/******************************************************************* * Decompiled By: Bog * Decompiled File: maps\mp\mp_zombie_descent_lighting.gsc * Game: Call of Duty: WWII * Platform: PC * Function Count: 9 * Decompile Time: 152 ms * Timestamp: 10/27/2023 3:18:24 AM *******************************************************************/ //Function Number: 1 func_00F9() { func_84F8(); } //Function Number: 2 xbox_optimizations() { setdvar("1578",0); setdvar("5156",0); setdvar("3158",0.7); setdvar("2225",4); setdvar("sm_spotDynamics",4); } //Function Number: 3 lightningrodlights() { var_00 = function_021F("lightningrodlights","targetname"); foreach(var_02 in var_00) { var_02 setscriptablepartstate("lightpart","on"); } } //Function Number: 4 bossintrolightson() { var_00 = function_021F("boss_intro_lgt","targetname"); foreach(var_02 in var_00) { var_02 setscriptablepartstate("lightpart","on"); } } //Function Number: 5 bossintrolightsoff() { var_00 = function_021F("boss_intro_lgt","targetname"); foreach(var_02 in var_00) { var_02 setscriptablepartstate("lightpart","off"); } } //Function Number: 6 bossarenalightsoff() { var_00 = function_021F("boss_arena_lgt","targetname"); foreach(var_02 in var_00) { var_02 setscriptablepartstate("lightpart","off"); } } //Function Number: 7 bossarenalightson() { var_00 = function_021F("boss_arena_lgt","targetname"); foreach(var_02 in var_00) { var_02 setscriptablepartstate("lightpart","on"); } } //Function Number: 8 func_84F8() { setdvar("2973",0); setdvar("2664",1); } //Function Number: 9 func_6B82() { var_00 = self; var_00 endon("disconnect"); wait(15); var_00 method_8483("mp_zombie_descent_moonravengreen"); wait(5); var_00 method_8483(""); }