/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\sp\_armoury.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 31 * Decompile Time: 1095 ms * Timestamp: 10/27/2023 12:23:48 AM *******************************************************************/ //Function Number: 1 func_952F() { func_2237(); func_CF6C(); func_EE1F(); func_87EC(); level.var_A03B = getdvar("player_itemUseRadius"); level.var_A03A = getdvar("player_itemUseFOV"); var_00 = getentarray("loot_room_volume","targetname"); foreach(var_02 in var_00) { var_02 thread func_CF73(); } } //Function Number: 2 func_2237() { } //Function Number: 3 func_489F(param_00) { var_01 = []; var_02 = []; var_03 = []; var_01 = scripts\common\utility::getstructarray("loot_weapon_node","targetname"); var_02 = scripts\common\utility::getstructarray("loot_terminal","targetname"); var_03 = scripts\common\utility::getstructarray("locker_node","targetname"); var_04 = level.var_D9E5["equip_upgrades"]; var_04 = var_04 / level.var_21E2; if(isdefined(level.var_FCD6) && level.var_FCD6 == 1) { var_05 = undefined; var_06 = getentarray("loot_room_volume","targetname"); if(var_06.size > 1) { foreach(var_05 in var_06) { if(function_010F(self.origin,var_05)) { break; } } if(isdefined(var_05)) { var_09 = var_01; var_0A = var_02; var_0B = var_03; var_01 = []; var_02 = []; var_03 = []; foreach(var_0D in var_09) { if(function_010F(var_0D.origin,var_05)) { var_01 = scripts\common\utility::array_add(var_01,var_0D); } } foreach(var_10 in var_0A) { if(function_010F(var_10.origin,var_05)) { var_02 = scripts\common\utility::array_add(var_02,var_10); } } foreach(var_13 in var_0B) { if(function_010F(var_13.origin,var_05)) { var_03 = scripts\common\utility::array_add(var_03,var_13); } } } } } func_B080(var_03,0); thread func_B098(var_01); thread func_B095(param_00,var_02,var_04); } //Function Number: 4 func_CF73() { for(;;) { for(;;) { if(level.player istouching(self)) { break; } wait(0.25); } function_01C5("player_itemUseRadius",100); function_01C5("player_itemUseFOV",90); for(;;) { if(!level.player istouching(self)) { break; } wait(0.25); } function_01C5("player_itemUseRadius",level.var_A03B); function_01C5("player_itemUseFOV",level.var_A03A); } } //Function Number: 5 func_CF6C() { if(level.script == "sa_assassination") { if(isdefined(level.var_21E7)) { level [[ level.var_21E7 ]](); return; } return; } level.var_EC87["player_arms"] = #animtree; level.var_EC8C["player_arms"] = "viewmodel_base_viewhands_iw7"; level.var_EC85["player_arms"]["hack_terminal"] = %vm_gauntlet_armory_hack; level.var_EC85["player_arms"]["open_loot_door"] = %door_armory_open_player; } //Function Number: 6 func_EE1F() { level.var_EC87["loot_door"] = #animtree; level.var_EC87["loot_locker"] = #animtree; level.var_EC85["loot_door"]["open_loot_door"] = %door_armory_open_door; level.var_EC85["loot_locker"]["open_locker_doors"] = %loot_room_locker_door_open; } //Function Number: 7 func_B098(param_00) { param_00 = scripts\common\utility::array_randomize(param_00); var_01 = spawnstruct(); var_01.var_BF1B = 8; var_01.var_11A2E = param_00.size; var_01.var_10310 = param_00.size; var_01.var_C053 = param_00; for(var_02 = 0;var_02 < var_01.var_11A2E;var_02++) { var_01 = func_B097(var_01); var_01.var_10310--; } } //Function Number: 8 func_B095(param_00,param_01,param_02) { var_03 = param_01.size; var_04 = param_02; foreach(var_08, var_06 in param_01) { var_07 = 1; if(var_04 > var_03) { var_07 = 2; } if(isdefined(level.var_B092)) { level.var_B093 = var_06; var_06.var_92B9 = 2; } else { level.var_B092 = var_06; var_06.var_92B9 = 1; } var_06 thread func_116DD(var_07,param_00,var_08); var_04 = var_04 - var_07; } } //Function Number: 9 func_B080(param_00,param_01) { var_02 = 0; for(var_03 = 0;var_03 < param_00.size;var_03++) { var_04 = "vault_locker_light_" + var_03 + "_on"; var_05 = param_00[var_03] func_AF09(var_04,param_01); } return var_02; } //Function Number: 10 func_AF09(param_00,param_01) { var_02 = getentarray(self.target,"targetname"); var_03 = []; var_04 = []; var_05 = undefined; var_06 = undefined; foreach(var_08 in var_02) { if(var_08.classname == "script_model") { var_05 = var_08; continue; } if(var_08.classname == "script_brushmodel") { var_04 = scripts\common\utility::array_add(var_04,var_08); continue; } if(isdefined(var_08.script_noteworthy) && var_08.script_noteworthy == "loot_locker_volume") { var_06 = var_08; continue; } var_03 = scripts\common\utility::array_add(var_03,var_08); } thread func_AF0F(param_00,var_03); thread func_AF04(param_00,var_05,var_04); } //Function Number: 11 func_AF04(param_00,param_01,param_02) { thread lib_0E46::func_48C4(undefined,undefined,undefined,undefined,undefined,undefined,0); lib_0E46::func_9016(); level.player notify("opening_armory_locker"); level notify(param_00); param_01 thread func_AF05(param_02); function_0178("loot_locker_open",self.origin); } //Function Number: 12 func_AF05(param_00) { var_01 = self; var_02 = undefined; var_03 = undefined; var_04 = undefined; foreach(var_06 in param_00) { if(var_06.script_noteworthy == "left_door") { var_02 = var_06; continue; } if(var_06.script_noteworthy == "right_door") { var_03 = var_06; continue; } var_04 = var_06; } var_01 method_83D0(#animtree); var_02 linkto(var_01,"j_door_r"); var_03 linkto(var_01,"j_door_l"); var_01.var_1FBB = "loot_locker"; var_01 lib_0B06::func_1F35(var_01,"open_locker_doors"); if(isdefined(var_04)) { var_04 delete(); } } //Function Number: 13 func_AF0F(param_00,param_01) { if(!isdefined(self.target)) { return; } var_02 = 0; foreach(var_04 in param_01) { if(var_02 < 2 && randomint(100) > 25) { var_04 scripts\sp\_lights::func_9661(undefined,undefined,0.1,0.25,undefined,undefined,undefined,undefined,undefined,param_00,undefined); var_02++; continue; } var_04 scripts\sp\_lights::func_9662(undefined,undefined,undefined,undefined,param_00); } } //Function Number: 14 func_B097(param_00) { param_00 = func_13C4B(param_00); var_01 = level.var_D9E5["weapon_pickups"]; var_02 = level.var_D9E5["optionalunlocks"]; if(param_00.var_1067C == 1) { param_00 = func_3E94(param_00); if(param_00.var_F1B8 != "none" && lib_0A2F::func_9B49(param_00.var_F1B8)) { var_03 = lib_0A2F::func_3179(param_00.var_F1B8,"random",undefined,0,0,3); if(isdefined(var_03)) { param_00.var_F1B8 = param_00.var_F1B8 + "+" + var_03; } var_04 = spawn("weapon_" + param_00.var_F1B8,param_00.var_F1B5.origin,1); var_04.angles = param_00.var_F1B5.angles; var_04 thread func_13C65(); if(getdvarint("progression_on") == 1) { var_05 = getweaponbasename(param_00.var_F1B8); if(scripts\common\utility::func_2286(var_02,var_05)) { var_04 scripts\sp\_utility::func_9196(4,1,0,"new_weapon"); level.var_D9E5["armoryweapons"][level.var_D9E5["armoryweapons"].size] = var_04; } } } } return param_00; } //Function Number: 15 func_13C65() { self endon("death"); var_00 = getsubstr(self.classname,7); self waittill("trigger"); level.player givemaxammo(var_00); } //Function Number: 16 func_116DF() { var_00 = randomintrange(0,2); return var_00; } //Function Number: 17 func_13C4B(param_00) { param_00.var_1067C = 1; return param_00; } //Function Number: 18 func_3E94(param_00,param_01) { if(!isdefined(scripts\common\utility::func_7CF1())) { return; } if(!isdefined(param_01)) { param_01 = 1; } param_00.var_3850 = undefined; var_02 = undefined; var_03 = undefined; var_04 = ["none"]; if(!param_01) { var_04 = lib_0A2F::func_D9FA(); } var_04 = scripts\common\utility::array_combine(var_04,lib_0A2F::func_DA0A()); var_04 = scripts\common\utility::array_combine(var_04,lib_0A2F::func_DA10()); if(param_00.var_BF1B > 0 && scripts\common\utility::func_7CF1() != "rogue" && scripts\common\utility::func_7CF1() != "moon_port") { var_05 = randomfloatrange(0,1); if(param_00.var_BF1B / 8 >= var_05) { if(level.var_D9E5["optionalunlocks"].size > 0) { level.var_D9E5["optionalunlocks"] = scripts\common\utility::array_randomize(level.var_D9E5["optionalunlocks"]); foreach(var_07 in level.var_D9E5["optionalunlocks"]) { if(scripts\common\utility::func_2286(level.var_D9E5["loaded_weapons"],var_07)) { var_02 = var_07; break; } } if(isdefined(var_02)) { var_03 = func_13C06(var_02,param_00.var_C053); } if(isdefined(var_03)) { param_00.var_F1B8 = var_02; param_00.var_F1B5 = var_03; param_00.var_C053 = scripts\common\utility::func_22A9(param_00.var_C053,var_03); param_00.var_C053 = scripts\common\utility::array_randomize(param_00.var_C053); param_00.var_BF1B--; return param_00; } } } } if(!isdefined(param_00.var_3850)) { param_00.var_3850 = []; foreach(var_0A in level.var_D9E5["loaded_weapons"]) { if(!scripts\common\utility::func_2286(var_04,var_0A) && !scripts\common\utility::func_2286(level.var_D9E5["optionalunlocks"],var_0A)) { param_00.var_3850 = scripts\common\utility::array_add(param_00.var_3850,var_0A); } } } param_00.var_3850 = scripts\common\utility::array_randomize(param_00.var_3850); var_02 = undefined; var_03 = undefined; if(!isdefined(param_00.var_845F)) { param_00.var_845F = 0; } for(var_0C = 0;var_0C < param_00.var_3850.size;var_0C++) { if(scripts\common\utility::func_7CF1() == "rogue") { if(param_00.var_10310 < param_00.var_11A2E) { param_00.var_845F = 1; } if(param_00.var_845F && randomint(100) > 25) { var_03 = undefined; var_02 = undefined; break; } var_02 = param_00.var_3850[var_0C]; if(weaponclass(var_02) == "spread") { var_03 = func_13C06(var_02,param_00.var_C053); break; } continue; } if(scripts\common\utility::func_7CF1() == "moon_port") { var_02 = param_00.var_3850[var_0C]; if(!isdefined(param_00.var_8460)) { param_00.var_8460 = 0; } if(!isdefined(param_00.var_8461)) { param_00.var_8461 = 0; } if(var_02 == "iw7_devastator" && param_00.var_8461 < 12) { var_03 = func_13C06(var_02,param_00.var_C053); param_00.var_8461++; break; } else if(var_02 == "iw7_mauler" && param_00.var_8460 < 12) { var_03 = func_13C06(var_02,param_00.var_C053); param_00.var_8460++; break; } continue; } var_02 = param_00.var_3850[var_0C]; var_03 = func_13C06(var_02,param_00.var_C053); break; } if(isdefined(var_03)) { param_00.var_F1B8 = var_02; param_00.var_F1B5 = var_03; param_00.var_C053 = scripts\common\utility::func_22A9(param_00.var_C053,var_03); param_00.var_C053 = scripts\common\utility::array_randomize(param_00.var_C053); } else { param_00.var_F1B8 = "none"; } return param_00; } //Function Number: 19 func_13C06(param_00,param_01) { var_02 = scripts\common\utility::func_13C07(param_00); var_03 = undefined; var_04 = undefined; var_05 = undefined; var_06 = undefined; var_07 = 0; if(isdefined(level.var_72A6)) { if(level.var_72A6 == "silencer") { var_07 = 1; } } if(param_00 == "iw7_sdflmg") { var_06 = 0.2; } else if(param_00 == "iw7_ar57") { if(var_07) { var_02 = "silenced_smg"; } var_06 = 0; } else if(param_00 == "iw7_crb") { if(var_07) { var_02 = "silenced_smg"; } var_06 = 2.8; } else if(param_00 == "iw7_devastator") { var_06 = 0.5; } else if(param_00 == "iw7_m8") { var_06 = 0.2; } else if(param_00 == "iw7_kbs") { var_06 = 4.8; } else if(param_00 == "iw7_fmg") { if(var_07) { var_02 = "silenced_smg"; } var_06 = -1; } else if(param_00 == "iw7_ripper") { var_06 = -1; } else if(param_00 == "iw7_ump45") { if(var_07) { var_02 = "silenced_smg"; } var_06 = -4; } else if(param_00 == "iw7_erad") { if(var_07) { var_02 = "silenced_smg"; } var_06 = 0; } else if(param_00 == "iw7_fhr") { if(var_07) { var_02 = "silenced_smg"; } var_06 = 1; } else if(param_00 == "iw7_ake") { var_02 = "sniper"; var_06 = 0.8; } else if(param_00 == "iw7_m4") { var_02 = "sniper"; var_06 = 0.2; } else if(param_00 == "iw7_sdfar") { var_02 = "large_ar"; var_06 = -0.6; } else if(param_00 == "iw7_sonic") { var_02 = "large_shotgun"; var_06 = -3.2; } else if(param_00 == "iw7_sdfshotty") { var_02 = "large_shotgun"; var_06 = -1.2; } else if(param_00 == "iw7_mauler") { var_02 = "extra_large"; } switch(var_02) { case "extra_large": var_05 = "extra_large"; break; case "sniper": var_05 = "large"; break; case "large_shotgun": var_05 = "large"; break; case "large_ar": var_05 = "large"; break; case "mg": var_05 = "large"; break; case "pistol": var_05 = "pistol"; break; case "beam": var_05 = "large"; break; case "silenced_shotgun": var_05 = "large"; break; case "silenced_smg": var_05 = "large"; break; } if(lib_0A2F::func_DA40(param_00)) { var_05 = "heavy"; } var_08 = undefined; var_09 = undefined; if(isdefined(var_05) && var_05 == "extra_large") { foreach(var_0B in param_01) { var_0C = var_0B scripts\sp\_utility::func_7A97(); if(var_0C.size > 0) { foreach(var_0E in var_0C) { if(isdefined(var_0E.script_noteworthy)) { var_0F = var_0E scripts\sp\_utility::func_7A97(); foreach(var_09 in var_0F) { if(scripts\common\utility::func_2286(param_01,var_0E)) { if(scripts\common\utility::func_2286(param_01,var_09)) { if(isdefined(var_09.var_EE79) && var_09.var_EE79 == "extra_large") { var_03 = var_09; break; } } } } } } } if(isdefined(var_03)) { break; } } } else if(isdefined(var_06) && var_06 == "large") { foreach(var_0B in var_02) { var_15 = 0; var_16 = 0; if(isdefined(var_0B.var_EE79) && var_0B.var_EE79 == "large") { var_0C = var_0B scripts\sp\_utility::func_7A97(); if(var_0C.size > 0) { foreach(var_0E in var_0C) { if(!scripts\common\utility::func_2286(param_01,var_0E)) { if(isdefined(var_0B.script_noteworthy) && var_0B.script_noteworthy == "stacked") { if(isdefined(var_0E.var_EE79) && var_0E.var_EE79 == "extra_large") { var_15 = 1; } } } if(!scripts\common\utility::func_2286(param_01,var_0E) && param_00 == "iw7_sdflmg") { if(!isdefined(var_0B.script_noteworthy)) { if(isdefined(var_0E.var_EE79) && var_0E.var_EE79 == "extra_large") { var_16 = 1; } } } } } else { if(param_00 == "iw7_smg") { var_16 = 1; } if(isdefined(var_0B.script_noteworthy) && var_0B.script_noteworthy == "stacked") { var_15 = 1; } } if(!var_15 && !var_16) { var_03 = var_0B; break; } } } } else if(isdefined(var_06) && var_06 == "heavy") { foreach(var_0B in var_02) { if(isdefined(var_0B.var_EE79) && var_0B.var_EE79 == "heavy") { var_03 = var_0B; break; } } } else if(isdefined(var_06) && var_06 == "pistol") { foreach(var_0B in var_02) { if(isdefined(var_0B.var_EE79) && var_0B.var_EE79 == "pistol") { if(isdefined(var_0B.script_noteworthy) && var_0B.script_noteworthy == "locker_weapon") { var_03 = var_0B; break; } else { var_04 = var_0B; } } } if(!isdefined(var_03)) { var_03 = var_04; } } else { foreach(var_0B in var_02) { if(!isdefined(var_0B.var_EE79)) { if(isdefined(var_0B.script_noteworthy) && var_0B.script_noteworthy == "locker_weapon") { var_03 = var_0B; break; } else { var_04 = var_0B; } } } if(!isdefined(var_03)) { var_03 = var_04; } } if(isdefined(var_06) && isdefined(var_03)) { var_03.origin = var_03.origin + (0,0,var_06); } return var_03; } //Function Number: 20 func_53BE() { var_00 = scripts\common\utility::random(["","small","medium","large"]); return var_00; } //Function Number: 21 func_116DD(param_00,param_01,param_02) { func_8835(); setomnvar("ui_inworld_terminal_hack",0); if(isdefined(self.var_92B9) && self.var_92B9 == 1) { func_F3F0("on"); } else { func_F3F0("on",1); } if(lib_0A2F::func_DA44(param_01,param_02)) { if(isdefined(self.var_92B9) && self.var_92B9 == 1) { func_F3F0("hacked"); } else { func_F3F0("hacked",1); } return; } var_03 = scripts\common\utility::spawn_tag_origin(self.origin,self.angles); var_03 thread lib_0E46::func_48C4("tag_origin",undefined,undefined,undefined,undefined,35,0); var_03 lib_0E46::func_9016(); var_04 = undefined; var_05 = getent(self.target,"targetname"); var_04 = var_05 scripts\common\utility::spawn_tag_origin(); level.player playsound("armory_terminal_start_use"); var_06 = var_04 scripts\sp\_dooruse::func_FA17("hack_terminal"); thread func_8834(var_06); var_06 thread func_116DC("hack_terminal",param_00,param_01); var_04 lib_0B06::func_1F35(var_06,"hack_terminal"); lib_0A2F::func_DA4D(param_01,param_02); var_06 delete(); level.player scripts\sp\_dooruse::func_5990(); level.player unlink(); var_03 delete(); var_04 delete(); } //Function Number: 22 func_9C55(param_00) { var_01 = lib_0A2F::func_D9F8("items"); return scripts\common\utility::func_2286(var_01,param_00); } //Function Number: 23 func_116DC(param_00,param_01,param_02) { level.player notify("armory_terminal_start"); var_03 = getanimlength(scripts\sp\_utility::func_7DC1(param_00)); var_04 = []; var_05 = ["frag","antigrav","emp","seeker","frag","seeker","offhandshield","antigrav","emp","hackingdevice","supportdrone","coverwall"]; level.player playsound("armory_terminal_tick"); wait(var_03 / 2); level.player playsound("armory_terminal_tick"); wait(var_03 / 2); level.player playsound("armory_terminal_got_file"); for(var_06 = 0;var_06 < param_01;var_06++) { var_07 = 0; var_08 = lib_0A2F::func_D9F8(); foreach(var_0A in var_08) { var_0B = level.player method_84C6("equipmentState",var_0A); if(!isdefined(var_0B)) { continue; } if(var_0B == "upgrade2") { var_07 = var_07 + 2; continue; } if(var_0B == "upgrade1") { var_07 = var_07 + 1; } } var_0D = var_05[var_07]; var_0E = level.player method_84C6("equipmentState",var_0D); var_0F = "upgrade1"; if(isdefined(var_0E) && var_0E == "upgrade1") { var_0F = "upgrade2"; } if(var_0D == "coverwall" && var_0F == "upgrade1") { if(level.player.var_4759.var_19.size > 0) { level.player thread scripts\sp\_coverwall::func_B9C4(); } } level.player method_84C7("equipmentState",var_0D,var_0F); level.var_D9E5["weaponstates"][var_0D] = var_0F; lib_0A2F::func_82FE(var_0D,var_0F); var_04 = scripts\common\utility::array_add(var_04,var_0D); } level thread terminal_unlocks_ui(var_04,param_01); level.player playsound("armory_terminal_finish"); level.player notify("armory_terminal_finish"); lib_0A2F::func_3D6E(); var_10 = "armory" + param_02; scripts\sp\_utility::func_266A(var_10); } //Function Number: 24 terminal_unlocks_ui(param_00,param_01) { scripts\common\utility::func_136F7(); if(scripts\common\utility::flag("game_saving")) { wait(0.25); } thread clearomnvaronautosave("ui_loot_unlocked"); var_02 = param_00.size; for(var_03 = 0;var_03 < var_02;var_03++) { var_04 = param_00[var_03]; setomnvar("ui_loot_unlocked",var_04); wait(3); if(var_03 < var_02 - 1) { while(scripts\common\utility::flag("game_saving")) { scripts\common\utility::func_136F7(); } } } setomnvar("ui_files_acquired",param_01); setomnvar("ui_loot_unlocked","none"); level notify("ClearOmnvarOnAutoSave_Abort"); } //Function Number: 25 clearomnvaronautosave(param_00) { level endon("ClearOmnvarOnAutoSave_Abort"); for(;;) { level waittill("trying_new_autosave"); setomnvar(param_00,"none"); } } //Function Number: 26 func_FA17(param_00) { var_01 = scripts\sp\_utility::func_10639("player_arms"); var_02 = level.player method_84C6("currentViewModel"); if(isdefined(var_02)) { var_01 setmodel(var_02); } var_01 hide(); var_03 = [var_01,self]; thread lib_0B06::func_1EC3(var_01,param_00); var_04 = scripts\common\utility::spawn_tag_origin(level.player.origin,level.player getplayerangles()); level.player playerlinktoabsolute(var_04,"tag_origin"); wait(0.05); var_05 = 1; level.player playerlinktoblend(var_01,"tag_player",var_05,0.25,0.25); level.player scripts\sp\_dooruse::func_598D(); wait(var_05); level.player playerlinktodelta(var_01,"tag_player",0,5,5,5,5); var_01 show(); var_04 delete(); return var_01; } //Function Number: 27 func_2246() { } //Function Number: 28 func_8835() { if(!isdefined(self.angles)) { self.angles = (0,0,0); } self.var_87EB = []; var_00 = undefined; if(isdefined(self.target)) { var_00 = getent(self.target,"targetname"); } if(isdefined(var_00)) { self.var_87EB["fx_tag"] = var_00 scripts\common\utility::spawn_tag_origin(); self.var_87EB["fx_tag"].origin = self.var_87EB["fx_tag"].origin + anglestoforward(var_00.angles) * 47.9; self.var_87EB["fx_tag"].origin = self.var_87EB["fx_tag"].origin + anglestoup(var_00.angles) * 52; } else { self.var_87EB["fx_tag"] = scripts\common\utility::spawn_tag_origin(); } if(!isdefined(var_00)) { self.var_87EB["fx_tag"].origin = self.origin + anglestoforward(self.angles) * -2; self.var_87EB["fx_tag"].angles = self.angles + (73,0,0); } } //Function Number: 29 func_87EC() { level._effect["vfx_ui_terminal_press"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_press.vfx"); level._effect["vfx_ui_terminal_off"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_off.vfx"); level._effect["vfx_ui_terminal_on"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_on.vfx"); level._effect["vfx_ui_terminal_firmware"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_firmware.vfx"); level._effect["vfx_ui_terminal_hack"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_hack.vfx"); level._effect["vfx_ui_terminal_success"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_success.vfx"); level._effect["vfx_ui_terminal_suit"] = loadfx("vfx/iw7/core/ui/vfx_ui_terminal_suit.vfx"); } //Function Number: 30 func_8834(param_00) { if(isdefined(self.var_92B9) && self.var_92B9 == 1) { func_F3F0("hack"); } else { func_F3F0("hack",1); } setomnvar("ui_inworld_terminal_wrist_ent",param_00); setomnvar("ui_wrist_pc",7); wait(6); setomnvar("ui_wrist_pc",0); } //Function Number: 31 func_F3F0(param_00,param_01) { if(!isdefined(param_00)) { param_00 = "on"; } var_02 = self.var_87EB["fx_tag"]; if(isdefined(param_01) && param_01) { setomnvar("ui_inworld_terminal_ent_2",var_02); setomnvar("ui_inworld_terminal_hack2",1); setomnvar("ui_inworld_terminal_hack2",0); } else { setomnvar("ui_inworld_terminal_ent",var_02); setomnvar("ui_inworld_terminal_hack",1); setomnvar("ui_inworld_terminal_hack",0); } wait(0.3); switch(param_00) { case "on": setomnvar("ui_inworld_terminal_on",1); if(isdefined(param_01) && param_01) { setomnvar("ui_inworld_terminal_hack2",0); } else { setomnvar("ui_inworld_terminal_hack",0); } break; case "hacked": if(!getomnvar("ui_inworld_terminal_on")) { setomnvar("ui_inworld_terminal_on",1); } if(isdefined(param_01) && param_01) { setomnvar("ui_inworld_terminal_hack2",2); } else { setomnvar("ui_inworld_terminal_hack",2); } break; case "hack": if(isdefined(param_01) && param_01) { setomnvar("ui_inworld_terminal_hack2",1); } else { setomnvar("ui_inworld_terminal_hack",1); } break; case "off": setomnvar("ui_inworld_terminal_on",0); if(isdefined(param_01) && param_01) { setomnvar("ui_inworld_terminal_hack2",0); } else { setomnvar("ui_inworld_terminal_hack",0); } break; } }