/******************************************************************* * Decompiled By: Bog * Decompiled File: common_scripts\_plant_weapon.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 55 * Decompile Time: 860 ms * Timestamp: 10/27/2023 3:26:41 AM *******************************************************************/ //Function Number: 1 func_5369(param_00,param_01,param_02,param_03,param_04,param_05,param_06) { func_941B(param_01,param_02,param_03,param_04); var_07 = getdvarint("weapon_plant_enabled",1); if(!var_07) { return; } if(!isdefined(param_00)) { return; } if(isdefined(self.var_201C)) { var_08 = param_00 == self.var_201C; if(var_08) { return; } else if(func_43DD() == "SCRIPTED_SWAP") { self waittill("weapon_plant_dismount"); func_2399(1); } } self.var_7076 = undefined; self.var_76E7 = undefined; self.var_76EC = undefined; self.var_201C = param_00; self.var_7073 = undefined; self.var_A6B4 = 0; self.var_A1FC = 0; self.var_706A = func_4295(param_00); if(isdefined(param_05) && param_05) { self.var_7077 = "STATE_CARRY_TO_PLANT"; self.var_7073 = param_06; self.var_7075 = param_06; } else { self.var_7077 = "STATE_FIRST_CARRY"; if(func_43DD() == "SCRIPTED_ALTSWITCH" || func_43DD() == "NATIVE_DPAD_LEFT") { self method_8328(); } } if(func_43DD() != "NATIVE_DPAD_LEFT") { if(isplayer(self)) { func_680D(); } } thread func_9963(); thread func_62DA(); thread func_A123(); thread func_6370(); if(func_43DD() == "SCRIPTED_SWAP" || func_43DD() == "SCRIPTED_ALTSWITCH") { thread func_63F7(); } } //Function Number: 2 func_680D() { self notifyonplayercommand("plant_button_down","+actionslot 3"); self notifyonplayercommand("plant_button_up","-actionslot 3"); self notifyonplayercommand("use_button_down","+usereload"); self notifyonplayercommand("use_button_up","-usereload"); } //Function Number: 3 func_680C() { self notifyonplayercommandremove("plant_button_down","+actionslot 3"); self notifyonplayercommandremove("plant_button_up","-actionslot 3"); self notifyonplayercommandremove("use_button_down","+usereload"); self notifyonplayercommandremove("use_button_up","-usereload"); } //Function Number: 4 func_8551(param_00) { self.var_7075 = param_00; } //Function Number: 5 func_239A() { self notify("cleanupWeaponPlantImmediate"); return func_2399(0); } //Function Number: 6 func_2399(param_00) { if(!isdefined(param_00)) { param_00 = 1; } self notify("weapon_plant_cleanup"); if(self playerisweaponplantenabled()) { func_2FED(param_00); } else if(!param_00) { func_2F97(); } self.var_706A = undefined; if(func_43DD() == "SCRIPTED_ALTSWITCH" || func_43DD() == "NATIVE_DPAD_LEFT") { self enableweaponswitch(); } self.var_7076 = undefined; self.var_76E7 = undefined; self.var_76EC = undefined; self.var_201C = undefined; self.var_7077 = undefined; self.var_7073 = undefined; self.var_7075 = undefined; self.var_A6B4 = undefined; self.var_A1FC = undefined; func_2373(); if(isplayer(self)) { func_680C(); } self setclientomnvar("ui_lmg_mount_state",0); self setclientomnvar("ui_show_division_lmg_ability_prompt",0); } //Function Number: 7 func_9EA3() { var_00 = undefined; if(isdefined(self.var_76EC)) { var_00 = lengthsquared(self.var_1D - self.var_76EC); } self.var_76EC = self.var_1D; var_01 = getdvarfloat("weapon_plant_max_turn_angle_vect_distance_sq",70); if(isdefined(var_00) && var_00 > var_01) { return 1; } return 0; } //Function Number: 8 func_1F65() { if(isdefined(self.var_2FAF) && self.var_2FAF) { return 0; } if(isdefined(self.var_2016) && isdefined(self.var_2016.var_201C) && self.var_2016.var_201C == "iw5_carrydrone_mp" || self.var_2016.var_201C == "relic_mp") { return 0; } if(isdefined(self.var_5525) && self.var_5525) { return 0; } if(!self.var_A1FC && self isonground() && !self method_82E5() && !self method_82E4() && !self method_84DE() && !self method_833B() && !self isusingturret() && !self method_817A() && !func_9EA3() && !isdefined(self getmovingplatformparent())) { return 1; } return 0; } //Function Number: 9 func_5855() { if(self playerisweaponplantenabled()) { return 1; } if(!isdefined(self.var_7077)) { return 0; } switch(self.var_7077) { case "STATE_PLANTED_TO_CARRY": case "STATE_PLANTED": case "STATE_PLANTED_NO_CARRY": case "STATE_CARRY_TO_PLANT": return 1; default: return 0; } } //Function Number: 10 func_584E() { if(!isdefined(self.var_7077)) { return 0; } if(self.var_7077 == "STATE_PLANTED_TO_CARRY") { return 1; } return 0; } //Function Number: 11 func_2F97() { self method_8112(1); self method_8113(1); self method_8114(1); self allowlook(1); self method_8307(1); self allowjump(1); self method_812A(1); func_6518(1); if(func_8B6B()) { common_scripts\utility::func_617(); } self method_8325(); self enableusability(); } //Function Number: 12 func_707A() { var_00 = func_43D9(); var_01 = getdvarfloat("weapon_plant_limits_forward_offset",0); var_02 = getdvarfloat("weapon_plant_limits_upward_offset",5); var_03 = self.var_1D; if(isdefined(self.var_7075)) { self.var_7073 = self.var_7075; self.var_7076 = "stand"; } var_04 = self method_86B0(); var_05 = max(10,var_04[0] - 15); var_04 = (-1 * var_05,var_04[1],var_04[2]); var_04 = rotatevector(var_04,var_03); var_06 = self.var_7073 + var_04; self.var_76E7 = self getstance(); if(isdefined(self.var_7076)) { var_07 = self.var_7076; var_08 = self setstance(var_07); if(isdefined(self.var_7075) && !var_08) { var_08 = self setstance(var_07,0); } } else { var_07 = self.var_76E7; } if(isdefined(self.var_7075)) { self.var_7075 = undefined; } var_09 = undefined; if(var_07 == "prone") { var_09 = vectortoangles(self.var_7073 - self.var_116); } else { var_09 = self.var_1D; } var_0A = func_4355(var_07); var_0B = var_0A[0]; var_0C = var_0A[1]; var_0D = var_0A[2]; var_0E = var_0A[3]; var_0F = var_0B; var_10 = var_0C; var_11 = var_0D; var_12 = var_0E; if(func_8B53()) { var_13 = common_scripts\_hit_found::func_43D8(self.var_116[2],self.var_7073,var_06,var_09,var_02,var_01,var_00,var_0B,var_0C,var_0D,var_0E,func_4074()); var_0F = var_13[0]; var_10 = var_13[1]; var_11 = var_13[2]; var_12 = var_13[3]; } func_941B(var_0F,var_10,var_11,var_12); if(var_07 != "stand") { self method_8112(0); } if(var_07 != "crouch") { self method_8113(0); } if(var_07 != "prone") { self method_8114(0); } self allowjump(0); self method_8307(0); self method_812A(0); func_6518(0); if(func_8B6B()) { common_scripts\utility::func_603(); } self method_8324(); self disableusability(); self playerweaponplantenable(self.var_7073,var_0F,var_10,var_11,var_12); func_707B(var_07,self.var_7073,self.var_1D); if(func_43DD() == "SCRIPTED_SWAP") { var_14 = self getweaponammoclip(self.var_201C); var_15 = self getweaponammostock(self.var_201C); var_16 = get_weapon_paintjobid(); var_17 = get_weapon_charmguid(); self giveweapon(self.var_706A,undefined,1,self,var_16,var_17); self method_82FA(self.var_706A,var_14); self setweaponammostock(self.var_706A,var_15); self switchtoweapon(self.var_706A); self waittill("weapon_change"); } else if(func_43DD() == "SCRIPTED_ALTSWITCH") { self enableweaponswitch(); self switchtoweapon(self.var_706A); wait(1); self method_8328(); } else if(func_43DD() == "NATIVE_DPAD_LEFT") { thread func_14F3(0.75); while(self getcurrentweapon() != self.var_706A) { wait 0.05; } self method_8328(); while(self isoffhandweaponreadytothrow() || self isswitchingweapon()) { wait 0.05; } if(self getcurrentweapon() != self.var_706A) { } } self notify("WEAPON_PLANT_MOUNTED",var_07,self.var_7073,self.var_1D,self.var_706D); } //Function Number: 13 func_14F3(param_00) { self endon("weapon_change"); wait(param_00); if(self getcurrentweapon() != self.var_706A) { self switchtoweapon(self.var_706A); } } //Function Number: 14 forcedismountweapon() { self notify("weapon_plant_cleanup"); } //Function Number: 15 func_2FED(param_00) { self method_8112(1); self method_8113(1); self method_8114(1); if(isdefined(self.var_76E7)) { self setstance(self.var_76E7); self.var_76E7 = undefined; } self.var_7076 = undefined; self playerweaponplantdisable(1); func_2FEE(); if(func_43DD() == "SCRIPTED_SWAP") { if(self hasweapon(self.var_706A)) { var_01 = self getweaponammoclip(self.var_706A); var_02 = self getweaponammostock(self.var_706A); if(self getcurrentweapon() == self.var_706A) { self switchtoweapon(self.var_201C); } self method_82FA(self.var_201C,var_01); self setweaponammostock(self.var_201C,var_02); common_scripts\utility::func_A71A(1,"weapon_change"); if(self getcurrentweapon() == self.var_706A) { self switchtoweapon(self.var_201C); } self takeweapon(self.var_706A); } } else if(func_43DD() == "SCRIPTED_ALTSWITCH") { self enableweaponswitch(); if(param_00) { self switchtoweapon(self.var_201C); wait(1); } else { self switchtoweaponimmediate(self.var_201C); } self method_8328(); } else if(func_43DD() == "NATIVE_DPAD_LEFT") { if(param_00) { while(self getcurrentweapon() == self.var_706A) { wait 0.05; } self method_8328(); while(self isoffhandweaponreadytothrow() || self isswitchingweapon()) { wait 0.05; } if(self getcurrentweapon() == self.var_706A) { } } else { self switchtoweaponimmediate(self.var_201C); } } func_2F97(); self notify("weapon_plant_dismount"); } //Function Number: 16 func_63F7() { self endon("disconnect"); level endon("game_ended"); self endon("weapon_plant_cleanup"); for(;;) { self waittill("use_button_down"); self.var_A1FC = 1; self waittill("use_button_up"); self.var_A1FC = 0; wait 0.05; } } //Function Number: 17 func_63BE() { self endon("disconnect"); level endon("game_ended"); self endon("weapon_plant_cleanup"); self.var_A6B4 = 1; self waittill("plant_button_up"); self.var_A6B4 = 0; } //Function Number: 18 func_21B6() { if(self.var_A6B4) { self waittill("plant_button_up"); } } //Function Number: 19 func_A6A5(param_00) { level endon("game_ended"); func_98DF(); if(isdefined(param_00)) { childthread func_21D0(param_00); var_01 = common_scripts\utility::func_A715("plant_button_down","plantOnEntityRemoved","native_dpad_force_plant"); if(isdefined(var_01) && var_01 == "plantOnEntityRemoved") { return 1; } } else { var_01 = common_scripts\utility::func_A715("plant_button_down","native_dpad_force_plant"); } if(func_43DD() != "NATIVE_DPAD_LEFT") { func_98E0(); thread func_63BE(); var_02 = getdvarfloat("weapon_plant_input_hold_duration",0.2); if(var_02 > 0) { common_scripts\utility::func_A63E(var_02,"plant_button_up"); } } return 1; } //Function Number: 20 func_A774() { for(;;) { if(self getcurrentweapon() == self.var_706A && !self isswitchingweapon()) { return 1; } else { wait 0.05; } } } //Function Number: 21 func_A772(param_00) { func_98DF(); if(isdefined(param_00)) { childthread func_21D0(param_00); } for(;;) { if(self getcurrentweapon() == self.var_201C || self getcurrentweapon() == self.var_706A && self isswitchingweapon()) { func_98E0(); return 1; } else { wait 0.05; } } } //Function Number: 22 func_A771() { for(;;) { if((self getcurrentweapon() == self.var_706A && self isoffhandweaponreadytothrow()) || self getcurrentweapon() == self.var_201C && self isswitchingweapon()) { wait 0.05; continue; } return 1; } } //Function Number: 23 func_37BF(param_00) { self.var_7077 = param_00; } //Function Number: 24 func_38F6() { switch(self.var_7077) { case "STATE_CARRY": case "STATE_FIRST_CARRY": func_37BF("STATE_CARRY_TO_PLANT"); break; case "STATE_CARRY_TO_PLANT": func_37BF("STATE_PLANTED_NO_CARRY"); break; case "STATE_PLANTED_NO_CARRY": func_37BF("STATE_PLANTED"); break; case "STATE_PLANTED": func_37BF("STATE_PLANTED_TO_CARRY"); break; case "STATE_PLANTED_TO_CARRY": func_37BF("STATE_CARRY_NO_PLANT"); break; case "STATE_CARRY_NO_PLANT": func_37BF("STATE_CARRY"); break; } } //Function Number: 25 func_9963() { self endon("disconnect"); level endon("game_ended"); self endon("weapon_plant_cleanup"); var_00 = -1; var_01 = 0; for(;;) { var_02 = gettime(); if(!isdefined(self.var_7077)) { return; } switch(self.var_7077) { case "STATE_CARRY": case "STATE_FIRST_CARRY": if(isdefined(func_A6A5())) { if(isdefined(self.var_7073)) { func_38F6(); } else if(self getstance() == "prone" && func_1F65()) { func_3A66(); } } break; case "STATE_CARRY_TO_PLANT": func_707A(); self allowlook(1); func_38F6(); break; case "STATE_PLANTED_NO_CARRY": if(func_43DD() == "NATIVE_DPAD_LEFT") { func_A774(); } else { func_21B6(); } func_38F6(); break; case "STATE_PLANTED": var_03 = undefined; if(func_43DD() == "NATIVE_DPAD_LEFT") { var_03 = func_A772(self.var_706D); } else { var_03 = func_A6A5(self.var_706D); } if(isdefined(var_03)) { func_38F6(); } break; case "STATE_PLANTED_TO_CARRY": func_2FED(1); func_38F6(); break; case "STATE_CARRY_NO_PLANT": if(func_43DD() == "NATIVE_DPAD_LEFT") { func_A771(); } else { func_21B6(); } func_38F6(); break; default: break; } if(var_00 == var_02) { var_01++; if(var_01 > 5) { wait 0.05; } continue; } var_01 = 0; var_00 = var_02; } } //Function Number: 26 func_A123() { self endon("disconnect"); level endon("game_ended"); self endon("weapon_plant_cleanup"); for(;;) { if(!isdefined(self.var_7077)) { return; } switch(self.var_7077) { case "STATE_CARRY": case "STATE_FIRST_CARRY": if(self isusingturret()) { wait 0.05; break; } if(isdefined(self.var_7073)) { self setclientomnvar("ui_lmg_mount_state",0); self setclientomnvar("ui_show_division_lmg_ability_prompt",1); } else { self setclientomnvar("ui_show_division_lmg_ability_prompt",0); } break; case "STATE_PLANTED": self setclientomnvar("ui_lmg_mount_state",1); if(!isdefined(self.var_706E) || !self.var_706E) { self setclientomnvar("ui_show_division_lmg_ability_prompt",1); } else { self setclientomnvar("ui_show_division_lmg_ability_prompt",0); } if(func_43DD() == "SCRIPTED_SWAP") { if(isdefined(self.var_706A) && self getcurrentweapon() == self.var_706A) { var_00 = self getweaponammoclip(self.var_706A); var_01 = self getweaponammostock(self.var_706A); if(var_01 == 0 && var_00 < 2) { self method_82FA(self.var_201C,var_00); self setweaponammostock(self.var_201C,var_01); } } } break; case "STATE_CARRY_NO_PLANT": case "STATE_PLANTED_TO_CARRY": case "STATE_PLANTED_NO_CARRY": case "STATE_CARRY_TO_PLANT": self setclientomnvar("ui_show_division_lmg_ability_prompt",0); break; } wait 0.05; } } //Function Number: 27 func_62DA() { self endon("disconnect"); level endon("game_ended"); self endon("weapon_plant_cleanup"); var_00 = undefined; var_01 = 0; for(;;) { var_02 = getdvarint("weapon_plant_enabled",1); if(!var_02 && isdefined(self.var_7077)) { self notify("weapon_plant_cleanup"); return; } switch(self.var_7077) { case "STATE_CARRY": case "STATE_FIRST_CARRY": self.var_7073 = undefined; self.var_7070 = undefined; self.var_706D = undefined; if(!func_1F65()) { break; } var_03 = getdvarint("weapon_plant_prone_plant",1); var_04 = var_03 && self getstance() == "prone"; var_05 = getdvarint("turret_clip_plant",1); var_06 = getdvarint("turret_mantle_plant",0); var_07 = undefined; var_08 = undefined; var_07 = getdvarfloat("4485"); if(var_04) { var_08 = var_07; } var_09 = undefined; if(isdefined(self.var_7075)) { self.var_7073 = self.var_7075; } else { var_0A = common_scripts\_hit_found::func_9F90(var_05,var_06,var_04,var_07,var_08); var_0B = var_0A[0]; var_0C = var_0A[1]; var_09 = var_0A[2]; if(var_04 && isdefined(var_0B)) { self.var_7073 = var_0B; self.var_7076 = "prone"; if(!self playerweaponplantcheckprone(self.var_7073)) { self.var_7073 = undefined; } } else if(isdefined(var_0B) && common_scripts\_hit_found::func_4B43(var_0B,var_07,func_4074())) { self.var_7073 = var_0B; self.var_7076 = undefined; var_0D = getdvarfloat("3235",48); var_0E = getdvarfloat("1492",34); var_0F = var_0B[2] - self.var_116[2]; if(var_0F >= var_0D) { var_10 = func_43DE(); var_11 = var_0D + var_10; if(var_0F <= var_11 + 0.001) { self.var_7076 = "stand"; } else { self.var_7073 = undefined; break; } } else if(var_0F > var_0E) { self.var_7076 = "stand"; } if(!isdefined(self.var_7076)) { if(var_0F <= var_0E) { var_12 = func_43DA(); var_13 = var_0E - var_12; if(var_0F >= var_13 - 0.001) { self.var_7076 = "crouch"; } else { self.var_7073 = undefined; break; } } } } } if(isdefined(self.var_7075)) { var_00 = self.var_7075; } else if(isdefined(self.var_7073)) { if(isdefined(self.var_706F) && self.var_706F) { self.var_7070 = self.var_7073; self.var_7073 = undefined; } else { self.var_706D = var_09; var_00 = self.var_7073; } } break; case "STATE_CARRY_TO_PLANT": break; case "STATE_PLANTED": case "STATE_PLANTED_NO_CARRY": self.var_7073 = undefined; break; case "STATE_CARRY_NO_PLANT": self.var_7073 = undefined; break; } if(func_43DD() == "NATIVE_DPAD_LEFT") { var_14 = undefined; if(isdefined(self.var_706E) && self.var_706E) { var_14 = 0; } else { switch(self.var_7077) { case "STATE_CARRY": case "STATE_FIRST_CARRY": var_14 = isdefined(self.var_7073) || isdefined(self.var_7075); break; case "STATE_CARRY_TO_PLANT": var_14 = -1; break; case "STATE_PLANTED_NO_CARRY": var_14 = -1; break; case "STATE_PLANTED": var_14 = 1; break; case "STATE_PLANTED_TO_CARRY": var_14 = -1; break; case "STATE_CARRY_NO_PLANT": var_14 = -1; break; } } if(var_14 == 1) { if(!self method_85EC()) { self enableweaponswitch(); func_680D(); } } else if(var_14 == 0) { if(self method_85EC()) { self.var_A1FC = 0; self.var_A6B4 = 0; self method_8328(); func_680C(); } } if(self.var_7077 == "STATE_CARRY" && !self method_85EC() && self method_86B1("to_alt")) { self.var_7073 = var_00; self notify("native_dpad_force_plant"); } } wait 0.05; } } //Function Number: 28 func_6370() { self endon("disconnect"); self endon("cleanupWeaponPlantImmediate"); self notify("monitor_planted_weapon_cleanup"); self endon("monitor_planted_weapon_cleanup"); var_00 = common_scripts\utility::func_A716("weapon_plant_cleanup","weapon_change","death","joined_team","joined_spectators","weaponPlantFiringRange"); if(var_00 == "weapon_change") { var_01 = 0; var_02 = 0; var_03 = 0; var_04 = self getcurrentweapon(); if(func_43DD() == "SCRIPTED_SWAP") { var_01 = 0; var_02 = isdefined(self.var_706A) && var_04 == self.var_706A; var_03 = isdefined(self.var_706A) && var_04 == self.var_201C; if(var_03) { if(isdefined(self.var_706A) && self hasweapon(self.var_706A)) { var_05 = self getweaponammoclip(self.var_706A); var_06 = self getweaponammostock(self.var_706A); var_07 = var_05 == 0 && var_06 == 0; if(var_07) { var_08 = getdvarfloat("weapon_plant_input_hold_duration",0.2); self notify("plant_button_down"); wait(var_08); self notify("plant_button_up"); } } } } else { var_01 = var_04 == self.var_201C || var_04 == self.var_706A; } if(var_04 != "none" && var_01 || var_02 || var_03) { thread func_6370(); return; } } if(common_scripts\utility::func_562E(self.tmpplayerfreeze)) { func_98DF(); } func_2399(1); } //Function Number: 29 func_98DF() { if(func_43DD() != "NATIVE_DPAD_LEFT") { self allowlook(1); } self allowjump(1); self method_8307(1); self.tmpplayerfreeze = undefined; } //Function Number: 30 func_98E0() { self.tmpplayerfreeze = 1; if(func_43DD() != "NATIVE_DPAD_LEFT") { self allowlook(0); } self allowjump(0); self method_8307(0); } //Function Number: 31 func_21D0(param_00) { self endon("disconnect"); self endon("cleanupWeaponPlantImmediate"); var_01 = 0; var_02 = undefined; var_03 = undefined; var_04 = undefined; if(!isdefined(param_00)) { return; } var_05 = param_00 func_8C6C(); var_06 = param_00.var_106; var_07 = ""; if(param_00.var_3A == "scriptable") { var_07 = param_00 getscriptablepartstate(0); } if(func_5778(param_00)) { var_02 = param_00.var_116; var_03 = param_00.var_1D; if(param_00 method_8221() && param_00 gettagangles("TAG_YAW") != -1) { var_04 = param_00 gettagangles("TAG_YAW"); } } for(;;) { if(!isdefined(param_00)) { var_01 = 1; } else if(isdefined(var_05) && !var_05 && (param_00.var_3A == "script_brushmodel" || param_00.var_3A == "script_model") && param_00 func_8C6C()) { var_01 = 1; } else if((param_00.var_3A == "script_brushmodel" || param_00.var_3A == "script_model") && !param_00 method_86A9()) { var_01 = 1; } else if(param_00.var_3A == "scriptable" && param_00 getscriptablepartstate(0) != var_07) { var_01 = 1; } else if(isdefined(param_00.var_106) && param_00.var_106 != "" && param_00 isentdestructible() && param_00 getdestructibledestroyedpercent() > 0) { var_01 = 1; } else if(isdefined(var_02) && distance2dsquared(var_02,param_00.var_116) > 1) { var_01 = 1; } else if(isdefined(var_03) && distancesquared(var_03,param_00.var_1D) > 1) { var_01 = 1; } else if(isdefined(var_04) && distance2dsquared(var_04,param_00 gettagangles("TAG_YAW")) > 1) { var_01 = 1; } if(var_01) { self notify("plantOnEntityRemoved"); if(func_43DD() == "NATIVE_DPAD_LEFT") { self switchtoweapon(self.var_201C); } return; } wait 0.05; } } //Function Number: 32 func_6518(param_00) { if(isdefined(level.var_A9B1.var_6518)) { return self [[ level.var_A9B1.var_6518 ]](param_00); } } //Function Number: 33 func_4295(param_00) { return self [[ level.var_A9B1.var_4295 ]](param_00); } //Function Number: 34 func_707B(param_00,param_01,param_02) { return self [[ level.var_A9B1.var_707B ]](param_00,param_01,param_02); } //Function Number: 35 func_2FEE() { return self [[ level.var_A9B1.var_2FEE ]](); } //Function Number: 36 func_3A66() { return self [[ level.var_A9B1.var_3A66 ]](); } //Function Number: 37 func_8B6B() { return self [[ level.var_A9B1.var_8B6B ]](); } //Function Number: 38 func_43DE() { return self [[ level.var_A9B1.var_43DE ]](); } //Function Number: 39 func_43DA() { return self [[ level.var_A9B1.var_43DA ]](); } //Function Number: 40 func_941B(param_00,param_01,param_02,param_03) { return self [[ level.var_A9B1.var_941B ]](param_00,param_01,param_02,param_03); } //Function Number: 41 func_2373() { return self [[ level.var_A9B1.var_2373 ]](); } //Function Number: 42 func_4355(param_00) { return self [[ level.var_A9B1.var_4355 ]](param_00); } //Function Number: 43 func_8B53() { return self [[ level.var_A9B1.var_8B53 ]](); } //Function Number: 44 func_4074() { return self [[ level.var_A9B1.var_4074 ]](); } //Function Number: 45 get_weapon_paintjobid() { return self [[ level.var_A9B1.get_weapon_paintjobid ]](); } //Function Number: 46 get_weapon_charmguid() { return self [[ level.var_A9B1.get_weapon_charmguid ]](); } //Function Number: 47 func_43DD() { return func_43DC(self.var_201C); } //Function Number: 48 func_43DC(param_00) { return self [[ level.var_A9B1.var_43DC ]](param_00); } //Function Number: 49 func_439E(param_00) { return self [[ level.var_A9B1.var_439E ]](param_00); } //Function Number: 50 func_41C4() { return self [[ level.var_A9B1.var_41C4 ]](); } //Function Number: 51 func_41B5() { return self [[ level.var_A9B1.var_41B5 ]](); } //Function Number: 52 func_43D9() { return self [[ level.var_A9B1.var_43D9 ]](); } //Function Number: 53 func_8C6C() { if(isdefined(level.var_A9B1.var_8C6C)) { return self [[ level.var_A9B1.var_8C6C ]](); } return undefined; } //Function Number: 54 func_5778(param_00) { return [[ level.var_A9B1.var_5778 ]](param_00); } //Function Number: 55 func_8BAF() { return [[ level.var_A9B1.var_8BAF ]](); }