/******************************************************************* * Decompiled By: Bog * Decompiled File: 1292.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 65 * Decompile Time: 81 ms * Timestamp: 10/27/2023 3:24:27 AM *******************************************************************/ //Function Number: 1 func_534F() { var_00 = "mp/spawnConstantsPerMap.csv"; var_01 = function_027B(var_00); for(var_02 = 1;var_02 < var_01;var_02++) { var_03 = tablelookup(var_00,0,"spawn_constants",var_02); if(isdefined(var_03) && func_57DA(var_03)) { var_04 = func_468F(var_00,var_02); level.var_9036[var_03] = var_04; var_05 = tablelookup(var_00,0,"save_squared_constant",var_02); if(isdefined(var_05) && var_05 == "TRUE") { level.var_9037[var_03] = squared(var_04); } } } if(level.var_3FDC == "ctf") { level.var_9036["allyDeathTime"] = 4000; } } //Function Number: 2 func_57DA(param_00) { switch(param_00) { case "DOMPointTooCloseDistance": case "HPZoneTooCloseDistance": case "HPZoneNearDistance": case "CTFBaseDistance": case "allyDeathTime": case "allyDeathDistance": case "enemySpawnAreaTime": case "enemySpawnAreaDistance": case "allyDistance": case "enemyDistance": case "LOSDistance": case "DOMPointPerferLastTeamSpawnTime": return 1; default: return 0; } } //Function Number: 3 func_468F(param_00,param_01) { var_02 = tablelookup(param_00,0,maps\mp\_utility::func_4571(),param_01); if(!isdefined(var_02) || var_02 == "") { var_02 = tablelookup(param_00,0,"mp_default",param_01); } return int(var_02); } //Function Number: 4 func_80A2(param_00,param_01,param_02,param_03,param_04) { if(isdefined(param_04)) { var_05 = [[ param_01 ]](param_02,param_03,param_04); } else { var_05 = [[ param_02 ]](param_03,param_04); } var_05 = clamp(var_05,0,100); var_05 = var_05 * param_00; param_03.var_2B5E[param_03.var_2B5E.size] = var_05; param_03.var_9AB7 = param_03.var_9AB7 + 100 * param_00; return var_05; } //Function Number: 5 func_2857(param_00,param_01,param_02,param_03) { if(isdefined(param_03)) { var_04 = [[ param_00 ]](param_01,param_02,param_03); } else { var_04 = [[ param_01 ]](param_02,param_03); } var_04 = clamp(var_04,0,100); param_02.var_2B4F[param_02.var_2B4F.size] = var_04; return var_04; } //Function Number: 6 func_1437(param_00,param_01) { foreach(var_03 in level.var_1FFD) { if(!isdefined(var_03)) { continue; } if(distancesquared(param_01.var_116,var_03.var_116) < 2500) { return 0; } } return 100; } //Function Number: 7 func_1443(param_00,param_01) { foreach(var_03 in level.var_486C) { if(!isdefined(var_03) || !var_03 func_56E4(self)) { continue; } if(distancesquared(param_01.var_116,var_03.var_116) < 65536) { return 0; } } return 100; } //Function Number: 8 func_1447(param_00,param_01) { var_02 = level.var_61ED; foreach(var_04 in var_02) { if(!isdefined(var_04) || !var_04 func_56E4(self)) { continue; } if(distancesquared(param_01.var_116,var_04.var_116) < 65536) { return 0; } } return 100; } //Function Number: 9 func_56E4(param_00) { if(!level.var_984D || level.var_3EC4 || isdefined(param_00) && !isdefined(param_00.var_1A7)) { return 1; } if(!isdefined(self.var_117) || !isdefined(self.var_117.var_1A7)) { return 1; } if(isdefined(param_00) && param_00 == self.var_117) { return 1; } var_01 = self.var_117.var_1A7; return var_01 != param_00.var_1A7; } //Function Number: 10 func_144D(param_00,param_01) { if(!isdefined(level.var_80B4)) { return 100; } if(!param_01.var_6C97) { return 100; } var_02 = lib_0526::func_4675(param_01.var_116); if(var_02 > 0.25) { return 0; } return 100; } //Function Number: 11 func_143A(param_00,param_01) { var_02 = maps\mp\gametypes\_gameobjects::func_44B9(param_00); if(param_01.var_266E[var_02] > 0) { return 0; } return 100; } //Function Number: 12 func_1442(param_00,param_01) { var_02 = maps\mp\gametypes\_gameobjects::func_44B9(param_00); if(param_01.var_3EFF[var_02] > 0) { return 0; } return 100; } //Function Number: 13 func_765F(param_00,param_01) { var_02 = maps\mp\_utility::func_45DE(param_00); if(getdvarint("disableSpawnClaim") || level.var_909B["preferClaimedSpawn"]["scoreFactorWeight"] == 0) { return 0; } if(!isdefined(level.var_9034)) { level.var_9034 = 0; var_03 = lib_050D::func_44F9(); var_04 = lib_050D::func_46A0("allies"); var_05 = lib_050D::func_46A0("axis"); foreach(var_11, var_07 in var_03) { var_08 = 9999999; foreach(var_0A in var_04) { var_0B = distance(var_07.var_116,var_0A.var_116); if(var_0B < var_08) { var_08 = var_0B; } } if(isdefined(var_07.var_165) && var_07.var_165 == "axis_override") { var_07.var_2BD3 = "axis"; continue; } if(isdefined(var_07.var_165) && var_07.var_165 == "allies_override") { var_07.var_2BD3 = "allies"; continue; } var_07.var_2BD3 = "allies"; foreach(var_0E in var_05) { var_0F = distance(var_07.var_116,var_0E.var_116); if(var_0F < var_08 / 2) { var_07.var_2BD3 = "axis"; break; } else if(var_0F <= var_08 * 2) { var_07.var_2BD3 = "none"; } } } } if(level.var_9034) { var_12 = maps\mp\_utility::func_45DE(param_00); } else { var_12 = param_01; } if(param_01.var_2BD3 == var_12) { return 100; } return 0; } //Function Number: 14 func_10DE(param_00,param_01) { if(func_2936() && isdefined(param_01.var_3EF5) && level.var_3EF3.var_565F[self.var_1A7] && param_01.var_3EF5 != self.var_1A7) { return 0; } return 100; } //Function Number: 15 func_1451(param_00,param_01) { if(positionwouldtelefrag(param_01.var_116)) { foreach(var_03 in param_01.var_CAD) { if(!positionwouldtelefrag(var_03)) { break; } } return 0; } return 100; } //Function Number: 16 func_144C(param_00,param_01) { if(isdefined(self.var_5BE0) && self.var_5BE0 == param_01) { return 0; } return 100; } //Function Number: 17 func_144A(param_00,param_01) { if(isdefined(param_01.var_5BE2)) { var_02 = gettime() - param_01.var_5BE2; if(var_02 > 4000) { return 100; } return var_02 / 4000 * 100; } return 100; } //Function Number: 18 func_143E(param_00,param_01) { if(isdefined(param_01.var_5BE1) && !level.var_984D || param_01.var_5BE1 != param_00) { var_02 = param_01.var_5BE2 + 500; if(gettime() < var_02) { return 0; } } return 100; } //Function Number: 19 func_1438(param_00,param_01) { var_02 = func_3B92(param_00,param_01,1); if(isdefined(var_02)) { var_03 = var_02 / level.var_9037["enemySpawnAreaDistance"]; return var_03 * 100; } return 100; } //Function Number: 20 func_3B92(param_00,param_01,param_02) { var_03 = maps\mp\_utility::func_45DE(param_00); if(!level.var_984D) { param_00 = "all"; var_03 = "all"; } if(!isdefined(level.var_7AD4[var_03])) { return undefined; } var_04 = []; var_05 = 99999999; var_06 = 0; foreach(var_08 in level.var_7AD4[var_03]) { var_09 = gettime() - var_08["time"]; if(var_09 > level.var_9036["enemySpawnAreaTime"]) { continue; } var_04[var_04.size] = var_08; var_0A = distancesquared(param_01.var_116,var_08["position"]); if((param_02 && var_0A > level.var_9037["enemySpawnAreaDistance"]) || !level.var_984D && var_08["player"] == self.var_48CA) { continue; } if(var_0A < var_05) { var_05 = var_0A; var_06 = 1; } } if(var_06) { return var_05; } return undefined; } //Function Number: 21 func_1450(param_00,param_01,param_02) { if(!isdefined(param_02)) { return 0; } var_03 = distancesquared(param_01.var_116,param_02["position"]); var_04 = var_03 / level.var_9037["enemySpawnAreaDistance"]; return var_04 * 100; } //Function Number: 22 func_143F(param_00,param_01) { var_02 = level.var_909B["avoidEnemySpawnLocations"]["scoreFactorWeight"]; var_03 = maps\mp\_utility::func_45DE(param_00); if(!level.var_984D) { param_00 = "all"; var_03 = "all"; } var_04 = 0; var_05 = []; foreach(var_07 in level.var_7AD4[var_03]) { var_08 = gettime() - var_07["time"]; if(var_08 > level.var_9036["enemySpawnAreaTime"]) { continue; } var_05[var_05.size] = var_07; if(level.var_984D || var_07["player"] != self.var_48CA) { var_04 = var_04 + func_80A2(var_02,::func_1450,param_00,param_01,var_07); } } level.var_7AD4[var_03] = var_05; return var_04; } //Function Number: 23 func_144F(param_00,param_01,param_02) { var_03 = distancesquared(param_02.var_116,param_01.var_116); if(var_03 < 692224) { return 0; } return 100; } //Function Number: 24 func_144E(param_00,param_01,param_02) { return func_144F(param_00,param_01,maps/mp/gametypes/hp::func_4484()); } //Function Number: 25 func_68A3(param_00,param_01) { if(!isdefined(param_01.var_9849) || param_01.var_9849 == "none" || param_00 == param_01.var_9849) { return 100; } return 0; } //Function Number: 26 func_1446(param_00,param_01) { if(!isdefined(self.var_5B90)) { return 100; } var_02 = distancesquared(param_01.var_116,self.var_5B90); if(var_02 > 4000000) { return 100; } var_03 = var_02 / 4000000; return var_03 * 100; } //Function Number: 27 func_7664(param_00,param_01) { if(!isdefined(self.var_5B90)) { return 0; } var_02 = distancesquared(param_01.var_116,self.var_5B90); if(var_02 > 400000000) { return 0; } var_03 = 1 - var_02 / 400000000; return var_03 * 100; } //Function Number: 28 func_1439(param_00,param_01) { var_02 = func_3B91(param_00,param_01,1); if(isdefined(var_02)) { var_03 = var_02 / level.var_9037["allyDeathDistance"]; return var_03 * 100; } return 100; } //Function Number: 29 func_3B91(param_00,param_01,param_02) { if(!level.var_984D) { param_00 = "all"; } if(!isdefined(level.var_7AD1[param_00])) { return undefined; } var_03 = []; var_04 = 99999999; var_05 = 0; foreach(var_07 in level.var_7AD1[param_00]) { var_08 = gettime() - var_07["time"]; if(var_08 > level.var_9036["allyDeathTime"]) { continue; } var_03[var_03.size] = var_07; var_09 = distancesquared(param_01.var_116,var_07["position"]); if((param_02 && var_09 > level.var_9037["allyDeathDistance"]) || !level.var_984D && var_07["player"] != self.var_48CA) { continue; } if(var_09 < var_04) { var_04 = var_09; var_05 = 1; } } level.var_7AD1[param_00] = var_03; if(var_05) { return var_04; } return undefined; } //Function Number: 30 func_143B(param_00,param_01,param_02) { if(!isdefined(param_02)) { return 0; } var_03 = distancesquared(param_01.var_116,param_02["position"]); var_04 = var_03 / level.var_9037["allyDeathDistance"]; return var_04 * 100; } //Function Number: 31 func_1435(param_00,param_01) { var_02 = level.var_909B["avoidAllyDeathLocations"]["scoreFactorWeight"]; if(!level.var_984D) { param_00 = "all"; } var_03 = 0; var_04 = []; foreach(var_06 in level.var_7AD1[param_00]) { var_07 = gettime() - var_06["time"]; if(var_07 > level.var_9036["allyDeathTime"]) { continue; } var_04[var_04.size] = var_06; if(level.var_984D || var_06["player"] == self.var_48CA) { var_03 = var_03 + func_80A2(var_02,::func_143B,param_00,param_01,var_06); } } level.var_7AD1[param_00] = var_04; return var_03; } //Function Number: 32 func_1445(param_00,param_01) { if(!isdefined(self.var_E6) || !isdefined(self.var_E6.var_116)) { return 100; } if(!maps\mp\_utility::func_57A0(self.var_E6)) { return 100; } var_02 = distancesquared(param_01.var_116,self.var_E6.var_116); if(var_02 > 4000000) { return 100; } var_03 = var_02 / 4000000; return var_03 * 100; } //Function Number: 33 func_765D(param_00,param_01) { var_02 = getspawnpointtotalplayers(param_01.var_D4,param_00); if(var_02 == 0) { return 0; } var_03 = getspawnpointdistsum(param_01.var_D4,param_00); if(!isdefined(var_03)) { return 0; } var_03 = var_03 / var_02; var_03 = min(var_03,level.var_9036["enemyDistance"]); var_04 = 1 - var_03 / level.var_9036["enemyDistance"]; return var_04 * 100; } //Function Number: 34 func_7660(param_00,param_01) { if(getspawnpointtotalplayers(param_01.var_D4,param_00) == 0) { return 0; } var_02 = getspawnpointmindist(param_01.var_D4,param_00); if(!isdefined(var_02)) { return 0; } var_03 = 1 - var_02 / level.var_9036["allyDistance"]; return var_03 * 100; } //Function Number: 35 func_AAFF(param_00,param_01) { var_02 = maps\mp\gametypes\_gameobjects::func_44B9(param_00); if(getspawnpointtotalplayers(param_01.var_D4,var_02) == 0) { return 100; } var_03 = getspawnpointmindist(param_01.var_D4,var_02); if(!isdefined(var_03)) { return 0; } var_04 = var_03 / level.var_9036["enemyDistance"]; return var_04 * 100; } //Function Number: 36 func_7669(param_00,param_01,param_02) { var_03 = getspawnpointdistancetoplayer(param_01.var_D4,param_02 getentitynumber()); if(!isdefined(var_03) || !maps\mp\_utility::func_57A0(param_02)) { return 100; } var_04 = 1 - var_03 / level.var_9036["allyDistance"]; return var_04 * 100; } //Function Number: 37 func_1449(param_00,param_01,param_02) { var_03 = getspawnpointdistancetoplayer(param_01.var_D4,param_02 getentitynumber()); if(!isdefined(var_03) || !maps\mp\_utility::func_57A0(param_02)) { return 100; } var_04 = var_03 / level.var_9036["enemyDistance"]; return var_04 * 100; } //Function Number: 38 func_143C(param_00,param_01) { var_02 = 0; var_03 = 0; if(isdefined(level.var_909B["avoidEnemies"])) { var_02 = level.var_909B["avoidEnemies"]["scoreFactorWeight"]; } if(isdefined(level.var_909B["preferAllies"])) { var_03 = level.var_909B["preferAllies"]["scoreFactorWeight"]; } var_04 = 0; if(isdefined(param_00)) { foreach(var_06 in level.var_744A) { if(!isdefined(var_06) || !isdefined(var_06.var_1A7) || var_06 == self || function_02D5(var_06) == "spectator") { continue; } else { if(((level.var_984D && var_06.var_1A7 != param_00) || !level.var_984D) && var_02 > 0) { var_04 = var_04 + func_80A2(var_02,::func_1449,param_00,param_01,var_06); continue; } if(level.var_984D && var_06.var_1A7 == param_00 && var_03 > 0) { var_04 = var_04 + func_80A2(var_03,::func_7669,param_00,param_01,var_06); } } } } return var_04; } //Function Number: 39 func_7663(param_00,param_01) { if(param_01.var_3767 > 0) { var_02 = param_01.var_3ED2 / param_01.var_3767 / param_01.var_3ED1.var_4D3F * 1.33; } else { var_02 = 0; } return var_02 * 100; } //Function Number: 40 func_7662(param_00,param_01) { if(param_01.var_3767 > 0 && param_01.var_3ED1.var_645F > 0) { var_02 = param_01.var_3767 / param_01.var_3ED1.var_645F; } else { var_02 = 0; } return var_02 * 100; } //Function Number: 41 func_7661(param_00,param_01) { if((param_00 == "allies" && level.var_BF7 == 0) || param_00 == "axis" && level.var_147E == 0) { return 0; } return func_7662(param_00,param_01); } //Function Number: 42 func_1441(param_00,param_01) { if(param_01.var_3ED2 > level.var_9037["CTFBaseDistance"]) { return 100; } var_02 = param_01.var_3ED2 / level.var_9037["CTFBaseDistance"]; return var_02 * 100; } //Function Number: 43 func_1440(param_00,param_01) { if((param_00 == "allies" && level.var_BF7 == 0) || param_00 == "axis" && level.var_147E == 0) { return func_1441(param_00,param_01); } return 0; } //Function Number: 44 func_765E(param_00,param_01) { var_02 = maps/mp/gametypes/dom::func_4638(param_00); if(isdefined(param_01.var_766F) && var_02[param_01.var_766F]) { return 100; } return 0; } //Function Number: 45 func_143D(param_00,param_01) { var_02 = maps/mp/gametypes/dom::func_4638(maps\mp\_utility::func_45DE(param_00)); if(!isdefined(param_01.var_766F) || !var_02[param_01.var_766F]) { return 100; } var_03 = distancesquared(param_01.var_116,maps/mp/gametypes/dom::func_44E1(param_01.var_766F)); var_04 = var_03 / level.var_9037["DOMPointTooCloseDistance"]; return 100 * var_04; } //Function Number: 46 func_7676(param_00,param_01) { if(!isdefined(level.var_321C) || !isdefined(level.var_321C[param_00])) { return 0; } var_02 = gettime() - level.var_321C[param_00]["time"]; if(var_02 > level.var_9036["DOMPointPerferLastTeamSpawnTime"]) { level.var_321C[param_00] = undefined; return 0; } if(isdefined(param_01.var_766F) && param_01.var_766F == level.var_321C[param_00]["flag"]) { return 100; } return 0; } //Function Number: 47 func_7A5E(param_00,param_01) { return randomintrange(0,99); } //Function Number: 48 func_7667(param_00,param_01) { var_02 = maps/mp/gametypes/hp::func_4484(); var_03 = distancesquared(var_02.var_116,param_01.var_116); var_04 = var_03 - 692224; var_05 = 6067776; var_06 = 1867776; if(var_04 >= var_06) { return 100 * 1 - 0.25 * var_04 - var_06 / var_05 - var_06; } if(var_04 > 0) { return 100 * var_04 / var_06; } return 0; } //Function Number: 49 func_1452(param_00,param_01) { var_02 = maps/mp/gametypes/hp::func_4484(); var_03 = distancesquared(var_02.var_116,param_01.var_116); if(var_03 <= level.var_9037["HPZoneTooCloseDistance"]) { return 0; } return 100; } //Function Number: 50 func_7666(param_00,param_01) { var_02 = maps/mp/gametypes/hp::func_4484(); var_03 = distancesquared(var_02.var_116,param_01.var_116); if(var_03 >= level.var_9037["HPZoneNearDistance"]) { return 0; } var_04 = 1 - var_03 / level.var_9037["HPZoneNearDistance"]; return var_04 * 100; } //Function Number: 51 avoidveryclosetorelic(param_00,param_01) { var_02 = level.var_1562[0].var_28D4; var_03 = distancesquared(var_02,param_01.var_116); if(var_03 <= level.var_9037["HPZoneTooCloseDistance"]) { return 0; } return 100; } //Function Number: 52 prefernearrelic(param_00,param_01) { var_02 = level.var_1562[0].var_28D4; var_03 = distancesquared(var_02,param_01.var_116); if(var_03 >= level.var_9037["HPZoneNearDistance"]) { return 0; } var_04 = 1 - var_03 / level.var_9037["HPZoneNearDistance"]; return var_04 * 100; } //Function Number: 53 func_7668(param_00,param_01) { var_02 = maps\mp\_utility::func_45DE(param_00); var_03 = getspawnpointnearbyfriendlies(param_01.var_D4,param_00); var_04 = getspawnpointnearbyenemies(param_01.var_D4,var_02); if(var_03 == 0) { return 0; } if(var_04 == 0) { return 100; } var_05 = var_03 - var_04; if(var_05 <= 0) { return 0; } if(var_05 == 1) { return 35; } if(var_05 >= 2) { return 50; } return 0; } //Function Number: 54 func_AB32(param_00,param_01) { if(!isdefined(param_01.var_165)) { return 100; } if(isdefined(level.zombies_active_spawn_event)) { var_02 = "zombie_event_spawn_" + level.zombies_active_spawn_event; if(isdefined(param_01.var_1A5) && param_01.var_1A5 == var_02) { return 100; } } if(isdefined(level.var_1F1D) && ![[ level.var_1F1D ]](param_01.var_165)) { return 0; } if(isdefined(level.var_AC88) && [[ level.var_AC88 ]](param_01.var_165)) { return 0; } return 100; } //Function Number: 55 func_AB3F(param_00,param_01) { if(!isdefined(level.var_A24A) || !level.var_A24A) { return 0; } if(!isdefined(self.var_5B90) || !isdefined(level.var_4200) || !isdefined(level.var_43F2)) { return 100; } var_02 = [[ level.var_4200 ]](self.var_5B90); if(!isdefined(var_02)) { return 100; } var_03 = [[ level.var_43F2 ]](var_02,param_01.var_165); if(var_03 < 0) { return 0; } if(var_03 == 0) { return 100; } return 100 / var_03; } //Function Number: 56 func_AB40(param_00,param_01) { if(isdefined(level.var_A24A) && level.var_A24A) { return 0; } if(!isdefined(level.var_AC88)) { return 0; } if(!isdefined(self.var_5B90) || !isdefined(level.var_4200) || !isdefined(level.var_43F4)) { return 100; } var_02 = [[ level.var_4200 ]](self.var_5B90); if(!isdefined(var_02)) { return 100; } var_03 = [[ level.var_43F4 ]](var_02,param_01.var_165); if(var_03 < 0) { return 0; } if(var_03 == 0) { return 100; } return 100 / var_03; } //Function Number: 57 func_AB41(param_00,param_01) { if(!isdefined(self.var_5B90)) { return 0; } var_02 = distance(param_01.var_116,self.var_5B90); if(var_02 >= 2500 || var_02 <= 500) { return 0; } var_03 = max(0,1 - abs(1500 - var_02) / 1000); return var_03 * 100; } //Function Number: 58 func_A119(param_00) { if(!func_A11B()) { return; } func_7FA2(param_00); func_A11A(); } //Function Number: 59 func_A11B() { if(!func_2936()) { return 0; } var_00 = func_4500(); var_01 = func_4572(); var_02 = gettime(); if(!isdefined(var_00.var_5C09)) { var_00.var_5C09 = var_02; } else if(var_00.var_565F["allies"] && var_00.var_565F["axis"]) { var_00.var_A1C7 = var_00.var_A1C7 + var_00.var_5C0A; } else { var_00.var_32D2 = var_00.var_32D2 + var_00.var_5C0A; } var_03 = var_02 - var_00.var_5C09 / 1000; var_00.var_5C09 = var_02; var_00.var_5C0A = var_03; var_04 = func_44F2("allies"); if(!isdefined(var_04)) { return 0; } var_04 = (var_04[0],var_04[1],0); var_00.var_BF3 = var_04; var_05 = func_44F2("axis"); if(!isdefined(var_05)) { return 0; } var_05 = (var_05[0],var_05[1],0); var_00.var_1479 = var_05; var_06 = var_05 - var_04; var_07 = vectortoyaw(var_06); var_08 = var_04 + var_06 * 0.5; if(var_07 > 180) { var_07 = var_07 - 360; } else if(var_07 < -180) { var_07 = 360 + var_07; } var_00.var_5030 = var_08; var_00.var_5031 = var_07; var_09 = common_scripts\utility::func_98E7(var_00.var_9A9D == "allies","axis","allies"); var_0A = common_scripts\utility::func_98E7(var_00.var_9A9D == "allies",var_04,var_05); var_0B = common_scripts\utility::func_98E7(var_09 == "allies",var_04,var_05); var_0C = distance2dsquared(var_0B,(var_01.var_5FEB[0] - var_01.var_3D75,var_01.var_5FEB[1],var_08[2])) < distance2dsquared(var_0A,(var_01.var_5FEB[0] - var_01.var_3D75,var_01.var_5FEB[1],var_08[2])); var_0D = distance2dsquared(var_0B,(var_01.var_5FEB[0] + var_01.var_3D75,var_01.var_5FEB[1],var_08[2])) > distance2dsquared(var_0A,(var_01.var_5FEB[0] + var_01.var_3D75,var_01.var_5FEB[1],var_08[2])); var_0E = 0; var_02 = gettime(); if(var_02 > var_00.var_5B9D + var_01.var_3D76) { if((var_07 < var_01.var_3D72 && var_07 > -180 - var_01.var_3D72) || (var_07 > var_01.var_3D70 && var_07 < 180 - var_01.var_3D70) || distance2d(var_01.var_5FEB,var_08) > var_01.var_3D75 || var_0D || var_0C) { if(isdefined(var_00.var_530B)) { if(var_02 > var_00.var_530B + var_01.var_3D71) { if(var_0D || var_0C) { var_0E = 1; var_00.var_5B9D = var_02; var_00.var_9A9D = var_09; level.var_90A2 = 1; } var_00.var_530B = undefined; } } else { var_00.var_530B = var_02; } } else { var_00.var_530B = undefined; } } else { var_00.var_530B = undefined; } var_0F = clamp(var_08[0],var_01.var_5FEB[0] - var_01.var_14F,var_01.var_5FEB[0] + var_01.var_14F); var_10 = var_01.var_5FEB[1]; var_08 = (var_0F,var_10,var_08[2]); var_11 = 1 - abs(var_08[0] - var_01.var_5FEB[0] / var_01.var_14F); var_12 = 0; if(var_07 < var_01.var_6224 * var_11 && var_07 > -180 - var_01.var_6224 * var_11) { if(var_07 >= -90) { var_07 = clamp(var_07,var_01.var_6224 * var_11,0); } else { var_07 = clamp(-1 * var_07,0,var_01.var_60A8 * var_11) + 180; var_12 = 1; } } else if(var_07 < var_01.var_6224 * var_11) { var_12 = 1; } else if(var_07 > var_01.var_60A8 * var_11 && var_07 < 180 - var_01.var_60A8 * var_11) { if(var_07 <= 90) { var_07 = clamp(var_07,0,var_01.var_60A8 * var_11); } else { var_07 = clamp(-1 * var_07,var_01.var_6224 * var_11,0) - 180; var_12 = 1; } } else if(var_07 > var_01.var_60A8 * var_11) { var_12 = 1; } if(!isdefined(var_00.var_9851) || !var_00.var_565F["allies"] || !var_00.var_565F["axis"]) { var_00.var_9851 = var_07; } var_00.var_9851 = var_07; if(!isdefined(var_00.var_6162) || !var_00.var_565F["allies"] || !var_00.var_565F["axis"]) { var_00.var_6162 = var_08; } var_13 = var_08 - var_00.var_6162; var_14 = length2d(var_13); var_15 = min(var_14,40 * var_03); if(var_15 > 0) { var_13 = var_13 * var_15 / var_14; var_00.var_6162 = var_00.var_6162 + var_13; } var_16 = anglestoforward((0,var_00.var_9851,0)); if(var_00.var_3C62) { var_00.var_5B9D = gettime(); var_17 = var_00.var_6162 - var_00.var_BF3; var_18 = vectordot(var_17,var_16); var_00.var_9A9D = common_scripts\utility::func_98E7(var_18 > 0,"allies","axis"); var_00.var_3C62 = 0; } var_19 = level.var_908B; var_19 = lib_050D::func_44F9(); foreach(var_1B in var_19) { var_1C = undefined; var_1D = var_00.var_6162 - var_1B.var_116; var_18 = vectordot(vectornormalize(var_1D),vectornormalize(var_16)); if((var_00.var_9A9D == "allies" && var_18 > 0) || var_00.var_9A9D != "allies" && var_18 <= 0) { if(!var_12) { var_1C = "allies"; } else { var_1C = "axis"; } var_1B.var_3EF5 = var_1C; continue; } if(!var_12) { var_1C = "axis"; } else { var_1C = "allies"; } var_1B.var_3EF5 = var_1C; } return 1; } //Function Number: 60 func_A11A() { var_00 = isdefined(level.var_602E) && isdefined(level.var_602D); var_01 = 0; if(!var_00 && !var_01) { return; } var_02 = func_4500(); if(!isdefined(var_02.var_5E94) && isdefined(level.var_602D)) { var_02.var_5E94 = []; var_02.var_5E94["line"] = [[ level.var_602D ]](); var_02.var_5E94["alliesCenter"] = [[ level.var_602D ]](); var_02.var_5E94["axisCenter"] = [[ level.var_602D ]](); } if(!var_02.var_565F["allies"] && !var_02.var_565F["axis"]) { return; } var_03 = (var_02.var_6162[0],var_02.var_6162[1],level.var_5FEB[2]); var_04 = anglestoright((0,var_02.var_9851,0)); var_05 = var_03 + var_04 * 5000; var_06 = var_03 - var_04 * 5000; if(isdefined(level.var_602E)) { var_07 = undefined; if(var_02.var_565F["allies"] && var_02.var_565F["axis"]) { var_07 = "FRONT_LINE"; } else { var_07 = common_scripts\utility::func_98E7(var_02.var_565F["allies"],"FRONT_LINE_ALLIES","FRONT_LINE_AXIS"); } [[ level.var_602E ]](var_02.var_5E94["line"],"allies",var_07,var_05[0],var_05[1],gettime(),undefined,var_06[0],var_06[1]); } if(isdefined(level.var_602E)) { var_08 = common_scripts\utility::func_98E7(var_02.var_565F["axis"],var_02.var_1479,(10000,10000,10000)); [[ level.var_602E ]](var_02.var_5E94["axisCenter"],"axis","ANCHOR",var_08[0],var_08[1],gettime()); var_09 = common_scripts\utility::func_98E7(var_02.var_565F["allies"],var_02.var_BF3,(10000,10000,10000)); [[ level.var_602E ]](var_02.var_5E94["alliesCenter"],"allies","ANCHOR",var_09[0],var_09[1],gettime()); } } //Function Number: 61 func_44F2(param_00) { var_01 = []; foreach(var_03 in level.var_744A) { if(!isdefined(var_03)) { continue; } if(!maps\mp\_utility::func_57A0(var_03)) { continue; } if(var_03.var_1A7 == param_00) { var_01[var_01.size] = var_03; } } if(var_01.size == 0) { return undefined; } var_05 = maps\mp\_utility::func_442E(var_01); return var_05; } //Function Number: 62 func_7FA2(param_00) { if(!func_2936()) { return; } var_01 = func_4500(); var_01.var_565F[param_00] = 1; if(getdvarint("scr_frontline_trap_checks") == 0) { return; } var_02 = getdvarint("scr_frontline_min_spawns",0); if(var_02 == 0) { var_02 = 4; } var_03 = maps\mp\_utility::func_45DE(param_00); var_04 = 0; var_05 = level.var_908B; var_05 = lib_050D::func_44F9(); foreach(var_07 in var_05) { if(!isdefined(var_07.var_3EF5) || var_07.var_3EF5 != param_00) { continue; } if(!isdefined(var_07.var_3EFF) || !isdefined(var_07.var_3EFF[var_03]) || var_07.var_3EFF[var_03] <= 0) { var_04++; } } var_09 = var_04 / var_05.size; if(var_04 < var_02 || var_09 < 0) { if(var_04 < var_02) { var_01.var_2F7F[param_00] = 0; } else { var_01.var_2F7F[param_00] = 1; } var_01.var_565F[param_00] = 0; } } //Function Number: 63 func_2936() { if(getdvarint("spawning_revised_frontline") == 0) { return 0; } if(level.var_3FDC != "war" && level.var_3FDC != "conf" && level.var_3FDC != "cranked") { return 0; } if(maps\mp\_utility::func_4571() != "mp_d_day") { return 0; } return 1; } //Function Number: 64 func_4500() { if(!isdefined(level.var_3EF3)) { level.var_3EF3 = spawnstruct(); level.var_3EF3.var_565F = []; level.var_3EF3.var_565F["allies"] = 0; level.var_3EF3.var_565F["axis"] = 0; level.var_3EF3.var_A1C7 = 0; level.var_3EF3.var_32D2 = 0; level.var_3EF3.var_5B9D = 0; level.var_3EF3.var_530B = undefined; level.var_3EF3.var_9A9D = "none"; level.var_3EF3.var_3C62 = 1; } return level.var_3EF3; } //Function Number: 65 func_4572() { if(!isdefined(level.var_3EF4)) { level.var_3EF4 = spawnstruct(); var_00 = getentarray("minimap_corner","targetname"); level.var_3EF4.var_5FEB = lib_050D::func_3B89(var_00[0].var_116,var_00[1].var_116); level.var_3EF4.var_14F = 500; level.var_3EF4.var_60A8 = 20; level.var_3EF4.var_6224 = -20; level.var_3EF4.var_3D70 = 50; level.var_3EF4.var_3D72 = -50; level.var_3EF4.var_3D75 = 850; level.var_3EF4.var_3D71 = 2500; level.var_3EF4.var_3D76 = 14000; } return level.var_3EF4; }