/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_wolfslair.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 4 * Decompile Time: 75 ms * Timestamp: 10/27/2023 3:17:05 AM *******************************************************************/ //Function Number: 1 func_00F9() { maps/mp/mp_wolfslair_precache::func_F9(); maps/createart/mp_wolfslair_art::func_F9(); maps/mp/mp_wolfslair_fx::func_F9(); maps\mp\_load::func_F9(); maps/mp/mp_wolfslair_lighting::func_F9(); maps/mp/mp_wolfslair_aud::func_F9(); maps\mp\_water::func_D5(); maps\mp\_compass::func_8A2F("compass_map_mp_wolfslair"); game["attackers"] = "allies"; game["defenders"] = "axis"; level.var_5A7C = "mp_wolfslair_killstreak"; level.var_5A6B = "mp_wolfslair_killstreak"; level.crafting_table = "glidebomb_hatchdoors_light_low"; level.var_47CD = "mp_wolfslair_glide1"; level.var_47CE = "mp_wolfslair_glide2"; level.var_A4B5["intensity"] = 0.2; level.var_A4B5["falloff"] = 1.2; level.var_A4B5["scaleX"] = 1; level.var_A4B5["scaleY"] = 1; level.var_A4B5["squareAspectRatio"] = 0; level.var_A4B5["lerpDuration"] = 0.1; level.var_A4BE["intensity"] = 0.5; level.var_A4BE["falloff"] = 1.2; level.var_A4BE["scaleX"] = 1; level.var_A4BE["scaleY"] = 1; level.var_A4BE["squareAspectRatio"] = 0; level.var_A4BE["lerpDuration"] = 0.4; level.var_6465["velocityscaler"] = 0.35; level.var_6465["cameraRotationInfluence"] = 0; level.var_6465["cameraTranslationInfluence"] = 0; level.var_7C62 = 6500; func_877E(); func_854F(); setdvar("5800",3); fixturretangles(); } //Function Number: 2 fixturretangles() { var_00 = getentarray("misc_turret","classname"); foreach(var_02 in var_00) { if(var_02 method_85A4() < 66) { var_02 method_8150(40); var_02 method_8151(53); } } } //Function Number: 3 func_854F() { setdvar("3100",3); setdvar("3220",0.5); } //Function Number: 4 func_877E() { level.var_14F4 = []; level.var_14F4[0] = (280,280,743); level.var_14F4[1] = (27,1201,712); }