/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\_global_fx_code.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 1 * Decompile Time: 25 ms * Timestamp: 10/27/2023 3:21:26 AM *******************************************************************/ //Function Number: 1 func_47DC(param_00,param_01,param_02,param_03,param_04) { var_05 = common_scripts\utility::func_46B7(param_00,"targetname"); if(var_05.size <= 0) { return; } if(!isdefined(param_02)) { param_02 = randomfloatrange(-20,-15); } if(!isdefined(param_03)) { param_03 = param_01; } foreach(var_07 in var_05) { if(!isdefined(level.var_611)) { level.var_611 = []; } if(!isdefined(level.var_611[param_03])) { level.var_611[param_03] = loadfx(param_01); } if(!isdefined(var_07.var_1D)) { var_07.var_1D = (0,0,0); } var_08 = common_scripts\utility::func_281B(param_03); var_08.var_A265["origin"] = var_07.var_116; var_08.var_A265["angles"] = var_07.var_1D; var_08.var_A265["fxid"] = param_03; var_08.var_A265["delay"] = param_02; if(isdefined(param_04)) { var_08.var_A265["soundalias"] = param_04; } } }