/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\bots\_bots_sentry.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 16 * Decompile Time: 284 ms * Timestamp: 10/27/2023 3:09:58 AM *******************************************************************/ //Function Number: 1 func_1A4D(param_00,param_01,param_02,param_03) { self endon("bot_sentry_exited"); self endon("death"); self endon("disconnect"); level endon("game_ended"); wait(randomintrange(3,5)); while(isdefined(self.var_83E6) && gettime() < self.var_83E6) { wait(1); } if(isdefined(self.var_88) && self.var_88.var_BC > 0 && self method_8371(self.var_88)) { return 1; } var_04 = self.var_116; if(param_03 != "hide_nonlethal") { var_04 = func_1ACA(param_03); if(!isdefined(var_04)) { return 1; } } func_1AC5(param_00,var_04,param_03,param_01); while(maps/mp/bots/_bots_strategy::func_1A14("sentry_placement")) { wait(0.5); } return 1; } //Function Number: 2 func_1967(param_00) { return 0; } //Function Number: 3 func_1AC5(param_00,param_01,param_02,param_03) { var_04 = func_1AC9(param_00,param_01,param_02,param_03); if(isdefined(var_04)) { maps/mp/bots/_bots_strategy::func_192C("sentry_placement"); var_05 = spawnstruct(); var_05.var_68FB = var_04; var_05.var_81CA = var_04.var_AAE8; var_05.var_81C8 = 10; var_05.var_9296 = ::func_1ACD; var_05.var_36AC = ::func_1AC6; var_05.var_8B3E = ::func_1ACF; var_05.var_87F = ::func_1AC4; self.var_7009 = param_00.var_944C; maps/mp/bots/_bots_strategy::func_1A85("sentry_placement",var_04.var_10D.var_116,0,var_05); } } //Function Number: 4 func_1ACF(param_00) { self endon("death"); self endon("disconnect"); level endon("game_ended"); if(isdefined(self.var_88) && self.var_88.var_BC > 0 && self method_8371(self.var_88)) { return 1; } self.var_83E6 = gettime() + 1000; return 0; } //Function Number: 5 func_1AC7() { self endon("death"); self endon("disconnect"); self endon("bot_sentry_canceled"); self endon("bot_sentry_ensure_exit"); level endon("game_ended"); for(;;) { if(isdefined(self.var_88) && self.var_88.var_BC > 0 && self method_8371(self.var_88)) { thread func_1AC6(); } wait 0.05; } } //Function Number: 6 func_1ACD(param_00) { thread func_1ACE(param_00); } //Function Number: 7 func_1ACE(param_00) { self endon("stop_tactical_goal"); self endon("stop_goal_aborted_watch"); self endon("bot_sentry_canceled"); self endon("bot_sentry_exited"); self endon("death"); self endon("disconnect"); level endon("game_ended"); while(isdefined(param_00.var_68FB) && isdefined(param_00.var_68FB.var_1D0)) { if(distance2d(self.var_116,param_00.var_68FB.var_10D.var_116) < 400) { thread maps/mp/bots/_bots_util::func_19D4("stand",5); thread func_1AC7(); maps/mp/bots/_bots_ks::func_1AF4(param_00.var_68FB.var_5A5C,param_00.var_68FB.var_5A72,param_00.var_68FB.var_1D0); return; } wait 0.05; } } //Function Number: 8 func_1ACA(param_00) { var_01 = maps/mp/bots/_bots_util::func_2C6C(); if(isdefined(var_01)) { return var_01; } if(isdefined(self.var_6708)) { return self.var_6708.var_116; } var_02 = getnodesinradius(self.var_116,1000,0,512); var_03 = 5; if(param_00 != "turret") { if(self botgetdifficultysetting("strategyLevel") == 1) { var_03 = 10; } else if(self botgetdifficultysetting("strategyLevel") == 0) { var_03 = 15; } } if(param_00 == "turret_air") { var_04 = self method_8366(var_02,var_03,"node_traffic","ignore_no_sky"); } else { var_04 = self method_8366(var_03,var_04,"node_traffic"); } if(isdefined(var_04)) { return var_04.var_116; } } //Function Number: 9 func_1AC9(param_00,param_01,param_02,param_03) { var_04 = undefined; var_05 = getnodesinradius(param_01,1000,0,512); var_06 = 5; if(param_02 != "turret") { if(self botgetdifficultysetting("strategyLevel") == 1) { var_06 = 10; } else if(self botgetdifficultysetting("strategyLevel") == 0) { var_06 = 15; } } if(param_02 == "turret_air") { var_07 = self method_8366(var_05,var_06,"node_sentry",param_01,"ignore_no_sky"); } else if(param_03 == "trap") { var_07 = self method_8366(var_06,var_07,"node_traffic"); } else if(param_03 == "hide_nonlethal") { var_07 = self method_8366(var_06,var_07,"node_hide"); } else { var_07 = self method_8366(var_06,var_07,"node_sentry",param_02); } if(isdefined(var_07)) { var_04 = spawnstruct(); var_04.var_10D = var_07; if(param_01 != var_07.var_116 && param_02 != "hide_nonlethal") { var_04.var_AAE8 = vectortoyaw(param_01 - var_07.var_116); } else { var_04.var_AAE8 = undefined; } var_04.var_1D0 = param_00.var_1D0; var_04.var_5A5C = param_00; var_04.var_5A72 = param_03; } return var_04; } //Function Number: 10 func_1AC8() { if(isdefined(self.var_2004)) { return self.var_2004; } if(isdefined(self.var_2005)) { return self.var_2005; } if(isdefined(self.var_2003)) { return self.var_2003; } } //Function Number: 11 func_1AC4(param_00) { var_01 = 0; var_02 = func_1AC8(); if(isdefined(var_02)) { var_03 = 0; if(!var_02.var_1F2F) { var_04 = 0.75; var_05 = gettime(); var_06 = self getangles()[1]; if(isdefined(param_00.var_68FB.var_AAE8)) { var_06 = param_00.var_68FB.var_AAE8; } var_07 = []; var_07[0] = var_06 + 180; var_07[1] = var_06 + 135; var_07[2] = var_06 - 135; var_08 = 1000; foreach(var_0A in var_07) { var_0B = playerphysicstrace(param_00.var_68FB.var_10D.var_116,param_00.var_68FB.var_10D.var_116 + anglestoforward((0,var_0A + 180,0)) * 100); var_0C = distance2d(var_0B,param_00.var_68FB.var_10D.var_116); if(var_0C < var_08) { var_08 = var_0C; self botsetscriptmove(var_0A,var_04); self botlookatpoint(param_00.var_68FB.var_10D.var_116,var_04,"script_forced"); } } while(!var_03 && isdefined(var_02) && !var_02.var_1F2F) { var_0E = float(gettime() - var_05) / 1000; if(!var_02.var_1F2F && var_0E > var_04) { var_03 = 1; self.var_83E6 = gettime() + 30000; } wait 0.05; } } if(isdefined(var_02) && var_02.var_1F2F) { func_1AC3(); var_01 = 1; } } wait(0.25); func_1ACB(); return var_01; } //Function Number: 12 func_1AC3() { self notify("place_sentry"); self notify("place_turret"); self notify("placePlaceable"); } //Function Number: 13 func_1AC2() { self switchtoweapon("none"); self method_8323(); self method_8327(); self notify("cancel_sentry"); self notify("cancel_turret"); self notify("cancelPlaceable"); } //Function Number: 14 func_1AC6(param_00) { self notify("bot_sentry_canceled"); func_1AC2(); func_1ACB(); } //Function Number: 15 func_1ACB() { self notify("bot_sentry_abort_goal_think"); self notify("bot_sentry_ensure_exit"); self endon("bot_sentry_ensure_exit"); self endon("death"); self endon("disconnect"); level endon("game_ended"); self switchtoweapon("none"); self method_8358(); self botsetstance("none"); self method_8323(); self method_8327(); wait(0.25); var_00 = 0; while(isdefined(func_1AC8())) { var_00++; func_1AC2(); wait(0.25); if(var_00 > 2) { func_1ACC(); } } self notify("bot_sentry_exited"); } //Function Number: 16 func_1ACC() { self.var_2004 = undefined; self.var_2005 = undefined; self.var_2003 = undefined; self switchtoweapon("none"); self method_8323(); self method_8327(); }