) { wait(1); } if(isdefined(self.var_10C) && self.var_10C.health > 0 && self botcanseeentity(self.var_10C)) { return 1; } var_04 = self.origin; if(param_03 != "hide_nonlethal") { var_04 = func_2E78(param_03); if(!isdefined(var_04)) { return 1; } } func_2E73(param_00,var_04,param_03,param_01); while(scripts\mp\bots\_bots_strategy::func_2DC5("sentry_placement")) { wait(0.5); } return 1; } //Function Number: 2 func_2E73(param_00,param_01,param_02,param_03) { var_04 = func_2E77(param_00,param_01,param_02,param_03); if(isdefined(var_04)) { scripts\mp\bots\_bots_strategy::func_2D02("sentry_placement"); var_05 = spawnstruct(); var_05.var_C270 = var_04; var_05.var_EDCC = var_04.var_13E48; var_05.var_EDC9 = 10; var_05.var_10D46 = ::func_2E7B; var_05.var_6302 = ::func_2E74; var_05.var_FF0D = ::func_2E7D; var_05.var_157C = ::func_2E72; self.var_CC2D = param_00.var_110EA; scripts\mp\bots\_bots_strategy::func_2E27("sentry_placement",var_04.var_205.origin,0,var_05); } } //Function Number: 3 func_2E7D(param_00) { self endon("death"); self endon("disconnect"); level endon("game_ended"); if(isdefined(self.var_10C) && self.var_10C.health > 0 && self botcanseeentity(self.var_10C)) { return 1; } self.var_F250 = gettime() + 1000; return 0; } //Function Number: 4 func_2E75() { self endon("death"); self endon("disconnect"); self endon("bot_sentry_canceled"); self endon("bot_sentry_ensure_exit"); level endon("game_ended"); for(;;) { if(isdefined(self.var_10C) && self.var_10C.health > 0 && self botcanseeentity(self.var_10C)) { thread func_2E74(); } wait(0.05); } } //Function Number: 5 func_2E7B(param_00) { thread func_2E7C(param_00); } //Function Number: 6 func_2E7C(param_00) { self endon("stop_tactical_goal"); self endon("stop_goal_aborted_watch"); self endon("bot_sentry_canceled"); self endon("bot_sentry_exited"); self endon("death"); self endon("disconnect"); level endon("game_ended"); while(isdefined(param_00.var_C270) && isdefined(param_00.var_C270.var_394)) { if(distance2d(self.origin,param_00.var_C270.var_205.origin) < 400) { thread scripts\mp\bots\_bots_util::func_2D9C("stand",5); thread func_2E75(); scripts\mp\bots\_bots_killstreaks::func_2EA5(param_00.var_C270.var_A690,param_00.var_C270.var_A6AC,param_00.var_C270.var_394); return; } wait(0.05); } } //Function Number: 7 func_2E78(param_00) { var_01 = scripts\mp\bots\_bots_util::func_507A(); if(isdefined(var_01)) { return var_01; } if(isdefined(self.var_C02A)) { return self.var_C02A.origin; } var_02 = getnodesinradius(self.origin,1000,0,512); var_03 = 5; if(param_00 != "turret") { if(self botgetdifficultysetting("strategyLevel") == 1) { var_03 = 10; } else if(self botgetdifficultysetting("strategyLevel") == 0) { var_03 = 15; } } if(param_00 == "turret_air") { var_04 = self botnodepick(var_02,var_03,"node_traffic","ignore_no_sky"); } else { var_04 = self botnodepick(var_03,var_04,"node_traffic"); } if(isdefined(var_04)) { return var_04.origin; } } //Function Number: 8 func_2E77(param_00,param_01,param_02,param_03) { var_04 = undefined; var_05 = getnodesinradius(param_01,1000,0,512); var_06 = 5; if(param_02 != "turret") { if(self botgetdifficultysetting("strategyLevel") == 1) { var_06 = 10; } else if(self botgetdifficultysetting("strategyLevel") == 0) { var_06 = 15; } } if(param_02 == "turret_air") { var_07 = self botnodepick(var_05,var_06,"node_sentry",param_01,"ignore_no_sky"); } else if(param_03 == "trap") { var_07 = self botnodepick(var_06,var_07,"node_traffic"); } else if(param_03 == "hide_nonlethal") { var_07 = self botnodepick(var_06,var_07,"node_hide"); } else { var_07 = self botnodepick(var_06,var_07,"node_sentry",param_02); } if(isdefined(var_07)) { var_04 = spawnstruct(); var_04.var_205 = var_07; if(param_01 != var_07.origin && param_02 != "hide_nonlethal") { var_04.var_13E48 = vectortoyaw(param_01 - var_07.origin); } else { var_04.var_13E48 = undefined; } var_04.var_394 = param_00.var_394; var_04.var_A690 = param_00; var_04.var_A6AC = param_03; } return var_04; } //Function Number: 9 func_2E76() { if(isdefined(self.var_3AA5)) { return self.var_3AA5; } if(isdefined(self.var_3A9F)) { return self.var_3A9F; } if(isdefined(self.var_3AA0)) { return self.var_3AA0; } } //Function Number: 10 func_2E72(param_00) { var_01 = 0; var_02 = func_2E76(); if(isdefined(var_02)) { var_03 = 0; if(!var_02.var_3872) { var_04 = 0.75; var_05 = gettime(); var_06 = self.angles[1]; if(isdefined(param_00.var_C270.var_13E48)) { var_06 = param_00.var_C270.var_13E48; } var_07 = []; var_07[0] = var_06 + 180; var_07[1] = var_06 + 135; var_07[2] = var_06 - 135; var_08 = 1000; foreach(var_0A in var_07) { var_0B = playerphysicstrace(param_00.var_C270.var_205.origin,param_00.var_C270.var_205.origin + anglestoforward((0,var_0A + 180,0)) * 100); var_0C = distance2d(var_0B,param_00.var_C270.var_205.origin); if(var_0C < var_08) { var_08 = var_0C; self botsetscriptmove(var_0A,var_04); self botlookatpoint(param_00.var_C270.var_205.origin,var_04,"script_forced"); } } while(!var_03 && isdefined(var_02) && !var_02.var_3872) { var_0E = float(gettime() - var_05) / 1000; if(!var_02.var_3872 && var_0E > var_04) { var_03 = 1; self.var_F250 = gettime() + 30000; } wait(0.05); } } if(isdefined(var_02) && var_02.var_3872) { func_2E71(); var_01 = 1; } } wait(0.25); func_2E79(); return var_01; } //Function Number: 11 func_2E71() { self notify("place_sentry"); self notify("place_ims"); self notify("placePlaceable"); } //Function Number: 12 func_2E70() { self switchtoweapon("none"); self enableweapons(); self enableweaponswitch(); self notify("cancel_sentry"); self notify("cancel_ims"); self notify("cancelPlaceable"); } //Function Number: 13 func_2E74(param_00) { self notify("bot_sentry_canceled"); func_2E70(); func_2E79(); } //Function Number: 14 func_2E79() { self notify("bot_sentry_abort_goal_think"); self notify("bot_sentry_ensure_exit"); self endon("bot_sentry_ensure_exit"); self endon("death"); self endon("disconnect"); level endon("game_ended"); self switchtoweapon("none"); self botclearscriptgoal(); self botsetstance("none"); self enableweapons(); self enableweaponswitch(); wait(0.25); var_00 = 0; while(isdefined(func_2E76())) { var_00++; func_2E70(); wait(0.25); if(var_00 > 2) { func_2E7A(); } } self notify("bot_sentry_exited"); } //Function Number: 15 func_2E7A() { if(isdefined(self.var_3AA5)) { self.var_3AA5 scripts\mp\killstreaks\_autosentry::func_F253(); } if(isdefined(self.var_3A9F)) { self.var_3A9F scripts\mp\killstreaks\_ims::func_9376(); } if(isdefined(self.var_3AA0)) { self.var_3AA0 scripts\mp\killstreaks\_placeable::func_C4D2(self.var_CC2D,0); } self.var_3AA5 = undefined; self.var_3A9F = undefined; self.var_3AA0 = undefined; self switchtoweapon("none"); self enableweapons(); self enableweaponswitch(); }