/******************************************************************* * Decompiled By: Bog * Decompiled File: scripts\sp\_gameskill.gsc * Game: Call of Duty: Infinite Warfare * Platform: PC * Function Count: 127 * Decompile Time: 5732 ms * Timestamp: 10/27/2023 12:24:28 AM *******************************************************************/ //Function Number: 1 func_95F9() { if(!scripts\common\utility::func_16F3("gameskill",::func_95F9)) { return; } precacheshader("fullscreen_dirt_bottom_b"); precacheshader("fullscreen_dirt_bottom"); precacheshader("fullscreen_dirt_left"); precacheshader("fullscreen_dirt_right"); precacheshader("fullscreen_bloodsplat_bottom"); precacheshader("fullscreen_bloodsplat_left"); precacheshader("fullscreen_bloodsplat_right"); precacheshader("vfx_ui_player_pain_overlay"); precachestring(&"GAME_GET_TO_COVER"); precachestring(&"GAME_USE_RETRACT_SHIELD"); precachestring(&"GAME_LAST_STAND_GET_BACK_UP"); lib_0B5F::func_965A(); func_F385(); thread func_14ED(); func_F848(); level thread func_13C1A(); } //Function Number: 2 func_F848(param_00) { if(!isdefined(level.script)) { level.script = tolower(getdvar("mapname")); } if(!isdefined(param_00) || param_00 == 0) { if(isdefined(level.var_7683)) { return; } if(!isdefined(level.var_4C6B)) { level.var_4C6B = ::func_E44D; } level.var_83D4 = ::func_61BA; level.var_83D3 = ::func_61BA; level.var_83D9 = ::func_61BA; scripts\sp\_utility::func_F305(); foreach(var_02 in level.players) { var_02 scripts\sp\_utility::func_65E0("player_has_red_flashing_overlay"); var_02 scripts\sp\_utility::func_65E0("player_is_invulnerable"); var_02 scripts\sp\_utility::func_65E0("player_zero_attacker_accuracy"); var_02 scripts\sp\_utility::func_65E0("player_no_auto_blur"); var_02 scripts\sp\_utility::func_65E0("redflashoverlay_complete"); var_02 scripts\sp\_utility::func_65E0("near_death_vision_enabled"); var_02 scripts\sp\_utility::func_65E1("near_death_vision_enabled"); var_02.var_86A9 = spawnstruct(); var_02.var_86A9.var_B639 = spawnstruct(); var_02 func_9723(); var_02.var_1491 = spawnstruct(); var_02.var_4CF5 = []; var_02 scripts\sp\_player_stats::func_9768(); var_02 scripts\sp\_utility::func_65E0("global_hint_in_use"); var_02.pers = []; if(!isdefined(var_02.var_28A4)) { var_02.var_28A4 = 0; } var_02.var_55E6 = 0; var_02.disabledweaponswitch = 0; var_02.var_55E4 = 0; var_02 method_831C("frag"); } level.var_54D3[0] = "easy"; level.var_54D3[1] = "normal"; level.var_54D3[2] = "hardened"; level.var_54D3[3] = "veteran"; level.var_54D2["easy"] = &"GAMESKILL_EASY"; level.var_54D2["normal"] = &"GAMESKILL_NORMAL"; level.var_54D2["hardened"] = &"GAMESKILL_HARDENED"; level.var_54D2["veteran"] = &"GAMESKILL_VETERAN"; thread func_7685(); } setdvarifuninitialized("autodifficulty_playerDeathTimer",0); anim.var_E7D4 = 0.5; anim.var_1385F = 0.8; setdvar("autodifficulty_frac",0); level.var_54D1 = []; foreach(var_02 in level.players) { var_02 func_9772(); var_02 thread func_93F7(); } level.var_B6AD = 8; level.var_B6AC = 16; level.var_54D0["playerGrenadeBaseTime"]["easy"] = -25536; level.var_54D0["playerGrenadeBaseTime"]["normal"] = -30536; level.var_54D0["playerGrenadeBaseTime"]["hardened"] = 25000; level.var_54D0["playerGrenadeBaseTime"]["veteran"] = 25000; level.var_54D0["playerGrenadeRangeTime"]["easy"] = 20000; level.var_54D0["playerGrenadeRangeTime"]["normal"] = 15000; level.var_54D0["playerGrenadeRangeTime"]["hardened"] = 10000; level.var_54D0["playerGrenadeRangeTime"]["veteran"] = 10000; level.var_54D0["playerDoubleGrenadeTime"]["easy"] = 3600000; level.var_54D0["playerDoubleGrenadeTime"]["normal"] = 150000; level.var_54D0["playerDoubleGrenadeTime"]["hardened"] = 90000; level.var_54D0["playerDoubleGrenadeTime"]["veteran"] = 90000; level.var_54D0["double_grenades_allowed"]["easy"] = 0; level.var_54D0["double_grenades_allowed"]["normal"] = 1; level.var_54D0["double_grenades_allowed"]["hardened"] = 1; level.var_54D0["double_grenades_allowed"]["veteran"] = 1; level.var_54D0["threatbias"]["easy"] = 100; level.var_54D0["threatbias"]["normal"] = 150; level.var_54D0["threatbias"]["hardened"] = 200; level.var_54D0["threatbias"]["veteran"] = 400; level.var_54D0["base_enemy_accuracy"]["easy"] = 0.9; level.var_54D0["base_enemy_accuracy"]["normal"] = 1; level.var_54D0["base_enemy_accuracy"]["hardened"] = 1.15; level.var_54D0["base_enemy_accuracy"]["veteran"] = 1.15; level.var_54D0["accuracyDistScale"]["easy"] = 1; level.var_54D0["accuracyDistScale"]["normal"] = 1; level.var_54D0["accuracyDistScale"]["hardened"] = 0.6; level.var_54D0["accuracyDistScale"]["veteran"] = 0.8; level.var_54D0["min_sniper_burst_delay_time"]["easy"] = 3; level.var_54D0["min_sniper_burst_delay_time"]["normal"] = 2; level.var_54D0["min_sniper_burst_delay_time"]["hardened"] = 1.5; level.var_54D0["min_sniper_burst_delay_time"]["veteran"] = 1.1; level.var_54D0["sniper_converge_scale"]["easy"] = 1.3; level.var_54D0["sniper_converge_scale"]["normal"] = 1.1; level.var_54D0["sniper_converge_scale"]["hardened"] = 0.9; level.var_54D0["sniper_converge_scale"]["veteran"] = 0.7; level.var_54D0["sniperAccuDiffScale"]["easy"] = 1; level.var_54D0["sniperAccuDiffScale"]["normal"] = 1.6; level.var_54D0["sniperAccuDiffScale"]["hardened"] = 1.6; level.var_54D0["sniperAccuDiffScale"]["veteran"] = 1.9; level.var_54D0["max_sniper_burst_delay_time"]["easy"] = 4; level.var_54D0["max_sniper_burst_delay_time"]["normal"] = 3; level.var_54D0["max_sniper_burst_delay_time"]["hardened"] = 2; level.var_54D0["max_sniper_burst_delay_time"]["veteran"] = 1.5; level.var_54D0["c6_TorsoDamageDismemberLimbChance"]["easy"] = 70; level.var_54D0["c6_TorsoDamageDismemberLimbChance"]["normal"] = 40; level.var_54D0["c6_TorsoDamageDismemberLimbChance"]["hardened"] = 30; level.var_54D0["c6_TorsoDamageDismemberLimbChance"]["veteran"] = 20; level.var_54D0["pain_test"]["easy"] = ::func_1D5A; level.var_54D0["pain_test"]["normal"] = ::func_1D5A; level.var_54D0["pain_test"]["hardened"] = ::func_C868; level.var_54D0["pain_test"]["veteran"] = ::func_C868; level.var_54D0["missTimeConstant"]["easy"] = 1; level.var_54D0["missTimeConstant"]["normal"] = 0.05; level.var_54D0["missTimeConstant"]["hardened"] = 0; level.var_54D0["missTimeConstant"]["veteran"] = 0; level.var_54D0["missTimeDistanceFactor"]["easy"] = 0.0008; level.var_54D0["missTimeDistanceFactor"]["normal"] = 0.0001; level.var_54D0["missTimeDistanceFactor"]["hardened"] = 5E-05; level.var_54D0["missTimeDistanceFactor"]["veteran"] = 0; level.var_54D0["flashbangedInvulFactor"]["easy"] = 0.25; level.var_54D0["flashbangedInvulFactor"]["normal"] = 0; level.var_54D0["flashbangedInvulFactor"]["hardened"] = 0; level.var_54D0["flashbangedInvulFactor"]["veteran"] = 0; level.var_54D0["player_criticalBulletDamageDist"]["easy"] = 0; level.var_54D0["player_criticalBulletDamageDist"]["normal"] = 0; level.var_54D0["player_criticalBulletDamageDist"]["hardened"] = 0; level.var_54D0["player_criticalBulletDamageDist"]["veteran"] = 0; level.var_54D0["player_deathInvulnerableTime"]["easy"] = 4000; level.var_54D0["player_deathInvulnerableTime"]["normal"] = 2500; level.var_54D0["player_deathInvulnerableTime"]["hardened"] = 600; level.var_54D0["player_deathInvulnerableTime"]["veteran"] = 100; level.var_54D0["invulTime_preShield"]["easy"] = 0.6; level.var_54D0["invulTime_preShield"]["normal"] = 0.5; level.var_54D0["invulTime_preShield"]["hardened"] = 0.3; level.var_54D0["invulTime_preShield"]["veteran"] = 0; level.var_54D0["invulTime_onShield"]["easy"] = 1.6; level.var_54D0["invulTime_onShield"]["normal"] = 1; level.var_54D0["invulTime_onShield"]["hardened"] = 0.5; level.var_54D0["invulTime_onShield"]["veteran"] = 0.25; level.var_54D0["invulTime_postShield"]["easy"] = 0.5; level.var_54D0["invulTime_postShield"]["normal"] = 0.4; level.var_54D0["invulTime_postShield"]["hardened"] = 0.3; level.var_54D0["invulTime_postShield"]["veteran"] = 0; level.var_54D0["playerHealth_RegularRegenDelay"]["easy"] = 4000; level.var_54D0["playerHealth_RegularRegenDelay"]["normal"] = 4000; level.var_54D0["playerHealth_RegularRegenDelay"]["hardened"] = 3000; level.var_54D0["playerHealth_RegularRegenDelay"]["veteran"] = 1200; level.var_54D0["regularRegenDelayScalar"] = 1; level.var_54D0["worthyDamageRatio"]["easy"] = 0; level.var_54D0["worthyDamageRatio"]["normal"] = 0.1; level.var_54D0["worthyDamageRatio"]["hardened"] = 0.3; level.var_54D0["worthyDamageRatio"]["veteran"] = 0.3; level.var_54D0["playerDifficultyHealth"]["easy"] = 475; level.var_54D0["playerDifficultyHealth"]["normal"] = 275; level.var_54D0["playerDifficultyHealth"]["hardened"] = 165; level.var_54D0["playerDifficultyHealth"]["veteran"] = 115; level.var_54D0["longRegenTime"]["easy"] = 5000; level.var_54D0["longRegenTime"]["normal"] = 5000; level.var_54D0["longRegenTime"]["hardened"] = 3200; level.var_54D0["longRegenTime"]["veteran"] = 3200; level.var_54D0["longRegenTimeScalar"] = 1; level.var_54D0["healthOverlayCutoff"]["easy"] = 0.02; level.var_54D0["healthOverlayCutoff"]["normal"] = 0.02; level.var_54D0["healthOverlayCutoff"]["hardened"] = 0.02; level.var_54D0["healthOverlayCutoff"]["veteran"] = 0.02; level.var_54D0["health_regenRate"]["easy"] = 0.02; level.var_54D0["health_regenRate"]["normal"] = 0.02; level.var_54D0["health_regenRate"]["hardened"] = 0.02; level.var_54D0["health_regenRate"]["veteran"] = 0.02; level.var_54D0["explosivePlantTime"]["easy"] = 10; level.var_54D0["explosivePlantTime"]["normal"] = 10; level.var_54D0["explosivePlantTime"]["hardened"] = 5; level.var_54D0["explosivePlantTime"]["veteran"] = 5; level.var_54D0["player_downed_buffer_time"]["normal"] = 2; level.var_54D0["player_downed_buffer_time"]["hardened"] = 1.5; level.var_54D0["player_downed_buffer_time"]["veteran"] = 0; level.var_54D0["c12_RocketTellHoldTime"]["easy"] = 1.5; level.var_54D0["c12_RocketTellHoldTime"]["normal"] = 1; level.var_54D0["c12_RocketTellHoldTime"]["hardened"] = 0.5; level.var_54D0["c12_RocketTellHoldTime"]["veteran"] = 0; level.var_54D0["c12_DismemberRecoveryTime"]["easy"] = 9; level.var_54D0["c12_DismemberRecoveryTime"]["normal"] = 6; level.var_54D0["c12_DismemberRecoveryTime"]["hardened"] = 3; level.var_54D0["c12_DismemberRecoveryTime"]["veteran"] = 0; level.var_54D0["c12_MinigunStruggleDamage"]["easy"] = 15.5; level.var_54D0["c12_MinigunStruggleDamage"]["normal"] = 16; level.var_54D0["c12_MinigunStruggleDamage"]["hardened"] = 20; level.var_54D0["c12_MinigunStruggleDamage"]["veteran"] = 30; level.var_54D0["playerJackalHealth"]["easy"] = 5500; level.var_54D0["playerJackalHealth"]["normal"] = 4000; level.var_54D0["playerJackalHealth"]["hardened"] = 2400; level.var_54D0["playerJackalHealth"]["veteran"] = 1600; level.var_54D0["playerJackalBaseAimAssist"]["easy"] = 1.5; level.var_54D0["playerJackalBaseAimAssist"]["normal"] = 1; level.var_54D0["playerJackalBaseAimAssist"]["hardened"] = 1; level.var_54D0["playerJackalBaseAimAssist"]["veteran"] = 1; level.var_54D0["playerJackalInvulnerableTime"]["easy"] = 6500; level.var_54D0["playerJackalInvulnerableTime"]["normal"] = 4500; level.var_54D0["playerJackalInvulnerableTime"]["hardened"] = 2000; level.var_54D0["playerJackalInvulnerableTime"]["veteran"] = 500; level.var_54D0["playerJackalRegularRegenDelay"]["easy"] = 3000; level.var_54D0["playerJackalRegularRegenDelay"]["normal"] = 3000; level.var_54D0["playerJackalRegularRegenDelay"]["hardened"] = 1000; level.var_54D0["playerJackalRegularRegenDelay"]["veteran"] = 1000; level.var_54D0["playerJackalLongRegenDelay"]["easy"] = 4000; level.var_54D0["playerJackalLongRegenDelay"]["normal"] = 4000; level.var_54D0["playerJackalLongRegenDelay"]["hardened"] = 2000; level.var_54D0["playerJackalLongRegenDelay"]["veteran"] = 2000; level.var_54D0["playerJackalHealthRegenRate"]["easy"] = 70; level.var_54D0["playerJackalHealthRegenRate"]["normal"] = 30; level.var_54D0["playerJackalHealthRegenRate"]["hardened"] = 20; level.var_54D0["playerJackalHealthRegenRate"]["veteran"] = 10; level.var_54D0["playerJackalImpactDamageScale"]["easy"] = 0.5; level.var_54D0["playerJackalImpactDamageScale"]["normal"] = 1; level.var_54D0["playerJackalImpactDamageScale"]["hardened"] = 1; level.var_54D0["playerJackalImpactDamageScale"]["veteran"] = 1.2; level.var_54D0["JackalHoverheatRampTime"]["easy"] = 20000; level.var_54D0["JackalHoverheatRampTime"]["normal"] = 20000; level.var_54D0["JackalHoverheatRampTime"]["hardened"] = 15000; level.var_54D0["JackalHoverheatRampTime"]["veteran"] = 10000; level.var_54D0["JackalHoverheatMaxEnemies"]["easy"] = 5; level.var_54D0["JackalHoverheatMaxEnemies"]["normal"] = 6; level.var_54D0["JackalHoverheatMaxEnemies"]["hardened"] = 7; level.var_54D0["JackalHoverheatMaxEnemies"]["veteran"] = 8; level.var_54D0["JackalAttackercountMaxScalar"]["easy"] = 0.5; level.var_54D0["JackalAttackercountMaxScalar"]["normal"] = 0.7; level.var_54D0["JackalAttackercountMaxScalar"]["hardened"] = 0.8; level.var_54D0["JackalAttackercountMaxScalar"]["veteran"] = 0.9; level.var_54D0["JackalAttackercountMax"]["easy"] = 3; level.var_54D0["JackalAttackercountMax"]["normal"] = 4; level.var_54D0["JackalAttackercountMax"]["hardened"] = 5; level.var_54D0["JackalAttackercountMax"]["veteran"] = 5; level.var_54D0["JackalAccuracyPerSecond"]["easy"] = 0.2; level.var_54D0["JackalAccuracyPerSecond"]["normal"] = 0.3; level.var_54D0["JackalAccuracyPerSecond"]["hardened"] = 0.6; level.var_54D0["JackalAccuracyPerSecond"]["veteran"] = 0.9; level.var_54D0["JackalLockingBoostEscapeScale"]["easy"] = 4; level.var_54D0["JackalLockingBoostEscapeScale"]["normal"] = 3; level.var_54D0["JackalLockingBoostEscapeScale"]["hardened"] = 2; level.var_54D0["JackalLockingBoostEscapeScale"]["veteran"] = 1; level.var_54D0["JackalLockedBoostEscapeScale"]["easy"] = 6; level.var_54D0["JackalLockedBoostEscapeScale"]["normal"] = 4; level.var_54D0["JackalLockedBoostEscapeScale"]["hardened"] = 2; level.var_54D0["JackalLockedBoostEscapeScale"]["veteran"] = 1; level.var_54D0["JackalLockedTurnEscapeScale"]["easy"] = 2; level.var_54D0["JackalLockedTurnEscapeScale"]["normal"] = 1.5; level.var_54D0["JackalLockedTurnEscapeScale"]["hardened"] = 1.1; level.var_54D0["JackalLockedTurnEscapeScale"]["veteran"] = 1; level.var_54D0["JackalTargetAidMinTime"]["easy"] = 2; level.var_54D0["JackalTargetAidMinTime"]["normal"] = 2; level.var_54D0["JackalTargetAidMinTime"]["hardened"] = 2; level.var_54D0["JackalTargetAidMinTime"]["veteran"] = 2; level.var_54D0["JackalTargetAidMaxTime"]["easy"] = 3; level.var_54D0["JackalTargetAidMaxTime"]["normal"] = 3; level.var_54D0["JackalTargetAidMaxTime"]["hardened"] = 3; level.var_54D0["JackalTargetAidMaxTime"]["veteran"] = 3; level.var_54D0["JackalIncomingMissileSpeedScale"]["easy"] = 0.54; level.var_54D0["JackalIncomingMissileSpeedScale"]["normal"] = 1; level.var_54D0["JackalIncomingMissileSpeedScale"]["hardened"] = 1.35; level.var_54D0["JackalIncomingMissileSpeedScale"]["veteran"] = 1.75; level.var_54D0["JackallockonEnemyShowdownAccuracy"]["easy"] = 0.5; level.var_54D0["JackallockonEnemyShowdownAccuracy"]["normal"] = 0.75; level.var_54D0["JackallockonEnemyShowdownAccuracy"]["hardened"] = 0.9; level.var_54D0["JackallockonEnemyShowdownAccuracy"]["veteran"] = 1; level.var_54D0["CapShipMiniflakThresholdMin"]["easy"] = -0.85; level.var_54D0["CapShipMiniflakThresholdMin"]["normal"] = -0.8; level.var_54D0["CapShipMiniflakThresholdMin"]["hardened"] = -0.78; level.var_54D0["CapShipMiniflakThresholdMin"]["veteran"] = -0.75; level.var_54D0["CapShipMiniflakThresholdMax"]["easy"] = -0.4; level.var_54D0["CapShipMiniflakThresholdMax"]["normal"] = -0.35; level.var_54D0["CapShipMiniflakThresholdMax"]["hardened"] = -0.34; level.var_54D0["CapShipMiniflakThresholdMax"]["veteran"] = -0.33; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMin"]["easy"] = -0.75; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMin"]["normal"] = -0.7; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMin"]["hardened"] = -0.68; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMin"]["veteran"] = -0.66; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMax"]["easy"] = -0.32; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMax"]["normal"] = -0.28; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMax"]["hardened"] = -0.27; level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMax"]["veteran"] = -0.26; level.var_54D0["AjaxEngineHealthmod"]["easy"] = 0.8; level.var_54D0["AjaxEngineHealthmod"]["normal"] = 1; level.var_54D0["AjaxEngineHealthmod"]["hardened"] = 1.2; level.var_54D0["AjaxEngineHealthmod"]["veteran"] = 1.4; level.var_54D0["CapitalshipTurretHealthmod"]["easy"] = 0.8; level.var_54D0["CapitalshipTurretHealthmod"]["normal"] = 1; level.var_54D0["CapitalshipTurretHealthmod"]["hardened"] = 1.3; level.var_54D0["CapitalshipTurretHealthmod"]["veteran"] = 1.6; if(scripts\sp\_utility::func_93A6()) { level.var_54D0["player_deathInvulnerableTime"]["hardened"] = 1; level.var_54D0["worthyDamageRatio"]["hardened"] = 1; level.var_54D0["invulTime_preShield"]["hardened"] = 0; level.var_54D0["invulTime_onShield"]["hardened"] = 0; level.var_54D0["invulTime_postShield"]["hardened"] = 0; level.var_54D0["playerDifficultyHealth"]["hardened"] = 190; level.var_54D0["playerJackalBaseAimAssist"]["hardened"] = 1.5; level.var_54D0["JackalHoverheatMaxEnemies"]["hardened"] = 2; } level.var_A9D0 = 0; level.playermeleedamagemultiplier_dvar = 0.8; function_01C5("player_meleeDamageMultiplier",level.playermeleedamagemultiplier_dvar); if(isdefined(level.var_4C53)) { [[ level.var_4C53 ]](); } func_12E9E(); func_12E5A(); setdvar("autodifficulty_original_setting",level.var_7683); } //Function Number: 3 func_F52D(param_00,param_01) { level.var_54D0["regularRegenDelayScalar"] = param_00; level.var_54D0["longRegenTimeScalar"] = param_01; } //Function Number: 4 func_9723() { self.var_86A9.var_ECCC = []; var_00 = ["bottom","left","right"]; var_01 = ["bloodsplat","dirt"]; foreach(var_03 in var_01) { foreach(var_05 in var_00) { self.var_86A9.var_ECCC[var_03][var_05] = 0; self.var_86A9.var_ECCC[var_03 + "_count"][var_05] = 0; } } } //Function Number: 5 func_12E5A() { func_F725(); func_F761(); for(var_00 = 0;var_00 < level.players.size;var_00++) { level.players[var_00] func_F6C3(); } } //Function Number: 6 func_F6C3() { func_F355(); } //Function Number: 7 func_F725() { var_00 = ::func_7AAF; var_01 = func_7C6D(level.var_7683); anim.var_C86F = level.var_54D0["pain_test"][var_01]; level.var_6A04 = level.var_54D0["explosivePlantTime"][var_01]; anim.var_B750 = [[ var_00 ]]("min_sniper_burst_delay_time",level.var_7683); anim.var_B461 = [[ var_00 ]]("max_sniper_burst_delay_time",level.var_7683); function_01C5("ai_accuracyDistScale",[[ var_00 ]]("accuracyDistScale",level.var_7683)); func_F679(); anim.var_3546 = level.var_54D0["c12_DismemberRecoveryTime"][var_01]; anim.var_35EC = level.var_54D0["c12_RocketTellHoldTime"][var_01]; anim.var_35C6 = level.var_54D0["c12_MinigunStruggleDamage"][var_01]; anim.var_33BB = level.var_54D0["c6_TorsoDamageDismemberLimbChance"][var_01]; scripts\sp\_mgturret::func_F6C3(); } //Function Number: 8 func_F761() { if(!isdefined(level.var_A48E)) { level.var_A48E = spawnstruct(); } if(scripts\sp\_utility::func_93A6()) { var_00 = "veteran"; level.var_A48E.var_A3FB = level.var_54D0["JackalIncomingMissileSpeedScale"]["hardened"]; } else { var_00 = func_7C6D(level.var_7683); level.var_A48E.var_A3FB = level.var_54D0["JackalIncomingMissileSpeedScale"][var_00]; } level.var_A48E.var_D3BA = level.var_54D0["playerJackalHealth"][var_00]; level.var_A48E.var_D3BD = level.var_54D0["playerJackalInvulnerableTime"][var_00]; level.var_A48E.var_D3B9 = level.var_54D0["playerJackalBaseAimAssist"][var_00]; level.var_A48E.var_D3C0 = level.var_54D0["playerJackalRegularRegenDelay"][var_00]; level.var_A48E.var_D3BF = level.var_54D0["playerJackalLongRegenDelay"][var_00]; level.var_A48E.var_D3BB = level.var_54D0["playerJackalHealthRegenRate"][var_00]; level.var_A48E.var_D3BC = level.var_54D0["playerJackalImpactDamageScale"][var_00]; level.var_A48E.var_A3F5 = level.var_54D0["JackalHoverheatRampTime"][var_00]; level.var_A48E.var_A3F4 = level.var_54D0["JackalHoverheatMaxEnemies"][var_00]; level.var_A48E.var_A3AE = level.var_54D0["JackalAttackercountMaxScalar"][var_00]; level.var_A48E.var_A3AD = level.var_54D0["JackalAttackercountMax"][var_00]; level.var_A48E.var_A3A6 = level.var_54D0["JackalAccuracyPerSecond"][var_00]; level.var_A48E.var_A40A = level.var_54D0["JackalLockingBoostEscapeScale"][var_00]; level.var_A48E.var_A408 = level.var_54D0["JackalLockedBoostEscapeScale"][var_00]; level.var_A48E.var_A409 = level.var_54D0["JackalLockedTurnEscapeScale"][var_00]; level.var_A48E.var_A425 = level.var_54D0["JackalTargetAidMinTime"][var_00]; level.var_A48E.var_A424 = level.var_54D0["JackalTargetAidMaxTime"][var_00]; level.var_A48E.var_A40B = level.var_54D0["JackallockonEnemyShowdownAccuracy"][var_00]; level.var_A48E.var_3A06 = level.var_54D0["CapShipMiniflakThresholdMin"][var_00]; level.var_A48E.var_3A05 = level.var_54D0["CapShipMiniflakThresholdMax"][var_00]; level.var_A48E.var_3A04 = level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMin"][var_00]; level.var_A48E.var_3A03 = level.var_54D0["CapShipMiniflakThresholdHyperAggressiveMax"][var_00]; level.var_A48E.var_39F9 = level.var_54D0["CapitalshipTurretHealthmod"][var_00]; level.var_A48E.var_1B13 = level.var_54D0["AjaxEngineHealthmod"][var_00]; func_F762(); level.var_A48E.var_D3BE = level.var_A48E.var_D3BA; } //Function Number: 9 func_F762() { if(!isdefined(level.var_D127)) { return; } if(isdefined(level.var_A48E.var_D3BE) && isdefined(level.var_D127.var_B154)) { var_00 = level.var_A48E.var_D3BA / level.var_A48E.var_D3BE; level.var_D127.var_B154 = level.var_D127.var_B154 * var_00; } if(isdefined(level.var_D127.var_4C15) && isdefined(level.var_D127.var_4C15.var_105EE)) { function_01C5("spaceshipTargetLockAnglesScale",level.var_D127.var_4C15.var_105EE * level.var_A48E.var_D3B9); return; } function_01C5("spaceshipTargetLockAnglesScale",level.var_A48E.var_D3B9); } //Function Number: 10 func_F679() { var_00 = scripts\sp\_utility::func_7E72(); level.player.var_86A9.var_B63A = 1000; level.player.var_86A9.var_B63C = 10; if(var_00 == "medium") { level.player.var_86A9.var_B63A = 5000; level.player.var_86A9.var_B63C = 4; return; } if(var_00 == "hard") { level.player.var_86A9.var_B63A = 1000; level.player.var_86A9.var_B63C = 1; } } //Function Number: 11 func_12E9E() { foreach(var_01 in level.players) { var_01.var_7683 = var_01 scripts\sp\_utility::func_7B93(); } level.var_7683 = level.player.var_7683; if(isdefined(level.var_72B4)) { level.var_7683 = level.var_72B4; } return level.var_7683; } //Function Number: 12 func_7685() { var_00 = level.var_7683; for(;;) { if(!isdefined(var_00)) { wait(1); var_00 = level.var_7683; continue; } if(var_00 != func_12E9E()) { var_00 = level.var_7683; func_12E5A(); } wait(1); } } //Function Number: 13 func_7C6D(param_00) { return level.var_54D3[param_00]; } //Function Number: 14 func_14F3() { return level.var_7683 == getdvarint("autodifficulty_original_setting"); } //Function Number: 15 func_20A1(param_00,param_01) { self.var_86A9.var_9B33 = [[ param_00 ]]("invulTime_preShield",param_01); self.var_86A9.var_9B31 = [[ param_00 ]]("invulTime_onShield",param_01); self.var_86A9.var_9B32 = [[ param_00 ]]("invulTime_postShield",param_01); self.var_86A9.var_D3A4 = [[ param_00 ]]("playerHealth_RegularRegenDelay",param_01) * level.var_54D0["regularRegenDelayScalar"]; self.var_86A9.var_13DCE = [[ param_00 ]]("worthyDamageRatio",param_01); self.var_33F = int([[ param_00 ]]("threatbias",param_01)); self.var_86A9.var_AFE9 = [[ param_00 ]]("longRegenTime",param_01) * level.var_54D0["longRegenTimeScalar"]; self.var_86A9.var_8CBC = [[ param_00 ]]("healthOverlayCutoff",param_01); self.var_86A9.var_DE8D = [[ param_00 ]]("health_regenRate",param_01); self.var_86A9.var_CF81 = [[ param_00 ]]("base_enemy_accuracy",param_01); func_12E0B(); self.var_86A9.var_D396 = int([[ param_00 ]]("playerGrenadeBaseTime",param_01)); self.var_86A9.var_D397 = int([[ param_00 ]]("playerGrenadeRangeTime",param_01)); self.var_86A9.var_D382 = int([[ param_00 ]]("playerDoubleGrenadeTime",param_01)); self.var_86A9.var_B750 = [[ param_00 ]]("min_sniper_burst_delay_time",param_01); self.var_86A9.var_B461 = [[ param_00 ]]("max_sniper_burst_delay_time",param_01); self.var_E7 = int([[ param_00 ]]("player_deathInvulnerableTime",param_01)); self.var_C6 = int([[ param_00 ]]("player_criticalBulletDamageDist",param_01)); self.var_DF = 100 / [[ param_00 ]]("playerDifficultyHealth",param_01); } //Function Number: 16 func_12E0B() { if(scripts\sp\_utility::func_65DB("player_zero_attacker_accuracy")) { return; } self.var_185 = self.var_28A4; self.var_50 = self.var_86A9.var_CF81; } //Function Number: 17 func_20A2(param_00,param_01) { self.var_86A9.var_B8D7 = [[ param_00 ]]("missTimeConstant",param_01); self.var_86A9.var_B8D9 = [[ param_00 ]]("missTimeDistanceFactor",param_01); self.var_86A9.var_5ACF = [[ param_00 ]]("double_grenades_allowed",param_01); } //Function Number: 18 func_F355() { func_20A1(::func_7AB0,1); func_20A2(::func_7AAE,1); } //Function Number: 19 func_7AAE(param_00,param_01) { return level.var_54D0[param_00][func_7C6D(self.var_7683)]; } //Function Number: 20 func_7AAD(param_00,param_01) { return level.var_54D0[param_00][func_7C6D(level.var_7683)]; } //Function Number: 21 func_786D(param_00,param_01) { var_02 = level.var_54D1[param_00]; var_03 = 1; while(var_03 < var_02.size) { var_04 = var_02[var_03]["frac"]; var_05 = var_02[var_03]["val"]; if(param_01 <= var_04) { var_06 = var_02[var_03 - 1]["frac"]; var_07 = var_02[var_03 - 1]["val"]; var_08 = var_04 - var_06; var_09 = var_05 - var_07; var_0A = param_01 - var_06; var_0B = var_0A / var_08; return var_07 + var_0B * var_09; } var_09++; } return var_08[var_08.size - 1]["val"]; } //Function Number: 22 func_7E4A(param_00) { return level.var_54D0[param_00][func_7C6D(self.var_7683)]; } //Function Number: 23 func_80D5(param_00,param_01,param_02) { return level.var_54D0[param_00][level.var_54D3[param_01]] * 100 - getdvarint("autodifficulty_frac") + level.var_54D0[param_00][level.var_54D3[param_02]] * getdvarint("autodifficulty_frac") * 0.01; } //Function Number: 24 func_7AB0(param_00,param_01) { return level.var_54D0[param_00][func_7C6D(self.var_7683)]; } //Function Number: 25 func_7AAF(param_00,param_01) { return level.var_54D0[param_00][func_7C6D(level.var_7683)]; } //Function Number: 26 func_1D5A() { return 0; } //Function Number: 27 func_C868() { if(!func_C869()) { return 0; } return randomint(100) > 25; } //Function Number: 28 func_C869() { if(!isalive(self.var_10C)) { return 0; } if(!isplayer(self.var_10C)) { return 0; } if(!isalive(level.var_C870) || level.var_C870.script != "pain") { level.var_C870 = self; } if(self == level.var_C870) { return 0; } if(self.var_E2 != "none" && function_0246(self.var_E2)) { return 0; } return 1; } //Function Number: 29 func_F288() { if(scripts\anim\utility_common::func_9D4D() && isalive(self.var_10C)) { func_F84B(); return; } if(isplayer(self.var_10C)) { func_E258(); if(self.var_1491.var_B8D6 > gettime()) { self.accuracy = 0; return; } } if(self.script == "move") { if(scripts\common\utility::func_167E() && isdefined(self.var_1198.var_AA3D) && self.var_1198.var_AA3D.type == "Exposed 3D" || self.var_1198.var_AA3D.type == "Path 3D") { self.accuracy = self.var_2894; } else if(scripts\anim\utility::func_9D9C()) { self.accuracy = level.var_1385F * self.var_2894; } else { self.accuracy = level.var_E7D4 * self.var_2894; } return; } self.accuracy = self.var_2894; if(isdefined(self.var_9F15) && isdefined(self.var_DC58)) { self.accuracy = self.accuracy * self.var_DC58; } } //Function Number: 30 func_F84B() { if(!isdefined(self.var_103BF)) { self.var_103BF = 0; self.var_103BA = 0; } if(!isdefined(self.var_103B2)) { self.var_103B2 = 1; var_00 = func_7C6D(level.var_7683); var_01 = level.var_54D0["sniperAccuDiffScale"][var_00]; self.var_2894 = self.accuracy * var_01; } self.var_103BF++; var_02 = level.var_7683; if(isplayer(self.var_10C)) { var_02 = self.var_10C.var_7683; } if(func_10019()) { self.accuracy = 0; if(var_02 > 0 || self.var_103BF > 1) { self.var_A9BA = self.var_10C; } return; } if(self.accuracy <= 10) { self.accuracy = 1 + 1 * self.var_103BA * self.var_2894; } self.var_103BA++; if(var_02 < 1 && self.var_103BA == 1) { self.var_A9BA = undefined; } } //Function Number: 31 func_10019() { if(isdefined(self.var_BEF8) && self.var_BEF8) { return 0; } if(self.team == "allies") { return 0; } if(isdefined(self.var_A9BA) && self.var_10C == self.var_A9BA) { return 0; } if(distancesquared(self.origin,self.var_10C.origin) > 250000) { return 0; } return 1; } //Function Number: 32 func_FF07() { return 1 + randomfloat(4); } //Function Number: 33 func_54C4() { self.var_1491.var_B8D8 = 0; } //Function Number: 34 func_E242() { func_E259(); } //Function Number: 35 func_13847() { var_00 = 0; waittillframeend; if(!isalive(self.var_10C)) { return var_00; } if(!isplayer(self.var_10C)) { return var_00; } if(self.var_10C scripts\sp\_utility::func_65DB("player_is_invulnerable")) { var_00 = 0.3 + randomfloat(0.4); } return var_00; } //Function Number: 36 func_D8EB(param_00,param_01,param_02,param_03) { param_03 = param_03 * 20; for(var_04 = 0;var_04 < param_03;var_04++) { wait(0.05); } } //Function Number: 37 func_E259() { if(!self method_8198()) { return; } if(self.var_394 == "none") { return; } if(scripts\anim\utility_common::func_9D4D()) { return; } if(!scripts\anim\weaponlist::func_1310F() && !scripts\anim\weaponlist::func_1311D()) { self.var_B8D6 = 0; return; } if(!isalive(self.var_10C)) { return; } if(!isplayer(self.var_10C)) { self.accuracy = self.var_2894; return; } var_00 = distance(self.var_10C.origin,self.origin); func_F79C(self.var_10C.var_86A9.var_B8D7 + var_00 * self.var_10C.var_86A9.var_B8D9); } //Function Number: 38 func_E258() { self.var_1491.var_B8D8 = gettime() + 3000; } //Function Number: 39 func_F79C(param_00) { if(self.var_1491.var_B8D8 > gettime()) { return; } if(param_00 > 0) { self.accuracy = 0; } param_00 = param_00 * 1000; self.var_1491.var_B8D6 = gettime() + param_00; self.var_1491.var_154C = 1; } //Function Number: 40 func_CF4D() { self endon("death"); self notify("playeraim"); self endon("playeraim"); for(;;) { var_00 = (0,1,0); if(self.var_1491.var_B8D6 > gettime()) { var_00 = (1,0,0); } wait(0.05); } } //Function Number: 41 func_ECC2(param_00,param_01,param_02) { var_03 = randomfloatrange(-15,15); var_04 = randomfloatrange(-15,15); self scaleovertime(0.1,int(2048 * param_01),int(1152 * param_01)); self.y = 100 + var_04; self moveovertime(0.08); self.y = 0 + var_04; self.x = self.x + var_03; if(isdefined(param_02)) { return; } func_ECC1(); } //Function Number: 42 func_ECC3(param_00,param_01,param_02) { var_03 = 1; if(param_02) { var_03 = -1; } var_04 = randomfloatrange(-15,15); var_05 = randomfloatrange(-15,15); self scaleovertime(0.1,int(2048 * param_01),int(1152 * param_01)); self.x = 1000 * var_03 + var_04; self moveovertime(0.1); self.x = 0 + var_04; self.y = self.y + var_05; func_ECC1(); } //Function Number: 43 func_ECC1() { self endon("death"); var_00 = gettime(); var_01 = 1; var_02 = 0.05; self.alpha = 0; self fadeovertime(var_02); self.alpha = 1; wait(var_02); scripts\sp\_utility::func_135AF(var_00,2); self fadeovertime(var_01); self.alpha = 0; scripts\common\utility::waittill_notify_or_timeout("screenfx_force_delete",var_01); self destroy(); } //Function Number: 44 func_ECC0() { var_00 = 0.2; self.alpha = 0.7; self fadeovertime(var_00); self.alpha = 0; wait(var_00); self destroy(); } //Function Number: 45 func_8587(param_00) { var_01 = "fullscreen_dirt_" + param_00; var_02 = undefined; if(param_00 == "bottom") { var_02 = "fullscreen_dirt_bottom_b"; } thread func_56C6("dirt",param_00,var_01,var_02,randomfloatrange(0.55,0.66)); } //Function Number: 46 func_2BC1(param_00) { var_01 = "fullscreen_bloodsplat_" + param_00; thread func_56C6("bloodsplat",param_00,var_01,undefined,randomfloatrange(0.45,0.56)); } //Function Number: 47 func_56C6(param_00,param_01,param_02,param_03,param_04) { if(!isalive(self)) { return; } if(isdefined(self.var_9BA2)) { return; } var_05 = gettime(); if(self.var_86A9.var_ECCC[param_00][param_01] == var_05) { return; } if(self.var_86A9.var_ECCC[param_00 + "_count"][param_01] == 1) { return; } self.var_86A9.var_ECCC[param_00 + "_count"][param_01]++; self.var_86A9.var_ECCC[param_00][param_01] = var_05; self endon("death"); switch(param_01) { case "bottom": var_06 = int(640); var_07 = int(480); if(param_00 == "dirt") { var_08 = scripts\sp\_hud_util::func_48B8(param_02,1); var_08 thread func_ECC2(param_00,param_04,1); var_08 func_ECC0(); } else { var_08 = scripts\sp\_hud_util::func_48B8(param_03,0); var_08 func_ECC2(param_00,param_04); } if(isdefined(param_03)) { var_09 = scripts\sp\_hud_util::func_48B8(param_03,0); var_09 func_ECC2(param_00,param_04); } break; case "left": var_08 = scripts\sp\_hud_util::func_48B8(param_02,0,1,1); var_08 func_ECC3(param_00,param_04,1); break; case "right": var_08 = scripts\sp\_hud_util::func_48B8(param_02,0,1,1); var_08 func_ECC3(param_00,param_04,0); break; default: break; } self.var_86A9.var_ECCC[param_00 + "_count"][param_01]--; } //Function Number: 48 func_D3A9() { var_00 = ::scripts\sp\_utility::func_7751; var_01 = ::scripts\sp\_utility::func_2BC6; var_02 = []; var_02["MOD_GRENADE"] = var_00; var_02["MOD_GRENADE_SPLASH"] = var_00; var_02["MOD_PROJECTILE"] = var_00; var_02["MOD_PROJECTILE_SPLASH"] = var_00; var_02["MOD_EXPLOSIVE"] = var_00; var_02["MOD_PISTOL_BULLET"] = var_01; var_02["MOD_RIFLE_BULLET"] = var_01; var_02["MOD_EXPLOSIVE_BULLET"] = var_01; self.var_91F2 = 0; for(;;) { self waittill("damage",var_03,var_04,var_05,var_06,var_07); self.var_91F2 = 1; self.var_4D62 = var_06; self.var_4D2C = var_04; var_08 = undefined; if(isdefined(self.var_B940)) { var_08 = self.var_B940[var_07]; } if(!isdefined(var_08) && isdefined(var_02[var_07])) { var_08 = var_02[var_07]; } if(isdefined(var_08)) { waittillframeend; [[ var_08 ]](var_06); } } } //Function Number: 49 func_D0CE() { self.var_D0CE = 3; } //Function Number: 50 func_D3A6() { level.var_1114E["take_cover"] = spawnstruct(); level.var_1114E["take_cover"].text = &"GAME_GET_TO_COVER"; level.var_1114E["get_back_up"] = spawnstruct(); level.var_1114E["get_back_up"].text = &"GAME_LAST_STAND_GET_BACK_UP"; } //Function Number: 51 func_D3A5() { thread func_8CBA(); if(scripts\sp\_utility::func_93A6()) { return; } var_00 = 1; var_01 = 0; thread func_D0CE(); var_02 = 0; var_03 = 0; thread func_D369(self.maxhealth * 0.35); var_04 = 0; var_05 = 0; var_06 = 0; var_07 = 1; thread func_D3A9(); self.var_2C42 = 0; for(;;) { wait(0.05); waittillframeend; if(self.health == self.maxhealth) { if(scripts\sp\_utility::func_65DB("player_has_red_flashing_overlay")) { func_D259(); } var_07 = 1; var_03 = 0; var_02 = 0; continue; } if(self.health <= 0) { return; } var_08 = var_02; var_09 = self.health / self.maxhealth; if(var_09 <= self.var_86A9.var_8CBC && self.var_D0CE > 1) { var_02 = 1; if(!var_08) { var_05 = gettime(); if(scripts\sp\_utility::func_65DB("near_death_vision_enabled")) { thread func_2BDB(3.6,2); thread scripts\sp\_audio::func_F334(); self method_8223(); } scripts\sp\_utility::func_65E1("player_has_red_flashing_overlay"); var_03 = 1; } } if(self.var_91F2) { var_05 = gettime(); self.var_91F2 = 0; } if(self.health / self.maxhealth >= var_00) { if(gettime() - var_05 < self.var_86A9.var_D3A4) { continue; } if(var_02) { var_06 = var_09; if(gettime() > var_05 + self.var_86A9.var_AFE9) { var_06 = var_06 + self.var_86A9.var_DE8D; } if(var_06 >= 1) { func_DE3C(); } } else { var_06 = 1; } if(var_06 > 1) { var_06 = 1; } if(var_06 <= 0) { return; } self setnormalhealth(var_06); var_00 = self.health / self.maxhealth; continue; } var_00 = var_07; var_0A = self.var_86A9.var_13DCE; if(self.var_51 == 1) { var_0A = var_0A * 3; } var_0B = var_00 - var_09 >= var_0A; if(self.health <= 1) { self setnormalhealth(2 / self.maxhealth); var_0B = 1; } var_00 = self.health / self.maxhealth; self notify("hit_again"); var_01 = 0; var_05 = gettime(); thread func_2BDB(3,0.8); if(!var_0B) { continue; } if(scripts\sp\_utility::func_65DB("player_is_invulnerable")) { continue; } scripts\sp\_utility::func_65E1("player_is_invulnerable"); level notify("player_becoming_invulnerable"); if(var_03) { var_04 = self.var_86A9.var_9B31; var_03 = 0; } else if(var_02) { var_04 = self.var_86A9.var_9B32; } else { var_04 = self.var_86A9.var_9B33; } var_07 = self.health / self.maxhealth; thread func_D3B1(var_04); } } //Function Number: 52 func_DE3C() { if(!func_11432()) { return; } if(isalive(self)) { var_00 = self method_8139("takeCoverWarnings"); if(var_00 > 0) { var_00--; self method_8302("takeCoverWarnings",var_00); } } } //Function Number: 53 func_D3B1(param_00) { if(isdefined(self.var_6ECA) && self.var_6ECA > gettime()) { param_00 = param_00 * func_7E4A("flashbangedInvulFactor"); } if(param_00 > 0) { if(!isdefined(self.var_C088)) { self.var_50 = 0; } self.var_185 = 1; wait(param_00); } func_12E0B(); scripts\sp\_utility::func_65DD("player_is_invulnerable"); } //Function Number: 54 func_4FE9() { if(self.team == "allies") { self.var_5A0E = 0.6; } if(self method_8198()) { if(level.var_7683 >= 2) { self.var_5A0E = 0.8; return; } self.var_5A0E = 0.6; } } //Function Number: 55 func_0163() { if(isdefined(self.var_238F) && self.var_238F == "seeker") { self.var_163 = 0; return; } if(self.var_12BA4 == "c12" || self.var_12BA4 == "c8") { self.var_163 = 0; return; } if(self.team == "allies") { self.var_163 = 0.9; self.var_165 = 0.9; return; } if(self method_8198()) { if(level.var_7683 >= 2) { if(randomint(100) < 33) { self.var_163 = 0.2; } else { self.var_163 = 0.5; } } else if(randomint(100) < 33) { self.var_163 = 0; } else { self.var_163 = 0.2; } self.var_165 = self.var_163; } } //Function Number: 56 func_2BDB(param_00,param_01) { if(scripts\sp\_utility::func_65DB("player_no_auto_blur")) { return; } self notify("blurview_stop"); self endon("blurview_stop"); self setblurforplayer(param_00,0); wait(0.05); self setblurforplayer(0,param_01); } //Function Number: 57 func_D369(param_00) { wait(2); for(;;) { wait(0.2); if(self.health <= 0 || getdvarint("cg_useplayerbreathsys")) { return; } var_01 = self.health / self.maxhealth; if(var_01 > self.var_86A9.var_8CBC) { continue; } if(isdefined(self.var_550A) && self.var_550A) { continue; } if(isdefined(level.var_7684)) { [[ level.var_7684 ]]("breathing_hurt"); } else { self playlocalsound("breathing_hurt"); } var_02 = 0.1; if(isdefined(level.player.var_86A9.var_4C82)) { var_02 = level.player.var_86A9.var_4C82; } wait(var_02 + randomfloat(0.8)); } } //Function Number: 58 func_8CBA() { self endon("noHealthOverlay"); var_00 = newclienthudelem(self); self.var_8CAE = var_00; var_00.x = 0; var_00.y = 0; var_01 = "vfx_ui_player_pain_overlay"; var_00 setshader(var_01,640,480); var_00.var_2B4 = 1; var_00.alignx = "left"; var_00.aligny = "top"; var_00.sort = 1; var_00.foreground = 0; var_00.horzalign = "fullscreen"; var_00.vertalign = "fullscreen"; var_00.alpha = 0; var_00.var_107 = 1; thread func_8CBB(var_00); childthread func_11431(var_00); var_02 = 0; var_03 = 0.05; var_04 = 0.3; while(isalive(self)) { wait(var_03); if(!isalive(self)) { break; } if(scripts\sp\_utility::func_93A6()) { if(lib_0B78::func_2C97()) { var_02 = 0; } else { var_04 = 0.1; var_05 = 1 - self.health / level.player.maxhealth; var_05 = var_05 * 1.5; var_06 = var_05 - var_00.alpha; var_07 = var_00.alpha + var_06 * var_04; var_02 = clamp(var_07,0,1); } } else if(level.player scripts\sp\_utility::func_65DB("player_has_red_flashing_overlay")) { var_02 = 0; level.player scripts\sp\_utility::func_65E8("player_has_red_flashing_overlay"); } else { var_05 = 1 - self.health / level.player.maxhealth; var_08 = var_05 * var_05 * 1.2; var_08 = clamp(var_08,0,1); if(var_02 > var_08) { var_02 = var_02 - var_04 * var_03; } if(var_02 < var_08) { var_02 = var_08; } } if(isdefined(level.player.var_111B8) && level.player.var_111B8) { continue; } var_00.alpha = var_02; } } //Function Number: 59 func_11431(param_00) { self endon("death"); while(isalive(self)) { scripts\sp\_utility::func_65E3("player_has_red_flashing_overlay"); func_11430(param_00); } } //Function Number: 60 func_16F1(param_00) { if(level.console) { self.fontscale = 2; } else { self.fontscale = 1.6; } self.x = 0; self.y = -36; self.alignx = "center"; self.aligny = "bottom"; self.horzalign = "center"; self.vertalign = "middle"; if(!isdefined(self.var_272E)) { return; } self.var_272E.x = 0; self.var_272E.y = -40; self.var_272E.alignx = "center"; self.var_272E.aligny = "middle"; self.var_272E.horzalign = "center"; self.var_272E.vertalign = "middle"; if(level.console) { self.var_272E setshader("popmenu_bg",650,52); } else { self.var_272E setshader("popmenu_bg",650,42); } self.var_272E.alpha = 0.5; } //Function Number: 61 func_1383C() { self endon("hit_again"); self endon("player_downed"); self waittill("damage"); } //Function Number: 62 func_52BD(param_00) { param_00 endon("being_destroyed"); func_1383C(); var_01 = !isalive(self); param_00 thread func_52BC(var_01); } //Function Number: 63 func_52BE() { self endon("being_destroyed"); scripts\common\utility::flag_wait("missionfailed"); thread func_52BC(1); } //Function Number: 64 func_52BC(param_00) { self notify("being_destroyed"); self.var_2A88 = 1; if(param_00) { self fadeovertime(0.5); self.alpha = 0; wait(0.5); } self notify("death"); self destroy(); } //Function Number: 65 func_B4DA(param_00) { if(!isdefined(param_00)) { return 0; } if(isdefined(param_00.var_2A88)) { return 0; } return 1; } //Function Number: 66 func_11432() { if(isdefined(level.var_470F)) { return 0; } if(isdefined(self.var_B55B)) { return 0; } if(isdefined(self.var_131A0)) { return 0; } return 1; } //Function Number: 67 func_8C1D() { var_00 = self getweaponslist("offhand"); foreach(var_02 in var_00) { if(issubstr(var_02,"offhandshield")) { return 1; } } return 0; } //Function Number: 68 func_E34F() { return level.player method_84D0() > level.player method_84CF() * 0.1; } //Function Number: 69 func_FF8B() { if(scripts\sp\_utility::func_93A6()) { return 0; } if(!isalive(self)) { return 0; } if(self islinked()) { return 0; } if(self.ignoreme) { return 0; } if(level.var_B8D0) { return 0; } if(!func_11432()) { return 0; } if(self.var_7683 > 1 && !func_B327()) { return 0; } if(scripts\sp\_utility::func_65DB("player_retract_shield_active")) { return 0; } var_00 = self method_8139("takeCoverWarnings"); if(var_00 <= 3) { return 0; } return 1; } //Function Number: 70 func_FF89() { if(scripts\sp\_utility::func_93A6()) { return 0; } if(!isalive(self)) { return 0; } if(self islinked()) { return 0; } if(self.ignoreme) { return 0; } if(level.var_B8D0) { return 0; } if(!func_11432()) { return 0; } if(self.var_7683 > 1 && !func_B327()) { return 0; } var_00 = self method_8139("takeCoverWarnings"); if(var_00 <= 3) { return 0; } return 1; } //Function Number: 71 func_B327() { if(!isdefined(level.var_5FB0)) { return 1; } if(isdefined(level.var_5FB0[level.script])) { return level.var_5FB0[level.script]; } return 0; } //Function Number: 72 maps_with_jackal_arenas() { return ["phspace","moonjackal","sa_empambush","sa_wounded","sa_assassination","titanjackal","ja_spacestation","ja_titan","ja_wreckage","ja_asteroid","ja_mining","heistspace"]; } //Function Number: 73 jackal_arena_is_early_in_the_game() { if(map_has_jackal_arena() && get_num_jackal_arenas_completed() <= 4) { return 1; } return 0; } //Function Number: 74 get_num_jackal_arenas_completed() { var_00 = 0; foreach(var_02 in maps_with_jackal_arenas()) { var_03 = level.player method_84C6("missionStateData",var_02); if(isdefined(var_03) && var_03 == "complete") { var_00++; } } return var_00; } //Function Number: 75 map_has_jackal_arena() { if(scripts\common\utility::func_2286(maps_with_jackal_arenas(),level.script)) { return 1; } return 0; } //Function Number: 76 func_11430(param_00) { self endon("hit_again"); self endon("damage"); self endon("death"); childthread func_DE16(param_00); if(level.player scripts\sp\_utility::func_7B93() < 2) { var_01 = func_7D51(); var_02 = [[ var_01 ]](); var_03 = gettime() + self.var_86A9.var_AFE9; func_4766(1,var_02); while(gettime() < var_03 && isalive(self) && scripts\sp\_utility::func_65DB("player_has_red_flashing_overlay") && !scripts\sp\_utility::func_65DB("player_retract_shield_active")) { func_4766(0.9,var_02); } if(isalive(self)) { func_4766(0.65,var_02); } func_4766(0,var_02); } scripts\sp\_utility::func_65E3("redflashoverlay_complete"); self notify("take_cover_done"); self notify("hit_again"); } //Function Number: 77 func_4766(param_00,param_01) { if(getomnvar("ui_gettocover_state") == 0 && param_00 == 0 || param_00 == 5) { return; } if(param_00 == 1) { if(param_01) { setomnvar("ui_gettocover_state",1); } wait(0.7); return; } if(param_00 == 0.9) { if(param_01) { setomnvar("ui_gettocover_state",2); } wait(0.7); return; } if(param_00 == 6.5) { if(param_01) { setomnvar("ui_gettocover_state",3); } wait(0.65); return; } if(param_00 == 0) { if(param_01 || getomnvar("ui_gettocover_state") > 0 && getomnvar("ui_gettocover_state") < 4) { setomnvar("ui_gettocover_state",4); } wait(0.5); return; } if(param_00 == 5) { if(param_01 || getomnvar("ui_gettocover_state") > 0 && getomnvar("ui_gettocover_state") < 5) { setomnvar("ui_gettocover_state",5); } wait(0.5); return; } } //Function Number: 78 func_DE16(param_00) { scripts\sp\_utility::func_65DD("redflashoverlay_complete"); var_01 = gettime() + level.player.var_86A9.var_AFE9; func_DE15(param_00,1,1); while(gettime() < var_01 && isalive(level.player)) { func_DE15(param_00,0.9,1); } if(isalive(level.player)) { func_DE15(param_00,0.65,0.8); } func_DE15(param_00,0,0.6); param_00 fadeovertime(0.5); param_00.alpha = 0; wait(0.5); scripts\sp\_utility::func_65E3("redflashoverlay_complete"); } //Function Number: 79 func_DE15(param_00,param_01,param_02) { var_03 = 0.8; var_04 = 0.5; var_05 = var_03 * 0.1; var_06 = var_03 * 0.1 + param_01 * 0.2; var_07 = var_03 * 0.1 + param_01 * 0.1; var_08 = var_03 * 0.3; var_09 = var_03 - var_05 - var_06 - var_07 - var_08; if(var_09 < 0) { var_09 = 0; } var_0A = 0.8 + param_01 * 0.1; var_0B = 0.5 + param_01 * 0.3; param_00 fadeovertime(var_05); param_00.alpha = param_02 * 1; wait(var_05 + var_06); param_00 fadeovertime(var_07); param_00.alpha = param_02 * var_0A; wait(var_07); param_00 fadeovertime(var_08); param_00.alpha = param_02 * var_0B; wait(var_08); wait(var_09); } //Function Number: 80 func_7D51() { var_00 = undefined; if(func_8C1D() && func_E34F()) { var_00 = ::func_FF8B; setomnvar("ui_gettocover_text","game_use_retract_shield"); } else { var_00 = ::func_FF89; setomnvar("ui_gettocover_text","game_get_to_cover"); } return var_00; } //Function Number: 81 func_7A59() { if(scripts\sp\_utility::func_D15B("hull")) { return level.var_A48E.var_D3BA * 1.5; } return level.var_A48E.var_D3BA; } //Function Number: 82 func_D259() { scripts\sp\_utility::func_65DD("player_has_red_flashing_overlay"); if(scripts\sp\_utility::func_65DB("near_death_vision_enabled")) { self method_8222(); thread scripts\sp\_audio::func_E2BB(); } self notify("take_cover_done"); } //Function Number: 83 func_8CBB(param_00) { self waittill("noHealthOverlay"); param_00 destroy(); } //Function Number: 84 func_E26C() { waittillframeend; func_F848(1); } //Function Number: 85 func_9772() { var_00 = isdefined(level.var_9F0B) && level.var_9F0B; if(self method_8139("takeCoverWarnings") == -1 || var_00) { self method_8302("takeCoverWarnings",9); } } //Function Number: 86 func_93F7() { self notify("new_cover_on_death_thread"); self endon("new_cover_on_death_thread"); self waittill("death"); if(!scripts\sp\_utility::func_65DB("player_has_red_flashing_overlay")) { return; } if(!func_11432()) { return; } var_00 = self method_8139("takeCoverWarnings"); if(var_00 < 10) { self method_8302("takeCoverWarnings",var_00 + 1); } } //Function Number: 87 func_2624() { var_00 = self.origin; wait(5); if(func_2693(var_00)) { level.var_2641[level.var_2641.size] = var_00; } } //Function Number: 88 func_2693(param_00) { return distancesquared(self.origin,param_00) < 19600; } //Function Number: 89 func_2623() { level.var_2641 = []; level.player.var_BCB6 = 1; wait(1); for(;;) { level.player thread func_2624(); level.player.var_BCB6 = 1; var_00 = []; var_01 = level.var_2641.size - 5; if(var_01 < 0) { var_01 = 0; } for(var_02 = var_01;var_02 < level.var_2641.size;var_02++) { if(!level.player func_2693(level.var_2641[var_02])) { continue; } var_00[var_00.size] = level.var_2641[var_02]; level.player.var_BCB6 = 0; } level.var_2641 = var_00; wait(1); } } //Function Number: 90 func_2625() { level.player waittill("death"); var_00 = getdvarint("autodifficulty_playerDeathTimer"); var_00 = var_00 - 60; setdvar("autodifficulty_playerDeathTimer",var_00); } //Function Number: 91 func_2626() { var_00 = gettime(); for(;;) { if(level.player attackbuttonpressed()) { var_00 = gettime(); } level.var_118E5 = gettime() - var_00; wait(0.05); } } //Function Number: 92 func_9138(param_00,param_01) { func_9137(param_00,param_01 * 100,1); } //Function Number: 93 func_9136(param_00,param_01) { func_9137(param_00,param_01,0); } //Function Number: 94 func_913D() { level.var_9184 = 0; if(isdefined(level.var_9177)) { for(var_00 = 0;var_00 < level.var_9177.size;var_00++) { level.var_9177[var_00] destroy(); } } level.var_9177 = []; } //Function Number: 95 func_9139(param_00) { if(!isdefined(level.var_9183)) { level.var_9183 = []; } if(!isdefined(level.var_9183[param_00])) { var_01 = newhudelem(); var_01.x = level.var_4F47; var_01.y = level.var_4F45 + level.var_9184 * 15; var_01.foreground = 1; var_01.sort = 100; var_01.alpha = 1; var_01.alignx = "left"; var_01.horzalign = "left"; var_01.fontscale = 1; var_01 settext(param_00); level.var_9183[param_00] = 1; } } //Function Number: 96 func_9137(param_00,param_01,param_02) { func_9139(param_00); param_01 = int(param_01); var_03 = 0; if(param_01 < 0) { var_03 = 1; param_01 = param_01 * -1; } var_04 = 0; var_05 = 0; var_06 = 0; var_07 = 0; while(param_01 >= 10000) { param_01 = param_01 - 10000; } while(param_01 >= 1000) { param_01 = param_01 - 1000; var_04++; } while(param_01 >= 100) { param_01 = param_01 - 100; var_05++; } while(param_01 >= 10) { param_01 = param_01 - 10; var_06++; } while(param_01 >= 1) { param_01 = param_01 - 1; var_07++; } var_08 = 0; var_09 = 10; if(var_04 > 0) { func_913A(var_04,var_08); var_08 = var_08 + var_09; func_913A(var_05,var_08); var_08 = var_08 + var_09; func_913A(var_06,var_08); var_08 = var_08 + var_09; func_913A(var_07,var_08); var_08 = var_08 + var_09; } else if(var_05 > 0 || param_02) { func_913A(var_05,var_08); var_08 = var_08 + var_09; func_913A(var_06,var_08); var_08 = var_08 + var_09; func_913A(var_07,var_08); var_08 = var_08 + var_09; } else if(var_06 > 0) { func_913A(var_06,var_08); var_08 = var_08 + var_09; func_913A(var_07,var_08); var_08 = var_08 + var_09; } else { func_913A(var_07,var_08); var_08 = var_08 + var_09; } if(param_02) { var_0A = newhudelem(); var_0A.x = 204.5; var_0A.y = level.var_4F45 + level.var_9184 * 15; var_0A.foreground = 1; var_0A.sort = 100; var_0A.alpha = 1; var_0A.alignx = "left"; var_0A.horzalign = "left"; var_0A.fontscale = 1; var_0A settext("."); level.var_9177[level.var_9177.size] = var_0A; } if(var_03) { var_0B = newhudelem(); var_0B.x = 195.5; var_0B.y = level.var_4F45 + level.var_9184 * 15; var_0B.foreground = 1; var_0B.sort = 100; var_0B.alpha = 1; var_0B.alignx = "left"; var_0B.horzalign = "left"; var_0B.fontscale = 1; var_0B settext(" - "); level.var_9177[level.var_9184] = var_0B; } level.var_9184++; } //Function Number: 97 func_913C(param_00,param_01) { func_9139(param_00); func_913B(param_01,0); level.var_9184++; } //Function Number: 98 func_913A(param_00,param_01) { var_02 = newhudelem(); var_02.x = 200 + param_01 * 0.65; var_02.y = level.var_4F45 + level.var_9184 * 15; var_02.foreground = 1; var_02.sort = 100; var_02.alpha = 1; var_02.alignx = "left"; var_02.horzalign = "left"; var_02.fontscale = 1; var_02 settext(param_00 + ""); level.var_9177[level.var_9177.size] = var_02; } //Function Number: 99 func_913B(param_00,param_01) { var_02 = newhudelem(); var_02.x = 200 + param_01 * 0.65; var_02.y = level.var_4F45 + level.var_9184 * 15; var_02.foreground = 1; var_02.sort = 100; var_02.alpha = 1; var_02.alignx = "left"; var_02.horzalign = "left"; var_02.fontscale = 1; var_02 settext(param_00); level.var_9177[level.var_9177.size] = var_02; } //Function Number: 100 func_14ED() { scripts\common\utility::func_16DC("sp_stat_tracking_func",::func_262A); setdvar("aa_player_kills","0"); setdvar("aa_enemy_deaths","0"); setdvar("aa_enemy_damage_taken","0"); setdvar("aa_player_damage_taken","0"); setdvar("aa_player_damage_dealt","0"); setdvar("aa_ads_damage_dealt","0"); setdvar("aa_time_tracking","0"); setdvar("aa_deaths","0"); setdvar("player_cheated",0); level.var_262B = []; thread func_14F4(); thread func_14F1(); thread func_14EF(); scripts\common\utility::flag_set("auto_adjust_initialized"); scripts\common\utility::flag_init("aa_main_" + level.script); scripts\common\utility::flag_set("aa_main_" + level.script); } //Function Number: 101 func_4423(param_00) { var_01 = function_00A5(param_00); if(var_01["count"] <= 0) { return 0; } for(var_02 = 1;var_02 < var_01["count"] + 1;var_02++) { if(self buttonpressed(var_01["key" + var_02])) { return 1; } } return 0; } //Function Number: 102 func_14F4() { waittillframeend; wait(0.2); } //Function Number: 103 func_14EF() { level.player endon("death"); level.var_CF4B = 0; for(;;) { if(level.player scripts\sp\_utility::func_9D27()) { level.var_CF4B = gettime(); while(level.player scripts\sp\_utility::func_9D27()) { wait(0.05); } continue; } wait(0.05); } } //Function Number: 104 func_14F1() { for(;;) { level.player waittill("damage",var_00,var_01,var_02,var_03,var_04,var_05,var_06); func_14DB("aa_player_damage_taken",var_00); if(!isalive(level.player)) { func_14DB("aa_deaths",1); return; } } } //Function Number: 105 func_262A(param_00) { if(!isdefined(level.var_2629)) { level.var_2629 = []; } scripts\common\utility::flag_wait("auto_adjust_initialized"); level.var_262B[param_00] = []; level.var_2629[param_00] = 0; scripts\common\utility::flag_wait(param_00); if(getdvar("aa_zone" + param_00) == "") { setdvar("aa_zone" + param_00,"on"); level.var_2629[param_00] = 1; func_14F5(); setdvar("start_time" + param_00,getdvar("aa_time_tracking")); setdvar("starting_player_kills" + param_00,getdvar("aa_player_kills")); setdvar("starting_deaths" + param_00,getdvar("aa_deaths")); setdvar("starting_ads_damage_dealt" + param_00,getdvar("aa_ads_damage_dealt")); setdvar("starting_player_damage_dealt" + param_00,getdvar("aa_player_damage_dealt")); setdvar("starting_player_damage_taken" + param_00,getdvar("aa_player_damage_taken")); setdvar("starting_enemy_damage_taken" + param_00,getdvar("aa_enemy_damage_taken")); setdvar("starting_enemy_deaths" + param_00,getdvar("aa_enemy_deaths")); } else if(getdvar("aa_zone" + param_00) == "done") { return; } scripts\common\utility::func_6E5A(param_00); func_262C(param_00); } //Function Number: 106 func_262C(param_00) { setdvar("aa_zone" + param_00,"done"); var_01 = getdvarfloat("start_time" + param_00); var_02 = getdvarint("starting_player_kills" + param_00); var_03 = getdvarint("aa_enemy_deaths" + param_00); var_04 = getdvarint("aa_enemy_damage_taken" + param_00); var_05 = getdvarint("aa_player_damage_taken" + param_00); var_06 = getdvarint("aa_player_damage_dealt" + param_00); var_07 = getdvarint("aa_ads_damage_dealt" + param_00); var_08 = getdvarint("aa_deaths" + param_00); level.var_2629[param_00] = 0; func_14F5(); var_09 = getdvarfloat("aa_time_tracking") - var_01; var_0A = getdvarint("aa_player_kills") - var_02; var_0B = getdvarint("aa_enemy_deaths") - var_03; var_0C = 0; if(var_0B > 0) { var_0C = var_0A / var_0B; var_0C = var_0C * 100; var_0C = int(var_0C); } var_0D = getdvarint("aa_enemy_damage_taken") - var_04; var_0E = getdvarint("aa_player_damage_dealt") - var_06; var_0F = 0; var_10 = 0; if(var_0D > 0 && var_09 > 0) { var_0F = var_0E / var_0D; var_0F = var_0F * 100; var_0F = int(var_0F); var_10 = var_0E / var_09; var_10 = var_10 * 60; var_10 = int(var_10); } var_11 = getdvarint("aa_ads_damage_dealt") - var_07; var_12 = 0; if(var_0E > 0) { var_12 = var_11 / var_0E; var_12 = var_12 * 100; var_12 = int(var_12); } var_13 = getdvarint("aa_player_damage_taken") - var_05; var_14 = 0; if(var_09 > 0) { var_14 = var_13 / var_09; } var_15 = var_14 * 60; var_15 = int(var_15); var_16 = getdvarint("aa_deaths") - var_08; var_17 = []; var_17["player_damage_taken_per_minute"] = var_15; var_17["player_damage_dealt_per_minute"] = var_10; var_17["minutes"] = var_09 / 60; var_17["deaths"] = var_16; var_17["gameskill"] = level.var_7683; level.var_262B[param_00] = var_17; var_18 = "Completed AA sequence: "; var_18 = var_18 + level.script + "/" + param_00; var_19 = getarraykeys(var_17); for(var_1A = 0;var_1A < var_19.size;var_1A++) { var_18 = var_18 + ", " + var_19[var_1A] + ": " + var_17[var_19[var_1A]]; } function_0132(var_18); } //Function Number: 107 func_14F2(param_00,param_01) { function_0132(param_00 + ": " + param_01[param_00]); } //Function Number: 108 func_14F5() { } //Function Number: 109 func_14DB(param_00,param_01) { var_02 = getdvarint(param_00); setdvar(param_00,var_02 + param_01); } //Function Number: 110 func_14DC(param_00,param_01) { var_02 = getdvarfloat(param_00); setdvar(param_00,var_02 + param_01); } //Function Number: 111 func_E44D(param_00) { return 0; } //Function Number: 112 func_CF80(param_00) { if([[ level.var_4C6B ]](param_00)) { return 1; } if(isplayer(param_00)) { return 1; } if(!isdefined(param_00.var_3A49)) { return 0; } return param_00 func_D021(); } //Function Number: 113 func_D021() { return self.var_CFED * 1.75 > self.var_C078; } //Function Number: 114 func_61BA(param_00,param_01,param_02) { } //Function Number: 115 func_2628(param_00,param_01,param_02,param_03) { func_14DB("aa_enemy_deaths",1); if(!isdefined(param_01)) { return; } if(!func_CF80(param_01)) { return; } [[ level.var_83D9 ]](param_02,self.var_DD,param_03); func_14DB("aa_player_kills",1); } //Function Number: 116 func_2627(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09) { if(!isalive(self) || self.var_EB) { func_2628(param_00,param_01,param_04,param_03); return; } if(!func_CF80(param_01)) { return; } func_14F0(param_00,param_04,param_03); } //Function Number: 117 func_14F0(param_00,param_01,param_02) { func_14DB("aa_player_damage_dealt",param_00); if(!level.player scripts\sp\_utility::func_9D27()) { [[ level.var_83D3 ]](param_01,self.var_DD,param_02); return 0; } if(!func_3234(param_01)) { [[ level.var_83D3 ]](param_01,self.var_DD,param_02); return 0; } [[ level.var_83D4 ]](param_01,self.var_DD,param_02); func_14DB("aa_ads_damage_dealt",param_00); return 1; } //Function Number: 118 func_3234(param_00) { if(param_00 == "MOD_PISTOL_BULLET") { return 1; } return param_00 == "MOD_RIFLE_BULLET"; } //Function Number: 119 func_16D9(param_00,param_01,param_02) { if(!isdefined(level.var_54D1[param_00])) { level.var_54D1[param_00] = []; } var_03 = []; var_03["frac"] = param_01; var_03["val"] = param_02; level.var_54D1[param_00][level.var_54D1[param_00].size] = var_03; } //Function Number: 120 func_F385() { level.var_5FB0 = []; level.var_5FB0["europa"] = 1; level.var_5FB0["phparade"] = 1; level.var_5FB0["phstreets"] = 1; level.var_5FB0["phspace"] = 1; level.var_5FB0["shipcrib_moon"] = 1; level.var_5FB0["moon_port"] = 1; level.var_5FB0["moonjackal"] = 1; level.var_5FB0["sa_moon"] = 1; } //Function Number: 121 func_E080() { level notify("screenfx_force_delete"); level.player notify("noHealthOverlay"); level.player.var_550A = 1; level.player func_D259(); level.player.var_550A = 0; } //Function Number: 122 func_13062() { return level.var_13062; } //Function Number: 123 func_1305F() { return level.var_1305F; } //Function Number: 124 func_1305E() { return level.var_1305E; } //Function Number: 125 func_13069() { return level.var_13069; } //Function Number: 126 func_12855(param_00) { level.player endon("weapon_change"); wait(10); if(scripts\common\utility::flag("disable_weapon_help")) { return; } if(!level.player method_843C()) { return; } if(level.player islinked()) { return; } if(scripts\common\utility::func_D11B()) { return; } if(scripts\sp\_utility::func_65DF("_stealth_enabled") && scripts\sp\_utility::func_65DB("_stealth_enabled")) { return; } if(isdefined(level.var_4B80) && level.var_4B80) { return; } if(isdefined(self.var_B55B)) { return; } if(level.script == "phstreets" || level.script == "europa") { return; } if(isdefined(level.player.var_9E1C) && level.player.var_9E1C) { return; } scripts\sp\_utility::func_56BE(param_00,6); } //Function Number: 127 func_13C1A() { level endon("stop_weapon_help"); scripts\common\utility::flag_init("disable_weapon_help"); scripts\sp\_utility::func_16EB("alt_m8",&"WEAPON_HELP_M8_AR_DPAD",::func_13062); scripts\sp\_utility::func_16EB("alt_fmg",&"WEAPON_HELP_FMG_AKIMBO_DPAD",::func_1305F); scripts\sp\_utility::func_16EB("alt_erad",&"WEAPON_HELP_ERAD_SHOTGUN_DPAD",::func_1305E); scripts\sp\_utility::func_16EB("alt_ripper",&"WEAPON_HELP_RIPPER_SMG_DPAD",::func_13069); wait(30); var_00 = scripts\sp\_endmission::func_7F6B(level.script); if(!isdefined(var_00)) { return; } if(scripts\sp\_endmission::func_7F21(var_00)) { return; } else if(scripts\sp\_endmission::func_7F1F(var_00)) { return; } else if(scripts\sp\_utility::func_93A6()) { return; } else if(level.var_7683 >= 2 && !func_B327()) { return; } level.var_13062 = 1; level.var_1305F = 1; level.var_1305E = 1; level.var_13069 = 1; var_01 = level.player method_84C6("hintAltM8"); var_02 = level.player method_84C6("hintAltFMG"); var_03 = level.player method_84C6("hintAltERAD"); var_04 = level.player method_84C6("hintAltRipper"); if(isdefined(var_01)) { level.var_13062 = var_01; } if(isdefined(var_02)) { level.var_1305F = var_02; } if(isdefined(var_03)) { level.var_1305E = var_03; } if(isdefined(var_04)) { level.var_13069 = var_04; } var_05 = 0; if(level.var_13062) { var_05++; } if(level.var_1305F) { var_05++; } if(level.var_1305E) { var_05++; } if(level.var_13069) { var_05++; } wait(300); for(;;) { if(var_05 >= 3) { return; } level.player waittill("weapon_change",var_06); var_07 = level.player method_8519(var_06,1); var_08 = getweaponbasename(var_06); var_09 = ""; switch(var_08) { case "iw7_m8": if(var_07) { if(!level.var_13062) { level.player method_84C7("hintAltM8",1); level.var_13062 = 1; var_05++; } } else { var_09 = "alt_m8"; } break; case "iw7_fmg": if(var_07) { if(!level.var_1305F) { level.player method_84C7("hintAltFMG",1); level.var_1305F = 1; var_05++; } } else { var_09 = "alt_fmg"; } break; case "iw7_erad": if(var_07) { if(!level.var_1305E) { level.player method_84C7("hintAltERAD",1); level.var_1305E = 1; var_05++; } } else { var_09 = "alt_erad"; } break; case "iw7_ripper": if(var_07) { if(!level.var_13069) { level.player method_84C7("hintAltRipper",1); level.var_13069 = 1; var_05++; } } else { var_09 = "alt_ripper"; } break; default: break; } if(var_09 != "") { thread func_12855(var_09); } } }